//**************************************************************
//*            OpenGLide for Macintosh - Glide to OpenGL Wrapper
//*             http://macglide.sourceforge.net/
//*
//*         file for including all precompiled headers
//*
//*         OpenGLide is OpenSource under LGPL license
//*              Originaly made by Fabio Barros
//*      Modified by Paul for Glidos (http://www.glidos.net)
//*  Mac version and additional features by Jens-Olaf Hemprich
//**************************************************************

#pragma once

// stuff that should be precompiled

// Setup
#include "System.h"
#include "Debug.h"
#include "Optimise.h"

// clib
#include <assert.h>
#include <extras.h>
#include <float.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>

// opengl
#include <gl.h>
#include <glu.h>
#include <glext.h>

// openglide
#include "GlOgl.h"
#include "Glide.h"
