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eab519a40d
I've imported some of the "character" images from ArduLO, converted to GIFs because they're easier to work with. They've been imported into a new Bitmaps structure so they only need to be loaded once at app start. I've also cleaned up some of the drawing code, and created a series of helpers for dividing Rects into a 3x3 grid, to make it easier to define the layout. I've also stubbed out "theme-support". :)
21 lines
370 B
C
21 lines
370 B
C
// Copyright (c) Jon Thysell <http://jonthysell.com>
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// Licensed under the MIT License.
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#ifndef BITMAPS_H
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#define BITMAPS_H
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#include "MacCommon.h"
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typedef struct sBitmaps
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{
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PicHandle TitlePict;
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PicHandle NumCharPicts[10];
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PicHandle ACharPict;
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PicHandle BCharPict;
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PicHandle SlashCharPict;
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} Bitmaps;
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void Bitmaps_Init(Bitmaps *pBitmaps);
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#endif
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