MessagesForMacintosh/JS/node_modules/@wry/equality/lib/equality.esm.js

130 lines
4.8 KiB
JavaScript

var _a = Object.prototype, toString = _a.toString, hasOwnProperty = _a.hasOwnProperty;
var previousComparisons = new Map();
/**
* Performs a deep equality check on two JavaScript values, tolerating cycles.
*/
function equal(a, b) {
try {
return check(a, b);
}
finally {
previousComparisons.clear();
}
}
function check(a, b) {
// If the two values are strictly equal, our job is easy.
if (a === b) {
return true;
}
// Object.prototype.toString returns a representation of the runtime type of
// the given value that is considerably more precise than typeof.
var aTag = toString.call(a);
var bTag = toString.call(b);
// If the runtime types of a and b are different, they could maybe be equal
// under some interpretation of equality, but for simplicity and performance
// we just return false instead.
if (aTag !== bTag) {
return false;
}
switch (aTag) {
case '[object Array]':
// Arrays are a lot like other objects, but we can cheaply compare their
// lengths as a short-cut before comparing their elements.
if (a.length !== b.length)
return false;
// Fall through to object case...
case '[object Object]': {
if (previouslyCompared(a, b))
return true;
var aKeys = Object.keys(a);
var bKeys = Object.keys(b);
// If `a` and `b` have a different number of enumerable keys, they
// must be different.
var keyCount = aKeys.length;
if (keyCount !== bKeys.length)
return false;
// Now make sure they have the same keys.
for (var k = 0; k < keyCount; ++k) {
if (!hasOwnProperty.call(b, aKeys[k])) {
return false;
}
}
// Finally, check deep equality of all child properties.
for (var k = 0; k < keyCount; ++k) {
var key = aKeys[k];
if (!check(a[key], b[key])) {
return false;
}
}
return true;
}
case '[object Error]':
return a.name === b.name && a.message === b.message;
case '[object Number]':
// Handle NaN, which is !== itself.
if (a !== a)
return b !== b;
// Fall through to shared +a === +b case...
case '[object Boolean]':
case '[object Date]':
return +a === +b;
case '[object RegExp]':
case '[object String]':
return a == "" + b;
case '[object Map]':
case '[object Set]': {
if (a.size !== b.size)
return false;
if (previouslyCompared(a, b))
return true;
var aIterator = a.entries();
var isMap = aTag === '[object Map]';
while (true) {
var info = aIterator.next();
if (info.done)
break;
// If a instanceof Set, aValue === aKey.
var _a = info.value, aKey = _a[0], aValue = _a[1];
// So this works the same way for both Set and Map.
if (!b.has(aKey)) {
return false;
}
// However, we care about deep equality of values only when dealing
// with Map structures.
if (isMap && !check(aValue, b.get(aKey))) {
return false;
}
}
return true;
}
}
// Otherwise the values are not equal.
return false;
}
function previouslyCompared(a, b) {
// Though cyclic references can make an object graph appear infinite from the
// perspective of a depth-first traversal, the graph still contains a finite
// number of distinct object references. We use the previousComparisons cache
// to avoid comparing the same pair of object references more than once, which
// guarantees termination (even if we end up comparing every object in one
// graph to every object in the other graph, which is extremely unlikely),
// while still allowing weird isomorphic structures (like rings with different
// lengths) a chance to pass the equality test.
var bSet = previousComparisons.get(a);
if (bSet) {
// Return true here because we can be sure false will be returned somewhere
// else if the objects are not equivalent.
if (bSet.has(b))
return true;
}
else {
previousComparisons.set(a, bSet = new Set);
}
bSet.add(b);
return false;
}
export default equal;
export { equal };
//# sourceMappingURL=equality.esm.js.map