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Neaten up terrible DrawBeepScreen disassembly
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@ -2863,7 +2863,7 @@ LoadDrivers
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MoveA.L A7, A0
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Clr.B $1B(A0)
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Bsr (* + $128)
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Bsr FROVideo
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Lea.L $32(A7), A7
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BTst.B #$6, ($2409)
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BEQ.B @skipALine
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@ -2988,22 +2988,33 @@ DrawBeepScreen
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BSR.L LCDScreenChk ; is this an LCD screen ? <SM16><SM68>
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BEQ.B @DoNormalBeepScreen ; -> no, do the normal stuff <SM16><SM68>
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Clr.B ($B3E)
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Pea.L -$74(A2)
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Clr.B -(A7)
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Jsr (* + $204A)
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Tst.B (A7)+
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BNE.B (* + $8)
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Pea.L -$18(A2)
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Bra.B (* + $14)
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MoveA.L ($2b6), A0
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ST.B $341(A0)
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Pea.L (* + $62)
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_RGBForeColor
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Pea.L -$10(A2)
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_FillRect
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MoveQ.L #$5, D0
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DC.W $ABE0
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CLR.B ntsc
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PEA ScreenBits+bounds(A2) ; screen rectangle <SM84>
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CLR.B -(SP)
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IMPORT INTERC_2B20_GRAYPAGE
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JSR INTERC_2B20_GRAYPAGE
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TST.B (SP)+
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BNZ.B @graypage_returned_nonzero
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;graypage_returned_zero
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PEA gray(A2) ; fill pattern
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BRA.B @graypage_endif
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@graypage_returned_nonzero
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MOVE.L ExpandMem,A0
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ST.B $341(A0)
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PEA @GrayColor
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_RGBForeColor
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PEA black(A2)
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@graypage_endif
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_FillRect
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MOVEQ #5,D0
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DC.W $ABE0 ; QDExtensions2, ?showCursor selector
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RTS
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@DoNormalBeepScreen
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ENDIF ; <SM81>
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@ -3029,19 +3040,27 @@ DrawBeepScreen
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_PenNormal ; restore the pen
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Pea.L (* + $24)
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_RGBForeColor
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Move.L #$100010, -(A7)
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Pea.L -$10(A2)
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Bra.B (* + $C)
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DC.L $2F3C0010 ; '/< '
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DC.L $0010486A ; ' Hj'
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DC.W $FFE8 ; ' '
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_FillRoundRect
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MoveQ.L #$5, D0
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DC.W $ABE0
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PEA @GrayColor
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_RGBForeColor
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MOVE.L #$00100010, -(SP) ; rounding factor
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PEA black(A2) ; fill pattern
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BRA.B @skipOldPatternSelection
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MOVE.L #$00100010, -(SP) ; rounding factor
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PEA gray(A2) ; fill pattern
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@skipOldPatternSelection
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_FillRoundRect ; fill the screen with 50% gray
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MOVEQ #5,D0
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DC.W $ABE0 ; QDExtensions2, ?showCursor selector
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RTS
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@GrayColor
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DC.W $8888, $8888, $8888
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;________________________________________________________________________________________
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;
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@ -3056,8 +3075,6 @@ DrawBeepScreen
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; Function: finds, reads parameters for, and opens the driver for a video sRsrc
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;________________________________________________________________________________________
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DC.W $8888, $8888, $8888
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WITH spBlock,seBlock,vpBlock
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FROVideo MOVE.L A0,A1 ; save the param block pointer for _Open
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