MacLO/src/Scenes.h

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// Copyright (c) Jon Thysell <http://jonthysell.com>
// Licensed under the MIT License.
#ifndef SCENES_H
#define SCENES_H
#define NumScenes 4
typedef enum eSceneId
{
Title,
Play,
LevelEnd,
GameEnd
} SceneId;
typedef struct sTitleScene
{
Rect TitleRect;
} TitleScene;
typedef struct sPlayScene
{
Rect PlayfieldRect;
Rect HUDRect;
} PlayScene;
typedef struct sLevelEndScene
{
Rect temp;
} LevelEndScene;
typedef struct sGameEndScene
{
Rect temp;
} GameEndScene;
#endif