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Read sector layout from programmer software
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@ -55,6 +55,13 @@ typedef enum ParallelFlashChipType
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ParallelFlash_M29F160FB5AN6E2_x4,
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} ParallelFlashChipType;
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/// Struct representing a group of identical erase sectors
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typedef struct ParallelFlashEraseSectorGroup
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{
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uint32_t count;
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uint32_t size;
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} ParallelFlashEraseSectorGroup;
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// Tells which type of flash chip we are communicating with
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void ParallelFlash_SetChipType(ParallelFlashChipType type);
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ParallelFlashChipType ParallelFlash_ChipType(void);
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@ -47,7 +47,8 @@ typedef enum ProgrammerCommand
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ErasePortion,
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WriteChipsAt,
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ReadChipsAt,
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SetChipsMask
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SetChipsMask,
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SetSectorLayout
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} ProgrammerCommand;
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// After a command is sent, the programmer will always respond with
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@ -30,6 +30,7 @@
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#include "led.h"
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#include "hardware.h"
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#include <stdbool.h>
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#include <string.h>
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/// Maximum size of an individual chip on a SIMM we read
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#define MAX_CHIP_SIZE (2UL * 1024UL * 1024UL)
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@ -39,9 +40,19 @@
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#if ((READ_WRITE_CHUNK_SIZE_BYTES % 4) != 0)
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#error Read/write chunk size should be a multiple of 4 bytes
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#endif
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/// The smallest granularity for sector erase that we support
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/// The smallest granularity for sector erase that we support.
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/// Tehnically we could support more, but it's too complicated.
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#define ERASE_SECTOR_SIZE_BYTES (256UL * 1024UL)
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/// The maximum number of erase groups we deal with
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#define MAX_ERASE_SECTOR_GROUPS 10
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/// The number of erase sector groups we know about currently.
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/// If it's zero, we don't know, so fall back to defaults.
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static uint8_t numEraseSectorGroups = 0;
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/// The erase sector groups that we will pass to the programmer
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static ParallelFlashEraseSectorGroup eraseSectorGroups[MAX_ERASE_SECTOR_GROUPS];
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/// Internal state so we know how to interpret the next-received byte
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typedef enum ProgrammerCommandState
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{
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@ -53,6 +64,7 @@ typedef enum ProgrammerCommandState
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ReadingChipsReadStartPos, //!< Reading the start position for reading data from the SIMM
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WritingChipsReadingStartPos, //!< Reading the start position for writing data to the SIMM
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ReadingChipsMask, //!< Reading the bitmask of which chips should be programmed
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ReadingSectorLayout, //!< Reading the erase sector layout
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} ProgrammerCommandState;
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static ProgrammerCommandState curCommandState = WaitingForCommand;
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@ -85,6 +97,7 @@ static void SIMMProgrammer_HandleErasePortionReadPosLengthByte(uint8_t byte);
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static void SIMMProgrammer_HandleReadingChipsReadStartPosByte(uint8_t byte);
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static void SIMMProgrammer_HandleWritingChipsReadingStartPosByte(uint8_t byte);
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static void SIMMProgrammer_HandleReadingChipsMaskByte(uint8_t byte);
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static void SIMMProgrammer_HandleReadingSectorLayoutByte(uint8_t byte);
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/** Initializes the SIMM programmer and prepares it for USB communication.
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*
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@ -133,6 +146,9 @@ void SIMMProgrammer_Check(void)
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case ReadingChipsMask:
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SIMMProgrammer_HandleReadingChipsMaskByte(recvByte);
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break;
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case ReadingSectorLayout:
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SIMMProgrammer_HandleReadingSectorLayoutByte(recvByte);
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break;
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}
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}
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@ -265,6 +281,10 @@ static void SIMMProgrammer_HandleWaitingForCommandByte(uint8_t byte)
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curCommandState = ReadingChipsMask;
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USBCDC_SendByte(CommandReplyOK);
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break;
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case SetSectorLayout:
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curCommandState = ReadingSectorLayout;
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USBCDC_SendByte(CommandReplyOK);
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break;
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// We don't know what this command is, so reply that it was invalid.
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default:
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USBCDC_SendByte(CommandReplyInvalid);
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@ -647,3 +667,57 @@ static void SIMMProgrammer_HandleReadingChipsMaskByte(uint8_t byte)
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// Done either way; now we're waiting for a command to arrive
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curCommandState = WaitingForCommand;
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}
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/** Handles a received byte when we are reading in the sector layout
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*
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* @param byte The received byte, which is the first sector layout byte
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*/
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static void SIMMProgrammer_HandleReadingSectorLayoutByte(uint8_t byte)
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{
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numEraseSectorGroups = 0;
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uint32_t sectorCount = byte;
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uint32_t sectorSize = 0;
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int byteIndex = 1;
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while (1)
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{
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// Read in the sector size
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for (int i = byteIndex; i < 4; i++)
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{
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uint32_t nextByte = (uint32_t)USBCDC_ReadByteBlocking();
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sectorCount |= nextByte << (i * 8);
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}
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// From now on, we loop over 4 bytes, not 3
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byteIndex = 0;
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// If we read in a count of 0, we're done!
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if (sectorCount == 0)
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{
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break;
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}
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// We have a nonzero count, so read in the size now
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for (int i = 0; i < 4; i++)
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{
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uint32_t nextByte = (uint32_t)USBCDC_ReadByteBlocking();
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sectorSize |= nextByte << (i * 8);
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}
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// If we have room to store it in the array, do it
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if (numEraseSectorGroups < MAX_ERASE_SECTOR_GROUPS)
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{
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eraseSectorGroups[numEraseSectorGroups].count = sectorCount;
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eraseSectorGroups[numEraseSectorGroups].size = sectorSize;
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numEraseSectorGroups++;
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}
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// Now read in the next chunk of data
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sectorCount = 0;
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sectorSize = 0;
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}
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// We got the list. Done!
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USBCDC_SendByte(CommandReplyOK);
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curCommandState = WaitingForCommand;
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}
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