fc8-compression/fc8-decompress-68000.c

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2016-05-06 20:20:52 +00:00
/* * FC8 compression by Steve Chamberlin * Derived from liblzg by Marcus Geelnard * 68000 decompressor by Steve Chamberlin */ #define FC8_DECODED_SIZE_OFFSET 4 #define FC8_HEADER_SIZE 8 //------------------------------------------------------------------------------- // fc8_decode - Decode a compressed memory block // a0 = in buffer // a1 = out buffer // d1 = outsize // d0 = result (1 if decompression was successful, or 0 upon failure) //------------------------------------------------------------------------------- #pragma parameter __D0 fc8_decode(__A0, __A1, __D1) asm unsigned short fc8_decode(unsigned char* in, unsigned char* out, unsigned long outsize) { machine 68020 movem.l d1-d7/a0-a6,-(sp) bra _Init_Decode // lookup table for decoding the copy length-1 parameter _FC8_LENGTH_DECODE_LUT: dc.b 2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17 dc.b 18,19,20,21,22,23,24,25,26,27,28,34,47,71,127,255 //------------------------------------------------------------------------------- // _GetUINT32 - alignment independent reader for 32-bit integers // a0 = in // d6 = offset // d7 = result //------------------------------------------------------------------------------- _GetUINT32: move.b (a0,d6.w),d7 asl.w #8,d7 move.b 1(a0,d6.w),d7 swap d7 move.b 2(a0,d6.w),d7 asl.w #8,d7 move.b 3(a0,d6.w),d7 rts _Init_Decode: // check magic ID cmp.b #'F',(a0) bne _fail cmp.b #'C',1(a0) bne _fail cmp.b #'8',2(a0) bne _fail cmp.b #'_',3(a0) bne _fail // check decoded size - enough space in the output buffer? moveq #FC8_DECODED_SIZE_OFFSET,d6 bsr.s _GetUINT32 cmp.l d7,d1 bhi _fail // advance a0 to start of compressed data lea FC8_HEADER_SIZE(a0), a0 // a5 = base of length decode lookup table //lea _FC8_LENGTH_DECODE_LUT(pc),a5 lea -110(pc),a5 // fix PC offset manually after assembly // helpful constants move.l #0x0000001F, d1 move.l #0x00000007, d2 move.l #0x00000001, d3 move.l #0x0000003F, d4 // Main decompression loop _mainloop: move.b (a0)+, d6 // d6 = next token bmi.s _BR1_BR2 // BR1 and BR2 tokens have the high bit set btst #6, d6 // check bit 6 to see if this is a BR0 or LIT token bne.s _BR0 // LIT 00aaaaaa - copy literal string of aaaaaa+1 bytes from input to output _LIT: move.l a0, a4 // a4 = source ptr for copy and.w d4, d6 // AND with 0x3F, d6 = length-1 word for copy lea 1(a0,d6.w), a0 // advance a0 to the end of the literal string bra.s _copyLoop // BR0 01baaaaa - copy b+3 bytes from output backref aaaaa to output _BR0: move.b d6, d5 and.l d1, d5 // AND with 0x1F, d5 = offset for copy = (long)(t0 & 0x1F) beq _done // BR0 with 0 offset means EOF move.l a1, a4 sub.l d5, a4 // a4 = source ptr for copy move.b (a4)+, (a1)+ // copy 3 bytes, can't use move.w. or move.l because src and dest may overlap move.b (a4)+, (a1)+ move.b (a4)+, (a1)+ btst #5, d6 // check b bit beq.s _mainloop move.b (a4)+, (a1)+ // copy 1 more byte bra.s _mainloop _BR1_BR2: btst #6, d6 // check bit 6 to see if this is a BR1 or BR2 token bne.s _BR2 // BR1 10bbbaaa'aaaaaaaa - copy bbb+3 bytes from output backref aaa'aaaaaaaa to output _BR1: move.b d6,d5 and.l d2, d5 // AND with 0x07 lsl.l #8, d5 move.b (a0)+, d5 // d5 = offset for copy = ((long)(t0 & 0x07) << 8) | t1 lsr.b #3, d6 and.w d2, d6 // AND with 0x07 addq.w #2, d6 // d6 = length-1 word for copy = ((word)(t0 >> 3) & 0x7) + 1 bra.s _copyBackref // BR2 11bbbbba'aaaaaaaa'aaaaaaaa - copy lookup_table[bbbbb] bytes from output backref a'aaaaaaaa'aaaaaaaa to output _BR2: move.b d6,d5 and.w d3, d5 // AND with 0x01 swap d5 move.w (a0)+, d5 // d5 = offset for copy = ((long)(t0 & 0x01) << 16) | (t1 << 8) | t2 lsr.b #1, d6 and.w d1, d6 // AND with 0x1F move.b (a5,d6.w),d6 // d6 = length-1 word for copy = ((word)(t0 >> 3) & 0x7) + 1 // fall through to _copyBackref // copy data from a previous location in the output buffer // d5 = offset from current buffer position _copyBackref: move.l a1, a4 sub.l d5, a4 // a4 = source ptr for