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31 lines
485 B
Plaintext
31 lines
485 B
Plaintext
#import "MacGLidePanel.h"
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#include <sdk2_glide.h>
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#include "GlideSettings_iostream.h"
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GlideSettingsIOStream UserConfig;
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void GlideMsg(const char *message, ...)
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{
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// Do nothing here as we don't need the logging output
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}
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@implementation MacGLidePanel
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- (IBAction)toggleTextureSmoothing:(id)sender
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{
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assert(false);
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}
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- (IBAction)toggleMipmapping:(id)sender
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{
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UserConfig.EnableMipMaps = true;
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}
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- (IBAction)toogleUseGameSpecificOptimisations:(id)sender
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{
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assert(false);
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}
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@end
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