mirror of
https://github.com/elliotnunn/NetBoot.git
synced 2024-10-14 23:24:12 +00:00
431 lines
14 KiB
Plaintext
431 lines
14 KiB
Plaintext
DrvrBase
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dc.w $4C00 ; dCtlEnable dStatEnable dNeedLock
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dc.w 0 ; delay
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dc.w 0 ; evt mask
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dc.w 0 ; menu
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dc.w DrvrOpen-DrvrBase
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dc.w 0 ; no Prime routine
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dc.w DrvrControl-DrvrBase
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dc.w DrvrStatus-DrvrBase
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dc.w DrvrClose-DrvrBase
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dc.b 11, '.BootServer'
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; a0=iopb, a1=dce on entry to all of these...
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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DrvrOpen
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; TODO: Move this somewhere that it can respond to AppleTalk going up/down
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; Don't care about the caller PB, so use A0 as a scratch register
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movem.l A0-A1,-(SP)
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; Modify the socket listener code for quick access to driver globals
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lea editLeaDCE+2,A0
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move.l A1,(A0)
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; Open .MPP
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; TODO: check globals on old ROMs before trying
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lea PB,A0
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clr.b $1B(A0) ; IOPermssn = whatever is allowed
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lea MPPString,A2 ; IOFileName = .MPP
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move.l A2,$12(A0)
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dc.w $A000 ; _Open
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bne.s openFail
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move.w $18(A0),$16(A1) ; save MPP refnum in dctlStorage
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; Open a DDP socket: "POpenSkt" via direct call to .MPP
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move.w #248,$1A(A0) ; csCode = openSkt
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clr.b $1C(A0) ; socket = auto-assign
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lea SocketListener,A2
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move.l A2,$1E(A0) ; listener
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dc.w $A004 ; _Control
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bne.s openFail
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move.b $1C(A0),$14(A1) ; save socket number in dCtlStorage
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; Prepare a Name Table Entry for NBP
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; TODO: replace with static Name Table Entry struct below
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pea NTE
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pea ObjStr
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pea TypStr
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pea ZonStr
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clr.w D0
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move.b $1C(A0),D0
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move.w D0,-(SP)
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bsr NBPSetNTE
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; Advertise our socket via NBP: "PRegisterName"
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move.w #253,$1A(A0) ; csCode = registerName
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move.b #7,$1C(A0) ; interval = ~1sec
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move.b #5,$1D(A0) ; count = 5
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lea NTE,A2
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move.l A2,$1E(A0) ; entityPtr = our NTE
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move.b #1,$22(A0) ; verifyFlag = do
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dc.w $A004 ; _Control
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openFail
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move.w $10(A0),D0 ; Just return whatever error we got
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movem.l (SP)+,A0-A1
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move.w D0,$10(A0)
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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DrvrClose
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move.w #0,$10(A0) ; ioResult
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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DrvrControl
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cmp.w #65,$1A(A0)
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beq.s accRun
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move.w #-17,$10(A0) ; ioResult = controlErr
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rts
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accRun
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move.w #0,$10(A0) ; ioResult = noErr (never need to return an error)
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; figure out the packet
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lea ReceivedPacket,A2
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move.w (A2)+,D0 ; length
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cmp.b #1,(A2)
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beq ReplyToUserRecordRequest
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cmp.b #3,(A2)
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beq ReplyToImageRequest
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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PushReturnAddress
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clr.l -(SP)
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clr.l -(SP)
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clr.l -(SP)
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clr.l -(SP)
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clr.w -(SP)
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move.l ReturnAddress,D0
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move.b #10,1+15(SP)
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move.b D0,1+13(SP)
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asr.w #4,D0
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asr.w #4,D0
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move.b D0,1+11(SP)
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swap D0
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move.w D0,1+7(SP)
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move.l 18(SP),-(SP)
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rts
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ReplyToUserRecordRequest ; A0=iopb A1=dce A2=pkt
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bclr.b #5,4(A1) ; clear dNeedTime: done with this packet
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move.l SP,A3
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move.w #586/2-1,D0 ; Push the whole packet
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clrloop clr.w -(SP)
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dbra D0,clrloop
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move.w #$0201,(SP) ; user record reply v1
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move.w 2(A2),2(SP) ; copy osID
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move.l 4(A2),4(SP) ; copy userData (timestamp)
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move.w #512,8(SP) ; blockSize
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move.w #0,10(SP) ; imageID
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move.w #0,12(SP) ; result (error code)
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move.l #(EndOfPayload-StartOfPayload+511)>>9,14(SP)
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move.l SP,A4
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; This code should be deduplicated
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bsr PushReturnAddress
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lea 1(SP),A5 ; the "odd" base of the address struct
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move.w #0,-(SP) ; Push the WriteDataStructure
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move.l A4,-(SP)
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move.w #586,-(SP)
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move.l A5,-(SP) ; the first odd address of the WDS
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move.w #16,-(SP)
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move.l SP,A4
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bsr WriteDDP
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move.l A3,SP
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; The money shot
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; Send as many packets as we can in six ticks
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; Also be fairly canny with the bitmap
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; Internally: D7=ticks D6=whichblock D5=scratch
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ReplyToImageRequest ; A0=iopb A1=dce A2=pkt D0=pktlen
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moveq #0,D4
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move.w D0,D4
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subq #8,D4
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asl.l #3,D4
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cmp.w #(EndOfPayload-StartOfPayload+511)>>9,D4
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blo.s dontsubtract
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move.l #(EndOfPayload-StartOfPayload+511)>>9,D4
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dontsubtract
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move.l $16A,D7 ; Ticks
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moveq.l #-1,D6 ; Block counter
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blockloop addq.l #1,D6
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cmp.w D4,D6
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bhs endsend
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move.w D6,D5
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asr.w #3,D5
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bclr.b D6,8(A2,D5.W)
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beq.s blockloop
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; okay, so I am committed to sending this packet
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move.l SP,A3
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; This code should be deduplicated
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bsr PushReturnAddress
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lea 1(SP),A5 ; the "odd" base of the address struct
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move.w D6,-(SP) ; blocknum (first chunk of packet)
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move.w 2(A2),-(SP) ; image ID
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move.w #$0401,-(SP) ; image data v1
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move.l SP,A4
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move.w #0,-(SP) ; Push the WriteDataStructure
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lea StartOfPayload,A0
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moveq #0,D5
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move.w D6,D5
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lsl.l #4,D5
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lsl.l #5,D5
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add.l D5,A0
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move.l A0,-(SP)
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move.w #512,-(SP)
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move.l A4,-(SP)
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move.w #6,-(SP)
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move.l A5,-(SP) ; the first odd address of the WDS
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move.w #16,-(SP)
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move.l SP,A4
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bsr WriteDDP
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move.l A3,SP
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; check whether we need to yield time
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move.l $16A,D5
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sub.l D7,D5
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cmp.l #6,D5
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bhi.s defersend
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bra blockloop
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endsend
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bclr.b #5,4(A1) ; clear dNeedTime: done with this packet
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defersend
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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WriteDDP ; pass in the WDS as a4
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move.l A0,-(SP)
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lea -$32(SP),SP
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move.l SP,A0
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move.w $16(A1),$18(A0) ; IORefNum = dctlStorage.low
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move.w #246,$1A(A0) ; csCode = writeDDP
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clr.l $C(A0) ; IOCompletion = NULL
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move.b $14(A1),$1C(A0) ; get socket number from dCtlStorage
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move.b #1,$1D(A0) ; set checksumFlag
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move.l A4,$1E(A0) ; wdsPointer to our WriteDataStructure
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dc.w $A004 ; _Control
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lea $32(SP),SP
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move.l (SP)+,A0
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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DrvrStatus
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move.w #-18,$10(A0) ; ioResult
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rts
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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SocketListener
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; A0 Reserved for internal use by the .MPP driver. You must preserve this register until after the ReadRest routine has completed execution.
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; A1 Reserved for internal use by the .MPP driver. You must preserve this register until after the ReadRest routine has completed execution.
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; A2 Pointer to the .MPP driver's local variables. Elliot says: the frame and packet header ("RHA") are at offset 1 from A2 (keeps the 2-byte fields aligned)
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; A3 Pointer to the first byte in the RHA past the DDP header bytes (the first byte after the DDP protocol type field).
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; A4 Pointer to the ReadPacket routine. The ReadRest routine starts 2 bytes after the start of the ReadPacket routine.
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; A5 Free for your use before and until your socket listener calls the ReadRest routine.
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; D0 Lower byte is the destination socket number of the packet.
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; D1 Word indicating the number of bytes in the DDP packet left to be read (that is, the number of bytes following the DDP header).
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; D2 Free for your use.
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; D3 Free for your use.
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; Parse the packet at accRun time
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editLeaDCE lea $12345678,A5 ; live-edited to point to DCE
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bset.b #5,4(A5) ; raise dNeedTime in dCtlFlags
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; Parse the "return address" from the header
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cmp.b #1,1+2(A2) ; test DDP header type
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bne.s longhdr
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shorthdr moveq.l #0,D2 ; network number = 0
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move.w 1+1(A2),D2 ; node number
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move.b 1+6(A2),D2 ; socket numder
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bra.s doneWithHeader
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longhdr move.w 1+9(A2),D2 ; network number
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swap D2
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move.b 1+12(A2),D2 ; node number
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asl.w #4,D2
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asl.w #4,D2
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move.b 1+14(A2),D2 ; socket number
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doneWithHeader
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; Save the return address in a standard format
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lea ReturnAddress,A5
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move.l D2,(A5)
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; Save the return address and packet body
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lea ReceivedPacket,A3
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move.w D1,D3 ; odd that I need to use this register?
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move.w D3,(A3)+
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jmp 2(A4) ; ReadRest (to A3)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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MPPString dc.b 4, ".MPP", 0
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ObjStr dc.b 4, "0000", 0
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TypStr dc.b 10, "BootServer", 0
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ZonStr dc.b 1, "*"
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ReturnAddress dc.l 0
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ReceivedPacket dcb.b 2+586
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; Names table entry for NBP
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PB
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dcb.b 108
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NTE
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dcb.b 108
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; AddrBlock is Net(w)/Node(b)/Socket(b)
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; NTElement RECORD 0
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; nteAddress ds AddrBlock ; offset: $0 (0) ; network address of entity
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; filler ds.b 1 ; offset: $4 (4)
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; entityData ds.b 99 ; offset: $5 (5) ; Object, Type & Zone
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; sizeof EQU * ; size: $68 (104)
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; ENDR
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; NamesTableEntry RECORD 0
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; qNext ds.l 1 ; offset: $0 (0) ; ptr to next NTE
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; nt ds NTElement ; offset: $4 (4)
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; sizeof EQU * ; size: $6C (108)
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; ENDR
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; PROCEDURE NBPSetNTE( NTEptr:Ptr;NBPObject,NBPType,NBPZone:STRING[32];Socket:INTEGER);
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; Builds an Names Table Entry using the parms. Calls NBPSetEntity to fill in the strings.
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; This clears the next entry pointer in the NTE. Only LSB 8 bits of Socket are used.
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NBPSetNTE
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MOVEM.L A0-A3/D0,-(SP)
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MOVE.W 24(SP),D0 ;D0=Socket
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MOVEM.L 26(SP),A0-A3 ;A0->Zone,A1->Type,A2->Object,A3->NTE
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CLR.L (A3)+ ;clear next ptr
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MOVE.B D0,3(A3) ;set socket [TupleSkt]
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PEA 5(A3) ;set Buffer ptr [TupleName]
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PEA (A2) ;Object
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PEA (A1) ;Type
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PEA (A0) ;Zone
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JSR NBPSetEntity ;fill in the strings
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MOVEM.L (SP)+,A0-A3/D0
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MOVE.L (SP),18(SP)
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ADDA.L #18,SP
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RTS
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; PROCEDURE NBPSetEntity(Buffer:Ptr;NBPObject,NBPType,NBPZone:STRING[32])
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; Concatenates the strings Object,Type, & Zone in Buffer
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NBPSetEntity
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MOVEM.L A0/A1/D0,-(SP)
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MOVEQ #28,D0
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BSR.S MoveAstring ;move the Object
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MOVE.W #24,D0
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BSR.S MoveAstring ;move the Type
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MOVE.W #20,D0
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BSR.S MoveAstring ;move the Zone
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MOVEM.L (SP)+,A0/A1/D0
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MOVE.L (SP),16(SP)
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ADDA.L #16,SP
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RTS
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MoveAstring
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MOVEA.L (SP,D0.W),A0 ;get source string addr
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CLR.L D0
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MOVE.B (A0),D0 ;setup len and adjust source addr
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ADDQ.L #1,D0 ;adj for str len byte
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MOVEA.L 32(SP),A1 ;setup dest addr
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ADD.L D0,32(SP) ;update dest addr
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DC.W $A22E ; _BlockMoveData
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RTS
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align 9
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StartOfPayload
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incbin "../payload"
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EndOfPayload
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