boot3/Internal/Rez/DepVideoEqu.r

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/*
File: DepVideoEqu.r
Contains: These are the configuration ROM equates that are specific only to
built-in video. This includes mode information, sResource IDs,
etc., etc<EFBFBD>.
Written by: David Fung/Mike Puckett, September 25, 1990
Copyright: <09> 1991-1994 by Apple Computer, Inc., all rights reserved.
Change History (most recent first):
<SM32> 1/24/94 rab Sync this file with DepVideoEqu.a. This fixes the video problems
on DAFB based CPUs<EFBFBD>
<SM31> 1/4/94 PN Add the rest of support for CSC panels from KAOS.
<SM30> 12/14/93 PN Update the CPU resources ID to match DepVideoEqu.a.
<SM29> 12/13/93 PN Roll in KAOs and Horror changes to support Malcom and AJ
machines
<SM28> 12-06-93 jmp Removed the driver version equates since they aren<EFBFBD>t used here
anyway.
<SM27> 11/10/93 fau Update from SuperMunggio <SMG2>.
<SMG2> 10/27/93 fau Added ATI directory support.
<SM26> 11/9/93 KW added srsrc's for stp machines
<SM25> 11/8/93 JRH boxDBLite16 is now boxPowerBookDuo250. boxDBLite20 is now
boxPenLite.
<SM24> 10/6/93 RC took out PDM EVT1 support
<SM23> 08-16-93 jmp Brought many of the board sRsrc IDs in this file up-to-date with
DepVideoEqu.a.
<SM22> 8/12/93 KW adding two more smurf wombats
<SM21> 8/11/93 KW adding some new srsrc equates for some new smurf machines
<SM20> 08-06-93 jmp Updated the timing constants used by the Display Manager for
non-intelligent displays.
<SM19> 08-03-93 jmp Began cleaning up the support for dynamically allocating RAM in
PDM for video, as well as added initial support for the three
new Apple multiscan displays.
<18> 6/1/93 IH Add timing info for video modes
<SM17> 4/29/93 fau Synchronized with Ludwig.
<LW7> 4/14/93 fau Changes due to the new way of doing things in Civic: renumbered
and deleted some of the spID's, added some more variables to the
Civic structures.
<SM16> 04-07-93 jmp Added the multiscan family mode to the Sonora/PDM sResource IDs
to support the Display Manager.
<SM15> 4/6/93 fau Synchronized with Ludwig, yet again.
<LW5> 4/5/93 fau Added the Puma support in the video parameters for Civic.
<SM14> 4/5/93 chp Synchronize with Ludwig.
<SM13> 04-01-93 jmp Added support for the no-VRAM case for Sonora/PDM.
<LW4> 3/22/93 fau Added sRsrc_BdTempest.
<SM12> 3/5/93 CCH Added sRsrc ID for Mace on Sonora/PDM.
<LW3> 2/24/93 fau Added the sRsrc_SCSI_Transport equate.
<LW2> 2/16/93 fau Updated it to reflect the changes in DepVideoEqu.a (there should
be a tool). Essentially, I renumbered and added spID's for
Civic-based CPU's.
<SM11> 01-12-93 jmp Added initial support for CSC.
<SM10> 01-11-93 jmp Updated a *few* things from HORROR; still need to do the BoxFlag
stuff (but would have to update InternalOnlyEqu.r).
<SM9> 12/23/92 RC Added Support for Smurf on Wombat
<SM8> 12/4/92 fau Changed sRsrc_BdCyclone to use BoxCyclone33 instead of
BoxCyclone.
<SM7> 11/11/92 fau Added support for Clifton on Civic-based CPU's and a bit in PRAM
for composite out.
<SM6> 10-29-92 jmp Added support for 33 MHz WLCD.
<SM5> 10-25-92 HY Added support for LCII boxflag.
<SM4> 10-17-92 jmp Added support for PDM.
<SM3> 10/8/92 fau Added support for Civic's new 19" rowbytes/baseaddress.
<SM2> 10/6/92 GDW Changed CPU resource IDs and added sRsrc_CPUMac040
*/
//
// <SM17> 8/9/92 CCH Added support for video on Quadras with RISC cards.
// <SM16> 07-14-92 jmp (jmp,H41) Added in support to make the DAFB part of built-in
// video work correctly among Spike, Eclipse, Zydeco, and all
// Wombat/WLCD CPUs.
// (jmp,H40) Fixed the DAFBBWrite macro to work better when being
// run via the Cub card.
// (jmp,H39) Tightened and eliminated a number of the DAFB macros.
// Also, added a pRAM bit for remembering whether AltSense was
// enabled the last reboot. (At the momment, this bit is only used
// for DAFB because it puts out the sync-on-green signal, and we
// might want to keep the same sync-on-green state even though the
// AltSense code changed. I don<EFBFBD>t think Vail or Cyclone need to
// know that AltSense was enabled last reboot, but they could use
// this bit if they ever did.)
// (jmp,H38) Made the DAFBReadSenseLines macro work better with
// Wombat DAFBs (due to the fact that the WombatDAFB is not tied to
// the <20>040 reset instruction like other DAFB-based CPUs are).
// (jmp,H37) Added yet another base-address constant for Wombat.
// (jmp,H36) Needed some new base-address constants for Wombat.
// (jmp,H35) Added first-pass support for the Wombat version of
// DAFB.
// (jmp,H34) Cleaned up the DAFB byte and word write macros, and a
// fixed a minor bug in the DAFBIdle macro (the way it was
// originally written, there could have been cases where the AC824A
// would NOT have put back into <20>compatible<EFBFBD> mode).
// <SM15> 7/13/92 CCH Modified DAFBBWrite macro to perform byte writes.
// <SM14> 7/7/92 CSS Change references for boxApollo to boxClassisII.
// <SM13> 7/7/92 fau Moved the equ for sRsrc_BdWombat20 to the correct location as
// the boxWombat20 flag moved from 29 to 52.
// <SM12> 6/26/92 fau Remove DSP3210 sRsrc in Cyclone, since the DSP is not slot
// manager-based anymore. Added ID's for 12" and 13" monitor
// support for composite out.
// <SM11> 6/19/92 KW (fau,P23) Moved DSP srsrc from $F0 to $F8. We had reserved $40
// id's for displays with video-in disabled, but only $30 for
// displays with video-in disabled. Changed it to $35 for each, so
// video-in id's run all the way to $F7. Added id's for Goldfish
// out of composite.
// <SM10> 6/18/92 KW Rolled back in SM8
// <SM9> 6/17/92 KW Roll back to SM7
// <SM8> 6/17/92 KW (jmp,H34) Cleaned up the DAFB byte and word write macros, and a
// fixed a minor bug in the DAFBIdle macro (the way it was
// originally written, there could have been cases where the AC824A
// would NOT have put back into <20>compatible<EFBFBD> mode).
// (jmp,H33) Eliminated yet even more of the old DAFBVidParams
// fields, so I adjusted the data structures accordingly.
// (jmp,H31) Updated the SonoraVidParams record to accomdate
// Omega-2 and added some new burn-in constants.
// (fau,P21) Added video-in equates for Vesuvio, Kong, Rubik, 19"
// Display and all VGA families for Civic-based CPU's.
// <SM7> 6/4/92 KW (jmp,H30) Added some new data structures for describing the
// newly-compacted DAFB vidParams.
// (BG,H29) Changed various Wombat-style BoxFlag references to
// their new, more descriptive names.
// (jmp,H28) Eliminated support for the no-vRAM case in V8-base
// systems.
// (jmp,H27) Changed the <20>sRsrcZydecoDir<EFBFBD> name to the more generic
// <20>sRsrcBFBasedDir<EFBFBD> (BF=BoxFlag) name.
// (jmp,H26) Added some base-address constants for V8 to eliminate
// the VideoInfo arrays in Universal.a.
// (jmp,H25) Added some new CPU board ID constants (based on
// BoxFlag), added some new DAFB constants for Wombat, and added
// some conditionals for nuking the Apollo stuff and killing the
// Slot Manager checksum of Slot $0<EFBFBD>s DeclData as it<EFBFBD>s somewhat
// redundant.
// KW Removed FirstVidMode,SecondVid etc since already in VideoEqu
// <SM6> 5/21/92 RB Making changes for Cyclone
// <SM5> 5/17/92 kc Roll in Horror changes. Comments follow:
// <H24> 04/24/92 jmp Added constants to support the <20>switch-on-the-fly<EFBFBD> Rubik-512 to
// Rubik-560 and vice-versa call for Sonora.
// <H23> 04/20/92 jmp Added constants to support the 640x400 mode of the HiRes
// displays.
// <H22> 3/17/92 SWC Renamed boxDBLite->boxDBLite25 and boxDBLiteLC->boxDBLite33, and
// added equates for boxDBLite16 and boxDBLite20.
// <H21> 02/20/92 jmp (jmp,Z27) Changed the DAFB clock-select equates from
// Bset/clr-oriented to Bfins/Bfext-oriented.
// <H20> 02/19/92 jmp Changed the Condor references to Wombat.
// <H19> 2/18/92 JC Changed boxCarnation to boxCarnation33 and boxVail to boxVail25.
// <H18> 2/17/92 SAM Changed boxCondor to boxWombat.
// <H17> 01/27/92 jmp Moved some equates from DepVideoEqu.a to ROMEqu.a.
// <H16> 01/22/92 jmp (jmp,Z26) Renamed all the <20>NoConnect<EFBFBD> equates to <20>AltSense.<EFBFBD>
// <H15> 1/14/92 SWC Updated boxFlag labels to use shipping product names.
// <H14> 01/11/92 jmp Added equates for the newly-defined extended sense codes.
// <H13> 12/19/91 jmp Added the initial support for Rubik-560 mode for Sonora.
// <H12> 12/17/91 jmp Added a new baseAddr offset for Kong & Vesuvio on DAFB.
// <H11> 12/16/91 HJR Added Dartanian sRsrc_BdDartanian equate.
// <H10> 12/12/91 jmp Added more Sonora-related equates and some new DBLiteLC equates.
// <H9> 11/27/91 jmp Added massive amounts of Sonora equates.
// <H8> 11/26/91 jmp Added some GSC and DBLite equates.
// <H7> 11/12/91 jmp Defined two new DAFBFlag bits to indicate the size of vRam.
// <H6> 11/05/91 jmp Added more 19<EFBFBD> display equates for DAFB.
// <H5> 11/01/91 jmp Added equates for (eventually) supporting 19<EFBFBD> displays with
// DAFB.
// <H4> 10/29/91 jmp Changed the Spike33 names to Condor.
// <H3> 10/24/91 jmp Added in constants to support the gray-scale DB-Lite (up to
// 4bpp) LCD display.
// <H2> 10/24/91 jmp Updating to Zydeco-TERROR version.
// <SM4> 4/7/92 JSM Roll-in changes from Reality:
// <2> 3/24/92 JSM Nuke more code names: boxAuroraCX25 is boxMacIIci, boxF19 is
// boxMacIIfx.
// <SM3> 3/31/92 JSM Rolled this file into Reality.
// <SM2> 2/11/92 RB Update to reflect the Zydeco changes (beta). Updated boxFlags
// <SM1> 12/29/91 RB first checked in
// ----------------------------------------------------------------------
// Zydeco History:
// <26> 01/20/92 jmp Renamed all the <20>NoConnect<EFBFBD> equates to <20>AltSense.<EFBFBD>
// <25> 01/09/92 jmp Added equates for the newly-defined extended sense codes.
// <24> 12/17/91 jmp Added a new baseAddr offset for Kong & Vesuvio on DAFB.
// <23> 11/08/91 jmp Defined two new DAFBFlag bits to indicate the size of vRam.
// <22> 11/05/91 jmp Added equates for supporting 19<EFBFBD> Displays with DAFB.
// <21> 10/16/91 jmp Modified the DAFBIdle & DAFBReset macros to set & reset a flags
// register saying whether DAFB video is active or not. This was
// added to support turning video back on immediately in the event
// that the video driver was closed and needed to be opened again
// during <20>normal<EFBFBD> operation of the CPU.
// <20> 09/17/91 jmp When <20>grounding out<EFBFBD> the ECL clock, we also needed to make sure
// the 100 Mhz clock is shut off. This 100 Mhz clock is controlled
// by bit 9 (PIXSEL0) in the DAFB clock configuration register. I
// just added an equate for this.
// <19> 09/17/91 jmp Added support for <20>grounding out<EFBFBD> the ECL clock signals in
// software using the AMD-ACDC for Zydeco/Spike33 CPUs.
// <18> 09/13/91 jmp Added support for 16pp on Rubik displays when only 512K of vRAM
// is around in preparation for Spike33s.
// <17> 8/26/91 jmp Added support for a Spike33-type box.
// <16> 8/21/91 jmp Changed all the Eclipse33 references to Zydeco.
// <15> 8/9/91 jmp Added equates to fix a problem with NTSC & PAL family modes
// where changing the amount of vRAM didn<EFBFBD>t cause DAFB<EFBFBD>s part of
// PrimaryInit to re-validate the SP_LastConfig pRAM byte. Also,
// added a boundary equate to distinguish 16bpp-capable DAFB sRsrcs
// from non-16bb-capable sRsrcs.
// <14> 8/7/91 jmp Added 16bpp support for all applicable DAFB displays.
// <13> 7/29/91 jmp Added equates for supporting Eclipse33 (Zydeco) & TIM-LC.
// <12> 7/13/91 jmp Added constants to support extending the factory burn-in
// no-connect code.
// <11> 7/11/91 jmp Added code to more intelligently handle the enabling & disabling
// of page mode.
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Pre-Zydeco ROM comments begin here.
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <10> 6/29/91 jmp Changed the DAFBDriver version number back to $00 from $01.
// <9> 6/27/91 jmp Added version number constants for the various DAFB revisions.
// <8> 6/26/91 jmp Rewrote the ACDC-whacking code to be more AC842A (AMD) friendly.
// <7> 6/25/91 jmp Fixed the problem where 16bpp was not sticking.
// <6> 6/24/91 jmp Added support for 16bpp Vesuvio & RGB Portrait displays.
// <5> 6/17/91 jmp Updated the base address offsets and rowbytes for NTSC, PAL,
// SuperVGA, GoldFish, Kong, and Vesuvio in order to accomodate
// Mitsubishi vRams. Also, updated the MinorLength values to
// accomodate the new base addresses and rowbytes.
// <4> 5/25/91 jmp The DAFBIdle macro was shutting off DAFB entirely. For the most
// part, this is NOT wrong; however, if we completely shut DAFB off
// at driver close time, and someone reopens the driver before the
// machine is restarted, we can<EFBFBD>t get video going again without
// going thru the entire DAFB reset cycle, which causes the screen
// to jump. So, I now just kill sync and video refresh, which does
// exactly what I need.
// <3> 5/24/91 jmp Added support for sync-on-green in DAFB and cleaned up the
// DAFBResetDelay macro.
// <2> 5/22/91 jmp Now enable/disable fast page mode depending on whether DAFB is
// configured for row interleave vRam accesses. I only added this
// to the driver version of the DAFBSpeed macro because we don<EFBFBD>t
// need to do this in PrimaryInit.
// <1> 5/22/91 jmp Changed name to DepVideoEqu.a from RBVDepVideoEqu.a to reflect
// the fact that this file is used by all built-in videos, not
// just RBV.
// <25> 5/15/91 jmp Added DB-Lite support. Also, had the wrong constant for
// indexedSenseFP; should have been 1 not 5 (5 is for
// indexedSenseRGBFP). This caused the Portrait Display to not be
// luminance-mapped when <20>Color<EFBFBD> mode was turned on.
// <24> 5/10/91 jmp Added sRsrc constants for SuperVGA. Aliased IsSlow to Is16 (bit
// 11) in GFlags for supporting 25 vs. 33 MHz CPU configs. Added
// new DAFBSpeed macros for PrimaryInit & Driver. Code review
// changes: cleaned up the DAFB macros.
// <23> 4/26/91 jmp Added a new baseAddr offset constant for PAL convolved.
// <22> 4/25/91 jmp Updated dafb33MhzConfig constant to new value for 80ns VRam.
// <21> 4/23/91 jmp Added indexedSense codes for the 2P and FP displays, and fixed
// the Minor/MajorLength values for non-convolved PAL were wrong
// (i.e., they were zero).
// <20> 4/15/91 djw Add spId for functional video sRsrc's video attibutes (a data
// field).
// <19> 4/4/91 jmp My previous <20>optimization<EFBFBD> caused some DAFB 1 machines to hang.
// So, I now read the DAFB test register 4 times, which could take
// as long as 480 ns. We only 320 ns DAFB reset writes (even on
// DAFB 1s), so this should be okay.
// <18> 4/3/91 jmp Reduced the number of Nops in the DAFBResetDelay macro to two
// (from eight). I determined this value empirically; before, I
// was just guessing based on Dale Adam<EFBFBD>s spec.
// <17> 4/1/91 jmp SixteenBitGray & ThirtyTwoBitGray were inverted!
// <16> 3/25/91 jmp Added a record for Slot pRam.
// <15> 3/18/91 jmp Updated rowbytes constants for 32bpp PAL.
// <14> 3/8/91 jmp Added a 768 rowbytes constant, and made the defmBaseOffset
// constants for PAL & NTSC more general.
// <13> 3/4/91 jmp Added equates (spIDs) for standard and inverse gamma tables.
// Added equates for factory burn-in stuff.
// <12> 2/25/91 jmp Added DAFBSpeed macro for supporting 33Mhz DAFBs.
// <11> 2/15/91 jmp Added various comments and cleaned up file. Added
// <20>indexEntries<EFBFBD> equate for the -1 modes of Get/SetEntries. Also,
// added macro for checking/setting 33Mhz operation of DAFB.
// <10> 2/10/91 jmp Updated NTSC and PAL data for 4/8bpp convolved. Added
// defmBaseOffset to screen clearing params. Added in <20>Misc<EFBFBD>
// params to video params for ChkMode in driver. The Rubik gamma
// table contained the 4<EFBFBD>8/8<EFBFBD>24 gType id! And updated GoldFish<EFBFBD>s
// clock parameters (to match those of the Portrait Display).
// <9> 2/3/91 jmp Added the new rowbytes values (ST/FF) for PAL. Added
// MinorLength values for NTSCFF/ST a,b and PALFF/ST a. Added new
// defmBaseOffsets for NTSCST and PALST. Added sRsrc ID for 040
// CPU family. And added base address offset constant for NTSC and
// PAL.
// <8> 1/30/91 jmp Added constants and macros to support the extended sense line
// encodings. Added a macro for doing DAFB resets. Added NTSCFF
// and NTSCST data.
// <7> 1/24/91 jmp Added some constants to support extended-sense-line displays.
// <6> 1/21/91 jmp Incremental change -- added support (spIDs) for monitors that
// have both RGB and Mono-Only types.
// <5> 1/15/91 DAF Added DAFB equates (billions of them), updated SONIC equates,
// moved some slot decl ROM type equates to ROMEqu.a. Also changed
// video spIDs to new ranges.
// <4> 1/9/91 JK Added Sonic Ethernet, Eclipse and Spike support.
// <3> 12/11/90 JJ Mac LC: Change all box flag references for Mac LC to use symbol
// boxMacLC.
// <2> 12/11/90 HJR Integration of V8 and Tim video into Terror Project.
// <5> 6/12/90 JJ Add support for Elsie Apple II emulation video modes.
// <4> 4/30/90 JJ Adding multiple board sRsrc support.
// <3> 4/9/90 JJ Rolling in changes from Reality. Original comments below.
// {4} 4/3/90 DAF Added equates for support of Elsie Video features.
// {3} 4/3/90 DF Relocated driver private storage flag bit name equates here from
// RBVDriver.a. They are shared with the Elsie driver here now
// <2> 2/15/90 CV Rolling in changes from Reality. Original comments below.
// {2} 2/14/90 DAF Updated equates for integration with Elsie video code.
// <2.0> 7/16/89 GMR Rolling in changes from 'Reality'. Original 'Reality' version is
// 2.1. Original comments are below.
// <2.1> 7/11/89 DAF FOR AURORA BUILD - Added equates for 1MB RAM size and flag word
// for non-16MHz machines
// <2.0> 7/11/89 DAF FOR AURORA BUILD - Relocated a lot of equates from here to
// ROMEqu.a
// 7/10/89 DAF Relocated many equates from this file to ROMEqu.a where they
// really belong. Generally cleaned up file. Changed MinorLength
// equates to be true size of frame buffer rather than rounded
// size.
// <1.9> 6/30/89 CSL Updated CPUShift to place CPU sRsrc id's in the proper range
// <1.8> 6/30/89 DAF Added a number of new equates for the declaration ROM, including
// board and CPU IDs
// 6/30/89 DAF Corrected CPUShift to place the sRsrc directory entries in the
// appropriate order.
// 6/28/89 DAF Added equates for the monitor sense ID's. Added official board
// and drHwIDs for RBV machines. Added false board IDs for other
// CPUs. Corrected RAM lengths since MMU.a does 32K wraparounds on
// frame buffer
// <1.7> 5/27/89 DAF Updated equates for minor length in each of the different Aurora
// video modes
// <1.6> 5/16/89 DAF Updated equates to make video mode family names a superuser
// feature
// 5/16/89 DAF Added name dir shift value
// <1.5> 5/15/89 DAF Added some new equates in support of PrimaryInit and declData
// changes
// 5/6/89 DAF Added sNameDirFlags, name ResIDs
// <<EFBFBD>1.4> 4/15/89 DAF Added sGammaDirectory equate
// 4/15/89 DAF Added sGammaDir
// <1.3> 2/27/89 DAF Removed A/UX 1.0 driver equates
// 2/27/89 DAF Removed A/UX equates, added scrnInval definition for now.
// <1.2> 2/21/89 djw deleted equates for new slot manager temporarily put in this
// file
// <1.1> 11/14/88 DAF Removed redundant hardware equates (now in HardwareEqu.a)
// <1.0> 11/11/88 DAF Adding to EASE for the first time.
// 10/31/88 DAF Integrated some equates from the old DeclData.a file
// 10/26/88 DAF New today.
// Various build flags<EFBFBD>
//
#define ApolloSupported 0 // Apollo isn<73>t really supported by Horror, so no use carrying it around.
#define RBVSupported 0 // Apollo isn<73>t really supported by Horror, so no use carrying it around.
#define TIMSupported 0 // Apollo isn<73>t really supported by Horror, so no use carrying it around.
#define CheckSumEnabled 0 // No need to have the SlotManager checksum us since the ROM start code does it, too!
// Driver Version Numbers<EFBFBD>
//
#define CurRBVDrvrVersion $0000 // Word-sized version numbers (like 'vers' resources).
#define CurElsieDrvrVersion $0000
#define CurV8DrvrVersion $0001
#define CurTimDrvrVersion $0000
#define CurDAFBDrvrVersion $0007 // Spike/Eclipse are 0.0, Zydeco is 0.1/0.2, Wombat is 0.3.
#define CurApolloDrvrVersion $0000
#define CurDBLiteDrvrVersion $0001
#define CurSonoraDrvrVersion $0001
#define CurCSCDrvrVersion $0001
#define CurCivicDrvrVersion $0001
// Misc Equates<EFBFBD>
//
#define kMegRAM $100000 // constant for 1Mb
#define k1536KvRAM $180000 // constant for 1.5Mb
#define k256KvRAM ((256*1024)) // constant for 256Kb
#define k512KvRAM ((512*1024)) // constant for 512Kb
#define k1MvRAM ((1024*1024)) // constant for 1MB
#define k2MvRAM (2*k1MvRAM) // constant for 2MB
#define seSuccess 1 // sucessful sExec
#define ROMRevLevel 5 // sucessful sExec
#define CPUShift $B0 // add this value to board spIDs to
// create CPUspIDs
#define ClrDepthBitsMask $F8 // bit mask to clear V8 and Ariel control register screen
// depth bits (top 5 bits)
#define indexEntries (-1) // -1 mode for Get/SetEntries.
#define alphaEntries (-2) // -2 mode for Get/SetEntries (uses alpha channel in CLUT)
#define burnInSiz $0004 // Number of bytes in pRAM for burn-in signature.
#define burnInLoc $00FC // Where burn-in signature starts in pRAM.
#define burnInSig ('RNIN') // The burn-in signature.
#define burnInSigAlt ('SRNN') // The alternate burn-in signature.
#define burnInSig12 ('RN12') // These are the new burn-in signatures. They
#define burnInSig13 ('RN13') // define all the Apple-produced displays.
#define burnInSig15 ('RN15') // We could define similar signatures for
#define burnInSig16 ('RN16') // things like VGA, NTSC, and PAL, but the
#define burnInSig19 ('RN19') // factory probably couldn<64>t use them anyway.
#define burnInSig21 ('RN21')
// Timing mode constants for Display Manager MultiMode support
// Corresponding .h equates are in DisplaysPriv.h
// .a equates are in DepVideoEqu.a
// .r equates are in DepVideoEqu.r
#define timingInvalid 0 // Unknown timing<6E> force user to confirm.
#define timingApple12 130 // 512x384 (60 Hz) Rubik timing.
#define timingApple12x 135 // 560x384 (60 Hz) Rubik-560 timing.
#define timingApple13 140 // 640x480 (67 Hz) HR timing.
#define timingApple13x 145 // 640x400 (67 Hz) HR-400 timing.
#define timingAppleVGA 150 // 640x480 (60 Hz) VGA timing.
#define timingApple15 160 // 640x870 (75 Hz) FPD timing.
#define timingApple15x 165 // 640x818 (75 Hz) FPD-818 timing.
#define timingApple16 170 // 832x624 (75 Hz) GoldFish timing.
#define timingAppleSVGA 180 // 800x600 (56 Hz) SVGA timing.
#define timingApple1Ka 190 // 1024x768 (60 Hz) VESA 1K-60Hz timing.
#define timingApple1Kb 200 // 1024x768 (70 Hz) VESA 1K-70Hz timing.
#define timingApple19 210 // 1024x768 (75 Hz) Apple 19" RGB.
#define timingApple21 220 // 1152x870 (75 Hz) Apple 21" RGB.
#define timingAppleNTSC_ST 230 // 512x384 (60 Hz, interlaced, non-convolved).
#define timingAppleNTSC_FF 232 // 640x480 (60 Hz, interlaced, non-convolved).
#define timingAppleNTSC_STconv 234 // 512x384 (60 Hz, interlaced, convolved).
#define timingAppleNTSC_FFconv 236 // 640x480 (60 Hz, interlaced, convolved).
#define timingApplePAL_ST 238 // 640x480 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_FF 240 // 768x576 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_STconv 242 // 640x480 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_FFconv 244 // 768x576 (50 Hz, interlaced, non-convolved).
// Various extra Control/Status calls used by built-in video
//
#define cscV8GoodBye 128 // Used by V8Driver for graying the screen at reset time.
#define cscRubik560 129 // Used by the SonoraDriver to toggle the Rubik-560 mode.
#define cscSyncOnGreen 128 // Used by DAFBDriver for enabling/disabling sync on green.
#define csc16bpp 129 // Used by DAFBDriver for allowing/blocking 16bpp when AC842A is around.
#define cscPageMode 130 // Used by DAFBDriver for enabling/disabling page mode.
#define cscAltSense 131 // Used for enabling sRsrcs via the alternate sense pRAM byte (DAFB/Sonora/Civic).
#define cscPowerSelect 132 // Used for bypassing RGB outputs (enabling composite-out) on Civic.
#define cscSleepWake 134 // Used for bypassing RGB outputs (enabling composite-out) on Civic.
#define cscVideoIn 128 // Used by CivicDriver for enabling/disabling video-in.
// Slot pRAM
//
// Slot pRam is used in various ways. The first two bytes are used by the Slot Manager to record
// the slot<EFBFBD>s boardID. The remaining bytes are left undefined by the Slot Manager. Built-in
// video uses Slot pRam as follows:
//
#define SP_Params 0
#define SP_Params_SP_BoardID 0 // BoardID.
#define SP_Params_SP_Depth 2 // spID of Depth (Mode). (vendorUse1)
#define SP_Params_SP_LastConfig 3 // spID of last boot-up configuration. (vendorUse2)
#define SP_Params_SP_DfltConfig 4 // spID of default configuration<6F> (vendorUse3)
#define SP_Params_SP_MonID 5 // Sense code of last display. (vendorUse4)
#define SP_Params_SP_Flags 6 // Various flags. (vendorUse5)
#define SP_Params_SP_AltSense 7 // Alternate senseID byte. (vendorUse6)
#define SP_Params_SP_Size 8
// endr SP_Params
// Slot pRAM flag bits
//
#define spSyncOnGreen 0 // True if we<77>re supposed to put sync on green (DAFB).
#define spHas16bppACDC 1 // True if AC842A is around on DAFB.
#define spAllow16bpp 2 // True if we<77>re allowing 16bpp to be used on DAFB.
#define spPageMode 3 // True if we<77>re enabling DAFB<46>s PageMode.
#define spHas16bppSRsrc 4 // True if we<77>ve actually using a 16bpp sRsrc on DAFB.
#define spAltSenseEnb 5 // True if AltSense was used before (for keeping SOG state).
#define spVRAMBit0 0 // These two bits are used to encode the amount of
#define spVRAMBit1 1 // vRAM available in Sonara-based CPUs.
#define numSPVRamBits 2 // Width for Bfins/Bfext of spVRAMBits
#define spVRAMBits (31-spVRAMBit1) // Offset for Bfins/Bfext.
#define spKbdNMI 2 // True if we<77>re enabling Keyboard NMI (Sonora).
#define spFamilyChanged 2 // the family mode changed on PDM; always reset in PrimayrInit.
#define spNoVRAM 3 // True if video RAM is not VRAM-based.
#define spVideoIn 0 // True if we<77>re supposed to enable video-in (Civic).
#define spCompOut 1 // True if we should drive out composite even if no monitor connected (CIVIC)
#define spCompOutPAL 2 // If spCompOut is set, then this tells us (if true), to drive PAL. (CIVIC)
#define spOpenComponent 3 // True if True if Open call to a component is for registering purposes only! (Civic)
// Slot pRAM alternate senseID masks
//
#define spAltSenseValidMask $40 // Upper two bits must be valid in order to use lower six.
#define spAltSenseMask $3F // Lower six bits are the indexed (mapped) sense code.
#define spAltSenseDisable $80 // Bits used for temporarily disabling the alternate senseID.
// Definition of each of the entries in the <20>scrn<EFBFBD> resource.
//
#define ScrnRecord 0
#define ScrnRecord_srDrvrHW 0 // Hardware id of video card.
#define ScrnRecord_srSlot 2 // Slot number.
#define ScrnRecord_srDCtlDevBase 4 // DCtlDevBase (baseAddr) from AuxDCE.
#define ScrnRecord_srMode 8 // Mode (spID) of depth.
#define ScrnRecord_srFlagMask 10 // ????
#define ScrnRecord_srFlags 12 // GDevice flags.
#define ScrnRecord_srColorTable 14 // RsrcID of desired <20>clut<75>.
#define ScrnRecord_srGammaTable 16 // RsrcID of desicred <20>gama<6D>.
#define ScrnRecord_srRect 18 // GDevice rectangle.
#define ScrnRecord_srCtlCount 26 // ????
#define ScrnRecord_ScrnRecSize 28
// endr ScrnRecord
// Various DAFB Equates<EFBFBD>
//
// The screen clearing code for DAFB is pretty straight forward with a couple of minor wrinkles. The
// wrinkles come about because NTSC and PAL support both <20>safe title<EFBFBD> (ST) and <20>full frame<EFBFBD> (FF) display
// areas. Since the ST mode is always smaller in area than a display<EFBFBD>s FF area, the <20>non-viewable<EFBFBD> area
// in the ST mode must be <20>blacked out.<EFBFBD> But, in order to keep the code general, we always try to
// draw the border. In order to do this, we must carry around the FF vs. ST information. The following
// SC_Params record is where that information is housed.
//
#define SC_Params 0
#define SC_Params_SC_ActiveWidth 0 // Number of doublelongs-1 (per row) for active part of screen.
#define SC_Params_SC_BorderHeight 2 // Number of rows for Top/Bottom section of border.
#define SC_Params_SC_BorderWidth 4 // Number of longs-1 for Top/Bottom section of border.
#define SC_Params_SC_BorderSide 6 // Number of longs for Left/Right section of border (in Middle).
#define SC_Params_SC_SkipFactor 8 // Difference between rowbytes and cleared part of screen.
#define SC_Params_SC_Size 10
// endr SC_Params
#define DAFBBppParams 0 // This structure is used for switching depths.
#define DAFBBppParams_dbpRowWords 0 // Framebuffer params.
#define DAFBBppParams_dbpClkCfg 2 //
#define DAFBBppParams_dbpConfig 4 //
#define DAFBBppParams_dbpHSerr 6 // Horizontal timing params.
#define DAFBBppParams_dbpHlfLn 8 //
#define DAFBBppParams_dbpHEq 10 //
#define DAFBBppParams_dbpHSP 12 //
#define DAFBBppParams_dbpHBWay 14 //
#define DAFBBppParams_dbpHBrst 16 //
#define DAFBBppParams_dbpHBP 18 //
#define DAFBBppParams_dbpHAL 20 //
#define DAFBBppParams_dbpHFP 22 //
#define DAFBBppParams_dbpHPix 24 //
#define DAFBBppParams_dbpTimingAdj 26 //
#define DAFBBppParams_dbpACDCPCBR 28 // ACDC (CLUT/DAC) PCBR.
#define DAFBBppParams_dbpTimingAdjAMD 30 // Alternate AMD parameters
#define DAFBBppParams_dbpHALAMD 32 //
#define DAFBBppParams_dbpHFPAMD 34 //
#define DAFBBppParams_DBPSize 36
// endr DAFBBppParams
#define DAFBVidParams 0 // This structure is used for programming DAFB.
#define DAFBVidParams_dvpNSC8531 0 // The NSC-8531 programmable clock parameters.
#define DAFBVidParams_dvpNSC8534 10 // The NSC-8534 programmable clock parameters.
#define DAFBVidParams_DVPMaxModeBase 16
#define DAFBVidParams_dvpMaxModeA 16 // Maximum mode (depth) for A-sized sRsrc.
#define DAFBVidParams_dvpMaxModeB 17 // Maximum mode (depth) for B-sized sRsrc.
#define DAFBVidParams_dvpBadDepth 18 // Index of depth having <20>bad<61> AMD param; 0 if okay.
#define DAFBVidParams_dvpFudge 19 // Fudge factor to add to bad AMD param.
#define DAFBVidParams_dvpNumRows 20 // Number of rows-1 for active (QD) part of screen.
#define DAFBVidParams_dvpVHLine 22 // Vertical timing params.
#define DAFBVidParams_dvpVSync 24 //
#define DAFBVidParams_dvpVBPEq 26 //
#define DAFBVidParams_dvpVBP 28 //
#define DAFBVidParams_dvpVAL 30 //
#define DAFBVidParams_dvpVFP 32 //
#define DAFBVidParams_dvpVFPEq 34 //
#define DAFBVidParams_DVPHdrSize 36 //
#define DAFBVidParams_dvpRowWords 36 // Keep up-to-date with DAFBBppParams.
#define DAFBVidParams_dvpClkCfg 38 // (Used for 1bpp in PrimaryInit.)
#define DAFBVidParams_dvpConfig 40 //
#define DAFBVidParams_dvpHSerr 42 //
#define DAFBVidParams_dvpHlfLn 44 //
#define DAFBVidParams_dvpHEq 46 //
#define DAFBVidParams_dvpHSP 48 //
#define DAFBVidParams_dvpHBWay 50 //
#define DAFBVidParams_dvpHBrst 52 //
#define DAFBVidParams_dvpHBP 54 //
#define DAFBVidParams_dvpHAL 56 //
#define DAFBVidParams_dvpHFP 58 //
#define DAFBVidParams_dvpHPix 60 //
#define DAFBVidParams_dvpTimingAdj 62 //
#define DAFBVidParams_dvpACDCPCBR 64 //
#define DAFBVidParams_dvpTimingAdj1 66 //
#define DAFBVidParams_dvpHAL1 68 //
#define DAFBVidParams_dvpHFP1 70 //
// endr DAFBVidParams
// Versions of the DAFB chip (accessed on the DAFBTest register).
//
#define DAFB1Vers $00 // DAFB 1: Original hardware release.
#define DAFB2Vers $01 // DAFB 2: Fix for NTSC & PAL 1,2 bpp modes.
#define DAFB3Vers $02 // DAFB 3: Support for AC842A (16bpp ACDC).
#define DAFB4Vers $03 // DAFB 4: The Wombat DAFB.
// Instead of burning valuable pRAM to communicate between PrimaryInit/SecondaryInit and the video
// driver, we use a conviently unused DAFB 12-bit register.
//
#define DAFBFlags (Swatch_Test) // A conveniently unused DAFB 12-bit register.
#define rvBeenHere 0 // The <20>beenHere<72> flag for the Remote Video Switch.
#define rvChanged 1 // Says whether the remote video switch has changed states.
#define rvRemoteState 2 // The <20>beenHere<72> state of remote video.
#define isWombat 3 // If this bit is set, we<77>ve got a WombatDAFB.
#define RadiusTPDBit 4 // If this bit is set, a Radius TPD is attached.
#define RadiusDevType 5 // RadiusTPD DevType: 0=monochrome, 1=color.
#define wLin16Bpp 6 // For Wombat, set if using the linear 16bpp CLUT/DAC.
#define w40MHz 7 // For Wombat, set if running at 40Hz.
#define vRamBit0 9 // These two bits say whether there is 512K, 1Meg, or
#define vRamBit1 10 // 2Megs of vRAM associated with DAFB.
#define numVRamBits 2 // Width for Bfins/Bfext of the vRamBits.
#define vRamBits (31-vRamBit1) // Offset for Bfins/Bfext.
#define videoEnabled 11 // Set if video is actually turned on.
// DAFB supports a large number of displays, some of which do NOT share the same base address as
// the others. The reason for this is due to hardware constraints (e.g., in order to clock the
// data out fast enough for some large displays and convolved modes, it is necessary to interleave
// and align vRam).
//
#define DAFBStdOffset $1000 // Active video offset from base of frame buffer vRAM for most displays.
#define DAFB2POffset $0A00 // Active video offset for Kong & Vesuvio (1-16bpp).
#define DAFB2POffsetW $0080 // Acivie video offset for Wombat (1-8bpp).
#define DAFBBSOffset $0E00 // Active video offset for GoldFish & SuperVGA (1-32bpp).
#define DAFBBSOffsetW $0080 // Active video offset for Wombat BS, 1-32bpp.
#define DAFBNTSCOffset $1020 // Active video offset for NTSC Displays.
#define DAFBNTSCConvOff $1400 // Active video offset for NTSC convolved Displays.
#define DAFBPALOffset $0E20 // Active video offset for PAL Displays.
#define DAFBPALOffsetW $0700 // Acitve video offset for PAL on Wombat.
#define DAFBPALConvOff $1420 // Active video offset for PAL convolved Displays.
// DAFB supports several displays that are in the <20>extended<EFBFBD> sense line range. Since the raw
// values that come back from doing the extended sense-line algorithm do not map into a nice
// tablular form like the <20>normal<EFBFBD> sense line codes do, we map the few extended-sense-line displays
// that we support into the bottom of the normal sense line table.
//
// Notes: The <20>normal<EFBFBD> sense displays fall in the range of 0..7, where 7 means <20>go try the
// extended sense codes.<EFBFBD> So, we map the extended sense codes from 8 (yeah, we have
// blank entry).
//
// Radius exploits the fact that the extended sense algorithm is generally only tried
// when a 7 is read back. That is, for their two TPD displays (one color, the other
// monochrome), they use 3 as the trigger for doing the extended sense algorithm. To
// distinguish the two displays from each other, they just reverse the polarity of the
// the diode on sense lines b & c. (Note: This technique could be used for sense
// codes 5 and 6, too.)
//
// So, it should be noted, that there are four types of extended sense codes. We
// just use types 3, 6, and 7; type 5 is reserved.
//
#define extended2P $35 // Raw Extended Sense for the Two-Page Display.
#define extended2PRdRGB $31 // Raw Extended Sense for Radius<75> Color TPD.
#define extended2PRdMono $34 // Raw Extended Sense for Radius<75> Mono TPD.
#define extendedRGBFP $1E // Raw Extended Sense for the RGB Full-Page Display.
#define extendedHR $2B // Raw Extended Sense for the Hi-Res Display (type-6 extended sense).
#define extendedMSB1 $03 // Raw Extended Sense for Band-1 Multiscan Displays (14", GS thru GF).
#define extendedMSB2 $0B // Raw Extended Sense for Band-2 Multiscan Displays (17", HR thru 19).
#define extendedMSB3 $23 // Raw Extended Sense for Band-3 Multiscan Displays (20", HR thru 2P).
#define extendedNoConnect $3F // Raw Extended Sense for no connect.
#define extendedSensePALBox $00 // Raw Extended Sense for PAL Encoder.
#define extendedSenseNTSC $14 // Raw Extended Sense for NTSC Encoder.
#define extendedSenseVGA $17 // Raw Extended Sense for VGA.
#define extendedSenseLP $2D // Raw Extended Sense for GoldFish.
#define extendedSenseGF $2D // Raw Extended Sense for GoldFish.
#define extendedSensePAL $30 // Raw Extended Sense for PAL.
#define extendedSense19 $3A // Raw Extended Sense for Third-Party 19<31> Displays.
#define indexedSenseRGB2P 0 // For switching to 16bpp.
#define indexedSenseFP 1 // For Mono-Only configs.
#define indexedSenseRubik 2 // For factory burn-in testing.
#define indexedSense2P 3 // For Mono-Only configs.
#define indexedSenseNTSC 4 // To Map NTSC encoder boxes to NTSC displays.
#define indexedSenseRGBFP 5 // For switching to 16bpp.
#define indexedSenseHR 6 // DAF said we should do HR for the factory.
#define indexedNoConnect 7 // (Here for consistency only.)
#define indexedSenseVGA 8 // Mapped Sense For VGA.
#define indexedSensePAL 9 // Mapped Sense For PAL.
#define indexedSenseLP 10 // Mapped Sense For GoldFish.
#define indexedSenseGF 10 // Mapped Sense For GoldFish.
#define indexedSense19 11 // Mapped Sense For 19" Displays.
#define pIndexRdMono 12 // Pseudo Index for Radius<75> Mono TPD. (DAFB)
#define indexedSenseMSB1 12 // Mapped Sense For Band-1 Multiscan Displays.
#define indexedSenseMSB2 13 // Mapped Sense For Band-2 Multiscan Displays.
#define indexedSenseMSB3 14 // Mapped Sense For Band-3 Multiscan Displays.
#define dafbSenseLineA 2 // Numbers for bit-I/O on DAFB senselines.
#define dafbSenseLineB 1 //
#define dafbSenseLineC 0 //
#define dafbAMask 3 // Masks for reading/writing DAFB senselines.
#define dafbBMask 5 //
#define dafbCMask 6 //
#define tristateDAFBSense 7 // Value for tri-stating DAFB senselines.
// Resetting the DAFB is a process that requires 5 steps. First, the Swatch is released from
// its reset state. Then the Swatch reset mode is reassertd and re-released. Finally,
// the vRam and video refresh state machines are reset. The following equates are the masks
// for setting the right bits in the DAFB reset register.
//
#define dafbReleaseSwatch 3 // See comments above.
#define dafbReassertSwatch 7 //
#define dafbReleaseVRamSM 2 //
#define dafbReleaseVideoSM 0 //
#define dafbResetIdle 7 // Value to idle DAFB reset register.
#define dafbDisableSwatch $FF1 // Value to disable Swatch.
#define dafbEnableSwatch $FF2 // Value to enable Swatch.
// In order for the ACDC and for the Clock to be programmed correctly, the DAFB_Config
// register must be set up for the right CPU clock speed (which just means turning
// on the WriteAccess bit in the DAFBConfig register).
//
// DAFB supports the fast page mode operation of the VRams. However, the only place where it
// really makes sense to turn this mode on (all the time) is when the VRams are configured
// for the row-interleave access (which is generally 640x480 @ 32bpp). Bit 1 of the
// DAFBConfig register is RowInterleave enable/disable bit; it is bit 30 for bit-field
// extraction & insertion, and that<EFBFBD>s how we use it.
//
// Update to above: It really makes more sense to just turn page mode OFF when the VRams are
// configured for word-interleave.
//
// Wombat info: The WombatDAFB doesn<EFBFBD>t support either word or row interleaving of VRam, so
// we just mask out those bits on Wombat in the DAFBSpeed macros.
//
#define dafb33MHzConfig $00000800 // Mask for 33MHz setup (non-Wombat).
#define dafb33MHzConfigW $00000200 // Mask for Wombat 33MHz setup.
#define dafb40MHzConfigW $00000A00 // Mask for Wombat 40MHz setup.
#define dafbWaitConfig $00000F00 // Mask for turning on ALL wait-states.
#define dafbNoInterleave $00000FFC // Mask to clear interleave bits.
#define dafbRowIntBit 30 // Bfins/Bfext-style numbers.
#define dafbWrdIntBit 31
// On the WombatDAFB, the enable/disable for the sync-on-green signal bit 9 (PIXSEL0) of the Clock
// configuration register. In order to do this without disturbing the other bit-fields in this
// register, we use the bit-field insertion instruction; so, bit 9 is bit 22 for Bfins.
//
#define dafbSyncOnGreen 22 // Bfins/Bfext-style number.
// Originally, we used the <20>real<EFBFBD> VBL interrupt line for doing VBL interrupts. However, it
// turned out VBL was generated at vSync, and this was way too late in the cycle. So,
// to resolve this problem, we actually use the cursor interrupt line, which we can
// program ourselves.
#define dafbIntStatusBit 2
#define dafbDisableVInts $0
#define dafbEnableVInts $4
// With the AMD-ACDC (AC842A), the ECL clock signals can be enabled and disabled in software. The
// only time we want to disable the ECL clock signals is when the PIXSEL1 (bit 10) of the DAFB clock
// configuration register is zero. In AC842A, bit 4 in PCBR1 selects whether the ECL or LD clock
// signals are used. (Note: When we do set the acdcPCS, we must also ensure that PIXSEL0 (bit 9)
// is set so that the 100Mhz clock is not passed thru DAFB, but instead uses the programmable
// clock generator.)
#define acdcPCS (31-4) // Bfins/Bfext-style numbers.
#define dafbPixSel0 (31-9)
#define dafbPixSel1 (31-10)
//
// Various DB-Lite Equates<EFBFBD>
//
// Switching depths on DB-Lite is pretty straight forward. The following equates are for the GSCGrayScale register.
// They are Bfins/Bfext-type equates, so the bit-number is reverse of normal.
//
#define GSCLevelWidth 3 // Number of bits in level field.
#define GSCLevelBit0 0 // The GSC-level bits.
#define GSCLevelBit1 1
#define GSCLevelBit2 2
#define GSCLevelBits (31-GSCLevelBit2) // For use with Bfins/Bfext.
#define GSCBlankBit (31-5) // For enabling/disabling screen blanking.
//
// Various CSC Equates<EFBFBD>
//
// The following record describes the video parameters for CSC built-in video. The first
// few parameters are for graying the screen, setting up sRsrcs, etc<EFBFBD>. The rest of
// the parameters are the actual values that are programmed into the CSC registers.
#define CSCBppParams 0
#define CSCBppParams_cscbpFRCControl 0 // Number of doublelongs-1 (per row) for active part of screen.
#define CSCBppParams_cscbpPolyMAdj 1 // Number of rows for Top/Bottom section of border.
#define CSCBppParams_cscbpPolyNAdj 2 // Number of longs-1 for Top/Bottom section of border.
#define CSCBppParams_cscbpGFRCControl 3 // Number of longs for Left/Right section of border (in Middle).
#define CSCBppParams_cscbpGPolyMAdj 4 // Difference between rowbytes and cleared part of screen.
#define CSCBppParams_cscbpGPolyNAdj 5
#define CSCBppParams_CSCBppSize 6
// endr CSCBppParams
#define CSCVidParams 0 // This structure is used for programming CSC.
#define CSCVidParams_cscvpMaxModeBase 0
#define CSCVidParams_cscvp512KMax 0
#define CSCVidParams_cscvp1MegMax 1
#define CSCVidParams_cscvpNumRows 2
#define CSCVidParams_cscvpPanelType 4
#define CSCVidParams_cscvpPanelSetup 5
#define CSCVidParams_cscvpHSkewHi 6
#define CSCVidParams_cscvpHSkewLo 7
#define CSCVidParams_cscvpVSkewHi 8
#define CSCVidParams_cscvpVSkewLo 9
#define CSCVidParams_cscvpACDClkHi 10
#define CSCVidParams_cscvpACDClkLo 11
#define CSCVidParams_cscvpLPStart 12
#define CSCVidParams_cscvpLPWidth 13
#define CSCVidParams_cscvpFLMControl 14
#define CSCVidParams_cscvpDataOutForm 15
#define CSCVidParams_CSCVPHdrSize 16
#define CSCVidParams_cscvpFRCControl 16
#define CSCVidParams_cscvpPolyMAdj 17
#define CSCVidParams_cscvpPolyNAdj 18
#define CSCVidParams_cscvpGFRCControl 19
#define CSCVidParams_cscvpGPolyMAdj 20
#define CSCVidParams_cscvpGPolyNAdj 21
#define CSCVidParams_CSCVPSize 22
// endr CSCVidParams
//
// The interrupt flags and enable bits are housed within the DisplayStatus register. The
// following equates are setting and clearing CSC VBL interrupts. The DisplayStatus
// register also controls <20>panel shading.<EFBFBD> The CSCUnBlank equate is for taking
// the display from an <20>off<EFBFBD> state (blanked) to an <20>on<EFBFBD> state (unblanked).
//
#define CSCDSIER 0
#define CSCDSIFR 1
#define CSCDSRBlankCtl 2
#define CSCDSRBlankSts 3
#define CSCUnblank 12
//
// Misc CSC bits/masks for various CSC registers<EFBFBD>
//
#define CSCPnlPwr 3
#define CSCPnlDataInv 2
#define CSCPaletteBypass 1
#define CSCInvertVRAM 3
#define CSCBetterDither 0
//
// Unlike most CLUT/DACs used in the various Macintosh CPUs, the CSC CLUT/DAC is called a
// Palette and is completely contained within the CSC itself. One of the Palette
// registers (called the PaletteMask) is used for logically removing video. We actually
// want all video data to be displayed, so we set the mask register to all 1<EFBFBD>s (i.e.,
// the PaletteMask is AND<EFBFBD>d with the video data).
//
#define CSCNoMask 255
//
// The CSC is a reasonably programmable LCD controller. And, as a result, it supports several
// sizes and styles of LCDs. The list below is the set of panel IDs that identify the
// various LCDs that could potentially be supported by CPUs using the CSC.
//
// Note: In order to keep things sane (I think), we have allowed each of the products using
// CSC to have it<EFBFBD>s own set of panel IDs.
//
// Escher/Yeager List<EFBFBD>
//
#define isC_S_TFT_640x480 0
#define isG_S_TFT_640x400 4
#define isG_D_STN_640x400 6
// BlackBird List<EFBFBD>
//
#define isC_S_TFT_640x480a 0
#define isC_D_STN_640x480 1
#define isC_S_TFT_640x480b 2
#define isC_S_TFT_640x480c 3
#define isC_S_TFT_640x480d 4
#define isG_D_STN_640x480 5
#define isG_S_TFT_640x480 6
#define isNoConnect 7
#define tristateCSC 7
//
// Various Sonora Equates<EFBFBD>
//
// The following record describes the video parameters for Sonora built-in video. The first
// set of parameters are for the Omega (clock generator) chip. The monitor code value
// tells Sonora the type of sync and h/v <20>line<EFBFBD> values to use. The other parameters are
// for graying the screen, setting up sRsrcs, etc<EFBFBD>.
//
#define SonoraOmega 0
#define SonoraOmega_SOmegaN 0 // Omega N,D,P values.
#define SonoraOmega_SOmegaD 1
#define SonoraOmega_SOmegaP 2
//**Pad**: Ds.b 1
#define SonoraOmega_SOmegaSize 4
// endr SonoraOmega
#define SonoraVidParams 0
#define SonoraVidParams_svpOmega1 0 // Omega1 Values.
#define SonoraVidParams_svpOmega2 4 // Omega2 Values.
#define SonoraVidParams_SVPOmegaSize 8
#define SonoraVidParams_svpMonitorCode 8 // Monitor code value.
//**Pad**: Ds.b 1 // <pad>
#define SonoraVidParams_svpMaxModeBase 10
#define SonoraVidParams_svp256Max 10 // Max depths: 256K,
#define SonoraVidParams_svp512Max 11 // 512K,
#define SonoraVidParams_svp768Max 12 // 768K.
//**Pad**: Ds.b 1 // <pad>
#define SonoraVidParams_svpNumRows 14 // Number of rows (-1).
#define SonoraVidParams_SVPHdrSize 16
#define SonoraVidParams_svp1bppRowLongs 16 // 1bpp rowlongs-1.
#define SonoraVidParams_svp2bppRowLongs 18 // 2bpp rowlongs-1.
#define SonoraVidParams_svp4bppRowLongs 20 // 4bpp rowlongs-1.
#define SonoraVidParams_svp8bppRowLongs 22 // 8bpp rowlongs-1.
#define SonoraVidParams_svp16bppRowLongs 24 // 16bpp rowlongs-1.
#define SonoraVidParams_SVPSize 26
// endr SonoraVidParams
#define OmegaNBits 7 // Number of bits in Omega N field.
#define OmegaDBits 7 // Number of bits in Omega D field.
#define OmegaPBits 2 // Number of bits in Omega P field.
// Once we determine how much vRAM is actually installed into a Sonora System, we have to
// tell Sonora how much is there. Currently, Sonora Systems are limited to 768K, but
// 1024K is possible, so we<EFBFBD>ll support it anyway.
//
#define Sonora256K 0 // Bank0=256K,Bank1=0.
#define Sonora512Ka 1 // Bank0=256K,Bank1=256K.
#define Sonora512Kb 4 // Bank0=512K,Bank1=0.
#define Sonora768Ka 2 // Bank0=256K,Bank1=512K.
#define Sonora768Kb 5 // Bank0=512K,Bank1=256K.
#define Sonora1024K 6 // Bank0=512K,Bank1=512K.
#define SonoraWrap 512 // Where Sonora wraps vRAM. Why?
// The senselines for Sonora-based systems are very similar to DAFB. The main difference is that
// the Sonora uses the top nybble of the senseline regiters for input and the bottom nybble for
// output.
//
#define sonoraSenseLineA 2 // Numbers for bit-I/O on Sonora senselines.
#define sonoraSenseLineB 1 //
#define sonoraSenseLineC 0 //
#define sonoraAMask 3 // Masks for reading/writing Sonora senselines.
#define sonoraBMask 5 //
#define sonoraCMask 6 //
#define tristateSonoraSense 7 // Value for tri-stating Sonora senselines.
// Miscellenous Sonora equates<EFBFBD>
//
#define SonoraVidBlnkBit 7 // Bit 7 of the SonoraVdModeReg.
//
// Various Civic Equates<EFBFBD>
//
#define fCivicVidIn 0 // cvpFlags bit flag -> true if sRsrc is a video-in sRsrc.
#define mCivicGrBpp 7 // mask to determine the graphics bpp depth from Sebast PCBR
#define mspVideoIn 1 // mask to ANDI into SP_Flags to isolate the video in flag.
#define fCivicVidInBpp 3 // SebastPCBR's video-in bpp bit (0 based)
#define fCivicConvEnb 5 // SebastPCBR's convolution enable bit
#define fCivicVidinCLUT 6 // SebastPCBR's CLUT Select Bit: (0 selects graphics CLUT, 1 selects Video-in CLUT)
#define fCivicVidInOvly 7 // SebastPCBR's overlay enable bit (0-based)
#define vCivicGr16Bpp 4 // SebastPCBR's value for 16bpp graphics on D2-D0
#define vCivicVidInBase $50200800 // The Video-in VRAM's base address
#define LoadCliftonControl $1E05 // Word to load the Control Register in Clfton
#define LoadCliftonProgram $1E04 // Word to load the Program Register in Clfton
#define LoadCliftonMuxRef $1E00 // Word to enable the mux reference in Clfton
#define ControlWordSize 14 // Size in bits of the Clifton control/program word
#define CivicEntry 0 // Defines the entries in the CivicRecord (below).
#define CivicEntry_offset 0
#define CivicEntry_width 2
#define CivicEntry_CESize 4
// endr CivicEntry
#define CivicRecord 0 // This structure is used to read/write Civic registers.
#define CivicRecord_VBLInt 0 // $00
#define CivicRecord_Enable 4 // $04
#define CivicRecord_VDCInt 8 // $08
#define CivicRecord_VDCClr 12 // $0C
#define CivicRecord_VDCEnb 16 // $10
#define CivicRecord_VidInSize 20 // $14
#define CivicRecord_VDCClk 24 // $18
#define CivicRecord_ScanCtl 28 // $1C
#define CivicRecord_GSCDivide 32 // $20
#define CivicRecord_VSCDivide 36 // $24
#define CivicRecord_VRAMSize 40 // $28
#define CivicRecord_RefreshCtl 44 // $2C
#define CivicRecord_BusSize 48 // $30
#define CivicRecord_SpeedCtl 52 // $34
#define CivicRecord_ConvEnb 56 // $38
#define CivicRecord_SenseCtl 60 // $3C
#define CivicRecord_Sense0 64 // $40
#define CivicRecord_Sense1 68 // $44
#define CivicRecord_Sense2 72 // $48
#define CivicRecord_Tristate 76 // $4C
#define CivicRecord_SyncClr 80 // $50
#define CivicRecord_ReadSense 84 // $54
#define CivicRecord_RowWords 88 // $58
#define CivicRecord_BaseAddr 92 // $5C
#define CivicRecord_VLDB 96 // $60
#define CivicRecord_VHLTB 100 // $64
#define CivicRecord_VActHi 104 // $68
#define CivicRecord_Reset 108 // $6C
#define CivicRecord_VBLEnb 112 // $70
#define CivicRecord_HLDB 116 // $74
#define CivicRecord_HHLTB 120 // $78
#define CivicRecord_HActHi 124 // $7C
#define CivicRecord_VBLClr 128 // $80
#define CivicRecord_AdjF2 132 // $84
#define CivicRecord_AdjF1 136 // $88
#define CivicRecord_TestEnb 140 // $8C
#define CivicRecord_CntTest 144 // $90
#define CivicRecord_HSerr 148 // $94
#define CivicRecord_VInHAL 152 // $98
#define CivicRecord_VInHFPD 156 // $9C
#define CivicRecord_VInHFP 160 // $A0
#define CivicRecord_HlfLn 164 // $A4
#define CivicRecord_HEq 168 // $A8
#define CivicRecord_HSP 172 // $AC
#define CivicRecord_HBWay 176 // $B0
#define CivicRecord_HAL 180 // $B4
#define CivicRecord_HFP 184 // $B8
#define CivicRecord_HPix 188 // $BC
#define CivicRecord_PipeD 192 // $C0
#define CivicRecord_VHLine 196 // $C4
#define CivicRecord_VSync 200 // $C8
#define CivicRecord_VBPEq 204 // $CC
#define CivicRecord_VBP 208 // $D0
#define CivicRecord_VAL 212 // $D4
#define CivicRecord_VInVAL 216 // $D8
#define CivicRecord_VInVFP 220 // $DC
#define CivicRecord_VFP 224 // $E0
#define CivicRecord_VFPEq 228 // $E4
#define CivicRecord_CurLine 232 // $E8
#define CivicRecord_VInDoubleLine 236 // $EC (Civic II register)
// endr CivicRecord
#define CivicBppParams 0 // This structure is used for switching depths.
#define CivicBppParams_cbpBusSize 0 // Framebuffer Params.
#define CivicBppParams_cbpGSCDivide 2 //
#define CivicBppParams_cbpRowWords 4 //
#define CivicBppParams_cbpAdjF1 6 //
#define CivicBppParams_cbpAdjF2 8 //
#define CivicBppParams_cbpPipeD 10 //
#define CivicBppParams_cbpSebastPCBR 12 // Sebastion (CLUT/DAC) PCBR.
#define CivicBppParams_cbpHSerr 14 // Horizontal timing params.
#define CivicBppParams_cbpHlfLn 16 //
#define CivicBppParams_cbpHEq 18 //
#define CivicBppParams_cbpHSP 20 //
#define CivicBppParams_cbpHBWay 22 //
#define CivicBppParams_cbpHAL 24 //
#define CivicBppParams_cbpHFP 26 //
#define CivicBppParams_cbpHPix 28 //
#define CivicBppParams_CBPSize 30
// endr CivicBppParams
#define CivicVidParams 0 // This structure is used to program Civic.
#define CivicVidParams_CVPMaxModeBase 0
#define CivicVidParams_cvpMaxMode 0 // Max Graphics mode
#define CivicVidParams_cvpMaxMode 1 // Max Video-in mode
#define CivicVidParams_cvpFlags 2 // Misc Flags byte.
#define CivicVidParams_cvpConvEnb 3 // Only set if cvpScanCtl = interlaced.
#define CivicVidParams_cvpNTSCid 4 // spID of NTSC timing for this resolution
#define CivicVidParams_cvpPALid 6 // spID of PAL timing for this resolution
#define CivicVidParams_cvpConvNTSCid 8 // spID of PAL timing for this resolution
#define CivicVidParams_cvpConvPALid 9 // spID of PAL timing for this resolution
#define CivicVidParams_cvpEndeavorM 10 // Endeavor (VidClk) params.
#define CivicVidParams_cvpEndeavorN 11 //
#define CivicVidParams_cvpEndeavorClk 12 //
#define CivicVidParams_cvpScanCtl 13 // Progressive/Interlaced.
#define CivicVidParams_cvpCliftonW 14 // Clifton's W Parameter
#define CivicVidParams_cvpCliftonWSize 18 // W Parameter size
#define CivicVidParams_cvpCliftonClk 19 // Clifton's Clock Select
#define CivicVidParams_cvpPumaW 20 // Puma's W Parameter
#define CivicVidParams_cvpPumaWSize 24 // W Parameter size
#define CivicVidParams_cvpPumaClk 25 // Puma's Clock Select
#define CivicVidParams_cvpVHLine 26 // Vertical timing params.
#define CivicVidParams_cvpVSync 28
#define CivicVidParams_cvpVBPEq 30
#define CivicVidParams_cvpVBP 32
#define CivicVidParams_cvpVAL 30
#define CivicVidParams_cvpVFP 34
#define CivicVidParams_cvpVFPEq 36
#define CivicVidParams_cvpNumRows 38 // Number of rows - 1.
#define CivicVidParams_CVPHdrSize 40
#define CivicVidParams_cvpBusSize 40 // Keep up-to-date with CivicBppParams.
#define CivicVidParams_cvpGSCDivide 42 // Keep up-to-date with CivicBppParams.
#define CivicVidParams_cvpRowWords 44 // (Used for 1bpp in PrimaryInit.)
#define CivicVidParams_cvpAdjF1 46
#define CivicVidParams_cvpAdjF2 48
#define CivicVidParams_cvpPipeD 50
#define CivicVidParams_cvpSebastPCBR 52
#define CivicVidParams_cvpHSerr 54
#define CivicVidParams_cvpHlfLn 56
#define CivicVidParams_cvpHEq 58
#define CivicVidParams_cvpHSP 60
#define CivicVidParams_cvpHBWay 62
#define CivicVidParams_cvpHAL 64
#define CivicVidParams_cvpHFP 66
#define CivicVidParams_cvpHPix 68
// endr CivicVidParams
// The senselines for Civic-based systems are completely unlike the DAFB- and Sonora-base systems.
// However, by strategic use of the Civic sense-line macros, Civic-based systems are made to
// look like the DAFB- and Sonora-base systems. Neat, huh?
//
#define civicSenseLineA 2 // Numbers for bit-I/O on Civic senselines.
#define civicSenseLineB 1 //
#define civicSenseLineC 0 //
#define civicAMask 3 // Masks for reading/writing Sonora senselines.
#define civicBMask 5 //
#define civicCMask 6 //
//
// Internal equates shared by all built-in video drivers and PrimaryInits.
//
// Flags within GFlags word
#define GrayFlag 15 // luminance mapped if GFlags(GrayFlag) = 1
#define IntDisFlag 14 // interrupts disabled if GFlags(IntFlag) =1
#define IsMono 13 // true if monochrome only display (Portrait/Kong)
#define UseSeq 12 // true if sequence mode SetEntries
#define UseTrans 12 // True if we<77>re supposed to translate 5-bit into 8 (DAFB 16bpp).
#define Is16 11 // true if 16Mhz (Slow) CPU
#define IsSlow 11 // True if Slow CPU (for DAFB, 20/25Mhz is slow, 33/40MHz is not).
#define IsSleeping 11 // True if CPU is sleeping (PowerBook/LCDs).
#define HasAlpha 11 // True if writing the alpha bits to the CLUT (Civic).
#define IsDirect 10 // true if direct video mode, else chunkyIndexed
#define PsuedoIndex 9 // true if SetEntries request was mapped to indexed from sequential
// (due to screen depth hardware requirements)
#define Has16bppSRsrc 9 // True if FifthVidMode is 16bpp instead of 32bpp (DAFB).
#define SyncOnGreen 8 // True if we<77>re supposed to put sync on green (DAFB).
#define InRubik560Mode 8 // True if we started up in Rubik-560 mode (Sonora).
#define InBlanking 8 // True if we<77>re supposed to be blanking the LCD (GSC/CSC).
#define videoInEnb 8 // True if video-in is enabled (i.e., 32-bit wide graphics/video bus, Civic).
#define CompositeSyncOn 7 // True if driving out of Composite port (Civic)
#define NTSCTimingOn 6 // True if driving out NTSC out of Composite port (Civic)
#define ConvolutionOn 5 // True if driving out with AppleConvolution out of Composite port (Civic)
//---------------------------------------------------
//
// Rowbytes, page count, and bounds constants
//
//---------------------------------------------------
// rowbytes constants for the Mac II Hi-Res monitor/VGA monitor
//
#define OBMHRRB 80 // rowbytes for one-bit mode
#define TBMHRRB 160 // rowbytes for two-bit mode
#define FBMHRRB 320 // rowbytes for four-bit mode
#define EBMHRRB 640 // rowbytes for eight-bit mode
#define D16BMHRRB 1280 // rowbytes for sixteen-bit mode
// rowbytes constants for the Mono/RGB Full-Page Display
//
#define OBMFPRB 80 // rowbytes for one-bit mode
#define TBMFPRB 160 // rowbytes for two-bit mode
#define FBMFPRB 320 // rowbytes for four-bit mode
#define EBMFPRB 640 // rowbytes for eight-bit mode
// rowbytes constants for the noninterlaced Apple // GS (Rubik) Monitor
//
#define OBMGSRB 64 // rowbytes for one-bit mode
#define TBMGSRB 128 // rowbytes for two-bit mode
#define FBMGSRB 256 // rowbytes for four-bit mode
#define EBMGSRB 512 // rowbytes for eight-bit mode
#define D16BMGSRB 1024 // rowbytes for sixteen-bit mode
// rowbytes constants for the noninterlaced Apple // GS (Rubik) Monitor in 560 mode
//
#define OBMGS560RB 70 // rowbytes for one-bit mode
#define TBMGS560RB 140 // rowbytes for two-bit mode
#define FBMGS560RB 280 // rowbytes for four-bit mode
#define EBMGS560RB 560 // rowbytes for eight-bit mode
#define D16BMGS560RB 1120 // rowbytes for sixteen-bit mode
// rowbytes constants for an SE-sized monitor
//
#define OBMSERB 64 // rowbytes for one-bit mode
#define TBMSERB 128 // rowbytes for two-bit mode
#define FBMSERB 256 // rowbytes for four-bit mode
#define EBMSERB 512 // rowbytes for eight-bit mode
// rowbytes constants for the GoldFish Display
//
#define OBMGFRB 104 // rowbytes for one-bit mode
#define TBMGFRB 208 // rowbytes for two-bit mode
#define FBMGFRB 416 // rowbytes for four-bit mode
#define EBMGFRB 832 // rowbytes for eight-bit mode
// rowbytes for Tim/DB-Lite LCD display
//
#define OBMLCDRB 80 // rowbytes for one-bit mode
#define TBMLCDRB 160 // rowbytes for two-bit mode
#define FBMLCDRB 320 // rowbytes for four-bit mode
#define EBMLCDRB 640 // rowbytes for eight-bit mode
#define D16BMLCDRB 1280 // rowbytes for sixteen-bit mode
// rowbytes for Apollo display
//
#define OBMApolloRB 64 // rowbytes for one-bit mode
// rowbytes for V8 hardware
//
#define V8_512_RB 512
#define V8_1024_RB 1024
// rowbytes for DAFB hardware
//
#define DAFB_512_RB 512
#define DAFB_576_RB 576
#define DAFB_832_RB 832
#define DAFB_1024_RB 1024
#define DAFB_1152_RB 1152
#define DAFB_1664_RB 1664
#define DAFB_2048_RB 2048
#define DAFB_2304_RB 2304
#define DAFB_3328_RB 3328
#define DAFB_4096_RB 4096
// rowbytes/base addresses for Civic hardware
//
#define Civic_256_RB 256
#define Civic_512_RB (DAFB_512_RB)
#define Civic_576_RB (DAFB_576_RB)
#define Civic_832_RB (DAFB_832_RB)
#define Civic_1024_RB (DAFB_1024_RB)
#define Civic_1152_RB (DAFB_1152_RB)
#define Civic_1280_RB 1280
#define Civic_1536_RB 1536
#define Civic_1664_RB (DAFB_1664_RB)
#define Civic_2048_RB (DAFB_2048_RB)
#define Civic_2304_RB (DAFB_2304_RB)
#define Civic_2560_RB 2560
#define Civic_3328_RB (DAFB_3328_RB)
#define Civic_256_Base 256
#define Civic_1280_Base 1280
#define Civic_1536_Base 1536
#define Civic_1792_Base 1792
#define Civic_2048_Base 2048
#define Civic_2560_Base 2560
#define Civic_3584_Base 3584
#define Civic_4096_Base 4096
// page counts for all (maybe one of these days we<EFBFBD>ll support more than one page?)
//
#define OBMPagesHR 1
#define TBMPagesHR 1
#define FBMPagesHR 1
#define EBMPagesHR 1
#define D16BMPagesHR 1
#define OBMPagesFP 1
#define TBMPagesFP 1
#define FBMPagesFP 1
#define EBMPagesFP 1
#define OBMPagesGS 1
#define TBMPagesGS 1
#define FBMPagesGS 1
#define EBMPagesGS 1
#define D16BMPagesGS 1
#define OBMPagesGF 1
#define TBMPagesGF 1
#define FBMPagesGF 1
#define EBMPagesGF 1
#define OBMPagesSE 1
#define TBMPagesSE 1
#define FBMPagesSE 1
#define EBMPagesSE 1
#define OBMPagesA2Em 1
#define TBMPagesA2Em 1
#define FBMPagesA2Em 1
#define EBMPagesA2Em 1
#define OBMPagesLCD 1
#define TBMPagesLCD 1
#define FBMPagesLCD 1
#define defPagesLCD 1
#define OBMPagesApollo 1
// since they are all 1 page anyway<EFBFBD>
#define defPages_DAFB 1
#define defPages_Sonora 1
#define defPages_Civic 1
//
// Bounds constants
//
// for the Mac II Hi-Res Monitor
//
#define defmBounds_THR 0 // top
#define defmBounds_LHR 0 // left
#define defmBounds_BHR 480 // bottom
#define defmBounds_RHR 640 // right
#define defmBounds_THR400 0 // top
#define defmBounds_LHR400 0 // left
#define defmBounds_BHR400 400 // bottom
#define defmBounds_RHR400 640 // right
#define defmBounds_THRMAZ 0 // top
#define defmBounds_LHRMAZ 0 // left
#define defmBounds_BHRMAZ 512 // bottom
#define defmBounds_RHRMAZ 704 // right
// for the Full Page Display
//
#define defmBounds_TFP 0 // top
#define defmBounds_LFP 0 // left
#define defmBounds_BFP 870 // bottom
#define defmBounds_RFP 640 // right
#define defmBounds_TFPb 0 // top
#define defmBounds_LFPb 0 // left
#define defmBounds_BFPb 818 // bottom
#define defmBounds_RFPb 640 // right
// for the noninterlaced Apple // GS Monitor
//
#define defmBounds_TGS 0 // top
#define defmBounds_LGS 0 // left
#define defmBounds_BGS 384 // bottom
#define defmBounds_RGS 512 // right
// for the Mac SE-Type monitor
//
#define defmBounds_TSE 0 // top
#define defmBounds_LSE 0 // left
#define defmBounds_BSE 342 // bottom
#define defmBounds_RSE 512 // right
// for the Apple // emulation mode on the Rubik display
//
#define defmBounds_TA2Em 0 // top
#define defmBounds_LA2Em 0 // left
#define defmBounds_BA2Em 384 // bottom
#define defmBounds_RA2Em 560 // right
#define defmBounds_TGS560 0 // top
#define defmBounds_LGS560 0 // left
#define defmBounds_BGS560 384 // bottom
#define defmBounds_RGS560 560 // right
// for VGA-compatible displays
//
#define defmBounds_TVGA 0 // top
#define defmBounds_LVGA 0 // left
#define defmBounds_BVGA 480 // bottom
#define defmBounds_RVGA 640 // right
// for SuperVGA-compatible displays
//
#define defmBounds_TSVGA 0 // top
#define defmBounds_LSVGA 0 // left
#define defmBounds_BSVGA 600 // bottom
#define defmBounds_RSVGA 800 // right
// for Landscape Page (Goldfish) displays
//
#define defmBounds_TLP 0 // top
#define defmBounds_LLP 0 // left
#define defmBounds_BLP 624 // bottom
#define defmBounds_RLP 832 // right
#define defmBounds_TGF 0 // top
#define defmBounds_LGF 0 // left
#define defmBounds_BGF 624 // bottom
#define defmBounds_RGF 832 // right
// for 19<EFBFBD> displays
//
#define defmBounds_T19 0 // top
#define defmBounds_L19 0 // left
#define defmBounds_B19 768 // bottom
#define defmBounds_R19 1024 // right
// for 2-Page displays
//
#define defmBounds_T2P 0 // top
#define defmBounds_L2P 0 // left
#define defmBounds_B2P 870 // bottom
#define defmBounds_R2P 1152 // right
// For NTSC (Full Frame) displays
//
#define defmBounds_TNTSCFF 0 // top
#define defmBounds_LNTSCFF 0 // left
#define defmBounds_BNTSCFF 480 // bottom
#define defmBounds_RNTSCFF 640 // right
// For NTSC (Safe Title) displays
//
#define defmBounds_TNTSCST 0 // top
#define defmBounds_LNTSCST 0 // left
#define defmBounds_BNTSCST 384 // bottom
#define defmBounds_RNTSCST 512 // right
// For PAL (Full Frame) displays
//
#define defmBounds_TPALFF 0 // top
#define defmBounds_LPALFF 0 // left
#define defmBounds_BPALFF 576 // bottom
#define defmBounds_RPALFF 768 // right
// For PAL (Safe Title) displays
//
#define defmBounds_TPALST 0 // top
#define defmBounds_LPALST 0 // left
#define defmBounds_BPALST 480 // bottom
#define defmBounds_RPALST 640 // right
// for the TIM/DB-Lite LCD display
//
#define defmBounds_TLCD 0 // top
#define defmBounds_LLCD 0 // left
#define defmBounds_BLCD 400 // bottom
#define defmBounds_RLCD 640 // right
// for the VGA-sized (<EFBFBD>Big<EFBFBD>) LCD display
//
#define defmBounds_TBigLCD 0 // top
#define defmBounds_LBigLCD 0 // left
#define defmBounds_BBigLCD 480 // bottom
#define defmBounds_RBigLCD 640 // right
#define defmBounds_THR399 0 // top
#define defmBounds_LHR399 0 // left
#define defmBounds_BHR399 399 // bottom
#define defmBounds_RHR399 640 // right
// for the Apollo display
//
#define defmBounds_TApollo 0 // top
#define defmBounds_LApollo 0 // left
#define defmBounds_BApollo 342 // bottom
#define defmBounds_RApollo 512 // right
//
// screen resolution in dpi (fixed format)
//
#define HResHR $480000 // 72 HPixels/inch
#define VResHR $480000 // 72 VPixels/inch
#define HResFP $500000 // 80 HPixels/inch
#define VResFP $500000 // 80 VPixels/inch
#define HResGS $480000 // 72 HPixels/inch
#define VResGS $480000 // 72 VPixels/inch
#define HResSE $480000 // 72 HPixels/inch
#define VResSE $480000 // 72 VPixels/inch
#define HResA2Em $480000 // 72 HPixels/inch
#define VResA2Em $480000 // 72 VPixels/inch
#define HRes2P $4D0000 // 77 HPixels/inch
#define VRes2P $4D0000 // 77 VPixels/inch
#define HResLP $480000 // 72 HPixels/inch
#define VResLP $480000 // 72 VPixels/inch
#define HResGF $480000 // 72 HPixels/inch
#define VResGF $480000 // 72 VPixels/inch
#define HRes19 $480000 // 72 HPixels/inch
#define VRes19 $480000 // 72 VPixels/inch
#define HResNTSC $480000 // 72 HPixels/inch
#define VResNTSC $480000 // 72 VPixels/ince
#define HResPAL $480000 // 72 HPixels/inch
#define VResPAL $480000 // 72 HPixels/inch
#define HResLCD $480000 // 72 HPixels/inch
#define VResLCD $480000 // 72 VPixels/inch
#define HResApollo $480000 // 72 HPixels/inch
#define VResApollo $480000 // 72 VPixels/inch
//---------------------------------------------------
//
// Miscellaneous constants
//
//---------------------------------------------------
#define IndexedBlack (-1) // black for indexed modes
#define DirectBlack 0 // black for direct modes
#define IndexedWhite 0 // white for indexed modes
#define DirectWhite (-1) // white for direct modes
#define OneBitGray $AAAAAAAA
#define TwoBitGray $CCCCCCCC
#define FourBitGray $F0F0F0F0
#define EightBitGray $FF00FF00
#define SixteenBitGray $0000FFFF
#define ThirtyTwoBitGray $00000000 // need to do this twice (2nd time NOT<4F>d)
#define GrayPatSize 4
#define defVersion 0 // Version = 0
#define defPixelType 0 // pixeltype=chunky
#define ChunkyDirect 16 // pixelType=ChunkyDirect
#define defCmpCount 1 // Number of components in pixel
#define defmPlaneBytes 0 // Offset from one plane to the next
#define defmDevType (clutType) // clutType = 0
#define defMinorBase 0 // Video RAM Offset is 0
//
// Each different video configuration has a different RAM length field. These are the
// length requirements for each RBV configuration, varying from one-bit only to up to eight
// bit modes. The MMU allocation table's rounding factor is 32K, so these values are
// rounded to that size. The size table that this is based on is included in the
// GetRBVSize routine in StartInit.a. The [a,b,c,d] assignment reflects the way that
// the spIDs were assigned ('a' is the normal default, 'b' was the 1MB main RAM default,
// 'c' and 'd' were assigned if those modes were possible).
//
#define MinorLengthHRa ((defmBounds_RHR*defmBounds_BHR*8)/8) // RAM for up to 8-bit mode
#define MinorLengthHRb ((defmBounds_RHR*defmBounds_BHR*1)/8) // RAM for up to 1-bit mode
#define MinorLengthHRc ((defmBounds_RHR*defmBounds_BHR*4)/8) // RAM for up to 4-bit mode
#define MinorLengthHRd ((defmBounds_RHR*defmBounds_BHR*2)/8) // RAM for up to 2-bit mode
#define MinorLengthGSa ((defmBounds_RGS*defmBounds_BGS*8)/8) // RAM for up to 8-bit mode
#define MinorLengthGSb ((defmBounds_RGS*defmBounds_BGS*1)/8) // RAM for up to 1-bit mode
#define MinorLengthGSc ((defmBounds_RGS*defmBounds_BGS*4)/8) // RAM for up to 4-bit mode
#define MinorLengthGSd ((defmBounds_RGS*defmBounds_BGS*2)/8) // RAM for up to 2-bit mode
#define MinorLengthSEa ((defmBounds_RSE*defmBounds_BSE*8)/8) // RAM for up to 8-bit mode
#define MinorLengthSEb ((defmBounds_RSE*defmBounds_BSE*1)/8) // RAM for up to 1-bit mode
#define MinorLengthSEc ((defmBounds_RSE*defmBounds_BSE*4)/8) // RAM for up to 4-bit mode
#define MinorLengthSEd ((defmBounds_RSE*defmBounds_BSE*2)/8) // RAM for up to 2-bit mode
#define MinorLengthFPa ((defmBounds_RFP*defmBounds_BFP*4)/8) // RAM for up to 4-bit mode
#define MinorLengthFPb ((defmBounds_RFP*defmBounds_BFP*1)/8) // RAM for up to 1-bit mode
#define MinorLengthFPc ((defmBounds_RFP*defmBounds_BFP*2)/8) // RAM for up to 2-bit mode
//
// Here are the minor lengths for V8 configurations. Each depth has the same rowbytes for
// a particular vRAM configuration, so there aren't as many permutations as for the RBV.
// As in the declaration structures, 'a' configuration is the 512K flavor, and 'b' is the 256K
// vRAM configuration.
//
#define MinorLength_V8_HRa ((1024*defmBounds_BHR))
#define MinorLength_V8_HRb (( 512*defmBounds_BHR))
#define MinorLength_V8_GSa ((1024*defmBounds_BGS))
#define MinorLength_V8_GSb (( 512*defmBounds_BGS))
#define MinorLength_V8_VGAa ((1024*defmBounds_BVGA))
#define MinorLength_V8_VGAb (( 512*defmBounds_BVGA))
#define MinorLength_V8_A2Ema ((1024*defmBounds_BA2Em)) // RAM for any depth on V8 w/512K vRAM
#define MinorLength_V8_A2Emb (( 512*defmBounds_BA2Em)) // RAM for any depth on V8 w/256K vRAM
//
// Here are the minor lengths for the DAFB configurations. These reflect the frame
// buffer size at the greatest screen depth for a given memory configuration. Note
// that rowbytes is constant for a given depth and display (i.e., you may change
// rowbytes on a depth-to-depth change, but 4-bit Hi-Res mode ALWAYS has the same
// rowbytes regardless if you have 0.5M,1.0M, or 2.0M of vRAM).
//
#define MinorLength_DAFB_FPa ((DAFB_512_RB*defmBounds_BFP))
#define MinorLength_DAFB_FPb ((DAFB_1024_RB*defmBounds_BFP))
#define MinorLength_DAFB_2Pa ((DAFB_576_RB*defmBounds_B2P))
#define MinorLength_DAFB_2Pb ((DAFB_1152_RB*defmBounds_B2P))
#define MinorLength_DAFB_LPa ((DAFB_832_RB*defmBounds_BLP))
#define MinorLength_DAFB_LPax ((DAFB_1664_RB*defmBounds_BLP))
#define MinorLength_DAFB_LPb ((DAFB_3328_RB*defmBounds_BLP))
#define MinorLength_DAFB_GSa ((DAFB_1024_RB*defmBounds_BGS))
#define MinorLength_DAFB_GSb ((DAFB_2048_RB*defmBounds_BGS))
#define MinorLength_DAFB_HRa ((DAFB_1024_RB*defmBounds_BHR))
#define MinorLength_DAFB_HRax ((DAFB_2048_RB*defmBounds_BHR))
#define MinorLength_DAFB_HRb ((DAFB_4096_RB*defmBounds_BHR))
#define MinorLength_DAFB_VGAa ((DAFB_1024_RB*defmBounds_BVGA))
#define MinorLength_DAFB_VGAax ((DAFB_2048_RB*defmBounds_BVGA))
#define MinorLength_DAFB_VGAb ((DAFB_4096_RB*defmBounds_BVGA))
#define MinorLength_DAFB_NTSCFFa ((DAFB_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCFFax ((DAFB_2048_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCFFb ((DAFB_4096_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCconvFF ((DAFB_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCSTa ((DAFB_1024_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCSTax ((DAFB_2048_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCSTb ((DAFB_4096_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCconvST ((DAFB_1024_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_PALFFa ((DAFB_832_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALFFax ((DAFB_1664_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALFFb ((DAFB_3328_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALconvFF ((DAFB_1024_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALSTa ((DAFB_832_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALSTax ((DAFB_1664_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALSTb ((DAFB_3328_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALconvST ((DAFB_1024_RB*defmBounds_BPALST))
#define MinorLength_DAFB_SVGAa ((DAFB_832_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_SVGAax ((DAFB_1664_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_SVGAb ((DAFB_3328_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_FPbx ((DAFB_2048_RB*defmBounds_BFP))
#define MinorLength_DAFB_2Pbx ((DAFB_2304_RB*defmBounds_B2P))
#define MinorLength_DAFB_19a ((DAFB_512_RB*defmBounds_B19))
#define MinorLength_DAFB_19b ((DAFB_1024_RB*defmBounds_B19))
#define MinorLength_DAFB_19bx ((DAFB_2048_RB*defmBounds_B19))
// Here is the minor lengths for LCD-based CPUs.
//
#define MinorLengthLCD (defmBounds_RLCD*defmBounds_BLCD*1)/8 // RAM for 1-bit mode
#define MinorLengthGSCLCD (defmBounds_RLCD*defmBounds_BLCD*4)/8 // RAM for 4-bit mode
#define MinorLengthGSC480 (defmBounds_RBigLCD*defmBounds_BBigLCD*4)/8 // RAM for 4-bit mode
#define MinorLength_640x400 (defmBounds_RLCD*defmBounds_BLCD*16)/8 // RAM for 16-bit mode.
#define MinorLength_640x480 (defmBounds_RBigLCD*defmBounds_BBigLCD*8)/8 // RAM for 8-bit mode.
// VSC
#define MinorLength_VSC_FPa (FBMHRRB*defmBounds_BFP)
#define MinorLength_VSC_FPb (EBMHRRB*defmBounds_BFP)
#define MinorLength_VSC_GS (EBMHRRB*defmBounds_BGS)
#define MinorLength_VSC_HR (EBMHRRB*defmBounds_BHR)
// Here is the minor length for Apollo.
//
#define MinorLengthApollo ((defmBounds_RApollo*defmBounds_BApollo*1)/8) // RAM for 1-bit mode.
// Here are the minor lengths for Sonora CPUs.
//
#define MinorLength_Sonora_FP ((OBMFPRB*defmBounds_BFP)) // Also used by RGBFP.
#define MinorLength_Sonora_FPa ((TBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_FPb ((FBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_FPc ((EBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_GS ((OBMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GSa ((EBMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GSb ((D16BMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GS560a ((EBMGS560RB*defmBounds_BGS560))
#define MinorLength_Sonora_GS560b ((D16BMGS560RB*defmBounds_BGS560))
#define MinorLength_Sonora_HR ((OBMHRRB*defmBounds_BHR)) // Also used by VGA.
#define MinorLength_Sonora_HRa ((FBMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HRb ((EBMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HRc ((D16BMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HR400a ((EBMHRRB*defmBounds_BHR400))
#define MinorLength_Sonora_HR400b ((D16BMHRRB*defmBounds_BHR400))
#define MinorLength_Sonora_GF ((OBMGFRB*defmBounds_BGF))
#define MinorLength_Sonora_GFa ((TBMGFRB*defmBounds_BGF))
#define MinorLength_Sonora_GFb ((EBMGFRB*defmBounds_BGF))
// Here are the minor lengths for Civic CPUs.
//
#define MinorLength_Civic_FPa ((Civic_1024_RB*defmBounds_BFP))
#define MinorLength_Civic_FPb ((Civic_2048_RB*defmBounds_BFP))
#define MinorLength_Civic_viFPa ((Civic_512_RB*defmBounds_BFP))
#define MinorLength_Civic_viFPb ((Civic_1024_RB*defmBounds_BFP))
#define MinorLength_Civic_GS ((Civic_2048_RB*defmBounds_BGS))
#define MinorLength_Civic_GS560 ((Civic_2560_RB*defmBounds_BGS560))
#define MinorLength_Civic_2Pa ((Civic_1152_RB*defmBounds_B2P))
#define MinorLength_Civic_vi2Pa ((Civic_576_RB*defmBounds_B2P))
#define MinorLength_Civic_2Pb ((Civic_2304_RB*defmBounds_B2P))
#define MinorLength_Civic_NTSCFFa ((Civic_2048_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCFFb ((Civic_2560_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCST ((Civic_2048_RB*defmBounds_BNTSCST))
#define MinorLength_Civic_NTSCFFConv ((Civic_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCSTConv ((Civic_1024_RB*defmBounds_BNTSCST))
#define MinorLength_Civic_HRa ((Civic_2048_RB*defmBounds_BHR))
#define MinorLength_Civic_HRb ((Civic_2560_RB*defmBounds_BHR))
#define MinorLength_Civic_HR400 ((Civic_2560_RB*defmBounds_BHR400))
#define MinorLength_Civic_HRMAZa ((Civic_1664_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_HRMAZb ((Civic_3328_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_viHRa ((Civic_1024_RB*defmBounds_BHR))
#define MinorLength_Civic_viHRb ((Civic_2048_RB*defmBounds_BHR))
#define MinorLength_Civic_viHR400 ((Civic_1280_RB*defmBounds_BHR400))
#define MinorLength_Civic_viHRMAZa ((Civic_832_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_viHRMAZb ((Civic_1664_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_PALFFa ((Civic_1664_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALFFb ((Civic_3328_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALSTa ((Civic_1024_RB*defmBounds_BPALST))
#define MinorLength_Civic_PALSTb ((Civic_2048_RB*defmBounds_BPALST))
#define MinorLength_Civic_PALFFConv ((Civic_1024_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALSTConv ((Civic_1024_RB*defmBounds_BPALST))
#define MinorLength_Civic_viPALFF ((Civic_1664_RB*defmBounds_BPALFF))
#define MinorLength_Civic_VGAa ((Civic_2048_RB*defmBounds_BVGA))
#define MinorLength_Civic_VGAb ((Civic_2560_RB*defmBounds_BVGA))
#define MinorLength_Civic_SVGAa ((Civic_1664_RB*defmBounds_BSVGA))
#define MinorLength_Civic_SVGAb ((Civic_3328_RB*defmBounds_BSVGA))
#define MinorLength_Civic_GFa ((Civic_1664_RB*defmBounds_BGF))
#define MinorLength_Civic_GFb ((Civic_3328_RB*defmBounds_BGF))
#define MinorLength_Civic_19a ((Civic_1024_RB*defmBounds_B19))
#define MinorLength_Civic_19b ((Civic_2048_RB*defmBounds_B19))
// Misc<EFBFBD>
//
#define defmBaseOffset 0 // Offset to base of video RAM
#define Civic_M512_Offset -512 // Offset to base of video RAM for some Civic modes
#define Civic_1280_Offset 1280 // Offset to base of video RAM for some Civic modes
#define Civic_1792_Offset 1792 // Offset to base of video RAM for some Civic modes
#define Civic_2048_Offset 2048 // Offset to base of video RAM for some Civic modes
// For NTSC, we have two sizes: <20>Safe Title<EFBFBD> (ST) and <20>Full Frame<EFBFBD> (FF), where ST is the
// smaller size. Because QuickDraw doesn<EFBFBD>t support a changing base address, we have to
// <20>lie<EFBFBD> to it about where the base address really is. So, we do this with an offset.
// To calculate the offset, we do the following. First, we calculate the horizontal offset.
// We know that there are 1024 <20>real<EFBFBD> pixels and 640 viewable pixels for NTSCFF. So, we
// have (with 512 viewable pixels for NTSCST):
//
// 640 - 512 = 128 (difference between FF and ST).
// 128/2 = 64 (calculate the center).
//
// To calculate the vertical offset, we know there are 480 viewable rows for NTSCFF and
// 384 for NTSCST:
//
// 480 - 384 = 96 (difference between FF and ST).
// 96/2 = 48 (calculate the center).
//
// In order to calculate the base offset, we now just multiply the vertical dimension
// by rowbytes (1024 in 1-8bb, and 4096 in 32bpp), and add in the number of pixels
// we want per depth (for 1-8bb 64/bpp and 64*4 for 32bpp for rowbytes).
//
// Similar logic was used to derive the PAL base address offsets.
//
//
#define NTSC_RB (DAFB_1024_RB) // Rowbytes for the indexed modes for NTSC
#define PAL_RB (DAFB_832_RB) // and PAL.
#define PAL_RB_Conv (DAFB_1024_RB) //
#define NTSC_Mid_RB (DAFB_2048_RB) // Rowbytes for the direct modes for NTSC
#define NTSC_Big_RB (DAFB_4096_RB) // and PAL.
#define PAL_Mid_RB (DAFB_1664_RB) //
#define PAL_Big_RB (DAFB_3328_RB) //
#define defmNTSCSTBase ((NTSC_RB*48)) // Offset to NTSCST base, 1-8bpp.
#define defmNTSCSTB1 (defmNTSCSTBase+(64/8)) // defmNTSCSTBase + 64 pixels (by depth).
#define defmNTSCSTB2 (defmNTSCSTBase+(64/4)) //
#define defmNTSCSTB4 (defmNTSCSTBase+(64/2)) //
#define defmNTSCSTB8 (defmNTSCSTBase+(64/1)) //
#define defmNTSCSTB16 ((NTSC_Mid_RB*48)+(64*2)) // 16bpp defmNTSCSTBase + 64 pixels.
#define defmNTSCSTB32 ((NTSC_Big_RB*48)+(64*4)) // 32bpp defmNTSCSTBase + 64 pixels.
#define defmPALSTBase ((PAL_RB*48)) // Offset to PALST base, 1-8bb.
#define defmPALSTB1 (defmPALSTBase+(64/8)) // defmPALSTBase + 64 pixels (by depth).
#define defmPALSTB2 (defmPALSTBase+(64/4)) //
#define defmPALSTB4 (defmPALSTBase+(64/2)) //
#define defmPALSTB8 (defmPALSTBase+(64/1)) //
#define defmPALSTB16 ((PAL_Mid_RB*48)+(64*2)) // 16bpp defmPALSTBase + 64 pixels.
#define defmPALSTB32 ((PAL_Big_RB*48)+(64*4)) // 32bpp defmPALSTBase + 64 pixels.
#define defmPALSTBConv ((PAL_RB_Conv*48)) // Offset to PALST base convolved, 1-8bb.
#define defmPALSTB1Conv (defmPALSTBConv+(64/8)) // defmPALSTBConv + 64 pixels (by depth).
#define defmPALSTB2Conv (defmPALSTBConv+(64/4)) //
#define defmPALSTB4Conv (defmPALSTBConv+(64/2)) //
#define defmPALSTB8Conv (defmPALSTBConv+(64/1)) //
#define bSlot0rbv 6 // bit # of slot zero interrupt enable
// in RBV slot interrupt enable register
#define bEnable 7 // bit # that writes ones when
// talking to interrupts register
//
// These are the monitor ID's as seen by the RBV sense register
//
#define FPIdMono 1 // full page monitor, monochrome
#define GSId 2 // 512*384
#define FPIdColor 5 // full page monitor, color
#define HRId 6 // 640*480
#define SEId 7 // 512*342
//
// Because we ran out of contiguous functional sRsrc IDs in the Zydeco time-frame,
// we came up with a method of having sRsrc directory directories, or super
// sRsrc directories. The method of choosing which super sRsrc directory
// is applicable is the responsibility of a new piece of code called a
// SuperInit. For CPUs done in the Zydeco (or Zydeco-near) time frame,
// the sRsrcBFBasedDir is used. For unknown CPUs, a minimal sRsrc directory
// is selected. All other CPUs can have their own sRsrc directories.
//
#define sRsrcUnknownDir 1 // sRsrc Directory for unknown CPUs.
#define sRsrcUnknownBd 1 // Unknown board sRsrc.
#define sRsrcBFBasedDir $7F // CPUs supported in the BoxFlag-based sRsrc directory.
#define sRsrcSonoraDir $7E // CPUs supported in the Sonora sRsrc directory.
#define sRsrcCivicDir $7D // CPUs supported in the Civic sRsrc directory.
#define sRsrcCSCDir $7C // CPUS supported in the CSC sRsrc directory.
#define sRsrcATIDir $7B // CPUS supported in the ATI sRsrc directory.
//---------------------------------------------------------------------
// General and sRsrc IDs in the sRsrcZydecoDir Directory
//---------------------------------------------------------------------
//
// These are the local definitions for the sRsrcIDs in the slot zero (RBV) video config
// ROM. The naming convention is pretty simple:
//
// sRsrcID = sRsrc_VidXxxYYz, where
//
// Xxx = built-in video CPU name, Rbv for Mac IIci and Erickson
// Els for Elsie
// Ecl for Eclipse
// Por for Waimea
// YY = display type, HR for High-Resolution Display (640*480)
// FP for Portrait Display (640*870)
// GS for Rubik Display (512*384)
// SE for SE-link 9" monitor (512*342)
// z = memory allocation configuration - each sRsrc list supports
// a different set of screen depths. This part of the name
// just makes each configuration unique. There's no 16 vs. 25
// MHz identifier now, since all screen depth combinations are
// enumerated.
//
// PrimaryInit handles these configurations differently depending on the amount of
// RAM available in the CPU. By default, if more than 1MB of RAM is available in
// the system, then the full capacity sRsrc for this monitor is selected. If only
// 1MB is available, then the 1-bit only sRsrc is selected. This default can be over-
// ridden by the user in Monitors.
//
// Here's how the sRsrc IDs are assigned:
//
// Bit 7 = always set for video sRsrc IDs (by convention)
// Bit 6 = with bit 5, identifies the type of CPU. 00=ci/Erickson
// Bit 5 = 01=Elsie
// Bit 4 = option bit 2, set for 16Mhz default configurations
// Bit 3 = option bit 1, set for 1MB default configurations
// Bit 2 = RBV monitor ID bit
// Bit 1 = RBV monitor ID bit
// Bit 0 = RBV monitor ID bit
//
// The low-order bits are shifted over from what's read in the RBV monitor ID register.
// They are shifted down to make it easier to make decisions about screen size, etc
// later. The high bit is always set to distinguish function sRsrc lists from
// system-defined lists. The two option bits describe alternate sRsrc lists which
// differ in the different available screen depths. There are up to four combinations
// of the bits - 1-bit only, 1- and 2-bit only, 1-,2-, and 4-bit, and (for some
// monitors) 1-,2-,4-, and 8-bit modes. The actual combinations are arbitrary, but
// are contrived so that the defaults for different CPU configurations (clock speed
// and memory) can be generated by setting a single bit. The other combinations are
// valid, but must be selected via the video family selector in Monitors. For
// example, a 5MB Aurora 25 w/HR monitor sets is spID $86. This same combo with
// 1MB of RAM is $8E, and so on.
//
// The IDs for the multiple board sRsrcs are based directly on the boxFlag identifier.
// These sRsrcs are tagged as inactive at startup. Only the Aurora25 board resource
// is active at start, so it determines the system configuration and installs the
// appropriate board sRsrc list.
//
//
// The PrimaryInit code DEPENDS on never allowing $80 to be a valid video sRsrc spID.
//
//
// The sRsrcID for each board resource is equal to it's boxflag+shift value. The shift is required
// since the Mac II box flag is 0, but 0 is an illegal spID value to the Slot Manager
//
#define BoardspIDShift 1 // board spID shift value
#define sRsrc_BdMacII (boxMacII+BoardspIDShift) // (0+BoardspIDShift)
#define sRsrc_BdMacIIx (boxMacIIx+BoardspIDShift) // (1+BoardspIDShift)
#define sRsrc_BdMacIIcx (boxMacIIcx+BoardspIDShift) // (2+BoardspIDShift)
#define sRsrc_BdMacSE30 (boxSE30+BoardspIDShift) // (3+BoardspIDShift)
#define sRsrc_BdMacIIci (boxMacIIci+BoardspIDShift) // (5+BoardspIDShift)
#define sRsrc_BdMacIIfx (boxMacIIfx+BoardspIDShift) // (7+BoardspIDShift)
#define sRsrc_BdErickson (boxMacIIsi+BoardspIDShift) // (12+BoardspIDShift)
#define sRsrc_BdElsie (boxMacLC+BoardspIDShift) // (13+BoardspIDShift)
#define sRsrc_BdEclipse (boxQuadra900+BoardspIDShift) // (14+BoardspIDShift)
#define sRsrc_BdTIM (boxPowerBook170+BoardspIDShift) // (15+BoardspIDShift)
#define sRsrc_BdSpike (boxQuadra700+BoardspIDShift) // (16+BoardspIDShift)
#define sRsrc_BdApollo (boxClassicII+BoardspIDShift) // (17+BoardspIDShift)
#define sRsrc_BdTIMLC (boxPowerBook140+BoardspIDShift) // (19+BoardspIDshift)
#define sRsrc_BdZydeco (boxQuadra950+BoardspIDShift) // (20+BoardspIDShift)
#define sRsrc_BdDBLite25 (boxPowerBookDuo210+BoardspIDShift) // (23+BoardspIDShift)
#define sRsrc_BdWombat25 (boxCentris650+BoardspIDShift) // (24+BoardspIDShift)
#define sRsrc_BdDBLite33 (boxPowerBookDuo230+BoardspIDShift) // (26+BoardspIDshift)
#define sRsrc_BdDartanian (boxPowerBook180+BoardspIDShift) // (27+BoardsplDshift)
#define sRsrc_BdDartanianLC (boxPowerBook160+BoardspIDShift) // (28+BoardspIDShift)
#define sRsrc_BdWombat33F (boxQuadra800+BoardspIDShift) // (29+BoardspIDShift)
#define sRsrc_BdWombat33 (boxQuadra650+BoardspIDShift) // (30+BoardspIDShift)
#define sRsrc_BdLCII (boxMacLCII+BoardspIDShift) // (31+BoardspIDShift) <SM5>
#define sRsrc_BdDBLite16 (boxPowerBookDuo250+BoardspIDShift) // (32+BoardspIDshift) <SM25>
#define sRsrc_BdDBLite20 (boxPenLite+BoardspIDShift) // (33+BoardspIDshift) <SM25>
#define sRsrc_BdWombat40 (boxWombat40+BoardspIDShift) // (45+BoardspIDShift)
#define sRsrc_BdWLCD20 (boxCentris610+BoardspIDShift) // (46+BoardspIDShift)
#define sRsrc_BdWLCD25 (boxQuadra610+BoardspIDShift) // (47+BoardspIDShift)
#define sRsrc_BdWombat20 (boxWombat20+BoardspIDShift) // (52+BoardspIDshift)
#define sRsrc_BdWombat40F (boxWombat40F+BoardspIDShift) // (53+BoardspIDshift)
#define sRsrc_BdRiscQuadra700 (boxRiscQuadra700+BoardspIDShift) // (55+BoardspIDShift) <SM21>
#define sRsrc_BdWLCD33 (boxWLCD33+BoardspIDShift) // (57+BoardspIDshift)
#define sRsrc_BdRiscCentris650 (boxRiscCentris650+BoardspIDShift) // (76+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra900 (boxRiscQuadra900+BoardspIDShift) // (98+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra950 (boxRiscQuadra950+BoardspIDShift) // (99+BoardspIDShift) <SM21>
#define sRsrc_BdRiscCentris610 (boxRiscCentris610+BoardspIDShift) // (100+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra800 (boxRiscQuadra800+BoardspIDShift) // (101+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra610 (boxRiscQuadra610+BoardspIDShift) // (102+BoardspIDShift) <SM22>
#define sRsrc_BdRiscQuadra650 (boxRiscQuadra650+BoardspIDShift) // (103+BoardspIDShift) <SM22>
#define sRsrc_BdSTPQ700 (boxSTPQ700+BoardspIDShift) // (110+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ900 (boxSTPQ900+BoardspIDShift) // (111+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ950 (boxSTPQ950+BoardspIDShift) // (112+BoardspIDshift) <SM27>
#define sRsrc_BdSTPC610 (boxSTPC610+BoardspIDShift) // (113+BoardspIDshift) <SM27>
#define sRsrc_BdSTPC650 (boxSTPC650+BoardspIDShift) // (114+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ610 (boxSTPQ610+BoardspIDShift) // (115+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ650 (boxSTPQ650+BoardspIDShift) // (116+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ800 (boxSTPQ800+BoardspIDShift) // (117+BoardspIDshift) <SM27>
// -------- RBV System sRsrc IDs --------
#define sRsrc_VidRbvHRa $86 // Mac II High-Res Display (1,2,4,8)
#define sRsrc_VidRbvHRb $96 // Mac II High-Res Display (1,2,4)
#define sRsrc_VidRbvHRc $9E // Mac II High-Res Display (1,2)
#define sRsrc_VidRbvHRd $8E // Mac II High-Res Display (1 only)
#define sRsrc_VidRbvFPa $81 // Page Display (1,2,4)
#define sRsrc_VidRbvFPb $91 // Page Display (1,2)
#define sRsrc_VidRbvFPc $89 // Page Display (1 only)
#define sRsrc_VidRbvGSa $82 // nonInterlaced GS Display (1,2,4,8)
#define sRsrc_VidRbvGSb $92 // nonInterlaced GS Display (1,2,4)
#define sRsrc_VidRbvGSc $9A // nonInterlaced GS Display (1,2)
#define sRsrc_VidRbvGSd $8A // nonInterlaced GS Display (1 only)
#define sRsrc_VidRbvSEa $87 // Mac SE display (1,2,4,8)
#define sRsrc_VidRbvSEb $97 // Mac SE display (1,2,4)
#define sRsrc_VidRbvSEc $9F // Mac SE display (1,2)
#define sRsrc_VidRbvSEd $8F // Mac SE display (1 only)
// -------- Elsie V8 sRsrc IDs --------
// in this set of IDs, the bits are assigned by feature:
//
// Bit 7 = always on for functional sRsrcIDs
// Bit 6-5 = 01 for Elsie/V8
// Bit 4 = 0 if vRAM video, 1 if no vRAM with Jersey, 1 if A2 mode with Rubik
// Bit 3 = 0 if 512K vRAM, 1 if 256K vRAM
// Bit 2-0 = monitor ID bits (010 = Rubik, 110 = Hi-Res RGB, 011 = VGA). These
// sense combinations are similar to the RBV, but the V8 doesn't support
// the portrait display. The VGA has an extended sense combination that
// looks like the portrait code if the lines aren't driven. So we effectively
// share that code.
//
#define sRsrc_NeverMatch $A0 // This sRsrc is NEVER implemented! It's
// used to allow sRsrc pruning to work
// with no connected display.
// It is used by all slot zero configurations.
#define sRsrc_Vid_V8_GSa $A2 // 512K VRAM V8 + Rubik (1,2,4,8,16)
#define sRsrc_Vid_V8_GSb $AA // 256K VRAM V8 + Rubik (1,2,4,8)
#define sRsrc_Vid_V8_A2Ema $B2 // 512K VRAM V8 + A// (1,2,4,8)
#define sRsrc_Vid_V8_A2Emb $BA // 256K VRAM V8 + A// (1,2,4)
#define sRsrc_Vid_V8_HRa $A6 // 512K VRAM V8 + Hi-Res (1,2,4,8)
#define sRsrc_Vid_V8_HRb $AE // 256K VRAM V8 + Hi-Res (1,2,4)
#define sRsrc_Vid_V8_VGAa $A3 // 512K VRAM V8 + VGA (1,2,4,8)
#define sRsrc_Vid_V8_VGAb $AB // 256K VRAM V8 + VGA (1,2,4)
// -------- DB-Lite LCD sRsrc IDs ------
//
#define sRsrc_Vid_GSC_LCD $BB // DB-Lite grayscale (640x400) built-in LCD display.
// -------- DAFB sRsrc IDs --------
#define sRsrc_Vid_DAFB_19a $BE // 19<31> 1,2,4 (Ugh: There<72>s no where
#define sRsrc_Vid_DAFB_19b $BF // 19<31> 1,2,4,8 else to put these!)
// -------- DAFB sRsrc IDs --------
// In this group of spIDs, the assignment is much more arbitrary than the others
// where properties are associated with bits. Generally, there are two sets of
// modes - a full capability with more memory and a reduced capability with less RAM.
// The mapping of these two flavors on top of the three vRAM sizes is dependent on the
// type of display and isn't obvious.
//
// Progressive scan ID's - $C0-$CF, where even IDs are the lower functionality
// and full function = lower function+1
// Interlaced scan ID's - $D0-$DF, with the same relationship between evens
// and odds as the progressive scan displays.
// Also, convolved modes (which only work with
// 2MB RAM) are the higher functionality
// ID+8 (even if the higher func. mode is a
// 1MB mode)
//
// Zydeco update: Because the Zydeco (Eclipse 33) has the AC842A (16bpp-capable ACDC), we
// needed a few more sResources. Note that the even sRsrcs are still the lesser capable
// sRsrc IDs.
#define sRsrc_Vid_DAFB_FPa $C0 // Full-Page 1,2,4
#define sRsrc_Vid_DAFB_FPb $C1 // Full-Page 1,2,4,8
#define sRsrc_Vid_DAFB_GSa $C2 // Rubik 1,2,4,8
#define sRsrc_Vid_DAFB_GSb $C3 // Rubik 1,2,4,8,32
#define sRsrc_Vid_DAFB_2Pa $C4 // Two-Page 1,2,4
#define sRsrc_Vid_DAFB_2Pb $C5 // Two-Page 1,2,4,8
#define sRsrc_Vid_DAFB_LPa $C6 // GoldFish 1,2,4,8
#define sRsrc_Vid_DAFB_LPb $C7 // GoldFish 1,2,4,8,32
#define sRsrc_Vid_DAFB_HRa $C8 // HiRes 1,2,4,8
#define sRsrc_Vid_DAFB_HRb $C9 // HiRes 1,2,4,8,32
#define sRsrc_Vid_DAFB_VGAa $CA // VGA 1,2,4,8
#define sRsrc_Vid_DAFB_VGAb $CB // VGA 1,2,4,8,32
#define sRsrc_Vid_DAFB_RGBFPa $CC // RGBPort 1,2,4
#define sRsrc_Vid_DAFB_RGBFPb $CD // RGBPort 1,2,4,8
#define sRsrc_Vid_DAFB_RGB2Pa $CE // Vesuvio 1,2,4
#define sRsrc_Vid_DAFB_RGB2Pb $CF // Vesuvio 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCSTa $D0 // NTSC ST 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCSTb $D1 // NTSC ST 1,2,4,8,32
#define sRsrc_Vid_DAFB_NTSCFFa $D2 // NTSC FF 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCFFb $D3 // NTSC FF 1,2,4,8,32
#define sRsrc_Vid_DAFB_PALSTa $D4 // PAL ST 1,2,4,8
#define sRsrc_Vid_DAFB_PALSTb $D5 // PAL ST 1,2,4,8,32
#define sRsrc_Vid_DAFB_PALFFa $D6 // PAL FF 1,2,4,8
#define sRsrc_Vid_DAFB_PALFFb $D7 // PAL FF 1,2,4,8,32
#define sRsrc_Vid_DAFB_NTSCconvSTx $D8 // NTSC ST conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_NTSCconvST $D9 // NTSC ST conv 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCconvFFx $DA // NTSC FF conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_NTSCconvFF $DB // NTSC FF conv 1,2,4,8
#define sRsrc_Vid_DAFB_PALconvSTx $DC // PAL ST conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_PALconvST $DD // PAL ST conv 1,2,4,8
#define sRsrc_Vid_DAFB_PALconvFFx $DE // PAL FF conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_PALconvFF $DF // PAL FF conv 1,2,4,8
// -------- TIM LCD sRsrc IDs ----------
//
#define sRsrc_Vid_Tim_LCD $E0 // TIM built-in LCD display
// -------- Apollo sRsrc IDs -----------
//
#define sRsrc_Vid_Apollo $E1 // Apollo built-in video
// ------- Extra DAFB sRsrc IDs -------
//
#define MinDAFB16bppSRsrc $E2 // DAFB 16bpp-capable sRsrc boundry.
#define sRsrc_Vid_DAFB_HRax $E2 // HiRes 1,2,4,8,16
#define sRsrc_Vid_DAFB_HRbx $E3 // HiRes 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_VGAax $E4 // VGA 1,2,4,8,16
#define sRsrc_Vid_DAFB_VGAbx $E5 // VGA 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_LPax $E6 // GoldFish 1,2,4,8,16
#define sRsrc_Vid_DAFB_LPbx $E7 // GoldFish 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_SVGAax $E8 // SuperVGA 1,2,4,8,16
#define sRsrc_Vid_DAFB_SVGAbx $E9 // SuperVGA 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_SVGAa $EA // SuperVGA 1,2,4,8
#define sRsrc_Vid_DAFB_SVGAb $EB // SuperVGA 1,2,4,8,32
#define sRsrc_Vid_DAFB_GSx $EC // Rubik 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_GSz $EE // Rubik 1,2,4,8,16 (note that it<69>s out of order here)
#define sRsrc_Vid_DAFB_RGBFPbx $ED // RGBPort 1,2,4,8,16
#define sRsrc_Vid_DAFB_RGB2Pbx $EF // Vesuvio 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCSTax $F0 // NTSC ST 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCSTbx $F1 // NTSC ST 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_NTSCFFax $F2 // NTSC FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCFFbx $F3 // NTSC FF 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_PALSTax $F4 // PAL ST 1,2,4,8,16
#define sRsrc_Vid_DAFB_PALSTbx $F5 // PAL ST 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_PALFFax $F6 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_PALFFbx $F7 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_Reserved $F8 // Reserved for future use.
#define sRsrc_Vid_DAFB_19bx $F9 // 19<31> 1,2,4,8,16
#define pSRsrc_Vid_DAFB_2PRdRGB $FD // Psuedo-sRsrcID for Radius ColorTPD (1,2,4,8[,16]).
#define pSRsrc_Vid_DAFB_2PRdMono $FE // Psuedo-sRsrcID for Radius MonoTPD (1,2,4,8).
//
// The following sRsrcs are non-video sRsrcs. As much as it makes sense, we should attempt to use
// the same sRsrc IDs in directories other than the Zydeco sRsrc directory.
//
// -------- CPU Resource IDs -----------
//
#define sRsrc_CPUMacIIci $FA // Used for <20>030 (and Mac LC) CPU sRsrcs.
#define sRsrc_CPUMac030 $FA // Just an alias for the <20>IIci<63> CPU sRsrc.
#define sRsrc_CPUMac040 $FB // CPU sRsrc for <20>040 machines.
#define sRsrc_Reserved1 $FC // Reserved for future use.
// -------- Onboard Ethernet ID --------
//
#define sRsrc_Sonic $FD // Sonic onboard Ethernet chip.
#define sRsrc_Ethernet $FD // Just an alias for future non-Sonic Ethernet chips.
#define sRsrc_Reserved2 $FE // Reserved for future use except in the Zydeco sRsrc dir.
// -------- SCSI Transport ID --------
//
#define sRsrc_SCSI_Transport $FA // Reserved for future use except in the Zydeco sRsrc dir.
//
// Double Exposure related stuff. This card should have a config ROM on it, but doesn't so
// we have a double exposure functional sRsrc that could potentially be plumbed in. This
// spID is set to be higher than all video functional sRsrcs.
//
#define sRsrc_DoubleExposure $FE // special functional resource for Double
// Exposure functional sRsrc
#define CPU_FlagsID $80
#define hasPixelClock 0 // bit indicating that card provides a pixel clock
#define hasIWM 1 // card has an IWM
#define hasJoystick 2 // card has a joystick port
#define hasDERegs 15 // card uses the initial DE register set
#define CPU_Flags ( 0|(1<<hasPixelClock)|(1<<hasIWM)|(1<<hasJoystick)|(1<<hasDERegs) )
// Double Exposure hardware regs
//
#define A2eAdrsReg $1c
#define A2eDataReg $10
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcSonoraDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcSonraDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we don<EFBFBD>t need to add 1 because none
// of the Sonora-based CPUs can have a boxFlag of zero.
//
#define sRsrc_BdVail (boxLCIII) // Board sResource ID for the Vail CPU.
#define sRsrc_BdPDM (boxPDM80F) // Board sResource ID for PDM. <sm24>
// -------- Vail/PDM sRsrc IDs ----------
//
#define sRsrc_Vid_Sonora_FP $80 // Full-Page 1 (PDM)
#define sRsrc_Vid_Sonora_FPa $81 // Full-Page 1,2
#define sRsrc_Vid_Sonora_FPb $82 // Full-Page 1,2,4
#define sRsrc_Vid_Sonora_FPc $83 // Full-Page 1,2,4,8
#define sRsrc_Vid_Sonora_GS $84 // Rubik 1 (PDM)
#define sRsrc_Vid_Sonora_GSa $85 // Rubik 1,2,4,8
#define sRsrc_Vid_Sonora_GSb $86 // Rubik 1,2,4,8,16
#define sRsrc_Vid_Sonora_GSM $87 // GSM=GSb
#define sRsrc_Vid_Sonora_GS560a $88 // Rubik-560 1,2,4,8 (Vail)
#define sRsrc_Vid_Sonora_GS560b $89 // Rubik-560 1,2,4,8,16 (Vail)
#define sRsrc_Vid_Sonora_RGBFP $8A // RGB Full-Page 1 (PDM)
#define sRsrc_Vid_Sonora_RGBFPa $8B // RGB Full-Page 1,2
#define sRsrc_Vid_Sonora_RGBFPb $8C // RGB Full-Page 1,2,4
#define sRsrc_Vid_Sonora_RGBFPc $8D // RGB Full-Page 1,2,4,8
#define sRsrc_Vid_Sonora_HR $8E // HiRes 1 (PDM)
#define sRsrc_Vid_Sonora_HRa $8F // HiRes 1,2,4
#define sRsrc_Vid_Sonora_HRb $90 // HiRes 1,2,4,8
#define sRsrc_Vid_Sonora_HRc $91 // HiRes 1,2,4,8,16
#define sRsrc_Vid_Sonora_MSB1 $92 // MSB1 -> HRc
#define sRsrc_Vid_Sonora_HR400a $93 // HiRes-400 1,2,4,8 (Vail)
#define sRsrc_Vid_Sonora_HR400b $94 // HiRes-400 1,2,4,8,16 (Vail)
#define sRsrc_Vid_Sonora_VGA $95 // VGA 1 (PDM)
#define sRsrc_Vid_Sonora_VGAa $96 // VGA 1,2,4
#define sRsrc_Vid_Sonora_VGAb $97 // VGA 1,2,4,8
#define sRsrc_Vid_Sonora_VGAc $98 // VGA 1,2,4,8,16
#define sRsrc_Vid_Sonora_GF $99 // GoldFish 1 (PDM)
#define sRsrc_Vid_Sonora_GFa $9A // GoldFish 1,2
#define sRsrc_Vid_Sonora_GFb $9B // GoldFish 1,2,4,8
#define sRsrc_Vid_Sonora_MSB2 $9C // MSB2 -> MSB3 -> GFb
#define sRsrc_Sonora_Mace $EF // Mace ethernet on Sonora <SM12>
#define sRsrc_Sonora_NeverMatch $FE // The <20>null<6C> Sonora sRsrc.
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcCSCDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCSCDir.
//
#define sRsrc_BdEscher $01 // Board sResource ID for Escher-style CPUs (Duos).
#define sRsrc_BdBlackBird $02 // Board sResource ID for BlackBirds (All-in-One).
#define sRsrc_BdYeager $03 // Board sResource ID for Yeager (Duos).
// -------- CSC sRsrc IDs ----------
//
#define sRsrc_Vid_CSC_640x400a $80 // 1,2,4,8
#define sRsrc_Vid_CSC_640x400b $81 // 1,2,4,8,16
#define sRsrc_Vid_CSC_640x480a $82 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399 $80 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_480 $81 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399a $82 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_480a $83 // 1,2,4,8
#define sRsrc_Vid_CSC_C_D_STN_480 $85 // 1,2,4,8 [Color, STN, Dual-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_399b $86 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, NEC]
#define sRsrc_Vid_CSC_C_S_TFT_480b $87 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399c $88 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Hosiden]
#define sRsrc_Vid_CSC_C_S_TFT_480c $89 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399d $8A // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Toshiba]
#define sRsrc_Vid_CSC_C_S_TFT_480d $8B // 1,2,4,8
#define sRsrc_Vid_CSC_G_D_STN_400 $8D // 1,2,4 [Gray, STN, Dual-Drive, 64$400, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_400 $8F // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_Vid_CSC_G_D_STN_480 $90 // 1,2,4 [Gray, STN, Dual-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_480 $91 // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_Vid_CSC_C_S_TFT_399y $92 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Toshiba]
#define sRsrc_Vid_CSC_C_S_TFT_480y $93 // 1,2,4,8
#define sRsrc_Vid_CSC_G_D_STN_400y $94 // 1,2,4 [Gray, STN, Dual-Drive, 64$400, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_400y $95 // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_CSC_NeverMatch $FE // The <20>null<6C> CSC sRsrc.
// -------- VSC sRsrc IDs ----------
//
#define sRsrc_Vid_VSC_FPb $80
#define sRsrc_Vid_VSC_FPa $81
#define sRsrc_Vid_VSC_GS $82
#define sRsrc_Vid_VSC_RGBFPb $84
#define sRsrc_Vid_VSC_RGBFPa $85
#define sRsrc_Vid_VSC_HR $86
#define BBExtVidBdID $59
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcCivicDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCivicDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we don<EFBFBD>t need to add 1 because none
// of the Cyclone-based CPUs can have a boxFlag of zero.
//
#define sRsrc_BdCyclone (boxQuadra840AV) // Board sRsrc ID for the Cyclone family of CPUs.
#define sRsrc_BdTempest (boxCentris660AV) // Board sRsrc ID for the Cyclone family of CPUs.
// -------- Cyclone sRsrc IDs ----------
//
// The functional sRsrcs in Cyclone are distributed as follows:
//
// $80 - $EF are the video sRsrcs IDs
//
// $F0 - $FD are for misc. sRsrc IDs (e.g, Mace, DSP, etc<EFBFBD>).
//
// $FE is reserved as the <20>null<EFBFBD> sRsrc ID.
#define sRsrc_Vid_Civic_NTSCFFConva $80 // NTSC FF Conv 1,2,4,8
#define sRsrc_Vid_Civic_NTSCSTConv $81 // NTSC ST Conv 1,2,4,8
#define sRsrc_Vid_Civic_PALFFConva $84 // PAL FF Conv 1,2,4,8
#define sRsrc_Vid_Civic_PALSTConva $85 // PAL ST Conv 1,2,4,8
// ------ Video-in ID's
#define sRsrc_Vid_Civic_vi2PRGBa $88 // Vesuvio 1,2,4
#define sRsrc_Vid_Civic_vi2PRGBb $89 // Vesuvio 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB512 $8A // Vesuvio (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB640a $8B // Vesuvio (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB640b $8C // Vesuvio (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB768a $8D // Vesuvio (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB768b $8E // Vesuvio (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_viFPa $91 // Full-Page 1,2,4
#define sRsrc_Vid_Civic_viFPb $92 // Full-Page 1,2,4,8
#define sRsrc_Vid_Civic_viFP512 $93 // Full-Page (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_viFP640 $94 // Full-Page (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_viGS $97 // Rubik 1,2,4,8,16
#define sRsrc_Vid_Civic_viGS560 $98 // Rubik-560 1,2,4,8,16
#define sRsrc_Vid_Civic_vi2Pa $9B // Two-Page 1,2,4
#define sRsrc_Vid_Civic_vi2Pb $9C // Two-Page 1,2,4,8
#define sRsrc_Vid_Civic_vi2P512 $9D // Two-Page (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_vi2P640 $9E // Two-Page (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2P768 $9F // Two-Page (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_viNTSCFFa $A2 // NTSC FF 1,2,4,8
#define sRsrc_Vid_Civic_viNTSCFFb $A3 // NTSC FF 1,2,4,8,16
#define sRsrc_Vid_Civic_viNTSCST $A4 // NTSC ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viNTSCFFConva $A5 // NTSC ST 1,2,4,8 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viNTSCFFConvb $A6 // NTSC ST 1,2,4,8,16 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viNTSCSTConv $A7 // NTSC ST 1,2,4,8,16 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viFPRGBa $AA // Full-Page RGB 1,2,4
#define sRsrc_Vid_Civic_viFPRGBb $AB // Full-Page RGB 1,2,4,8
#define sRsrc_Vid_Civic_viHRa $B0 // HiRes 1,2,4,8
#define sRsrc_Vid_Civic_viHRb $B1 // HiRes 1,2,4,8,16
#define sRsrc_Vid_Civic_viHRNTSCST $B2 // HiRes (512x384) 1,2,4,8,16
#define sRsrc_Vid_Civic_viHR400 $B3 // HiRes (640x400) 1,2,4,8,16
#define sRsrc_Vid_Civic_viHRMAZa $B4 // HiRes (704x512) 1,2,4,8
#define sRsrc_Vid_Civic_viHRMAZb $B5 // HiRes (704x512) 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFa $B8 // PAL FF 1,2,4,8
#define sRsrc_Vid_Civic_viPALFFb $B9 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTa $BA // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTb $BB // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFConva $BC // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFConvb $BD // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTConva $BE // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTConvb $BF // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viVGAa $C2 // VGA 1,2,4,8
#define sRsrc_Vid_Civic_viVGAb $C3 // VGA 1,2,4,8,16
#define sRsrc_Vid_Civic_viSVGA56a $C7 // SVGA (56Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSVGA56b $C8 // SVGA (56Hz) 1,2,4,8,16
#define sRsrc_Vid_Civic_viSVGA72a $CC // SVGA (72Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSVGA72b $CD // SVGA (72Hz) 1,2,4,8,16
#define sRsrc_Vid_Civic_viSxVGA60a $D1 // SxVGA (60Hz) 1,2,4
#define sRsrc_Vid_Civic_viSxVGA60b $D2 // SxVGA (60Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSxVGA70a $D6 // SxVGA (70Hz) 1,2,4
#define sRsrc_Vid_Civic_viSxVGA70b $D7 // SxVGA (70Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viGFa $DB // GoldFish 1,2,4,8,16
#define sRsrc_Vid_Civic_viGFb $DC // GoldFish 1,2,4,8,16
#define sRsrc_Vid_Civic_viGFNTSCST $DD // Goldfish 512x384 (Underscan NTSC)
#define sRsrc_Vid_Civic_viGFNTSCFFa $DE // Goldfish 640x480 (Overscan NTSC)
#define sRsrc_Vid_Civic_viGFNTSCFFb $DF // Goldfish 640x480 (Overscan NTSC)
#define sRsrc_Vid_Civic_viGFPALFFa $E0 // Goldfish 768x576 (Overscan PAL)
#define sRsrc_Vid_Civic_viGFPALFFb $E1 // Goldfish 768x576 (Overscan PAL)
#define sRsrc_Vid_Civic_vi19a $E4 // 19" 1,2,4
#define sRsrc_Vid_Civic_vi19b $E5 // 19" 1,2,4,8
// ------
#define sRsrc_Civic_NeverMatch $FE // The <20>null<6C> sRsrc ID
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcATIDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCivicDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we don<EFBFBD>t need to add 1 because none
// of the ATI-based CPUs can have a boxFlag of zero.
//
// -------- ATI sRsrc IDs ----------
//
#define sRsrc_VideoHR $80 // Hi-Res
#define sRsrc_ATI_NeverMatch $FE // The <20>null<6C> sRsrc ID