#include "ResKnife.h" #include "WindowObject.h" /*! @header InspectorWindow @discussion Manages the little inspector that accompanies a File Window. */ /* INSPECTOR WINDOW CLASS */ class InspectorWindow : WindowObject { public: InspectorWindow( void ); ~InspectorWindow( void ); virtual OSStatus Update( RgnHandle region = null ); // unused parameter }; pascal OSStatus CloseInspectorWindow( EventHandlerCallRef callRef, EventRef event, void *userData ); // inspector window dimentions const UInt16 kInspectorHeaderHeight = 48 + 4; // 48 for huge icon const UInt16 kInspectorWindowWidth = 183; const UInt16 kInspectorWindowHeight = 183; // non-window dimentions const UInt16 kControlCheckBoxHeight = 16;