; ; File: TimeMgrPatch.a ; ; Contains: code to patch in a new version of the Time Mgr. for various machines ; ; Written by: Darin Adler ; ; Copyright: © 1990-1992 by Apple Computer, Inc., all rights reserved. ; ; Change History (most recent first): ; ; <4> 2/12/92 JSM Moved this file to TimeMgr folder, keeping all the old ; revisions. ; <3> 9/9/91 JSM Cleanup header. ; <2> 12/8/90 dba turn off Time Mgr. patches for A/UX ; <1> 9/22/90 dba Created today. Contains a complete patch of TimeMgr for Plus, ; SE, and II ROMs, and a patch for the Portable and IIci ROMs that ; adds the _Microseconds trap. ; load 'StandardEqu.d' include 'HardwarePrivateEqu.a' include 'LinkedPatchMacros.a' AfterFreezeTimeInRmvTime ROMBind (Portable,$5EC8),(IIci,$AE96) MultAndMerge ROMBind (Portable,$5F34),(IIci,$AF02) AfterFreezeTimeInPrimeTime ROMBind (Portable,$5F9A),(IIci,$AF3E) AfterFreezeTimeInTimer2Int ROMBind (Portable,$6090),(IIci,$B02E) OldTimeMgrGlobalsSize equ 16 ; globals in system heap (same RECORD in TimeMgr.a; move it to an equate file if you like) TimeMgrPrivate record 0,increment ; time manager private storage ActivePtr ds.l 1 ; pointer to soonest active request TimerAdjust ds.b 1 ; number of VIA ticks used loading timer TimerLowSave ds.b 1 ; low byte of VIA timer from last FreezeTime <4> RetryAdjust ds.w 1 ; number of via ticks for underflow retry CurrentTime ds.l 1 ; number of virtual ticks since boot BackLog ds.l 1 ; number of virtual ticks of ready tasks **** NOTE: The ordering of the following 4 fields must not change (FreezeTime Depends on it) <4> HighUSecs ds.l 1 ; high 32 bits of microsecond count <4> LowUSecs ds.l 1 ; low 32 bits of microsecond count <4> FractUSecs ds.w 1 ; 16 bit fractional microsecond count <4> CurTimeThresh ds.w 1 ; CurrentTime threshold for updating ΅sec count <4> **** end of order dependent fields <4> PrivateSize equ *-TimeMgrPrivate ; size of this record endr TITLE 'Time Manager - Equates' TaskActiveBit equ 7 ; high bit of QType word is active flag ExtendedTmTaskBit equ 6 ; indicates an extended TmTask record T2IntBit equ 5 ; VIER/VIFR bit num for VIA Timer 2 ;_______________________________________________________________________ ; ; Representations of time in the Time Manager. ; ; Time is represented externally in two ways, both are stored in a longword, ; if the value is positive, it represents milliseconds, and if it is ; negative, it represents negated microseconds. This representation is used ; as the delay time input to PrimeTime, and as the unused remaining time ; output by RmvTime. ; ; The VIA1 Timer2 is the 16 bit hardware timer used by the time manager. ; On all current machines, it decrements at a rate of 783360 Hz, and ; generates an interrupt, and keeps counting, when it counts through zero. ; This provides resolution of 1.276 ΅sec, and a range of 83.660 msec. ; ; Internally the time manager represents time as a virtual unsigned 36 bit ; VIA timer, which gives a range of about 1 day. However, since we only ; have 32 bits to store time in, we drop the low 4 bits of the timer, ; which reduces the resolution by a factor of 16 to 20.425 ΅sec. ; ; Converting between the external and internal forms of time is done by ; multiplying by the proper fixed point constants, and shifting the binary ; point of the 64 bit result to get just the integer portion of the result. ; The computation of the 32 bit conversion constants requires 64 bit ; intermediate results, and unfortunatly the assembler only provides 32 ; bit expression evaluation, so the proper constants were computed with ; a 64 bit hex caculator, and hard coded here (yuck!). These are not ; "Magic Numbers", the formula for computing them is provided, so that ; they may be re-computed if any of the parameters ever change. ; ;_______________________________________________________________________ TicksPerSec equ 783360 ; VIA Timer clock rate TickScale equ 4 ; Internal time is VIA ticks >> TickScale MsToIntFractBits equ 26 ; number of fraction bits in 64 bit result *MsToInternal equ ((TicksPerSec<<(MsToIntFractBits-TickScale))\ +999)/1000 MsToInternal equ $C3D70A3E ; msec to internal time multiplier UsToIntFractBits equ 32 ; number of fraction bits in 64 bit result *UsToInternal equ ((TicksPerSec<<(UsToIntFractBits-TickScale))\ +999999)/1000000 UsToInternal equ $0C88A47F ; ΅sec to internal time multiplier IntToMsFractBits equ 32 ; number of fraction bits in 64 bit result *InternalToMs equ ((1000<<(IntToMsFractBits+TickScale))\ +TicksPerSec-1)/TicksPerSec InternalToMs equ $053A8FE6 ; internal time to msec multiplier IntToUsFractBits equ 27 ; number of fraction bits in 64 bit result *InternalToUs equ ((1000000<<(IntToUsFractBits+TickScale))\ +TicksPerSec-1)/TicksPerSec InternalToUs equ $A36610BC ; internal time to ΅sec multiplier macro ; Macro for interfacing with the MultAndMerge routine. Convert &Multiplier,&FractionBits jsrROM MultAndMerge ; input/output is D0 dc.l &Multiplier ; conversion multiplier if &eval(&FractionBits)=32 then dc.l 0 ; merge mask (low 32 bits all fraction) else dc.l -1<<&FractionBits ; merge mask (some low bits not fraction) rol.l #32-&FractionBits,d0 ; position result after merge endif endm ;ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ GetRidOfPowerMgrInFreezeTime InstallProc (Plus,SE,II,IIci,notAUX) import PoundThreeNOPsHereIfNoPowerMgr lea PoundThreeNOPsHereIfNoPowerMgr,a0 move.w #$4E71,d0 ; get the NOP opcode move.w d0,(a0)+ ; NOP move.w d0,(a0)+ ; NOP move.w d0,(a0)+ ; NOP rts EndProc InstallTimeMgrPlusSEII InstallProc (Plus,SE,II,notAUX) import InitTimeMgr move.w sr,-(sp) ; save interrupt level ori.w #$0700,sr ; no interrupts while swapping Time Mgrs leaResident __InsTime,a0 moveq #$58,d0 ; _InsTime _SetTrapAddress newOS leaResident __RmvTime,a0 moveq #$59,d0 ; _RmvTime _SetTrapAddress newOS leaResident __PrimeTime,a0 moveq #$5A,d0 ; _PrimeTime _SetTrapAddress newOS leaResident __Microseconds,a0 moveq #$93-$100,d0 ; SetTrapAddress(os) only looks at the low byte _SetTrapAddress newOS movea.l TimeVars,a0 ; get pointer to time manager globals movea.l MSQueue+qHead(a0),a1 ; save header of queue _DisposPtr ; dispose the old globals jsr InitTimeMgr ; initialize the new TimeMgr (trashes no registers) @loop move.l a1,d0 ; test for end of list beq.s @done ; exit when queue empty move.l a1,a0 ; setup a0 for _PrimeTIme move.l qLink(a0),a1 ; remember queue successor move.l tmCount(a0),d1 ; save time remaining for _PrimeTime _InsTime ; re-install the time manager task move.l d1,d0 ; pass time remaining to _PrimeTime beq.s @loop ; if not running, don't prime it _PrimeTime ; restart the timer with new time mgr bra.s @loop ; loop through entire queue @done move.w (sp)+,sr ; restore interrupt level rts EndProc InstallTimeMgrPortableIIci InstallProc (Portable,IIci,notAUX) move.w sr,-(sp) ; save interrupt level ori.w #$0700,sr ; no interrupts while swapping Time Mgrs leaResident RmvTimeNewFreezeTime,a0 moveq #$59,d0 ; _RmvTime _SetTrapAddress newOS leaResident PrimeTimeNewFreezeTime,a0 moveq #$5A,d0 ; _PrimeTime _SetTrapAddress newOS leaResident Timer2IntNewFreezeTime,a0 move.l a0,Lvl1DT+(T2IntBit*4) ; put into interrupt table leaResident __Microseconds,a0 moveq #$93-$100,d0 ; SetTrapAddress(os) only looks at the low byte _SetTrapAddress newOS moveq #TimeMgrPrivate.PrivateSize,d0 _NewPtr sys,clear ; allocate and clear the structure move.l a0,a1 ; keep the pointer for reference move.l TimeVars,a0 ; get the old globals moveq #OldTimeMgrGlobalsSize,d0 _BlockMove ; copy over the ones we care about _DisposPtr ; get rid of the old globals move.l a1,TimeVars ; point to the new globals move.w (sp)+,sr ; restore interrupt level rts EndProc ;ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ ; patch to RmvTime that calls our copy of FreezeTime, and then rejoins the ROM RmvTimeNewFreezeTime proc export import FreezeTime move.l d3,-(sp) ; save d3 also jsr FreezeTime ; setup to manipulate time queue jmpROM AfterFreezeTimeInRmvTime ; rejoin the ROM endproc ;ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ ; patch to PrimeTime that calls our copy of FreezeTime, and then rejoins the ROM PrimeTimeNewFreezeTime proc export import FreezeTime move.l d3,-(sp) ; save d3 also tst.l d0 ; see if +msec or -΅sec bpl.s @msec ; ΅sec are negated, msec pos @usec neg.l d0 ; get positive number of ΅secs convert UsToInternal,UsToIntFractBits ; convert ΅sec to internal bra.s @ConvertDone ; join common code @msec convert MsToInternal,MsToIntFractBits ; convert msec to internal @ConvertDone jsr FreezeTime ; setup to manipulate time queue jmpROM AfterFreezeTimeInPrimeTime ; rejoin the ROM endproc ;ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ ; patch to Timer2Int that calls our copy of Timer2Int, and then rejoins the ROM Timer2IntNewFreezeTime proc export import FreezeTime jsr FreezeTime ; stop the timer, adjust time remaining jmpROM AfterFreezeTimeInTimer2Int ; rejoin the ROM ;ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ End