Wolf3D-Mac/PickAMonitor.h

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C
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extern void CenterWindowOnMonitor(WindowPtr theWindow, GDHandle theMonitor); extern Boolean SupportsColor(GDHandle theMonitor); extern short SupportsDepth(GDHandle theMonitor, int theDepth, Boolean needsColor); extern Boolean SupportsSize(GDHandle theMonitor, short theWidth, short theHeight); extern GDHandle MonitorFromPoint(Point *thePoint); extern GDHandle PickAMonitor(int bitDepth, Boolean colorRequired, short minWidth, short minHeight); extern Boolean WaitNextEvent2(short EventMask,EventRecord *theEvent,long sleep,RgnHandle mouseRgn);