Updated Home (markdown)

softdorothy 2016-01-28 23:06:18 -08:00
parent 4e041e4b5f
commit 26c75853de

@ -14,4 +14,6 @@ And of course I added new objects the player could interact with. More "power-up
I also removed the timed element from the original Glider. That is, there was no bonus for traversing a room quickly; no penalty for doing it slowly. The clocks in the game, that had at one time acted to subtract from your time, now simply became bonus points for seemingly now reason.
Also the very goal of escaping the house was gone with Glider PRO (since of course flying outside might merely be just part of the journey). With escape no longer the means to complete the game, I had to add ... something. And so I introduced magical stars. They would be sprinkled throughout a house and you completed the house (the game) when you collected all the stars.
Also the very goal of escaping the house was gone with Glider PRO (since of course flying outside might merely be just part of the journey). With escape no longer the means to complete the game, I had to add ... something. And so I introduced magical stars. They would be sprinkled throughout a house and you completed the house (the game) when you collected all the stars.
![Glider Icon](http://a2.mzstatic.com/us/r30/Purple/v4/f6/12/08/f612087f-92a7-e11e-ff46-1c2ddb47afaa/icon128-2x.png)