// Copyright (c) Jon Thysell // Licensed under the MIT License. #ifndef LEVELENDSCENE_H #define LEVELENDSCENE_H #include "GameWindow.h" void LevelEndScene_Init(GameWindow *pGameWindow); void LevelEndScene_Draw(const GameWindow *pGameWindow, bool fullRefresh); void LevelEndScene_Click(GameWindow *pGameWindow, const Point *pPosition); #endif