// Copyright (c) Jon Thysell // Licensed under the MIT License. /** * @file Levels.h * * This file provides functions for loading the light puzzles, or levels, * as well as the "par" for each level. Each light puzzle is stored as 25 * bits within a 32-bit integer. */ #ifndef LEVELS_H #define LEVELS_H #include "stdint.h" #include "stdbool.h" /** The number of levels in each set. */ #define LevelCount 50 /** The number of sets. */ #define SetCount 2 /** * Gets the lights for a given set and level number. * @param level The level number. * @param setB Whether or not to load from Set B. * @return The lights. */ uint32_t Levels_GetLightsForLevel(const int8_t level, const bool setB); /** * Gets the minimum number of toggles to solve a given level number. * @param level The level number. * @return The minimum number of toggles to complete the level. */ uint16_t Levels_GetParForLevel(const int8_t level); #endif