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448 lines
16 KiB
C
448 lines
16 KiB
C
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/*
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File: ScriptMgrFindWord.c
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Contains: New version of Script Mgr FindWord routine, uses state table.
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Written by: Peter Edberg
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Copyright: <EFBFBD> 1988-1990, 1992 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<8> 6/17/92 HA #1020596: Fixed NFindWord routine to correcly retrun the second
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offset if the string is a nonbreaking space or the a string ends
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with nonbreaking space. We make sure that when we exit from the
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forward processing "While" loop both start and end pointers are
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updated properly.
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<7> 5/29/92 DCL Included TextUtils.h. NBreakTablePtr moved there for the New
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Inside Mac.
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<6> 5/14/92 PKE #1015333,<hsk>: Size optimization for FindWord/FindScriptRun
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tables. Permit additional classes for two-byte characters based
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on first byte only, to avoid unnecessary secondary tables. Also
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for #1029395: In FindScriptRun, handle textLen <= 0 here instead
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of in glue code, for more flexibility (and simpler glue).
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<5> 5/8/92 PKE #1029395,<KST>: Add new FindScriptRun extension to handle
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"shared" characters (space, punctuation) contextually.
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<4> 4/29/92 FM Get rid of SysVers conditionals
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<3> 7/10/90 dba get rid of warning from C
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<2> 3/26/90 PKE Conditionalized for System 7.0 only, since we're now including
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the Script Mgr extensions patch (27) in Sys607 builds but we
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don't want this for System 6. Updated header to BBS format.
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<1> 12/17/89 CCH Adding for the first time into BBS. Changed include 'inc.sum.a'
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to load 'StandardEqu.d'. Updated file name references.
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(BBS versions above, EASE versions below)
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<1.4> 9/19/89 PKE Change doBackupOff to doBackup to match new interfaces.
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<1.3> 9/15/89 PKE We're going to allow a direct call to NFindWord (in addition to
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getting it through the old FindWord selector), so an interface
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for NFindWord is going back into Script.h; consequently, we are
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renaming the function here to xNFindWord to avoid conflict.
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<1.2> 9/5/89 PKE Move into assembler glue (in ScriptMgrExtTail.a) the code that
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handles getting the tables and checking their validity. This
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simplifies the hitherto-unaddressed problem of making NFindWord
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work with the FindWord selector but still be able to access a
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script's old FindWord. As a result, we cancel some of the 1.1
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changes: nbreaks is NBreakTablePtr again, the name is NFindWord
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again, and we no longer include Packages.h or SysEqu.h.
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<1.1> 9/4/89 PKE Change nbreaks from NBreakTablePtr to BreakTablePtr to match old
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FindWord. Change function name to xNFindWord to distinguish it
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from the NFindWord which invokes _ScriptUtil; add selector as
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xNFindWord parameter. Add include of Packages.h. Change the way
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we set offsets per MPW 3.0 definition of OffsetTable. It's all
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functional now.
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<1.0> 9/1/89 PKE New version of FindWord for 7.0. Not completely functional yet,
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which is ok since it isn't installed yet.
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9/1/89 pke Revive this stuff again for System 7.0; modify to get tables
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from resources, and get address for old FindWord from Script
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Manager internal vectors. Changed offsets argument from
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(OffsetTable *) to (OffsetTable); need to change the code to
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match.
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10/18/88 pke Seems pretty solid.
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9/22/88 pke Begin.
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To Do:
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*/
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#include "Types.h"
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#include "Script.h"
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#include "TextUtils.h" /*<7>*/
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#include "ScriptPriv.h"
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#include "IntlUtilsPriv.h" /*<5>*/
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/*----------------------------------------------------------------------------
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* Pascal calling convention
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*
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* NFindWord(textPtr: Ptr; textLength, offset: Integer; leadingEdge: Boolean;
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* nbreaks: NBreakTablePtr; Var offsets: OffsetTable);
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*
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* Note that the break tables have a new format.
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*
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*----------------------------------------------------------------------------
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*/
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/*----------------------------------------------------------------------------
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* Constants
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*----------------------------------------------------------------------------
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*/
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#define StateMask 0x7F
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#define ExitFlag 0
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#define StartState 2
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#define BreakClass 0
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/*----------------------------------------------------------------------------
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* The assembly-language glue code converts nbreaks values of 0 or 1 into the
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* appropriate pointers, doing an IUGetIntl if necessary and doing appropriate
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* error checking. By the time we get here, nbreaks is a pointer to a valid
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* new-format break table.
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*
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* Note that we are not allowed to do anything here that can move memory!
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*
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* Note also that the glue code leaves the selector on the stack, so we show
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* it as an argument here.
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*----------------------------------------------------------------------------
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*/
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pascal void xNFindWord(Ptr textPtr, short textLength, short offset,
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Boolean leadingEdge, NBreakTablePtr nbreaks,
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OffsetTable offsets, long /* selector */)
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{
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UBytePtr markbegP; /* Pointer to beginning of word */
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UBytePtr markendP; /* Pointer to end of word */
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UBytePtr markP; /* Pointer to temporary mark in text */
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UBytePtr offsetP; /* Pointer to offset location in text */
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UBytePtr endP; /* Offset for right side of last char */
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UBytePtr savcurP; /* Save ptr loc at beginning of loop */
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register UBytePtr currentP; /* Pointer to current location in text */
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register short class; /* Character class for current char. */
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register short actstate; /* Current action/state */
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SBytePtr classTable;
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UWordPtr backwdTable;
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UWordPtr forwdTable;
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UWordPtr auxClassTable;
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UWordPtr firstByteClassTable; /* Pointer to table of 2-byte char class based on 1st byte only */ /*<6>*/
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short default2ByteClass;
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Boolean doCharByte;
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doCharByte = ((nbreaks->flags2) != 0);
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/*------------------------------------------------------------------------
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* Make offset point to left side of selected single- or double-byte char,
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* then handle degenerate cases.
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*------------------------------------------------------------------------
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*/
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if (!leadingEdge)
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--offset;
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if (offset > 0 && doCharByte && CharByte(textPtr, offset) == 1)
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--offset;
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endP = (UBytePtr) textPtr + textLength;
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if (offset < 0)
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markbegP = markendP = (UBytePtr) textPtr;
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else if (offset >= textLength)
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markbegP = markendP = endP;
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else
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{
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/*--------------------------------------------------------------------
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* Get pointers to correct tables, etc.
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*--------------------------------------------------------------------
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*/
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classTable = ((SBytePtr) nbreaks + nbreaks->classTableOff);
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auxClassTable = (UWordPtr) ((UBytePtr) nbreaks + nbreaks->auxCTableOff);
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backwdTable = (UWordPtr) ((UBytePtr) nbreaks + nbreaks->backwdTableOff);
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forwdTable = (UWordPtr) ((UBytePtr) nbreaks + nbreaks->forwdTableOff);
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offsetP = (UBytePtr) textPtr + offset;
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default2ByteClass = (short) *auxClassTable;
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if (default2ByteClass < 0) /*<6>*/
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firstByteClassTable = (UWordPtr) ((UBytePtr) auxClassTable + (-default2ByteClass)); /*<6>*/
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/*--------------------------------------------------------------------
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* If offset is small, just set markbegP to beginning of buffer. Other-
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* wise, back up until we find a hard (context-independent) word boundary.
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* Initial offset now guaranteed to be on character boundary.
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*--------------------------------------------------------------------
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*/
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if (offset < nbreaks->doBackup) /* <1.4> */
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markbegP = textPtr;
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else
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{
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currentP = offsetP;
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actstate = StartState;
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while (currentP > (UBytePtr) textPtr)
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{
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/* Get class for current char */
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class = (short) *(classTable + *currentP);
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if (class < 0)
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{
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if (currentP < endP - 1)
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{
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/* redo to permit multiple classes from 1st byte alone */ /*<6>*/
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class = -class;
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if ((class & 0x0001) == 0)
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{
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/* even, need mapping through specified second-byte table */
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class = (short) *(
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(SBytePtr) auxClassTable +
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*((UWordPtr) ((UBytePtr) auxClassTable + class)) +
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*(currentP + 1)
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);
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}
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else
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{
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/* odd, use first byte only */
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if (default2ByteClass >= 0)
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/* if default is a real class, just use it */
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class = default2ByteClass;
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else
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/* use table of classes */ /*<6>*/
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class = *((short *) ((UBytePtr) firstByteClassTable + (class - 1)));
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}
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}
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else
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class = BreakClass;
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}
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actstate = (short) *(
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(SBytePtr) backwdTable +
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*((UWordPtr) ((UBytePtr) backwdTable + actstate)) +
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class
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);
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if (actstate < 0)
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{
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markbegP = currentP;
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actstate &= StateMask;
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}
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if (actstate == ExitFlag)
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break;
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--currentP;
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if (doCharByte && CharByte(textPtr, currentP - textPtr) == 1)
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--currentP;
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}
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if (currentP <= (UBytePtr) textPtr)
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markbegP = textPtr;
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}
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/*--------------------------------------------------------------------
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* Now go forward until we find the last word beginning before offset.
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* markbegP guaranteed to be on a character boundary.
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*--------------------------------------------------------------------
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*/
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currentP = markbegP;
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actstate = StartState;
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while (currentP <= endP)
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{
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savcurP = currentP;
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/* Get class for current char */
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class = (short) *(classTable + *(currentP++));
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if (currentP > endP) /* remember, currentP has been bumped */
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class = BreakClass;
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if (class < 0)
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{
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if (currentP < endP)
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{
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/* redo to permit multiple classes from 1st byte alone */ /*<6>*/
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class = -class;
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if ((class & 0x0001) == 0)
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{
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/* even, need mapping through specified second-byte table */
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class = (short) *(
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(SBytePtr) auxClassTable +
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*((UWordPtr) ((UBytePtr) auxClassTable + class)) +
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*(currentP++)
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);
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}
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else
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{
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/* odd, use first byte only */
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if (default2ByteClass >= 0)
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/* if default is a real class, just use it */
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class = default2ByteClass;
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else
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/* use table of classes */ /*<6>*/
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class = *((short *) ((UBytePtr) firstByteClassTable + (class - 1)));
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currentP++;
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}
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}
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else
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class = BreakClass;
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}
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/* Get action/state from prev state and current char class */
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actstate = (short) *(
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(SBytePtr) forwdTable +
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*((UWordPtr) ((UBytePtr) forwdTable + actstate)) +
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class
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);
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if (actstate < 0)
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{
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markP = savcurP;
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actstate &= StateMask;
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}
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if (actstate == ExitFlag)
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{
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if (markP <= offsetP)
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{ /* markP is before or at selected char */
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currentP = markbegP = markP;
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actstate = StartState;
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}
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else
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{ /* markP is after selected char */
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markendP = markP;
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break;
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}
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}
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else
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{ // this is the case when end of text state does not exit
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if (currentP > endP)
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{
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markendP = markP;
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break;
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}
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}
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}
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}
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/*------------------------------------------------------------------------
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* Save return values
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* (if every bit of speed is critical, use offsetsP and autoincrement)
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*------------------------------------------------------------------------
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*/
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offsets[0].offFirst = (short) (markbegP - textPtr);
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offsets[0].offSecond = (short) (markendP - textPtr);
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offsets[1].offFirst = 0;
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offsets[1].offSecond = 0;
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offsets[2].offFirst = 0;
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offsets[2].offSecond = 0;
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return;
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}
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/*----------------------------------------------------------------------------
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* pascal ScriptRunStatus xFindScriptRun(
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* Ptr textPtr,
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* long textLen,
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* long *lenUsedPtr,
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* FindScriptTablePtr fsTablePtr
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* );
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*
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* This is designed to be called by glue code in the Roman FindScriptRun after
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* it has replaced the ScriptRecordPtr on the stack with a pointer to the
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* appropriate new-format FindScriptTable.
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*
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*----------------------------------------------------------------------------
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*/
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/*----------------------------------------------------------------------------
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* Constants
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*----------------------------------------------------------------------------
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*/
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#define fsStateMask 0x7F
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#define fsStartState 0
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#define fsBreakClass 0
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/*----------------------------------------------------------------------------
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* Code
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*----------------------------------------------------------------------------
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*/
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pascal ScriptRunStatus xFindScriptRun(Ptr textPtr, long textLen, long *lenUsedPtr,
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FindScriptTablePtr fsTablePtr)
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{
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UBytePtr markendP; /* Pointer to end of run */
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UBytePtr markP; /* Pointer to temporary mark in text */
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UBytePtr endP; /* Offset for right side of last char */
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UBytePtr savcurP; /* Save ptr loc at beginning of loop */
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UBytePtr currentP; /* Pointer to current location in text */
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short class; /* Character class for current char. */
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short state; /* Current state */
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SByte actstate; /* byte with action and state */
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SBytePtr classTable;
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UWordPtr auxClassTable;
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UWordPtr firstByteClassTable; /* Pointer to table of 2-byte char class based on 1st byte only */ /*<6>*/
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UWordPtr stateTable;
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UWordPtr returnTable;
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short default2ByteClass;
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ScriptRunStatus myStatus;
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short returnIndex;
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/*--------------------------------------------------------------------
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* Get subtable pointers
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*--------------------------------------------------------------------
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*/
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classTable = ((SBytePtr)fsTablePtr + fsTablePtr->classTableOffset);
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auxClassTable = (UWordPtr) ((UBytePtr)fsTablePtr + fsTablePtr->auxCTableOffset);
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stateTable = (UWordPtr) ((UBytePtr)fsTablePtr + fsTablePtr->stateTableOffset);
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returnTable = (UWordPtr) ((UBytePtr)fsTablePtr + fsTablePtr->returnTableOffset);
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default2ByteClass = (short) *auxClassTable;
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if (default2ByteClass < 0) /*<6>*/
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firstByteClassTable = (UWordPtr) ((UBytePtr) auxClassTable + (-default2ByteClass)); /*<6>*/
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/*--------------------------------------------------------------------
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* Now go forward until we exit.
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*--------------------------------------------------------------------
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*/
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endP = (UBytePtr) textPtr + ((textLen > 0) ? textLen: 0); /*<6>*/
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currentP = textPtr;
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state = fsStartState;
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while (currentP <= endP)
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{
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savcurP = currentP;
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/* Get class for current char */
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if (currentP < endP) /*<6>*/
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class = (short) *(classTable + *(currentP++));
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else /*<6>*/
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class = fsBreakClass;
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if (class < 0)
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{
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if (currentP < endP)
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{
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/* redo to permit multiple classes from 1st byte alone */ /*<6>*/
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class = -class;
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if ((class & 0x0001) == 0)
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{
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/* even, need mapping through specified second-byte table */
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class = (short) *(
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|||
|
(SBytePtr) auxClassTable +
|
|||
|
*((UWordPtr) ((UBytePtr) auxClassTable + class)) +
|
|||
|
*(currentP++)
|
|||
|
);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
/* odd, use first byte only */
|
|||
|
if (default2ByteClass >= 0)
|
|||
|
/* if default is a real class, just use it */
|
|||
|
class = default2ByteClass;
|
|||
|
else
|
|||
|
/* use table of classes */ /*<6>*/
|
|||
|
class = *((short *) ((UBytePtr) firstByteClassTable + (class - 1)));
|
|||
|
currentP++;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
class = fsBreakClass;
|
|||
|
}
|
|||
|
/* Get action/state from prev state and current char class */
|
|||
|
actstate = (SByte) *(
|
|||
|
(SBytePtr) stateTable +
|
|||
|
*((UWordPtr) ((UBytePtr) stateTable + state)) +
|
|||
|
class
|
|||
|
);
|
|||
|
|
|||
|
if (actstate < 0)
|
|||
|
markP = savcurP;
|
|||
|
actstate = actstate << 1;
|
|||
|
if (actstate < 0)
|
|||
|
{
|
|||
|
returnIndex = actstate & fsStateMask;
|
|||
|
myStatus = *((ScriptRunStatus *)((UBytePtr) returnTable + returnIndex));
|
|||
|
markendP = markP;
|
|||
|
break;
|
|||
|
}
|
|||
|
else
|
|||
|
state = actstate;
|
|||
|
}
|
|||
|
/*------------------------------------------------------------------------
|
|||
|
* Save return values
|
|||
|
*------------------------------------------------------------------------
|
|||
|
*/
|
|||
|
*lenUsedPtr = (short) (markendP - textPtr);
|
|||
|
return(myStatus);
|
|||
|
}
|