MacLO/src/Bitmaps.h
Jon Thysell eab519a40d Importing image assets from ArduLO
I've imported some of the "character" images from ArduLO, converted to
GIFs because they're easier to work with. They've been imported into a
new Bitmaps structure so they only need to be loaded once at app start.

I've also cleaned up some of the drawing code, and created a series of
helpers for dividing Rects into a 3x3 grid, to make it easier to define
the layout. I've also stubbed out "theme-support". :)
2021-11-04 19:54:28 -07:00

21 lines
370 B
C

// Copyright (c) Jon Thysell <http://jonthysell.com>
// Licensed under the MIT License.
#ifndef BITMAPS_H
#define BITMAPS_H
#include "MacCommon.h"
typedef struct sBitmaps
{
PicHandle TitlePict;
PicHandle NumCharPicts[10];
PicHandle ACharPict;
PicHandle BCharPict;
PicHandle SlashCharPict;
} Bitmaps;
void Bitmaps_Init(Bitmaps *pBitmaps);
#endif