PDP-8-E-Simulator/Utilities/FloatingPointNumber.m

171 lines
4.0 KiB
Objective-C

/*
* PDP-8/E Simulator
*
* Copyright © 1994-2015 Bernhard Baehr
*
* FloatingPointNumber.h - Floating point numbers for format conversions
*
* This file is part of PDP-8/E Simulator.
*
* PDP-8/E Simulator is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import "FloatingPointNumber.h"
@implementation FloatingPointNumber
+ (FloatingPointNumber *) floatingPointNumberWithExponent:(int)e bias:(int)b negative:(BOOL)n
twoComplementMantissa:(BOOL)tcm mantissa:(unsigned long long)m
{
return [[[self alloc]
initWithExponent:e bias:b negative:n twoComplementMantissa:tcm mantissa:m] autorelease];
}
+ (FloatingPointNumber *) floatingPointNumberFromString:(NSString *)string
withBias:(int)bias withTwoComplementMantissa:(BOOL)tcm error:(NSString **)error
{
decimal dec;
short ok;
int exponent;
BOOL negative;
unsigned long long mantissa;
const char *p = [string cStringUsingEncoding:NSMacOSRomanStringEncoding];
short ix = 0;
str2dec (p, &ix, &dec, &ok);
if (! ok) {
if (error)
*error = NSLocalizedString(@"Invalid floating point number.", @"");
return nil;
}
double d = dec2num(&dec);
if (! isfinite(d)) {
if (error)
*error = NSLocalizedString(@"IEEE overflow.", @"");
return nil;
}
if (d != 0.0 && ! isnormal(d)) {
if (error)
*error = NSLocalizedString(@"IEEE underflow.", @"");
return nil;
}
if (d < 0.0) {
negative = YES;
d = -d;
} else
negative = NO;
d = frexp(d, &exponent);
mantissa = (unsigned long long) ldexp(d, 64);
if (bias) {
if (d != 0.0)
exponent += bias;
if (exponent < 0 || 2 * bias <= exponent) {
if (error)
*error = NSLocalizedString(@"Floating point number out of range.", @"");
return nil;
}
} else { // exponent must be a 12-bit two complement integer
if ((exponent & ~07777) != 0 && (exponent & ~07777) != ~07777) {
if (error)
*error = NSLocalizedString(@"Floating point number out of range.", @"");
return nil;
} else
exponent &= 07777;
}
if (negative && tcm)
mantissa = ~mantissa + 1;
return [FloatingPointNumber floatingPointNumberWithExponent:exponent
bias:bias negative:negative twoComplementMantissa:tcm mantissa:mantissa];
}
- (FloatingPointNumber *) initWithExponent:(int)e bias:(int)b negative:(BOOL)n
twoComplementMantissa:(BOOL)tcm mantissa:(unsigned long long)m
{
self = [super init];
exponent = e;
bias = b;
negative = n;
twoComplementMantissa = tcm;
mantissa = m;
return self;
}
- (NSString *) stringValueWithPrecision:(int)precision
{
if (exponent == 0 && mantissa == 0)
return @"0.0";
unsigned long long mant = (negative && twoComplementMantissa) ? (~mantissa + 1) : mantissa;
if ((mant >> 63) == 0)
return NSLocalizedString(@"(not normalized)", @"");
double d = ldexp((double) mant, -64);
if (negative)
d = -d;
int exp = exponent;
if (bias)
exp -= bias;
else {
if (exp == 04000) /* exponent -0 */
exp = 0;
if (exp & 04000) /* negative 12-bit two complement exponent */
exp |= ~07777;
}
d = ldexp(d, exp);
if (! isfinite(d))
return NSLocalizedString(@"(IEEE overflow)", @"");
if (! isnormal(d))
return NSLocalizedString(@"(IEEE underflow)", @"");
return [NSString stringWithFormat:@"%.*g", precision, d];
}
- (int) exponent
{
return exponent;
}
- (int) bias
{
return bias;
}
- (BOOL) negative
{
return negative;
}
- (BOOL) twoComplementMantissa
{
return twoComplementMantissa;
}
- (unsigned long long) mantissa
{
return mantissa;
}
@end