ResKnife/Cocoa/Classes/RKEditorRegistry.h

45 lines
1.6 KiB
Objective-C

/* =============================================================================
PROJECT: ResKnife
FILE: RKEditorRegistry.h
PURPOSE:
This is a registry where all our resource-editor plugins are looked
up and entered in a list, so you can ask for the editor for a specific
resource type and it is returned immediately. This registry reads the
types a plugin handles from their info.plist. This is better than
encoding the type in the plugin file name, as file names are not
guaranteed to be on a case-sensitive file system on Mac, and this also
allows an editor to register for several resource types.
AUTHORS: M. Uli Kusterer, witness(at)zathras.de, (c) 2003.
REVISIONS:
2003-07-31 UK Created.
========================================================================== */
/* -----------------------------------------------------------------------------
Headers:
-------------------------------------------------------------------------- */
#import <Cocoa/Cocoa.h>
#import "ResKnifePluginProtocol.h"
#import "ResKnifeResourceProtocol.h"
/* -----------------------------------------------------------------------------
Class interface:
-------------------------------------------------------------------------- */
@interface RKEditorRegistry : NSObject
{
NSMutableDictionary* typeRegistry; // Private. Use editorForType: to access this.
}
+(RKEditorRegistry*) mainRegistry; // There's usually only one object, and this returns or creates it.
-(IBAction) scanForPlugins: (id)sender; // Called automatically by mainRegistry.
-(Class) editorForType: (NSString*)typeStr; // You probably want to call this.
@end