mac-rom/Internal/Rez/DepVideoEqu.r
Elliot Nunn 4325cdcc78 Bring in CubeE sources
Resource forks are included only for .rsrc files. These are DeRezzed into their data fork. 'ckid' resources, from the Projector VCS, are not included.

The Tools directory, containing mostly junk, is also excluded.
2017-12-26 09:52:23 +08:00

2443 lines
141 KiB
R

/*
File: DepVideoEqu.r
Contains: These are the configuration ROM equates that are specific only to
built-in video. This includes mode information, sResource IDs,
etc., etcÉ.
Written by: David Fung/Mike Puckett, September 25, 1990
Copyright: © 1991-1994 by Apple Computer, Inc., all rights reserved.
Change History (most recent first):
<SM32> 1/24/94 rab Sync this file with DepVideoEqu.a. This fixes the video problems
on DAFB based CPUsÉ
<SM31> 1/4/94 PN Add the rest of support for CSC panels from KAOS.
<SM30> 12/14/93 PN Update the CPU resources ID to match DepVideoEqu.a.
<SM29> 12/13/93 PN Roll in KAOs and Horror changes to support Malcom and AJ
machines
<SM28> 12-06-93 jmp Removed the driver version equates since they arenÕt used here
anyway.
<SM27> 11/10/93 fau Update from SuperMunggio <SMG2>.
<SMG2> 10/27/93 fau Added ATI directory support.
<SM26> 11/9/93 KW added srsrc's for stp machines
<SM25> 11/8/93 JRH boxDBLite16 is now boxPowerBookDuo250. boxDBLite20 is now
boxPenLite.
<SM24> 10/6/93 RC took out PDM EVT1 support
<SM23> 08-16-93 jmp Brought many of the board sRsrc IDs in this file up-to-date with
DepVideoEqu.a.
<SM22> 8/12/93 KW adding two more smurf wombats
<SM21> 8/11/93 KW adding some new srsrc equates for some new smurf machines
<SM20> 08-06-93 jmp Updated the timing constants used by the Display Manager for
non-intelligent displays.
<SM19> 08-03-93 jmp Began cleaning up the support for dynamically allocating RAM in
PDM for video, as well as added initial support for the three
new Apple multiscan displays.
<18> 6/1/93 IH Add timing info for video modes
<SM17> 4/29/93 fau Synchronized with Ludwig.
<LW7> 4/14/93 fau Changes due to the new way of doing things in Civic: renumbered
and deleted some of the spID's, added some more variables to the
Civic structures.
<SM16> 04-07-93 jmp Added the multiscan family mode to the Sonora/PDM sResource IDs
to support the Display Manager.
<SM15> 4/6/93 fau Synchronized with Ludwig, yet again.
<LW5> 4/5/93 fau Added the Puma support in the video parameters for Civic.
<SM14> 4/5/93 chp Synchronize with Ludwig.
<SM13> 04-01-93 jmp Added support for the no-VRAM case for Sonora/PDM.
<LW4> 3/22/93 fau Added sRsrc_BdTempest.
<SM12> 3/5/93 CCH Added sRsrc ID for Mace on Sonora/PDM.
<LW3> 2/24/93 fau Added the sRsrc_SCSI_Transport equate.
<LW2> 2/16/93 fau Updated it to reflect the changes in DepVideoEqu.a (there should
be a tool). Essentially, I renumbered and added spID's for
Civic-based CPU's.
<SM11> 01-12-93 jmp Added initial support for CSC.
<SM10> 01-11-93 jmp Updated a *few* things from HORROR; still need to do the BoxFlag
stuff (but would have to update InternalOnlyEqu.r).
<SM9> 12/23/92 RC Added Support for Smurf on Wombat
<SM8> 12/4/92 fau Changed sRsrc_BdCyclone to use BoxCyclone33 instead of
BoxCyclone.
<SM7> 11/11/92 fau Added support for Clifton on Civic-based CPU's and a bit in PRAM
for composite out.
<SM6> 10-29-92 jmp Added support for 33 MHz WLCD.
<SM5> 10-25-92 HY Added support for LCII boxflag.
<SM4> 10-17-92 jmp Added support for PDM.
<SM3> 10/8/92 fau Added support for Civic's new 19" rowbytes/baseaddress.
<SM2> 10/6/92 GDW Changed CPU resource IDs and added sRsrc_CPUMac040
*/
//
// <SM17> 8/9/92 CCH Added support for video on Quadras with RISC cards.
// <SM16> 07-14-92 jmp (jmp,H41) Added in support to make the DAFB part of built-in
// video work correctly among Spike, Eclipse, Zydeco, and all
// Wombat/WLCD CPUs.
// (jmp,H40) Fixed the DAFBBWrite macro to work better when being
// run via the Cub card.
// (jmp,H39) Tightened and eliminated a number of the DAFB macros.
// Also, added a pRAM bit for remembering whether AltSense was
// enabled the last reboot. (At the momment, this bit is only used
// for DAFB because it puts out the sync-on-green signal, and we
// might want to keep the same sync-on-green state even though the
// AltSense code changed. I donÕt think Vail or Cyclone need to
// know that AltSense was enabled last reboot, but they could use
// this bit if they ever did.)
// (jmp,H38) Made the DAFBReadSenseLines macro work better with
// Wombat DAFBs (due to the fact that the WombatDAFB is not tied to
// the Õ040 reset instruction like other DAFB-based CPUs are).
// (jmp,H37) Added yet another base-address constant for Wombat.
// (jmp,H36) Needed some new base-address constants for Wombat.
// (jmp,H35) Added first-pass support for the Wombat version of
// DAFB.
// (jmp,H34) Cleaned up the DAFB byte and word write macros, and a
// fixed a minor bug in the DAFBIdle macro (the way it was
// originally written, there could have been cases where the AC824A
// would NOT have put back into ÒcompatibleÓ mode).
// <SM15> 7/13/92 CCH Modified DAFBBWrite macro to perform byte writes.
// <SM14> 7/7/92 CSS Change references for boxApollo to boxClassisII.
// <SM13> 7/7/92 fau Moved the equ for sRsrc_BdWombat20 to the correct location as
// the boxWombat20 flag moved from 29 to 52.
// <SM12> 6/26/92 fau Remove DSP3210 sRsrc in Cyclone, since the DSP is not slot
// manager-based anymore. Added ID's for 12" and 13" monitor
// support for composite out.
// <SM11> 6/19/92 KW (fau,P23) Moved DSP srsrc from $F0 to $F8. We had reserved $40
// id's for displays with video-in disabled, but only $30 for
// displays with video-in disabled. Changed it to $35 for each, so
// video-in id's run all the way to $F7. Added id's for Goldfish
// out of composite.
// <SM10> 6/18/92 KW Rolled back in SM8
// <SM9> 6/17/92 KW Roll back to SM7
// <SM8> 6/17/92 KW (jmp,H34) Cleaned up the DAFB byte and word write macros, and a
// fixed a minor bug in the DAFBIdle macro (the way it was
// originally written, there could have been cases where the AC824A
// would NOT have put back into ÒcompatibleÓ mode).
// (jmp,H33) Eliminated yet even more of the old DAFBVidParams
// fields, so I adjusted the data structures accordingly.
// (jmp,H31) Updated the SonoraVidParams record to accomdate
// Omega-2 and added some new burn-in constants.
// (fau,P21) Added video-in equates for Vesuvio, Kong, Rubik, 19"
// Display and all VGA families for Civic-based CPU's.
// <SM7> 6/4/92 KW (jmp,H30) Added some new data structures for describing the
// newly-compacted DAFB vidParams.
// (BG,H29) Changed various Wombat-style BoxFlag references to
// their new, more descriptive names.
// (jmp,H28) Eliminated support for the no-vRAM case in V8-base
// systems.
// (jmp,H27) Changed the ÒsRsrcZydecoDirÓ name to the more generic
// ÒsRsrcBFBasedDirÓ (BF=BoxFlag) name.
// (jmp,H26) Added some base-address constants for V8 to eliminate
// the VideoInfo arrays in Universal.a.
// (jmp,H25) Added some new CPU board ID constants (based on
// BoxFlag), added some new DAFB constants for Wombat, and added
// some conditionals for nuking the Apollo stuff and killing the
// Slot Manager checksum of Slot $0Õs DeclData as itÕs somewhat
// redundant.
// KW Removed FirstVidMode,SecondVid etc since already in VideoEqu
// <SM6> 5/21/92 RB Making changes for Cyclone
// <SM5> 5/17/92 kc Roll in Horror changes. Comments follow:
// <H24> 04/24/92 jmp Added constants to support the Òswitch-on-the-flyÓ Rubik-512 to
// Rubik-560 and vice-versa call for Sonora.
// <H23> 04/20/92 jmp Added constants to support the 640x400 mode of the HiRes
// displays.
// <H22> 3/17/92 SWC Renamed boxDBLite->boxDBLite25 and boxDBLiteLC->boxDBLite33, and
// added equates for boxDBLite16 and boxDBLite20.
// <H21> 02/20/92 jmp (jmp,Z27) Changed the DAFB clock-select equates from
// Bset/clr-oriented to Bfins/Bfext-oriented.
// <H20> 02/19/92 jmp Changed the Condor references to Wombat.
// <H19> 2/18/92 JC Changed boxCarnation to boxCarnation33 and boxVail to boxVail25.
// <H18> 2/17/92 SAM Changed boxCondor to boxWombat.
// <H17> 01/27/92 jmp Moved some equates from DepVideoEqu.a to ROMEqu.a.
// <H16> 01/22/92 jmp (jmp,Z26) Renamed all the ÒNoConnectÓ equates to ÒAltSense.Ó
// <H15> 1/14/92 SWC Updated boxFlag labels to use shipping product names.
// <H14> 01/11/92 jmp Added equates for the newly-defined extended sense codes.
// <H13> 12/19/91 jmp Added the initial support for Rubik-560 mode for Sonora.
// <H12> 12/17/91 jmp Added a new baseAddr offset for Kong & Vesuvio on DAFB.
// <H11> 12/16/91 HJR Added Dartanian sRsrc_BdDartanian equate.
// <H10> 12/12/91 jmp Added more Sonora-related equates and some new DBLiteLC equates.
// <H9> 11/27/91 jmp Added massive amounts of Sonora equates.
// <H8> 11/26/91 jmp Added some GSC and DBLite equates.
// <H7> 11/12/91 jmp Defined two new DAFBFlag bits to indicate the size of vRam.
// <H6> 11/05/91 jmp Added more 19Ó display equates for DAFB.
// <H5> 11/01/91 jmp Added equates for (eventually) supporting 19Ó displays with
// DAFB.
// <H4> 10/29/91 jmp Changed the Spike33 names to Condor.
// <H3> 10/24/91 jmp Added in constants to support the gray-scale DB-Lite (up to
// 4bpp) LCD display.
// <H2> 10/24/91 jmp Updating to Zydeco-TERROR version.
// <SM4> 4/7/92 JSM Roll-in changes from Reality:
// <2> 3/24/92 JSM Nuke more code names: boxAuroraCX25 is boxMacIIci, boxF19 is
// boxMacIIfx.
// <SM3> 3/31/92 JSM Rolled this file into Reality.
// <SM2> 2/11/92 RB Update to reflect the Zydeco changes (beta). Updated boxFlags
// <SM1> 12/29/91 RB first checked in
// ----------------------------------------------------------------------
// Zydeco History:
// <26> 01/20/92 jmp Renamed all the ÒNoConnectÓ equates to ÒAltSense.Ó
// <25> 01/09/92 jmp Added equates for the newly-defined extended sense codes.
// <24> 12/17/91 jmp Added a new baseAddr offset for Kong & Vesuvio on DAFB.
// <23> 11/08/91 jmp Defined two new DAFBFlag bits to indicate the size of vRam.
// <22> 11/05/91 jmp Added equates for supporting 19Ó Displays with DAFB.
// <21> 10/16/91 jmp Modified the DAFBIdle & DAFBReset macros to set & reset a flags
// register saying whether DAFB video is active or not. This was
// added to support turning video back on immediately in the event
// that the video driver was closed and needed to be opened again
// during ÒnormalÓ operation of the CPU.
// <20> 09/17/91 jmp When Ògrounding outÓ the ECL clock, we also needed to make sure
// the 100 Mhz clock is shut off. This 100 Mhz clock is controlled
// by bit 9 (PIXSEL0) in the DAFB clock configuration register. I
// just added an equate for this.
// <19> 09/17/91 jmp Added support for Ògrounding outÓ the ECL clock signals in
// software using the AMD-ACDC for Zydeco/Spike33 CPUs.
// <18> 09/13/91 jmp Added support for 16pp on Rubik displays when only 512K of vRAM
// is around in preparation for Spike33s.
// <17> 8/26/91 jmp Added support for a Spike33-type box.
// <16> 8/21/91 jmp Changed all the Eclipse33 references to Zydeco.
// <15> 8/9/91 jmp Added equates to fix a problem with NTSC & PAL family modes
// where changing the amount of vRAM didnÕt cause DAFBÕs part of
// PrimaryInit to re-validate the SP_LastConfig pRAM byte. Also,
// added a boundary equate to distinguish 16bpp-capable DAFB sRsrcs
// from non-16bb-capable sRsrcs.
// <14> 8/7/91 jmp Added 16bpp support for all applicable DAFB displays.
// <13> 7/29/91 jmp Added equates for supporting Eclipse33 (Zydeco) & TIM-LC.
// <12> 7/13/91 jmp Added constants to support extending the factory burn-in
// no-connect code.
// <11> 7/11/91 jmp Added code to more intelligently handle the enabling & disabling
// of page mode.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// Pre-Zydeco ROM comments begin here.
// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
// <10> 6/29/91 jmp Changed the DAFBDriver version number back to $00 from $01.
// <9> 6/27/91 jmp Added version number constants for the various DAFB revisions.
// <8> 6/26/91 jmp Rewrote the ACDC-whacking code to be more AC842A (AMD) friendly.
// <7> 6/25/91 jmp Fixed the problem where 16bpp was not sticking.
// <6> 6/24/91 jmp Added support for 16bpp Vesuvio & RGB Portrait displays.
// <5> 6/17/91 jmp Updated the base address offsets and rowbytes for NTSC, PAL,
// SuperVGA, GoldFish, Kong, and Vesuvio in order to accomodate
// Mitsubishi vRams. Also, updated the MinorLength values to
// accomodate the new base addresses and rowbytes.
// <4> 5/25/91 jmp The DAFBIdle macro was shutting off DAFB entirely. For the most
// part, this is NOT wrong; however, if we completely shut DAFB off
// at driver close time, and someone reopens the driver before the
// machine is restarted, we canÕt get video going again without
// going thru the entire DAFB reset cycle, which causes the screen
// to jump. So, I now just kill sync and video refresh, which does
// exactly what I need.
// <3> 5/24/91 jmp Added support for sync-on-green in DAFB and cleaned up the
// DAFBResetDelay macro.
// <2> 5/22/91 jmp Now enable/disable fast page mode depending on whether DAFB is
// configured for row interleave vRam accesses. I only added this
// to the driver version of the DAFBSpeed macro because we donÕt
// need to do this in PrimaryInit.
// <1> 5/22/91 jmp Changed name to DepVideoEqu.a from RBVDepVideoEqu.a to reflect
// the fact that this file is used by all built-in videos, not
// just RBV.
// <25> 5/15/91 jmp Added DB-Lite support. Also, had the wrong constant for
// indexedSenseFP; should have been 1 not 5 (5 is for
// indexedSenseRGBFP). This caused the Portrait Display to not be
// luminance-mapped when ÒColorÓ mode was turned on.
// <24> 5/10/91 jmp Added sRsrc constants for SuperVGA. Aliased IsSlow to Is16 (bit
// 11) in GFlags for supporting 25 vs. 33 MHz CPU configs. Added
// new DAFBSpeed macros for PrimaryInit & Driver. Code review
// changes: cleaned up the DAFB macros.
// <23> 4/26/91 jmp Added a new baseAddr offset constant for PAL convolved.
// <22> 4/25/91 jmp Updated dafb33MhzConfig constant to new value for 80ns VRam.
// <21> 4/23/91 jmp Added indexedSense codes for the 2P and FP displays, and fixed
// the Minor/MajorLength values for non-convolved PAL were wrong
// (i.e., they were zero).
// <20> 4/15/91 djw Add spId for functional video sRsrc's video attibutes (a data
// field).
// <19> 4/4/91 jmp My previous ÒoptimizationÓ caused some DAFB 1 machines to hang.
// So, I now read the DAFB test register 4 times, which could take
// as long as 480 ns. We only 320 ns DAFB reset writes (even on
// DAFB 1s), so this should be okay.
// <18> 4/3/91 jmp Reduced the number of Nops in the DAFBResetDelay macro to two
// (from eight). I determined this value empirically; before, I
// was just guessing based on Dale AdamÕs spec.
// <17> 4/1/91 jmp SixteenBitGray & ThirtyTwoBitGray were inverted!
// <16> 3/25/91 jmp Added a record for Slot pRam.
// <15> 3/18/91 jmp Updated rowbytes constants for 32bpp PAL.
// <14> 3/8/91 jmp Added a 768 rowbytes constant, and made the defmBaseOffset
// constants for PAL & NTSC more general.
// <13> 3/4/91 jmp Added equates (spIDs) for standard and inverse gamma tables.
// Added equates for factory burn-in stuff.
// <12> 2/25/91 jmp Added DAFBSpeed macro for supporting 33Mhz DAFBs.
// <11> 2/15/91 jmp Added various comments and cleaned up file. Added
// ÒindexEntriesÓ equate for the -1 modes of Get/SetEntries. Also,
// added macro for checking/setting 33Mhz operation of DAFB.
// <10> 2/10/91 jmp Updated NTSC and PAL data for 4/8bpp convolved. Added
// defmBaseOffset to screen clearing params. Added in ÒMiscÓ
// params to video params for ChkMode in driver. The Rubik gamma
// table contained the 4¥8/8¥24 gType id! And updated GoldFishÕs
// clock parameters (to match those of the Portrait Display).
// <9> 2/3/91 jmp Added the new rowbytes values (ST/FF) for PAL. Added
// MinorLength values for NTSCFF/ST a,b and PALFF/ST a. Added new
// defmBaseOffsets for NTSCST and PALST. Added sRsrc ID for 040
// CPU family. And added base address offset constant for NTSC and
// PAL.
// <8> 1/30/91 jmp Added constants and macros to support the extended sense line
// encodings. Added a macro for doing DAFB resets. Added NTSCFF
// and NTSCST data.
// <7> 1/24/91 jmp Added some constants to support extended-sense-line displays.
// <6> 1/21/91 jmp Incremental change -- added support (spIDs) for monitors that
// have both RGB and Mono-Only types.
// <5> 1/15/91 DAF Added DAFB equates (billions of them), updated SONIC equates,
// moved some slot decl ROM type equates to ROMEqu.a. Also changed
// video spIDs to new ranges.
// <4> 1/9/91 JK Added Sonic Ethernet, Eclipse and Spike support.
// <3> 12/11/90 JJ Mac LC: Change all box flag references for Mac LC to use symbol
// boxMacLC.
// <2> 12/11/90 HJR Integration of V8 and Tim video into Terror Project.
// <5> 6/12/90 JJ Add support for Elsie Apple II emulation video modes.
// <4> 4/30/90 JJ Adding multiple board sRsrc support.
// <3> 4/9/90 JJ Rolling in changes from Reality. Original comments below.
// {4} 4/3/90 DAF Added equates for support of Elsie Video features.
// {3} 4/3/90 DF Relocated driver private storage flag bit name equates here from
// RBVDriver.a. They are shared with the Elsie driver here now
// <2> 2/15/90 CV Rolling in changes from Reality. Original comments below.
// {2} 2/14/90 DAF Updated equates for integration with Elsie video code.
// <2.0> 7/16/89 GMR Rolling in changes from 'Reality'. Original 'Reality' version is
// 2.1. Original comments are below.
// <2.1> 7/11/89 DAF FOR AURORA BUILD - Added equates for 1MB RAM size and flag word
// for non-16MHz machines
// <2.0> 7/11/89 DAF FOR AURORA BUILD - Relocated a lot of equates from here to
// ROMEqu.a
// 7/10/89 DAF Relocated many equates from this file to ROMEqu.a where they
// really belong. Generally cleaned up file. Changed MinorLength
// equates to be true size of frame buffer rather than rounded
// size.
// <1.9> 6/30/89 CSL Updated CPUShift to place CPU sRsrc id's in the proper range
// <1.8> 6/30/89 DAF Added a number of new equates for the declaration ROM, including
// board and CPU IDs
// 6/30/89 DAF Corrected CPUShift to place the sRsrc directory entries in the
// appropriate order.
// 6/28/89 DAF Added equates for the monitor sense ID's. Added official board
// and drHwIDs for RBV machines. Added false board IDs for other
// CPUs. Corrected RAM lengths since MMU.a does 32K wraparounds on
// frame buffer
// <1.7> 5/27/89 DAF Updated equates for minor length in each of the different Aurora
// video modes
// <1.6> 5/16/89 DAF Updated equates to make video mode family names a superuser
// feature
// 5/16/89 DAF Added name dir shift value
// <1.5> 5/15/89 DAF Added some new equates in support of PrimaryInit and declData
// changes
// 5/6/89 DAF Added sNameDirFlags, name ResIDs
// <¥1.4> 4/15/89 DAF Added sGammaDirectory equate
// 4/15/89 DAF Added sGammaDir
// <1.3> 2/27/89 DAF Removed A/UX 1.0 driver equates
// 2/27/89 DAF Removed A/UX equates, added scrnInval definition for now.
// <1.2> 2/21/89 djw deleted equates for new slot manager temporarily put in this
// file
// <1.1> 11/14/88 DAF Removed redundant hardware equates (now in HardwareEqu.a)
// <1.0> 11/11/88 DAF Adding to EASE for the first time.
// 10/31/88 DAF Integrated some equates from the old DeclData.a file
// 10/26/88 DAF New today.
// Various build flagsÉ
//
#define ApolloSupported 0 // Apollo isnÕt really supported by Horror, so no use carrying it around.
#define RBVSupported 0 // Apollo isnÕt really supported by Horror, so no use carrying it around.
#define TIMSupported 0 // Apollo isnÕt really supported by Horror, so no use carrying it around.
#define CheckSumEnabled 0 // No need to have the SlotManager checksum us since the ROM start code does it, too!
// Driver Version NumbersÉ
//
#define CurRBVDrvrVersion $0000 // Word-sized version numbers (like 'vers' resources).
#define CurElsieDrvrVersion $0000
#define CurV8DrvrVersion $0001
#define CurTimDrvrVersion $0000
#define CurDAFBDrvrVersion $0007 // Spike/Eclipse are 0.0, Zydeco is 0.1/0.2, Wombat is 0.3.
#define CurApolloDrvrVersion $0000
#define CurDBLiteDrvrVersion $0001
#define CurSonoraDrvrVersion $0001
#define CurCSCDrvrVersion $0001
#define CurCivicDrvrVersion $0001
// Misc EquatesÉ
//
#define kMegRAM $100000 // constant for 1Mb
#define k1536KvRAM $180000 // constant for 1.5Mb
#define k256KvRAM ((256*1024)) // constant for 256Kb
#define k512KvRAM ((512*1024)) // constant for 512Kb
#define k1MvRAM ((1024*1024)) // constant for 1MB
#define k2MvRAM (2*k1MvRAM) // constant for 2MB
#define seSuccess 1 // sucessful sExec
#define ROMRevLevel 5 // sucessful sExec
#define CPUShift $B0 // add this value to board spIDs to
// create CPUspIDs
#define ClrDepthBitsMask $F8 // bit mask to clear V8 and Ariel control register screen
// depth bits (top 5 bits)
#define indexEntries (-1) // -1 mode for Get/SetEntries.
#define alphaEntries (-2) // -2 mode for Get/SetEntries (uses alpha channel in CLUT)
#define burnInSiz $0004 // Number of bytes in pRAM for burn-in signature.
#define burnInLoc $00FC // Where burn-in signature starts in pRAM.
#define burnInSig ('RNIN') // The burn-in signature.
#define burnInSigAlt ('SRNN') // The alternate burn-in signature.
#define burnInSig12 ('RN12') // These are the new burn-in signatures. They
#define burnInSig13 ('RN13') // define all the Apple-produced displays.
#define burnInSig15 ('RN15') // We could define similar signatures for
#define burnInSig16 ('RN16') // things like VGA, NTSC, and PAL, but the
#define burnInSig19 ('RN19') // factory probably couldnÕt use them anyway.
#define burnInSig21 ('RN21')
// Timing mode constants for Display Manager MultiMode support
// Corresponding .h equates are in DisplaysPriv.h
// .a equates are in DepVideoEqu.a
// .r equates are in DepVideoEqu.r
#define timingInvalid 0 // Unknown timingÉ force user to confirm.
#define timingApple12 130 // 512x384 (60 Hz) Rubik timing.
#define timingApple12x 135 // 560x384 (60 Hz) Rubik-560 timing.
#define timingApple13 140 // 640x480 (67 Hz) HR timing.
#define timingApple13x 145 // 640x400 (67 Hz) HR-400 timing.
#define timingAppleVGA 150 // 640x480 (60 Hz) VGA timing.
#define timingApple15 160 // 640x870 (75 Hz) FPD timing.
#define timingApple15x 165 // 640x818 (75 Hz) FPD-818 timing.
#define timingApple16 170 // 832x624 (75 Hz) GoldFish timing.
#define timingAppleSVGA 180 // 800x600 (56 Hz) SVGA timing.
#define timingApple1Ka 190 // 1024x768 (60 Hz) VESA 1K-60Hz timing.
#define timingApple1Kb 200 // 1024x768 (70 Hz) VESA 1K-70Hz timing.
#define timingApple19 210 // 1024x768 (75 Hz) Apple 19" RGB.
#define timingApple21 220 // 1152x870 (75 Hz) Apple 21" RGB.
#define timingAppleNTSC_ST 230 // 512x384 (60 Hz, interlaced, non-convolved).
#define timingAppleNTSC_FF 232 // 640x480 (60 Hz, interlaced, non-convolved).
#define timingAppleNTSC_STconv 234 // 512x384 (60 Hz, interlaced, convolved).
#define timingAppleNTSC_FFconv 236 // 640x480 (60 Hz, interlaced, convolved).
#define timingApplePAL_ST 238 // 640x480 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_FF 240 // 768x576 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_STconv 242 // 640x480 (50 Hz, interlaced, non-convolved).
#define timingApplePAL_FFconv 244 // 768x576 (50 Hz, interlaced, non-convolved).
// Various extra Control/Status calls used by built-in video
//
#define cscV8GoodBye 128 // Used by V8Driver for graying the screen at reset time.
#define cscRubik560 129 // Used by the SonoraDriver to toggle the Rubik-560 mode.
#define cscSyncOnGreen 128 // Used by DAFBDriver for enabling/disabling sync on green.
#define csc16bpp 129 // Used by DAFBDriver for allowing/blocking 16bpp when AC842A is around.
#define cscPageMode 130 // Used by DAFBDriver for enabling/disabling page mode.
#define cscAltSense 131 // Used for enabling sRsrcs via the alternate sense pRAM byte (DAFB/Sonora/Civic).
#define cscPowerSelect 132 // Used for bypassing RGB outputs (enabling composite-out) on Civic.
#define cscSleepWake 134 // Used for bypassing RGB outputs (enabling composite-out) on Civic.
#define cscVideoIn 128 // Used by CivicDriver for enabling/disabling video-in.
// Slot pRAM
//
// Slot pRam is used in various ways. The first two bytes are used by the Slot Manager to record
// the slotÕs boardID. The remaining bytes are left undefined by the Slot Manager. Built-in
// video uses Slot pRam as follows:
//
#define SP_Params 0
#define SP_Params_SP_BoardID 0 // BoardID.
#define SP_Params_SP_Depth 2 // spID of Depth (Mode). (vendorUse1)
#define SP_Params_SP_LastConfig 3 // spID of last boot-up configuration. (vendorUse2)
#define SP_Params_SP_DfltConfig 4 // spID of default configurationÉ (vendorUse3)
#define SP_Params_SP_MonID 5 // Sense code of last display. (vendorUse4)
#define SP_Params_SP_Flags 6 // Various flags. (vendorUse5)
#define SP_Params_SP_AltSense 7 // Alternate senseID byte. (vendorUse6)
#define SP_Params_SP_Size 8
// endr SP_Params
// Slot pRAM flag bits
//
#define spSyncOnGreen 0 // True if weÕre supposed to put sync on green (DAFB).
#define spHas16bppACDC 1 // True if AC842A is around on DAFB.
#define spAllow16bpp 2 // True if weÕre allowing 16bpp to be used on DAFB.
#define spPageMode 3 // True if weÕre enabling DAFBÕs PageMode.
#define spHas16bppSRsrc 4 // True if weÕve actually using a 16bpp sRsrc on DAFB.
#define spAltSenseEnb 5 // True if AltSense was used before (for keeping SOG state).
#define spVRAMBit0 0 // These two bits are used to encode the amount of
#define spVRAMBit1 1 // vRAM available in Sonara-based CPUs.
#define numSPVRamBits 2 // Width for Bfins/Bfext of spVRAMBits
#define spVRAMBits (31-spVRAMBit1) // Offset for Bfins/Bfext.
#define spKbdNMI 2 // True if weÕre enabling Keyboard NMI (Sonora).
#define spFamilyChanged 2 // the family mode changed on PDM; always reset in PrimayrInit.
#define spNoVRAM 3 // True if video RAM is not VRAM-based.
#define spVideoIn 0 // True if weÕre supposed to enable video-in (Civic).
#define spCompOut 1 // True if we should drive out composite even if no monitor connected (CIVIC)
#define spCompOutPAL 2 // If spCompOut is set, then this tells us (if true), to drive PAL. (CIVIC)
#define spOpenComponent 3 // True if True if Open call to a component is for registering purposes only! (Civic)
// Slot pRAM alternate senseID masks
//
#define spAltSenseValidMask $40 // Upper two bits must be valid in order to use lower six.
#define spAltSenseMask $3F // Lower six bits are the indexed (mapped) sense code.
#define spAltSenseDisable $80 // Bits used for temporarily disabling the alternate senseID.
// Definition of each of the entries in the ÔscrnÕ resource.
//
#define ScrnRecord 0
#define ScrnRecord_srDrvrHW 0 // Hardware id of video card.
#define ScrnRecord_srSlot 2 // Slot number.
#define ScrnRecord_srDCtlDevBase 4 // DCtlDevBase (baseAddr) from AuxDCE.
#define ScrnRecord_srMode 8 // Mode (spID) of depth.
#define ScrnRecord_srFlagMask 10 // ????
#define ScrnRecord_srFlags 12 // GDevice flags.
#define ScrnRecord_srColorTable 14 // RsrcID of desired ÔclutÕ.
#define ScrnRecord_srGammaTable 16 // RsrcID of desicred ÔgamaÕ.
#define ScrnRecord_srRect 18 // GDevice rectangle.
#define ScrnRecord_srCtlCount 26 // ????
#define ScrnRecord_ScrnRecSize 28
// endr ScrnRecord
// Various DAFB EquatesÉ
//
// The screen clearing code for DAFB is pretty straight forward with a couple of minor wrinkles. The
// wrinkles come about because NTSC and PAL support both Òsafe titleÓ (ST) and Òfull frameÓ (FF) display
// areas. Since the ST mode is always smaller in area than a displayÕs FF area, the Ònon-viewableÓ area
// in the ST mode must be Òblacked out.Ó But, in order to keep the code general, we always try to
// draw the border. In order to do this, we must carry around the FF vs. ST information. The following
// SC_Params record is where that information is housed.
//
#define SC_Params 0
#define SC_Params_SC_ActiveWidth 0 // Number of doublelongs-1 (per row) for active part of screen.
#define SC_Params_SC_BorderHeight 2 // Number of rows for Top/Bottom section of border.
#define SC_Params_SC_BorderWidth 4 // Number of longs-1 for Top/Bottom section of border.
#define SC_Params_SC_BorderSide 6 // Number of longs for Left/Right section of border (in Middle).
#define SC_Params_SC_SkipFactor 8 // Difference between rowbytes and cleared part of screen.
#define SC_Params_SC_Size 10
// endr SC_Params
#define DAFBBppParams 0 // This structure is used for switching depths.
#define DAFBBppParams_dbpRowWords 0 // Framebuffer params.
#define DAFBBppParams_dbpClkCfg 2 //
#define DAFBBppParams_dbpConfig 4 //
#define DAFBBppParams_dbpHSerr 6 // Horizontal timing params.
#define DAFBBppParams_dbpHlfLn 8 //
#define DAFBBppParams_dbpHEq 10 //
#define DAFBBppParams_dbpHSP 12 //
#define DAFBBppParams_dbpHBWay 14 //
#define DAFBBppParams_dbpHBrst 16 //
#define DAFBBppParams_dbpHBP 18 //
#define DAFBBppParams_dbpHAL 20 //
#define DAFBBppParams_dbpHFP 22 //
#define DAFBBppParams_dbpHPix 24 //
#define DAFBBppParams_dbpTimingAdj 26 //
#define DAFBBppParams_dbpACDCPCBR 28 // ACDC (CLUT/DAC) PCBR.
#define DAFBBppParams_dbpTimingAdjAMD 30 // Alternate AMD parameters
#define DAFBBppParams_dbpHALAMD 32 //
#define DAFBBppParams_dbpHFPAMD 34 //
#define DAFBBppParams_DBPSize 36
// endr DAFBBppParams
#define DAFBVidParams 0 // This structure is used for programming DAFB.
#define DAFBVidParams_dvpNSC8531 0 // The NSC-8531 programmable clock parameters.
#define DAFBVidParams_dvpNSC8534 10 // The NSC-8534 programmable clock parameters.
#define DAFBVidParams_DVPMaxModeBase 16
#define DAFBVidParams_dvpMaxModeA 16 // Maximum mode (depth) for A-sized sRsrc.
#define DAFBVidParams_dvpMaxModeB 17 // Maximum mode (depth) for B-sized sRsrc.
#define DAFBVidParams_dvpBadDepth 18 // Index of depth having ÒbadÓ AMD param; 0 if okay.
#define DAFBVidParams_dvpFudge 19 // Fudge factor to add to bad AMD param.
#define DAFBVidParams_dvpNumRows 20 // Number of rows-1 for active (QD) part of screen.
#define DAFBVidParams_dvpVHLine 22 // Vertical timing params.
#define DAFBVidParams_dvpVSync 24 //
#define DAFBVidParams_dvpVBPEq 26 //
#define DAFBVidParams_dvpVBP 28 //
#define DAFBVidParams_dvpVAL 30 //
#define DAFBVidParams_dvpVFP 32 //
#define DAFBVidParams_dvpVFPEq 34 //
#define DAFBVidParams_DVPHdrSize 36 //
#define DAFBVidParams_dvpRowWords 36 // Keep up-to-date with DAFBBppParams.
#define DAFBVidParams_dvpClkCfg 38 // (Used for 1bpp in PrimaryInit.)
#define DAFBVidParams_dvpConfig 40 //
#define DAFBVidParams_dvpHSerr 42 //
#define DAFBVidParams_dvpHlfLn 44 //
#define DAFBVidParams_dvpHEq 46 //
#define DAFBVidParams_dvpHSP 48 //
#define DAFBVidParams_dvpHBWay 50 //
#define DAFBVidParams_dvpHBrst 52 //
#define DAFBVidParams_dvpHBP 54 //
#define DAFBVidParams_dvpHAL 56 //
#define DAFBVidParams_dvpHFP 58 //
#define DAFBVidParams_dvpHPix 60 //
#define DAFBVidParams_dvpTimingAdj 62 //
#define DAFBVidParams_dvpACDCPCBR 64 //
#define DAFBVidParams_dvpTimingAdj1 66 //
#define DAFBVidParams_dvpHAL1 68 //
#define DAFBVidParams_dvpHFP1 70 //
// endr DAFBVidParams
// Versions of the DAFB chip (accessed on the DAFBTest register).
//
#define DAFB1Vers $00 // DAFB 1: Original hardware release.
#define DAFB2Vers $01 // DAFB 2: Fix for NTSC & PAL 1,2 bpp modes.
#define DAFB3Vers $02 // DAFB 3: Support for AC842A (16bpp ACDC).
#define DAFB4Vers $03 // DAFB 4: The Wombat DAFB.
// Instead of burning valuable pRAM to communicate between PrimaryInit/SecondaryInit and the video
// driver, we use a conviently unused DAFB 12-bit register.
//
#define DAFBFlags (Swatch_Test) // A conveniently unused DAFB 12-bit register.
#define rvBeenHere 0 // The ÒbeenHereÓ flag for the Remote Video Switch.
#define rvChanged 1 // Says whether the remote video switch has changed states.
#define rvRemoteState 2 // The ÒbeenHereÓ state of remote video.
#define isWombat 3 // If this bit is set, weÕve got a WombatDAFB.
#define RadiusTPDBit 4 // If this bit is set, a Radius TPD is attached.
#define RadiusDevType 5 // RadiusTPD DevType: 0=monochrome, 1=color.
#define wLin16Bpp 6 // For Wombat, set if using the linear 16bpp CLUT/DAC.
#define w40MHz 7 // For Wombat, set if running at 40Hz.
#define vRamBit0 9 // These two bits say whether there is 512K, 1Meg, or
#define vRamBit1 10 // 2Megs of vRAM associated with DAFB.
#define numVRamBits 2 // Width for Bfins/Bfext of the vRamBits.
#define vRamBits (31-vRamBit1) // Offset for Bfins/Bfext.
#define videoEnabled 11 // Set if video is actually turned on.
// DAFB supports a large number of displays, some of which do NOT share the same base address as
// the others. The reason for this is due to hardware constraints (e.g., in order to clock the
// data out fast enough for some large displays and convolved modes, it is necessary to interleave
// and align vRam).
//
#define DAFBStdOffset $1000 // Active video offset from base of frame buffer vRAM for most displays.
#define DAFB2POffset $0A00 // Active video offset for Kong & Vesuvio (1-16bpp).
#define DAFB2POffsetW $0080 // Acivie video offset for Wombat (1-8bpp).
#define DAFBBSOffset $0E00 // Active video offset for GoldFish & SuperVGA (1-32bpp).
#define DAFBBSOffsetW $0080 // Active video offset for Wombat BS, 1-32bpp.
#define DAFBNTSCOffset $1020 // Active video offset for NTSC Displays.
#define DAFBNTSCConvOff $1400 // Active video offset for NTSC convolved Displays.
#define DAFBPALOffset $0E20 // Active video offset for PAL Displays.
#define DAFBPALOffsetW $0700 // Acitve video offset for PAL on Wombat.
#define DAFBPALConvOff $1420 // Active video offset for PAL convolved Displays.
// DAFB supports several displays that are in the ÒextendedÓ sense line range. Since the raw
// values that come back from doing the extended sense-line algorithm do not map into a nice
// tablular form like the ÒnormalÓ sense line codes do, we map the few extended-sense-line displays
// that we support into the bottom of the normal sense line table.
//
// Notes: The ÒnormalÓ sense displays fall in the range of 0..7, where 7 means Ògo try the
// extended sense codes.Ó So, we map the extended sense codes from 8 (yeah, we have
// blank entry).
//
// Radius exploits the fact that the extended sense algorithm is generally only tried
// when a 7 is read back. That is, for their two TPD displays (one color, the other
// monochrome), they use 3 as the trigger for doing the extended sense algorithm. To
// distinguish the two displays from each other, they just reverse the polarity of the
// the diode on sense lines b & c. (Note: This technique could be used for sense
// codes 5 and 6, too.)
//
// So, it should be noted, that there are four types of extended sense codes. We
// just use types 3, 6, and 7; type 5 is reserved.
//
#define extended2P $35 // Raw Extended Sense for the Two-Page Display.
#define extended2PRdRGB $31 // Raw Extended Sense for RadiusÕ Color TPD.
#define extended2PRdMono $34 // Raw Extended Sense for RadiusÕ Mono TPD.
#define extendedRGBFP $1E // Raw Extended Sense for the RGB Full-Page Display.
#define extendedHR $2B // Raw Extended Sense for the Hi-Res Display (type-6 extended sense).
#define extendedMSB1 $03 // Raw Extended Sense for Band-1 Multiscan Displays (14", GS thru GF).
#define extendedMSB2 $0B // Raw Extended Sense for Band-2 Multiscan Displays (17", HR thru 19).
#define extendedMSB3 $23 // Raw Extended Sense for Band-3 Multiscan Displays (20", HR thru 2P).
#define extendedNoConnect $3F // Raw Extended Sense for no connect.
#define extendedSensePALBox $00 // Raw Extended Sense for PAL Encoder.
#define extendedSenseNTSC $14 // Raw Extended Sense for NTSC Encoder.
#define extendedSenseVGA $17 // Raw Extended Sense for VGA.
#define extendedSenseLP $2D // Raw Extended Sense for GoldFish.
#define extendedSenseGF $2D // Raw Extended Sense for GoldFish.
#define extendedSensePAL $30 // Raw Extended Sense for PAL.
#define extendedSense19 $3A // Raw Extended Sense for Third-Party 19Ó Displays.
#define indexedSenseRGB2P 0 // For switching to 16bpp.
#define indexedSenseFP 1 // For Mono-Only configs.
#define indexedSenseRubik 2 // For factory burn-in testing.
#define indexedSense2P 3 // For Mono-Only configs.
#define indexedSenseNTSC 4 // To Map NTSC encoder boxes to NTSC displays.
#define indexedSenseRGBFP 5 // For switching to 16bpp.
#define indexedSenseHR 6 // DAF said we should do HR for the factory.
#define indexedNoConnect 7 // (Here for consistency only.)
#define indexedSenseVGA 8 // Mapped Sense For VGA.
#define indexedSensePAL 9 // Mapped Sense For PAL.
#define indexedSenseLP 10 // Mapped Sense For GoldFish.
#define indexedSenseGF 10 // Mapped Sense For GoldFish.
#define indexedSense19 11 // Mapped Sense For 19" Displays.
#define pIndexRdMono 12 // Pseudo Index for RadiusÕ Mono TPD. (DAFB)
#define indexedSenseMSB1 12 // Mapped Sense For Band-1 Multiscan Displays.
#define indexedSenseMSB2 13 // Mapped Sense For Band-2 Multiscan Displays.
#define indexedSenseMSB3 14 // Mapped Sense For Band-3 Multiscan Displays.
#define dafbSenseLineA 2 // Numbers for bit-I/O on DAFB senselines.
#define dafbSenseLineB 1 //
#define dafbSenseLineC 0 //
#define dafbAMask 3 // Masks for reading/writing DAFB senselines.
#define dafbBMask 5 //
#define dafbCMask 6 //
#define tristateDAFBSense 7 // Value for tri-stating DAFB senselines.
// Resetting the DAFB is a process that requires 5 steps. First, the Swatch is released from
// its reset state. Then the Swatch reset mode is reassertd and re-released. Finally,
// the vRam and video refresh state machines are reset. The following equates are the masks
// for setting the right bits in the DAFB reset register.
//
#define dafbReleaseSwatch 3 // See comments above.
#define dafbReassertSwatch 7 //
#define dafbReleaseVRamSM 2 //
#define dafbReleaseVideoSM 0 //
#define dafbResetIdle 7 // Value to idle DAFB reset register.
#define dafbDisableSwatch $FF1 // Value to disable Swatch.
#define dafbEnableSwatch $FF2 // Value to enable Swatch.
// In order for the ACDC and for the Clock to be programmed correctly, the DAFB_Config
// register must be set up for the right CPU clock speed (which just means turning
// on the WriteAccess bit in the DAFBConfig register).
//
// DAFB supports the fast page mode operation of the VRams. However, the only place where it
// really makes sense to turn this mode on (all the time) is when the VRams are configured
// for the row-interleave access (which is generally 640x480 @ 32bpp). Bit 1 of the
// DAFBConfig register is RowInterleave enable/disable bit; it is bit 30 for bit-field
// extraction & insertion, and thatÕs how we use it.
//
// Update to above: It really makes more sense to just turn page mode OFF when the VRams are
// configured for word-interleave.
//
// Wombat info: The WombatDAFB doesnÕt support either word or row interleaving of VRam, so
// we just mask out those bits on Wombat in the DAFBSpeed macros.
//
#define dafb33MHzConfig $00000800 // Mask for 33MHz setup (non-Wombat).
#define dafb33MHzConfigW $00000200 // Mask for Wombat 33MHz setup.
#define dafb40MHzConfigW $00000A00 // Mask for Wombat 40MHz setup.
#define dafbWaitConfig $00000F00 // Mask for turning on ALL wait-states.
#define dafbNoInterleave $00000FFC // Mask to clear interleave bits.
#define dafbRowIntBit 30 // Bfins/Bfext-style numbers.
#define dafbWrdIntBit 31
// On the WombatDAFB, the enable/disable for the sync-on-green signal bit 9 (PIXSEL0) of the Clock
// configuration register. In order to do this without disturbing the other bit-fields in this
// register, we use the bit-field insertion instruction; so, bit 9 is bit 22 for Bfins.
//
#define dafbSyncOnGreen 22 // Bfins/Bfext-style number.
// Originally, we used the ÒrealÓ VBL interrupt line for doing VBL interrupts. However, it
// turned out VBL was generated at vSync, and this was way too late in the cycle. So,
// to resolve this problem, we actually use the cursor interrupt line, which we can
// program ourselves.
#define dafbIntStatusBit 2
#define dafbDisableVInts $0
#define dafbEnableVInts $4
// With the AMD-ACDC (AC842A), the ECL clock signals can be enabled and disabled in software. The
// only time we want to disable the ECL clock signals is when the PIXSEL1 (bit 10) of the DAFB clock
// configuration register is zero. In AC842A, bit 4 in PCBR1 selects whether the ECL or LD clock
// signals are used. (Note: When we do set the acdcPCS, we must also ensure that PIXSEL0 (bit 9)
// is set so that the 100Mhz clock is not passed thru DAFB, but instead uses the programmable
// clock generator.)
#define acdcPCS (31-4) // Bfins/Bfext-style numbers.
#define dafbPixSel0 (31-9)
#define dafbPixSel1 (31-10)
//
// Various DB-Lite EquatesÉ
//
// Switching depths on DB-Lite is pretty straight forward. The following equates are for the GSCGrayScale register.
// They are Bfins/Bfext-type equates, so the bit-number is reverse of normal.
//
#define GSCLevelWidth 3 // Number of bits in level field.
#define GSCLevelBit0 0 // The GSC-level bits.
#define GSCLevelBit1 1
#define GSCLevelBit2 2
#define GSCLevelBits (31-GSCLevelBit2) // For use with Bfins/Bfext.
#define GSCBlankBit (31-5) // For enabling/disabling screen blanking.
//
// Various CSC EquatesÉ
//
// The following record describes the video parameters for CSC built-in video. The first
// few parameters are for graying the screen, setting up sRsrcs, etcÉ. The rest of
// the parameters are the actual values that are programmed into the CSC registers.
#define CSCBppParams 0
#define CSCBppParams_cscbpFRCControl 0 // Number of doublelongs-1 (per row) for active part of screen.
#define CSCBppParams_cscbpPolyMAdj 1 // Number of rows for Top/Bottom section of border.
#define CSCBppParams_cscbpPolyNAdj 2 // Number of longs-1 for Top/Bottom section of border.
#define CSCBppParams_cscbpGFRCControl 3 // Number of longs for Left/Right section of border (in Middle).
#define CSCBppParams_cscbpGPolyMAdj 4 // Difference between rowbytes and cleared part of screen.
#define CSCBppParams_cscbpGPolyNAdj 5
#define CSCBppParams_CSCBppSize 6
// endr CSCBppParams
#define CSCVidParams 0 // This structure is used for programming CSC.
#define CSCVidParams_cscvpMaxModeBase 0
#define CSCVidParams_cscvp512KMax 0
#define CSCVidParams_cscvp1MegMax 1
#define CSCVidParams_cscvpNumRows 2
#define CSCVidParams_cscvpPanelType 4
#define CSCVidParams_cscvpPanelSetup 5
#define CSCVidParams_cscvpHSkewHi 6
#define CSCVidParams_cscvpHSkewLo 7
#define CSCVidParams_cscvpVSkewHi 8
#define CSCVidParams_cscvpVSkewLo 9
#define CSCVidParams_cscvpACDClkHi 10
#define CSCVidParams_cscvpACDClkLo 11
#define CSCVidParams_cscvpLPStart 12
#define CSCVidParams_cscvpLPWidth 13
#define CSCVidParams_cscvpFLMControl 14
#define CSCVidParams_cscvpDataOutForm 15
#define CSCVidParams_CSCVPHdrSize 16
#define CSCVidParams_cscvpFRCControl 16
#define CSCVidParams_cscvpPolyMAdj 17
#define CSCVidParams_cscvpPolyNAdj 18
#define CSCVidParams_cscvpGFRCControl 19
#define CSCVidParams_cscvpGPolyMAdj 20
#define CSCVidParams_cscvpGPolyNAdj 21
#define CSCVidParams_CSCVPSize 22
// endr CSCVidParams
//
// The interrupt flags and enable bits are housed within the DisplayStatus register. The
// following equates are setting and clearing CSC VBL interrupts. The DisplayStatus
// register also controls Òpanel shading.Ó The CSCUnBlank equate is for taking
// the display from an ÒoffÓ state (blanked) to an ÒonÓ state (unblanked).
//
#define CSCDSIER 0
#define CSCDSIFR 1
#define CSCDSRBlankCtl 2
#define CSCDSRBlankSts 3
#define CSCUnblank 12
//
// Misc CSC bits/masks for various CSC registersÉ
//
#define CSCPnlPwr 3
#define CSCPnlDataInv 2
#define CSCPaletteBypass 1
#define CSCInvertVRAM 3
#define CSCBetterDither 0
//
// Unlike most CLUT/DACs used in the various Macintosh CPUs, the CSC CLUT/DAC is called a
// Palette and is completely contained within the CSC itself. One of the Palette
// registers (called the PaletteMask) is used for logically removing video. We actually
// want all video data to be displayed, so we set the mask register to all 1Õs (i.e.,
// the PaletteMask is ANDÕd with the video data).
//
#define CSCNoMask 255
//
// The CSC is a reasonably programmable LCD controller. And, as a result, it supports several
// sizes and styles of LCDs. The list below is the set of panel IDs that identify the
// various LCDs that could potentially be supported by CPUs using the CSC.
//
// Note: In order to keep things sane (I think), we have allowed each of the products using
// CSC to have itÕs own set of panel IDs.
//
// Escher/Yeager ListÉ
//
#define isC_S_TFT_640x480 0
#define isG_S_TFT_640x400 4
#define isG_D_STN_640x400 6
// BlackBird ListÉ
//
#define isC_S_TFT_640x480a 0
#define isC_D_STN_640x480 1
#define isC_S_TFT_640x480b 2
#define isC_S_TFT_640x480c 3
#define isC_S_TFT_640x480d 4
#define isG_D_STN_640x480 5
#define isG_S_TFT_640x480 6
#define isNoConnect 7
#define tristateCSC 7
//
// Various Sonora EquatesÉ
//
// The following record describes the video parameters for Sonora built-in video. The first
// set of parameters are for the Omega (clock generator) chip. The monitor code value
// tells Sonora the type of sync and h/v ÒlineÓ values to use. The other parameters are
// for graying the screen, setting up sRsrcs, etcÉ.
//
#define SonoraOmega 0
#define SonoraOmega_SOmegaN 0 // Omega N,D,P values.
#define SonoraOmega_SOmegaD 1
#define SonoraOmega_SOmegaP 2
//**Pad**: Ds.b 1
#define SonoraOmega_SOmegaSize 4
// endr SonoraOmega
#define SonoraVidParams 0
#define SonoraVidParams_svpOmega1 0 // Omega1 Values.
#define SonoraVidParams_svpOmega2 4 // Omega2 Values.
#define SonoraVidParams_SVPOmegaSize 8
#define SonoraVidParams_svpMonitorCode 8 // Monitor code value.
//**Pad**: Ds.b 1 // <pad>
#define SonoraVidParams_svpMaxModeBase 10
#define SonoraVidParams_svp256Max 10 // Max depths: 256K,
#define SonoraVidParams_svp512Max 11 // 512K,
#define SonoraVidParams_svp768Max 12 // 768K.
//**Pad**: Ds.b 1 // <pad>
#define SonoraVidParams_svpNumRows 14 // Number of rows (-1).
#define SonoraVidParams_SVPHdrSize 16
#define SonoraVidParams_svp1bppRowLongs 16 // 1bpp rowlongs-1.
#define SonoraVidParams_svp2bppRowLongs 18 // 2bpp rowlongs-1.
#define SonoraVidParams_svp4bppRowLongs 20 // 4bpp rowlongs-1.
#define SonoraVidParams_svp8bppRowLongs 22 // 8bpp rowlongs-1.
#define SonoraVidParams_svp16bppRowLongs 24 // 16bpp rowlongs-1.
#define SonoraVidParams_SVPSize 26
// endr SonoraVidParams
#define OmegaNBits 7 // Number of bits in Omega N field.
#define OmegaDBits 7 // Number of bits in Omega D field.
#define OmegaPBits 2 // Number of bits in Omega P field.
// Once we determine how much vRAM is actually installed into a Sonora System, we have to
// tell Sonora how much is there. Currently, Sonora Systems are limited to 768K, but
// 1024K is possible, so weÕll support it anyway.
//
#define Sonora256K 0 // Bank0=256K,Bank1=0.
#define Sonora512Ka 1 // Bank0=256K,Bank1=256K.
#define Sonora512Kb 4 // Bank0=512K,Bank1=0.
#define Sonora768Ka 2 // Bank0=256K,Bank1=512K.
#define Sonora768Kb 5 // Bank0=512K,Bank1=256K.
#define Sonora1024K 6 // Bank0=512K,Bank1=512K.
#define SonoraWrap 512 // Where Sonora wraps vRAM. Why?
// The senselines for Sonora-based systems are very similar to DAFB. The main difference is that
// the Sonora uses the top nybble of the senseline regiters for input and the bottom nybble for
// output.
//
#define sonoraSenseLineA 2 // Numbers for bit-I/O on Sonora senselines.
#define sonoraSenseLineB 1 //
#define sonoraSenseLineC 0 //
#define sonoraAMask 3 // Masks for reading/writing Sonora senselines.
#define sonoraBMask 5 //
#define sonoraCMask 6 //
#define tristateSonoraSense 7 // Value for tri-stating Sonora senselines.
// Miscellenous Sonora equatesÉ
//
#define SonoraVidBlnkBit 7 // Bit 7 of the SonoraVdModeReg.
//
// Various Civic EquatesÉ
//
#define fCivicVidIn 0 // cvpFlags bit flag -> true if sRsrc is a video-in sRsrc.
#define mCivicGrBpp 7 // mask to determine the graphics bpp depth from Sebast PCBR
#define mspVideoIn 1 // mask to ANDI into SP_Flags to isolate the video in flag.
#define fCivicVidInBpp 3 // SebastPCBR's video-in bpp bit (0 based)
#define fCivicConvEnb 5 // SebastPCBR's convolution enable bit
#define fCivicVidinCLUT 6 // SebastPCBR's CLUT Select Bit: (0 selects graphics CLUT, 1 selects Video-in CLUT)
#define fCivicVidInOvly 7 // SebastPCBR's overlay enable bit (0-based)
#define vCivicGr16Bpp 4 // SebastPCBR's value for 16bpp graphics on D2-D0
#define vCivicVidInBase $50200800 // The Video-in VRAM's base address
#define LoadCliftonControl $1E05 // Word to load the Control Register in Clfton
#define LoadCliftonProgram $1E04 // Word to load the Program Register in Clfton
#define LoadCliftonMuxRef $1E00 // Word to enable the mux reference in Clfton
#define ControlWordSize 14 // Size in bits of the Clifton control/program word
#define CivicEntry 0 // Defines the entries in the CivicRecord (below).
#define CivicEntry_offset 0
#define CivicEntry_width 2
#define CivicEntry_CESize 4
// endr CivicEntry
#define CivicRecord 0 // This structure is used to read/write Civic registers.
#define CivicRecord_VBLInt 0 // $00
#define CivicRecord_Enable 4 // $04
#define CivicRecord_VDCInt 8 // $08
#define CivicRecord_VDCClr 12 // $0C
#define CivicRecord_VDCEnb 16 // $10
#define CivicRecord_VidInSize 20 // $14
#define CivicRecord_VDCClk 24 // $18
#define CivicRecord_ScanCtl 28 // $1C
#define CivicRecord_GSCDivide 32 // $20
#define CivicRecord_VSCDivide 36 // $24
#define CivicRecord_VRAMSize 40 // $28
#define CivicRecord_RefreshCtl 44 // $2C
#define CivicRecord_BusSize 48 // $30
#define CivicRecord_SpeedCtl 52 // $34
#define CivicRecord_ConvEnb 56 // $38
#define CivicRecord_SenseCtl 60 // $3C
#define CivicRecord_Sense0 64 // $40
#define CivicRecord_Sense1 68 // $44
#define CivicRecord_Sense2 72 // $48
#define CivicRecord_Tristate 76 // $4C
#define CivicRecord_SyncClr 80 // $50
#define CivicRecord_ReadSense 84 // $54
#define CivicRecord_RowWords 88 // $58
#define CivicRecord_BaseAddr 92 // $5C
#define CivicRecord_VLDB 96 // $60
#define CivicRecord_VHLTB 100 // $64
#define CivicRecord_VActHi 104 // $68
#define CivicRecord_Reset 108 // $6C
#define CivicRecord_VBLEnb 112 // $70
#define CivicRecord_HLDB 116 // $74
#define CivicRecord_HHLTB 120 // $78
#define CivicRecord_HActHi 124 // $7C
#define CivicRecord_VBLClr 128 // $80
#define CivicRecord_AdjF2 132 // $84
#define CivicRecord_AdjF1 136 // $88
#define CivicRecord_TestEnb 140 // $8C
#define CivicRecord_CntTest 144 // $90
#define CivicRecord_HSerr 148 // $94
#define CivicRecord_VInHAL 152 // $98
#define CivicRecord_VInHFPD 156 // $9C
#define CivicRecord_VInHFP 160 // $A0
#define CivicRecord_HlfLn 164 // $A4
#define CivicRecord_HEq 168 // $A8
#define CivicRecord_HSP 172 // $AC
#define CivicRecord_HBWay 176 // $B0
#define CivicRecord_HAL 180 // $B4
#define CivicRecord_HFP 184 // $B8
#define CivicRecord_HPix 188 // $BC
#define CivicRecord_PipeD 192 // $C0
#define CivicRecord_VHLine 196 // $C4
#define CivicRecord_VSync 200 // $C8
#define CivicRecord_VBPEq 204 // $CC
#define CivicRecord_VBP 208 // $D0
#define CivicRecord_VAL 212 // $D4
#define CivicRecord_VInVAL 216 // $D8
#define CivicRecord_VInVFP 220 // $DC
#define CivicRecord_VFP 224 // $E0
#define CivicRecord_VFPEq 228 // $E4
#define CivicRecord_CurLine 232 // $E8
#define CivicRecord_VInDoubleLine 236 // $EC (Civic II register)
// endr CivicRecord
#define CivicBppParams 0 // This structure is used for switching depths.
#define CivicBppParams_cbpBusSize 0 // Framebuffer Params.
#define CivicBppParams_cbpGSCDivide 2 //
#define CivicBppParams_cbpRowWords 4 //
#define CivicBppParams_cbpAdjF1 6 //
#define CivicBppParams_cbpAdjF2 8 //
#define CivicBppParams_cbpPipeD 10 //
#define CivicBppParams_cbpSebastPCBR 12 // Sebastion (CLUT/DAC) PCBR.
#define CivicBppParams_cbpHSerr 14 // Horizontal timing params.
#define CivicBppParams_cbpHlfLn 16 //
#define CivicBppParams_cbpHEq 18 //
#define CivicBppParams_cbpHSP 20 //
#define CivicBppParams_cbpHBWay 22 //
#define CivicBppParams_cbpHAL 24 //
#define CivicBppParams_cbpHFP 26 //
#define CivicBppParams_cbpHPix 28 //
#define CivicBppParams_CBPSize 30
// endr CivicBppParams
#define CivicVidParams 0 // This structure is used to program Civic.
#define CivicVidParams_CVPMaxModeBase 0
#define CivicVidParams_cvpMaxMode 0 // Max Graphics mode
#define CivicVidParams_cvpMaxMode 1 // Max Video-in mode
#define CivicVidParams_cvpFlags 2 // Misc Flags byte.
#define CivicVidParams_cvpConvEnb 3 // Only set if cvpScanCtl = interlaced.
#define CivicVidParams_cvpNTSCid 4 // spID of NTSC timing for this resolution
#define CivicVidParams_cvpPALid 6 // spID of PAL timing for this resolution
#define CivicVidParams_cvpConvNTSCid 8 // spID of PAL timing for this resolution
#define CivicVidParams_cvpConvPALid 9 // spID of PAL timing for this resolution
#define CivicVidParams_cvpEndeavorM 10 // Endeavor (VidClk) params.
#define CivicVidParams_cvpEndeavorN 11 //
#define CivicVidParams_cvpEndeavorClk 12 //
#define CivicVidParams_cvpScanCtl 13 // Progressive/Interlaced.
#define CivicVidParams_cvpCliftonW 14 // Clifton's W Parameter
#define CivicVidParams_cvpCliftonWSize 18 // W Parameter size
#define CivicVidParams_cvpCliftonClk 19 // Clifton's Clock Select
#define CivicVidParams_cvpPumaW 20 // Puma's W Parameter
#define CivicVidParams_cvpPumaWSize 24 // W Parameter size
#define CivicVidParams_cvpPumaClk 25 // Puma's Clock Select
#define CivicVidParams_cvpVHLine 26 // Vertical timing params.
#define CivicVidParams_cvpVSync 28
#define CivicVidParams_cvpVBPEq 30
#define CivicVidParams_cvpVBP 32
#define CivicVidParams_cvpVAL 30
#define CivicVidParams_cvpVFP 34
#define CivicVidParams_cvpVFPEq 36
#define CivicVidParams_cvpNumRows 38 // Number of rows - 1.
#define CivicVidParams_CVPHdrSize 40
#define CivicVidParams_cvpBusSize 40 // Keep up-to-date with CivicBppParams.
#define CivicVidParams_cvpGSCDivide 42 // Keep up-to-date with CivicBppParams.
#define CivicVidParams_cvpRowWords 44 // (Used for 1bpp in PrimaryInit.)
#define CivicVidParams_cvpAdjF1 46
#define CivicVidParams_cvpAdjF2 48
#define CivicVidParams_cvpPipeD 50
#define CivicVidParams_cvpSebastPCBR 52
#define CivicVidParams_cvpHSerr 54
#define CivicVidParams_cvpHlfLn 56
#define CivicVidParams_cvpHEq 58
#define CivicVidParams_cvpHSP 60
#define CivicVidParams_cvpHBWay 62
#define CivicVidParams_cvpHAL 64
#define CivicVidParams_cvpHFP 66
#define CivicVidParams_cvpHPix 68
// endr CivicVidParams
// The senselines for Civic-based systems are completely unlike the DAFB- and Sonora-base systems.
// However, by strategic use of the Civic sense-line macros, Civic-based systems are made to
// look like the DAFB- and Sonora-base systems. Neat, huh?
//
#define civicSenseLineA 2 // Numbers for bit-I/O on Civic senselines.
#define civicSenseLineB 1 //
#define civicSenseLineC 0 //
#define civicAMask 3 // Masks for reading/writing Sonora senselines.
#define civicBMask 5 //
#define civicCMask 6 //
//
// Internal equates shared by all built-in video drivers and PrimaryInits.
//
// Flags within GFlags word
#define GrayFlag 15 // luminance mapped if GFlags(GrayFlag) = 1
#define IntDisFlag 14 // interrupts disabled if GFlags(IntFlag) =1
#define IsMono 13 // true if monochrome only display (Portrait/Kong)
#define UseSeq 12 // true if sequence mode SetEntries
#define UseTrans 12 // True if weÕre supposed to translate 5-bit into 8 (DAFB 16bpp).
#define Is16 11 // true if 16Mhz (Slow) CPU
#define IsSlow 11 // True if Slow CPU (for DAFB, 20/25Mhz is slow, 33/40MHz is not).
#define IsSleeping 11 // True if CPU is sleeping (PowerBook/LCDs).
#define HasAlpha 11 // True if writing the alpha bits to the CLUT (Civic).
#define IsDirect 10 // true if direct video mode, else chunkyIndexed
#define PsuedoIndex 9 // true if SetEntries request was mapped to indexed from sequential
// (due to screen depth hardware requirements)
#define Has16bppSRsrc 9 // True if FifthVidMode is 16bpp instead of 32bpp (DAFB).
#define SyncOnGreen 8 // True if weÕre supposed to put sync on green (DAFB).
#define InRubik560Mode 8 // True if we started up in Rubik-560 mode (Sonora).
#define InBlanking 8 // True if weÕre supposed to be blanking the LCD (GSC/CSC).
#define videoInEnb 8 // True if video-in is enabled (i.e., 32-bit wide graphics/video bus, Civic).
#define CompositeSyncOn 7 // True if driving out of Composite port (Civic)
#define NTSCTimingOn 6 // True if driving out NTSC out of Composite port (Civic)
#define ConvolutionOn 5 // True if driving out with AppleConvolution out of Composite port (Civic)
//---------------------------------------------------
//
// Rowbytes, page count, and bounds constants
//
//---------------------------------------------------
// rowbytes constants for the Mac II Hi-Res monitor/VGA monitor
//
#define OBMHRRB 80 // rowbytes for one-bit mode
#define TBMHRRB 160 // rowbytes for two-bit mode
#define FBMHRRB 320 // rowbytes for four-bit mode
#define EBMHRRB 640 // rowbytes for eight-bit mode
#define D16BMHRRB 1280 // rowbytes for sixteen-bit mode
// rowbytes constants for the Mono/RGB Full-Page Display
//
#define OBMFPRB 80 // rowbytes for one-bit mode
#define TBMFPRB 160 // rowbytes for two-bit mode
#define FBMFPRB 320 // rowbytes for four-bit mode
#define EBMFPRB 640 // rowbytes for eight-bit mode
// rowbytes constants for the noninterlaced Apple // GS (Rubik) Monitor
//
#define OBMGSRB 64 // rowbytes for one-bit mode
#define TBMGSRB 128 // rowbytes for two-bit mode
#define FBMGSRB 256 // rowbytes for four-bit mode
#define EBMGSRB 512 // rowbytes for eight-bit mode
#define D16BMGSRB 1024 // rowbytes for sixteen-bit mode
// rowbytes constants for the noninterlaced Apple // GS (Rubik) Monitor in 560 mode
//
#define OBMGS560RB 70 // rowbytes for one-bit mode
#define TBMGS560RB 140 // rowbytes for two-bit mode
#define FBMGS560RB 280 // rowbytes for four-bit mode
#define EBMGS560RB 560 // rowbytes for eight-bit mode
#define D16BMGS560RB 1120 // rowbytes for sixteen-bit mode
// rowbytes constants for an SE-sized monitor
//
#define OBMSERB 64 // rowbytes for one-bit mode
#define TBMSERB 128 // rowbytes for two-bit mode
#define FBMSERB 256 // rowbytes for four-bit mode
#define EBMSERB 512 // rowbytes for eight-bit mode
// rowbytes constants for the GoldFish Display
//
#define OBMGFRB 104 // rowbytes for one-bit mode
#define TBMGFRB 208 // rowbytes for two-bit mode
#define FBMGFRB 416 // rowbytes for four-bit mode
#define EBMGFRB 832 // rowbytes for eight-bit mode
// rowbytes for Tim/DB-Lite LCD display
//
#define OBMLCDRB 80 // rowbytes for one-bit mode
#define TBMLCDRB 160 // rowbytes for two-bit mode
#define FBMLCDRB 320 // rowbytes for four-bit mode
#define EBMLCDRB 640 // rowbytes for eight-bit mode
#define D16BMLCDRB 1280 // rowbytes for sixteen-bit mode
// rowbytes for Apollo display
//
#define OBMApolloRB 64 // rowbytes for one-bit mode
// rowbytes for V8 hardware
//
#define V8_512_RB 512
#define V8_1024_RB 1024
// rowbytes for DAFB hardware
//
#define DAFB_512_RB 512
#define DAFB_576_RB 576
#define DAFB_832_RB 832
#define DAFB_1024_RB 1024
#define DAFB_1152_RB 1152
#define DAFB_1664_RB 1664
#define DAFB_2048_RB 2048
#define DAFB_2304_RB 2304
#define DAFB_3328_RB 3328
#define DAFB_4096_RB 4096
// rowbytes/base addresses for Civic hardware
//
#define Civic_256_RB 256
#define Civic_512_RB (DAFB_512_RB)
#define Civic_576_RB (DAFB_576_RB)
#define Civic_832_RB (DAFB_832_RB)
#define Civic_1024_RB (DAFB_1024_RB)
#define Civic_1152_RB (DAFB_1152_RB)
#define Civic_1280_RB 1280
#define Civic_1536_RB 1536
#define Civic_1664_RB (DAFB_1664_RB)
#define Civic_2048_RB (DAFB_2048_RB)
#define Civic_2304_RB (DAFB_2304_RB)
#define Civic_2560_RB 2560
#define Civic_3328_RB (DAFB_3328_RB)
#define Civic_256_Base 256
#define Civic_1280_Base 1280
#define Civic_1536_Base 1536
#define Civic_1792_Base 1792
#define Civic_2048_Base 2048
#define Civic_2560_Base 2560
#define Civic_3584_Base 3584
#define Civic_4096_Base 4096
// page counts for all (maybe one of these days weÕll support more than one page?)
//
#define OBMPagesHR 1
#define TBMPagesHR 1
#define FBMPagesHR 1
#define EBMPagesHR 1
#define D16BMPagesHR 1
#define OBMPagesFP 1
#define TBMPagesFP 1
#define FBMPagesFP 1
#define EBMPagesFP 1
#define OBMPagesGS 1
#define TBMPagesGS 1
#define FBMPagesGS 1
#define EBMPagesGS 1
#define D16BMPagesGS 1
#define OBMPagesGF 1
#define TBMPagesGF 1
#define FBMPagesGF 1
#define EBMPagesGF 1
#define OBMPagesSE 1
#define TBMPagesSE 1
#define FBMPagesSE 1
#define EBMPagesSE 1
#define OBMPagesA2Em 1
#define TBMPagesA2Em 1
#define FBMPagesA2Em 1
#define EBMPagesA2Em 1
#define OBMPagesLCD 1
#define TBMPagesLCD 1
#define FBMPagesLCD 1
#define defPagesLCD 1
#define OBMPagesApollo 1
// since they are all 1 page anywayÉ
#define defPages_DAFB 1
#define defPages_Sonora 1
#define defPages_Civic 1
//
// Bounds constants
//
// for the Mac II Hi-Res Monitor
//
#define defmBounds_THR 0 // top
#define defmBounds_LHR 0 // left
#define defmBounds_BHR 480 // bottom
#define defmBounds_RHR 640 // right
#define defmBounds_THR400 0 // top
#define defmBounds_LHR400 0 // left
#define defmBounds_BHR400 400 // bottom
#define defmBounds_RHR400 640 // right
#define defmBounds_THRMAZ 0 // top
#define defmBounds_LHRMAZ 0 // left
#define defmBounds_BHRMAZ 512 // bottom
#define defmBounds_RHRMAZ 704 // right
// for the Full Page Display
//
#define defmBounds_TFP 0 // top
#define defmBounds_LFP 0 // left
#define defmBounds_BFP 870 // bottom
#define defmBounds_RFP 640 // right
#define defmBounds_TFPb 0 // top
#define defmBounds_LFPb 0 // left
#define defmBounds_BFPb 818 // bottom
#define defmBounds_RFPb 640 // right
// for the noninterlaced Apple // GS Monitor
//
#define defmBounds_TGS 0 // top
#define defmBounds_LGS 0 // left
#define defmBounds_BGS 384 // bottom
#define defmBounds_RGS 512 // right
// for the Mac SE-Type monitor
//
#define defmBounds_TSE 0 // top
#define defmBounds_LSE 0 // left
#define defmBounds_BSE 342 // bottom
#define defmBounds_RSE 512 // right
// for the Apple // emulation mode on the Rubik display
//
#define defmBounds_TA2Em 0 // top
#define defmBounds_LA2Em 0 // left
#define defmBounds_BA2Em 384 // bottom
#define defmBounds_RA2Em 560 // right
#define defmBounds_TGS560 0 // top
#define defmBounds_LGS560 0 // left
#define defmBounds_BGS560 384 // bottom
#define defmBounds_RGS560 560 // right
// for VGA-compatible displays
//
#define defmBounds_TVGA 0 // top
#define defmBounds_LVGA 0 // left
#define defmBounds_BVGA 480 // bottom
#define defmBounds_RVGA 640 // right
// for SuperVGA-compatible displays
//
#define defmBounds_TSVGA 0 // top
#define defmBounds_LSVGA 0 // left
#define defmBounds_BSVGA 600 // bottom
#define defmBounds_RSVGA 800 // right
// for Landscape Page (Goldfish) displays
//
#define defmBounds_TLP 0 // top
#define defmBounds_LLP 0 // left
#define defmBounds_BLP 624 // bottom
#define defmBounds_RLP 832 // right
#define defmBounds_TGF 0 // top
#define defmBounds_LGF 0 // left
#define defmBounds_BGF 624 // bottom
#define defmBounds_RGF 832 // right
// for 19Ó displays
//
#define defmBounds_T19 0 // top
#define defmBounds_L19 0 // left
#define defmBounds_B19 768 // bottom
#define defmBounds_R19 1024 // right
// for 2-Page displays
//
#define defmBounds_T2P 0 // top
#define defmBounds_L2P 0 // left
#define defmBounds_B2P 870 // bottom
#define defmBounds_R2P 1152 // right
// For NTSC (Full Frame) displays
//
#define defmBounds_TNTSCFF 0 // top
#define defmBounds_LNTSCFF 0 // left
#define defmBounds_BNTSCFF 480 // bottom
#define defmBounds_RNTSCFF 640 // right
// For NTSC (Safe Title) displays
//
#define defmBounds_TNTSCST 0 // top
#define defmBounds_LNTSCST 0 // left
#define defmBounds_BNTSCST 384 // bottom
#define defmBounds_RNTSCST 512 // right
// For PAL (Full Frame) displays
//
#define defmBounds_TPALFF 0 // top
#define defmBounds_LPALFF 0 // left
#define defmBounds_BPALFF 576 // bottom
#define defmBounds_RPALFF 768 // right
// For PAL (Safe Title) displays
//
#define defmBounds_TPALST 0 // top
#define defmBounds_LPALST 0 // left
#define defmBounds_BPALST 480 // bottom
#define defmBounds_RPALST 640 // right
// for the TIM/DB-Lite LCD display
//
#define defmBounds_TLCD 0 // top
#define defmBounds_LLCD 0 // left
#define defmBounds_BLCD 400 // bottom
#define defmBounds_RLCD 640 // right
// for the VGA-sized (ÒBigÓ) LCD display
//
#define defmBounds_TBigLCD 0 // top
#define defmBounds_LBigLCD 0 // left
#define defmBounds_BBigLCD 480 // bottom
#define defmBounds_RBigLCD 640 // right
#define defmBounds_THR399 0 // top
#define defmBounds_LHR399 0 // left
#define defmBounds_BHR399 399 // bottom
#define defmBounds_RHR399 640 // right
// for the Apollo display
//
#define defmBounds_TApollo 0 // top
#define defmBounds_LApollo 0 // left
#define defmBounds_BApollo 342 // bottom
#define defmBounds_RApollo 512 // right
//
// screen resolution in dpi (fixed format)
//
#define HResHR $480000 // 72 HPixels/inch
#define VResHR $480000 // 72 VPixels/inch
#define HResFP $500000 // 80 HPixels/inch
#define VResFP $500000 // 80 VPixels/inch
#define HResGS $480000 // 72 HPixels/inch
#define VResGS $480000 // 72 VPixels/inch
#define HResSE $480000 // 72 HPixels/inch
#define VResSE $480000 // 72 VPixels/inch
#define HResA2Em $480000 // 72 HPixels/inch
#define VResA2Em $480000 // 72 VPixels/inch
#define HRes2P $4D0000 // 77 HPixels/inch
#define VRes2P $4D0000 // 77 VPixels/inch
#define HResLP $480000 // 72 HPixels/inch
#define VResLP $480000 // 72 VPixels/inch
#define HResGF $480000 // 72 HPixels/inch
#define VResGF $480000 // 72 VPixels/inch
#define HRes19 $480000 // 72 HPixels/inch
#define VRes19 $480000 // 72 VPixels/inch
#define HResNTSC $480000 // 72 HPixels/inch
#define VResNTSC $480000 // 72 VPixels/ince
#define HResPAL $480000 // 72 HPixels/inch
#define VResPAL $480000 // 72 HPixels/inch
#define HResLCD $480000 // 72 HPixels/inch
#define VResLCD $480000 // 72 VPixels/inch
#define HResApollo $480000 // 72 HPixels/inch
#define VResApollo $480000 // 72 VPixels/inch
//---------------------------------------------------
//
// Miscellaneous constants
//
//---------------------------------------------------
#define IndexedBlack (-1) // black for indexed modes
#define DirectBlack 0 // black for direct modes
#define IndexedWhite 0 // white for indexed modes
#define DirectWhite (-1) // white for direct modes
#define OneBitGray $AAAAAAAA
#define TwoBitGray $CCCCCCCC
#define FourBitGray $F0F0F0F0
#define EightBitGray $FF00FF00
#define SixteenBitGray $0000FFFF
#define ThirtyTwoBitGray $00000000 // need to do this twice (2nd time NOTÕd)
#define GrayPatSize 4
#define defVersion 0 // Version = 0
#define defPixelType 0 // pixeltype=chunky
#define ChunkyDirect 16 // pixelType=ChunkyDirect
#define defCmpCount 1 // Number of components in pixel
#define defmPlaneBytes 0 // Offset from one plane to the next
#define defmDevType (clutType) // clutType = 0
#define defMinorBase 0 // Video RAM Offset is 0
//
// Each different video configuration has a different RAM length field. These are the
// length requirements for each RBV configuration, varying from one-bit only to up to eight
// bit modes. The MMU allocation table's rounding factor is 32K, so these values are
// rounded to that size. The size table that this is based on is included in the
// GetRBVSize routine in StartInit.a. The [a,b,c,d] assignment reflects the way that
// the spIDs were assigned ('a' is the normal default, 'b' was the 1MB main RAM default,
// 'c' and 'd' were assigned if those modes were possible).
//
#define MinorLengthHRa ((defmBounds_RHR*defmBounds_BHR*8)/8) // RAM for up to 8-bit mode
#define MinorLengthHRb ((defmBounds_RHR*defmBounds_BHR*1)/8) // RAM for up to 1-bit mode
#define MinorLengthHRc ((defmBounds_RHR*defmBounds_BHR*4)/8) // RAM for up to 4-bit mode
#define MinorLengthHRd ((defmBounds_RHR*defmBounds_BHR*2)/8) // RAM for up to 2-bit mode
#define MinorLengthGSa ((defmBounds_RGS*defmBounds_BGS*8)/8) // RAM for up to 8-bit mode
#define MinorLengthGSb ((defmBounds_RGS*defmBounds_BGS*1)/8) // RAM for up to 1-bit mode
#define MinorLengthGSc ((defmBounds_RGS*defmBounds_BGS*4)/8) // RAM for up to 4-bit mode
#define MinorLengthGSd ((defmBounds_RGS*defmBounds_BGS*2)/8) // RAM for up to 2-bit mode
#define MinorLengthSEa ((defmBounds_RSE*defmBounds_BSE*8)/8) // RAM for up to 8-bit mode
#define MinorLengthSEb ((defmBounds_RSE*defmBounds_BSE*1)/8) // RAM for up to 1-bit mode
#define MinorLengthSEc ((defmBounds_RSE*defmBounds_BSE*4)/8) // RAM for up to 4-bit mode
#define MinorLengthSEd ((defmBounds_RSE*defmBounds_BSE*2)/8) // RAM for up to 2-bit mode
#define MinorLengthFPa ((defmBounds_RFP*defmBounds_BFP*4)/8) // RAM for up to 4-bit mode
#define MinorLengthFPb ((defmBounds_RFP*defmBounds_BFP*1)/8) // RAM for up to 1-bit mode
#define MinorLengthFPc ((defmBounds_RFP*defmBounds_BFP*2)/8) // RAM for up to 2-bit mode
//
// Here are the minor lengths for V8 configurations. Each depth has the same rowbytes for
// a particular vRAM configuration, so there aren't as many permutations as for the RBV.
// As in the declaration structures, 'a' configuration is the 512K flavor, and 'b' is the 256K
// vRAM configuration.
//
#define MinorLength_V8_HRa ((1024*defmBounds_BHR))
#define MinorLength_V8_HRb (( 512*defmBounds_BHR))
#define MinorLength_V8_GSa ((1024*defmBounds_BGS))
#define MinorLength_V8_GSb (( 512*defmBounds_BGS))
#define MinorLength_V8_VGAa ((1024*defmBounds_BVGA))
#define MinorLength_V8_VGAb (( 512*defmBounds_BVGA))
#define MinorLength_V8_A2Ema ((1024*defmBounds_BA2Em)) // RAM for any depth on V8 w/512K vRAM
#define MinorLength_V8_A2Emb (( 512*defmBounds_BA2Em)) // RAM for any depth on V8 w/256K vRAM
//
// Here are the minor lengths for the DAFB configurations. These reflect the frame
// buffer size at the greatest screen depth for a given memory configuration. Note
// that rowbytes is constant for a given depth and display (i.e., you may change
// rowbytes on a depth-to-depth change, but 4-bit Hi-Res mode ALWAYS has the same
// rowbytes regardless if you have 0.5M,1.0M, or 2.0M of vRAM).
//
#define MinorLength_DAFB_FPa ((DAFB_512_RB*defmBounds_BFP))
#define MinorLength_DAFB_FPb ((DAFB_1024_RB*defmBounds_BFP))
#define MinorLength_DAFB_2Pa ((DAFB_576_RB*defmBounds_B2P))
#define MinorLength_DAFB_2Pb ((DAFB_1152_RB*defmBounds_B2P))
#define MinorLength_DAFB_LPa ((DAFB_832_RB*defmBounds_BLP))
#define MinorLength_DAFB_LPax ((DAFB_1664_RB*defmBounds_BLP))
#define MinorLength_DAFB_LPb ((DAFB_3328_RB*defmBounds_BLP))
#define MinorLength_DAFB_GSa ((DAFB_1024_RB*defmBounds_BGS))
#define MinorLength_DAFB_GSb ((DAFB_2048_RB*defmBounds_BGS))
#define MinorLength_DAFB_HRa ((DAFB_1024_RB*defmBounds_BHR))
#define MinorLength_DAFB_HRax ((DAFB_2048_RB*defmBounds_BHR))
#define MinorLength_DAFB_HRb ((DAFB_4096_RB*defmBounds_BHR))
#define MinorLength_DAFB_VGAa ((DAFB_1024_RB*defmBounds_BVGA))
#define MinorLength_DAFB_VGAax ((DAFB_2048_RB*defmBounds_BVGA))
#define MinorLength_DAFB_VGAb ((DAFB_4096_RB*defmBounds_BVGA))
#define MinorLength_DAFB_NTSCFFa ((DAFB_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCFFax ((DAFB_2048_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCFFb ((DAFB_4096_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCconvFF ((DAFB_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_DAFB_NTSCSTa ((DAFB_1024_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCSTax ((DAFB_2048_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCSTb ((DAFB_4096_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_NTSCconvST ((DAFB_1024_RB*defmBounds_BNTSCST))
#define MinorLength_DAFB_PALFFa ((DAFB_832_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALFFax ((DAFB_1664_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALFFb ((DAFB_3328_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALconvFF ((DAFB_1024_RB*defmBounds_BPALFF))
#define MinorLength_DAFB_PALSTa ((DAFB_832_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALSTax ((DAFB_1664_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALSTb ((DAFB_3328_RB*defmBounds_BPALST))
#define MinorLength_DAFB_PALconvST ((DAFB_1024_RB*defmBounds_BPALST))
#define MinorLength_DAFB_SVGAa ((DAFB_832_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_SVGAax ((DAFB_1664_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_SVGAb ((DAFB_3328_RB*defmBounds_BSVGA))
#define MinorLength_DAFB_FPbx ((DAFB_2048_RB*defmBounds_BFP))
#define MinorLength_DAFB_2Pbx ((DAFB_2304_RB*defmBounds_B2P))
#define MinorLength_DAFB_19a ((DAFB_512_RB*defmBounds_B19))
#define MinorLength_DAFB_19b ((DAFB_1024_RB*defmBounds_B19))
#define MinorLength_DAFB_19bx ((DAFB_2048_RB*defmBounds_B19))
// Here is the minor lengths for LCD-based CPUs.
//
#define MinorLengthLCD (defmBounds_RLCD*defmBounds_BLCD*1)/8 // RAM for 1-bit mode
#define MinorLengthGSCLCD (defmBounds_RLCD*defmBounds_BLCD*4)/8 // RAM for 4-bit mode
#define MinorLengthGSC480 (defmBounds_RBigLCD*defmBounds_BBigLCD*4)/8 // RAM for 4-bit mode
#define MinorLength_640x400 (defmBounds_RLCD*defmBounds_BLCD*16)/8 // RAM for 16-bit mode.
#define MinorLength_640x480 (defmBounds_RBigLCD*defmBounds_BBigLCD*8)/8 // RAM for 8-bit mode.
// VSC
#define MinorLength_VSC_FPa (FBMHRRB*defmBounds_BFP)
#define MinorLength_VSC_FPb (EBMHRRB*defmBounds_BFP)
#define MinorLength_VSC_GS (EBMHRRB*defmBounds_BGS)
#define MinorLength_VSC_HR (EBMHRRB*defmBounds_BHR)
// Here is the minor length for Apollo.
//
#define MinorLengthApollo ((defmBounds_RApollo*defmBounds_BApollo*1)/8) // RAM for 1-bit mode.
// Here are the minor lengths for Sonora CPUs.
//
#define MinorLength_Sonora_FP ((OBMFPRB*defmBounds_BFP)) // Also used by RGBFP.
#define MinorLength_Sonora_FPa ((TBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_FPb ((FBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_FPc ((EBMFPRB*defmBounds_BFP))
#define MinorLength_Sonora_GS ((OBMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GSa ((EBMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GSb ((D16BMGSRB*defmBounds_BGS))
#define MinorLength_Sonora_GS560a ((EBMGS560RB*defmBounds_BGS560))
#define MinorLength_Sonora_GS560b ((D16BMGS560RB*defmBounds_BGS560))
#define MinorLength_Sonora_HR ((OBMHRRB*defmBounds_BHR)) // Also used by VGA.
#define MinorLength_Sonora_HRa ((FBMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HRb ((EBMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HRc ((D16BMHRRB*defmBounds_BHR))
#define MinorLength_Sonora_HR400a ((EBMHRRB*defmBounds_BHR400))
#define MinorLength_Sonora_HR400b ((D16BMHRRB*defmBounds_BHR400))
#define MinorLength_Sonora_GF ((OBMGFRB*defmBounds_BGF))
#define MinorLength_Sonora_GFa ((TBMGFRB*defmBounds_BGF))
#define MinorLength_Sonora_GFb ((EBMGFRB*defmBounds_BGF))
// Here are the minor lengths for Civic CPUs.
//
#define MinorLength_Civic_FPa ((Civic_1024_RB*defmBounds_BFP))
#define MinorLength_Civic_FPb ((Civic_2048_RB*defmBounds_BFP))
#define MinorLength_Civic_viFPa ((Civic_512_RB*defmBounds_BFP))
#define MinorLength_Civic_viFPb ((Civic_1024_RB*defmBounds_BFP))
#define MinorLength_Civic_GS ((Civic_2048_RB*defmBounds_BGS))
#define MinorLength_Civic_GS560 ((Civic_2560_RB*defmBounds_BGS560))
#define MinorLength_Civic_2Pa ((Civic_1152_RB*defmBounds_B2P))
#define MinorLength_Civic_vi2Pa ((Civic_576_RB*defmBounds_B2P))
#define MinorLength_Civic_2Pb ((Civic_2304_RB*defmBounds_B2P))
#define MinorLength_Civic_NTSCFFa ((Civic_2048_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCFFb ((Civic_2560_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCST ((Civic_2048_RB*defmBounds_BNTSCST))
#define MinorLength_Civic_NTSCFFConv ((Civic_1024_RB*defmBounds_BNTSCFF))
#define MinorLength_Civic_NTSCSTConv ((Civic_1024_RB*defmBounds_BNTSCST))
#define MinorLength_Civic_HRa ((Civic_2048_RB*defmBounds_BHR))
#define MinorLength_Civic_HRb ((Civic_2560_RB*defmBounds_BHR))
#define MinorLength_Civic_HR400 ((Civic_2560_RB*defmBounds_BHR400))
#define MinorLength_Civic_HRMAZa ((Civic_1664_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_HRMAZb ((Civic_3328_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_viHRa ((Civic_1024_RB*defmBounds_BHR))
#define MinorLength_Civic_viHRb ((Civic_2048_RB*defmBounds_BHR))
#define MinorLength_Civic_viHR400 ((Civic_1280_RB*defmBounds_BHR400))
#define MinorLength_Civic_viHRMAZa ((Civic_832_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_viHRMAZb ((Civic_1664_RB*defmBounds_BHRMAZ))
#define MinorLength_Civic_PALFFa ((Civic_1664_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALFFb ((Civic_3328_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALSTa ((Civic_1024_RB*defmBounds_BPALST))
#define MinorLength_Civic_PALSTb ((Civic_2048_RB*defmBounds_BPALST))
#define MinorLength_Civic_PALFFConv ((Civic_1024_RB*defmBounds_BPALFF))
#define MinorLength_Civic_PALSTConv ((Civic_1024_RB*defmBounds_BPALST))
#define MinorLength_Civic_viPALFF ((Civic_1664_RB*defmBounds_BPALFF))
#define MinorLength_Civic_VGAa ((Civic_2048_RB*defmBounds_BVGA))
#define MinorLength_Civic_VGAb ((Civic_2560_RB*defmBounds_BVGA))
#define MinorLength_Civic_SVGAa ((Civic_1664_RB*defmBounds_BSVGA))
#define MinorLength_Civic_SVGAb ((Civic_3328_RB*defmBounds_BSVGA))
#define MinorLength_Civic_GFa ((Civic_1664_RB*defmBounds_BGF))
#define MinorLength_Civic_GFb ((Civic_3328_RB*defmBounds_BGF))
#define MinorLength_Civic_19a ((Civic_1024_RB*defmBounds_B19))
#define MinorLength_Civic_19b ((Civic_2048_RB*defmBounds_B19))
// MiscÉ
//
#define defmBaseOffset 0 // Offset to base of video RAM
#define Civic_M512_Offset -512 // Offset to base of video RAM for some Civic modes
#define Civic_1280_Offset 1280 // Offset to base of video RAM for some Civic modes
#define Civic_1792_Offset 1792 // Offset to base of video RAM for some Civic modes
#define Civic_2048_Offset 2048 // Offset to base of video RAM for some Civic modes
// For NTSC, we have two sizes: ÒSafe TitleÓ (ST) and ÒFull FrameÓ (FF), where ST is the
// smaller size. Because QuickDraw doesnÕt support a changing base address, we have to
// ÒlieÓ to it about where the base address really is. So, we do this with an offset.
// To calculate the offset, we do the following. First, we calculate the horizontal offset.
// We know that there are 1024 ÒrealÓ pixels and 640 viewable pixels for NTSCFF. So, we
// have (with 512 viewable pixels for NTSCST):
//
// 640 - 512 = 128 (difference between FF and ST).
// 128/2 = 64 (calculate the center).
//
// To calculate the vertical offset, we know there are 480 viewable rows for NTSCFF and
// 384 for NTSCST:
//
// 480 - 384 = 96 (difference between FF and ST).
// 96/2 = 48 (calculate the center).
//
// In order to calculate the base offset, we now just multiply the vertical dimension
// by rowbytes (1024 in 1-8bb, and 4096 in 32bpp), and add in the number of pixels
// we want per depth (for 1-8bb 64/bpp and 64*4 for 32bpp for rowbytes).
//
// Similar logic was used to derive the PAL base address offsets.
//
//
#define NTSC_RB (DAFB_1024_RB) // Rowbytes for the indexed modes for NTSC
#define PAL_RB (DAFB_832_RB) // and PAL.
#define PAL_RB_Conv (DAFB_1024_RB) //
#define NTSC_Mid_RB (DAFB_2048_RB) // Rowbytes for the direct modes for NTSC
#define NTSC_Big_RB (DAFB_4096_RB) // and PAL.
#define PAL_Mid_RB (DAFB_1664_RB) //
#define PAL_Big_RB (DAFB_3328_RB) //
#define defmNTSCSTBase ((NTSC_RB*48)) // Offset to NTSCST base, 1-8bpp.
#define defmNTSCSTB1 (defmNTSCSTBase+(64/8)) // defmNTSCSTBase + 64 pixels (by depth).
#define defmNTSCSTB2 (defmNTSCSTBase+(64/4)) //
#define defmNTSCSTB4 (defmNTSCSTBase+(64/2)) //
#define defmNTSCSTB8 (defmNTSCSTBase+(64/1)) //
#define defmNTSCSTB16 ((NTSC_Mid_RB*48)+(64*2)) // 16bpp defmNTSCSTBase + 64 pixels.
#define defmNTSCSTB32 ((NTSC_Big_RB*48)+(64*4)) // 32bpp defmNTSCSTBase + 64 pixels.
#define defmPALSTBase ((PAL_RB*48)) // Offset to PALST base, 1-8bb.
#define defmPALSTB1 (defmPALSTBase+(64/8)) // defmPALSTBase + 64 pixels (by depth).
#define defmPALSTB2 (defmPALSTBase+(64/4)) //
#define defmPALSTB4 (defmPALSTBase+(64/2)) //
#define defmPALSTB8 (defmPALSTBase+(64/1)) //
#define defmPALSTB16 ((PAL_Mid_RB*48)+(64*2)) // 16bpp defmPALSTBase + 64 pixels.
#define defmPALSTB32 ((PAL_Big_RB*48)+(64*4)) // 32bpp defmPALSTBase + 64 pixels.
#define defmPALSTBConv ((PAL_RB_Conv*48)) // Offset to PALST base convolved, 1-8bb.
#define defmPALSTB1Conv (defmPALSTBConv+(64/8)) // defmPALSTBConv + 64 pixels (by depth).
#define defmPALSTB2Conv (defmPALSTBConv+(64/4)) //
#define defmPALSTB4Conv (defmPALSTBConv+(64/2)) //
#define defmPALSTB8Conv (defmPALSTBConv+(64/1)) //
#define bSlot0rbv 6 // bit # of slot zero interrupt enable
// in RBV slot interrupt enable register
#define bEnable 7 // bit # that writes ones when
// talking to interrupts register
//
// These are the monitor ID's as seen by the RBV sense register
//
#define FPIdMono 1 // full page monitor, monochrome
#define GSId 2 // 512*384
#define FPIdColor 5 // full page monitor, color
#define HRId 6 // 640*480
#define SEId 7 // 512*342
//
// Because we ran out of contiguous functional sRsrc IDs in the Zydeco time-frame,
// we came up with a method of having sRsrc directory directories, or super
// sRsrc directories. The method of choosing which super sRsrc directory
// is applicable is the responsibility of a new piece of code called a
// SuperInit. For CPUs done in the Zydeco (or Zydeco-near) time frame,
// the sRsrcBFBasedDir is used. For unknown CPUs, a minimal sRsrc directory
// is selected. All other CPUs can have their own sRsrc directories.
//
#define sRsrcUnknownDir 1 // sRsrc Directory for unknown CPUs.
#define sRsrcUnknownBd 1 // Unknown board sRsrc.
#define sRsrcBFBasedDir $7F // CPUs supported in the BoxFlag-based sRsrc directory.
#define sRsrcSonoraDir $7E // CPUs supported in the Sonora sRsrc directory.
#define sRsrcCivicDir $7D // CPUs supported in the Civic sRsrc directory.
#define sRsrcCSCDir $7C // CPUS supported in the CSC sRsrc directory.
#define sRsrcATIDir $7B // CPUS supported in the ATI sRsrc directory.
//---------------------------------------------------------------------
// General and sRsrc IDs in the sRsrcZydecoDir Directory
//---------------------------------------------------------------------
//
// These are the local definitions for the sRsrcIDs in the slot zero (RBV) video config
// ROM. The naming convention is pretty simple:
//
// sRsrcID = sRsrc_VidXxxYYz, where
//
// Xxx = built-in video CPU name, Rbv for Mac IIci and Erickson
// Els for Elsie
// Ecl for Eclipse
// Por for Waimea
// YY = display type, HR for High-Resolution Display (640*480)
// FP for Portrait Display (640*870)
// GS for Rubik Display (512*384)
// SE for SE-link 9" monitor (512*342)
// z = memory allocation configuration - each sRsrc list supports
// a different set of screen depths. This part of the name
// just makes each configuration unique. There's no 16 vs. 25
// MHz identifier now, since all screen depth combinations are
// enumerated.
//
// PrimaryInit handles these configurations differently depending on the amount of
// RAM available in the CPU. By default, if more than 1MB of RAM is available in
// the system, then the full capacity sRsrc for this monitor is selected. If only
// 1MB is available, then the 1-bit only sRsrc is selected. This default can be over-
// ridden by the user in Monitors.
//
// Here's how the sRsrc IDs are assigned:
//
// Bit 7 = always set for video sRsrc IDs (by convention)
// Bit 6 = with bit 5, identifies the type of CPU. 00=ci/Erickson
// Bit 5 = 01=Elsie
// Bit 4 = option bit 2, set for 16Mhz default configurations
// Bit 3 = option bit 1, set for 1MB default configurations
// Bit 2 = RBV monitor ID bit
// Bit 1 = RBV monitor ID bit
// Bit 0 = RBV monitor ID bit
//
// The low-order bits are shifted over from what's read in the RBV monitor ID register.
// They are shifted down to make it easier to make decisions about screen size, etc
// later. The high bit is always set to distinguish function sRsrc lists from
// system-defined lists. The two option bits describe alternate sRsrc lists which
// differ in the different available screen depths. There are up to four combinations
// of the bits - 1-bit only, 1- and 2-bit only, 1-,2-, and 4-bit, and (for some
// monitors) 1-,2-,4-, and 8-bit modes. The actual combinations are arbitrary, but
// are contrived so that the defaults for different CPU configurations (clock speed
// and memory) can be generated by setting a single bit. The other combinations are
// valid, but must be selected via the video family selector in Monitors. For
// example, a 5MB Aurora 25 w/HR monitor sets is spID $86. This same combo with
// 1MB of RAM is $8E, and so on.
//
// The IDs for the multiple board sRsrcs are based directly on the boxFlag identifier.
// These sRsrcs are tagged as inactive at startup. Only the Aurora25 board resource
// is active at start, so it determines the system configuration and installs the
// appropriate board sRsrc list.
//
//
// The PrimaryInit code DEPENDS on never allowing $80 to be a valid video sRsrc spID.
//
//
// The sRsrcID for each board resource is equal to it's boxflag+shift value. The shift is required
// since the Mac II box flag is 0, but 0 is an illegal spID value to the Slot Manager
//
#define BoardspIDShift 1 // board spID shift value
#define sRsrc_BdMacII (boxMacII+BoardspIDShift) // (0+BoardspIDShift)
#define sRsrc_BdMacIIx (boxMacIIx+BoardspIDShift) // (1+BoardspIDShift)
#define sRsrc_BdMacIIcx (boxMacIIcx+BoardspIDShift) // (2+BoardspIDShift)
#define sRsrc_BdMacSE30 (boxSE30+BoardspIDShift) // (3+BoardspIDShift)
#define sRsrc_BdMacIIci (boxMacIIci+BoardspIDShift) // (5+BoardspIDShift)
#define sRsrc_BdMacIIfx (boxMacIIfx+BoardspIDShift) // (7+BoardspIDShift)
#define sRsrc_BdErickson (boxMacIIsi+BoardspIDShift) // (12+BoardspIDShift)
#define sRsrc_BdElsie (boxMacLC+BoardspIDShift) // (13+BoardspIDShift)
#define sRsrc_BdEclipse (boxQuadra900+BoardspIDShift) // (14+BoardspIDShift)
#define sRsrc_BdTIM (boxPowerBook170+BoardspIDShift) // (15+BoardspIDShift)
#define sRsrc_BdSpike (boxQuadra700+BoardspIDShift) // (16+BoardspIDShift)
#define sRsrc_BdApollo (boxClassicII+BoardspIDShift) // (17+BoardspIDShift)
#define sRsrc_BdTIMLC (boxPowerBook140+BoardspIDShift) // (19+BoardspIDshift)
#define sRsrc_BdZydeco (boxQuadra950+BoardspIDShift) // (20+BoardspIDShift)
#define sRsrc_BdDBLite25 (boxPowerBookDuo210+BoardspIDShift) // (23+BoardspIDShift)
#define sRsrc_BdWombat25 (boxCentris650+BoardspIDShift) // (24+BoardspIDShift)
#define sRsrc_BdDBLite33 (boxPowerBookDuo230+BoardspIDShift) // (26+BoardspIDshift)
#define sRsrc_BdDartanian (boxPowerBook180+BoardspIDShift) // (27+BoardsplDshift)
#define sRsrc_BdDartanianLC (boxPowerBook160+BoardspIDShift) // (28+BoardspIDShift)
#define sRsrc_BdWombat33F (boxQuadra800+BoardspIDShift) // (29+BoardspIDShift)
#define sRsrc_BdWombat33 (boxQuadra650+BoardspIDShift) // (30+BoardspIDShift)
#define sRsrc_BdLCII (boxMacLCII+BoardspIDShift) // (31+BoardspIDShift) <SM5>
#define sRsrc_BdDBLite16 (boxPowerBookDuo250+BoardspIDShift) // (32+BoardspIDshift) <SM25>
#define sRsrc_BdDBLite20 (boxPenLite+BoardspIDShift) // (33+BoardspIDshift) <SM25>
#define sRsrc_BdWombat40 (boxWombat40+BoardspIDShift) // (45+BoardspIDShift)
#define sRsrc_BdWLCD20 (boxCentris610+BoardspIDShift) // (46+BoardspIDShift)
#define sRsrc_BdWLCD25 (boxQuadra610+BoardspIDShift) // (47+BoardspIDShift)
#define sRsrc_BdWombat20 (boxWombat20+BoardspIDShift) // (52+BoardspIDshift)
#define sRsrc_BdWombat40F (boxWombat40F+BoardspIDShift) // (53+BoardspIDshift)
#define sRsrc_BdRiscQuadra700 (boxRiscQuadra700+BoardspIDShift) // (55+BoardspIDShift) <SM21>
#define sRsrc_BdWLCD33 (boxWLCD33+BoardspIDShift) // (57+BoardspIDshift)
#define sRsrc_BdRiscCentris650 (boxRiscCentris650+BoardspIDShift) // (76+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra900 (boxRiscQuadra900+BoardspIDShift) // (98+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra950 (boxRiscQuadra950+BoardspIDShift) // (99+BoardspIDShift) <SM21>
#define sRsrc_BdRiscCentris610 (boxRiscCentris610+BoardspIDShift) // (100+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra800 (boxRiscQuadra800+BoardspIDShift) // (101+BoardspIDShift) <SM21>
#define sRsrc_BdRiscQuadra610 (boxRiscQuadra610+BoardspIDShift) // (102+BoardspIDShift) <SM22>
#define sRsrc_BdRiscQuadra650 (boxRiscQuadra650+BoardspIDShift) // (103+BoardspIDShift) <SM22>
#define sRsrc_BdSTPQ700 (boxSTPQ700+BoardspIDShift) // (110+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ900 (boxSTPQ900+BoardspIDShift) // (111+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ950 (boxSTPQ950+BoardspIDShift) // (112+BoardspIDshift) <SM27>
#define sRsrc_BdSTPC610 (boxSTPC610+BoardspIDShift) // (113+BoardspIDshift) <SM27>
#define sRsrc_BdSTPC650 (boxSTPC650+BoardspIDShift) // (114+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ610 (boxSTPQ610+BoardspIDShift) // (115+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ650 (boxSTPQ650+BoardspIDShift) // (116+BoardspIDshift) <SM27>
#define sRsrc_BdSTPQ800 (boxSTPQ800+BoardspIDShift) // (117+BoardspIDshift) <SM27>
// -------- RBV System sRsrc IDs --------
#define sRsrc_VidRbvHRa $86 // Mac II High-Res Display (1,2,4,8)
#define sRsrc_VidRbvHRb $96 // Mac II High-Res Display (1,2,4)
#define sRsrc_VidRbvHRc $9E // Mac II High-Res Display (1,2)
#define sRsrc_VidRbvHRd $8E // Mac II High-Res Display (1 only)
#define sRsrc_VidRbvFPa $81 // Page Display (1,2,4)
#define sRsrc_VidRbvFPb $91 // Page Display (1,2)
#define sRsrc_VidRbvFPc $89 // Page Display (1 only)
#define sRsrc_VidRbvGSa $82 // nonInterlaced GS Display (1,2,4,8)
#define sRsrc_VidRbvGSb $92 // nonInterlaced GS Display (1,2,4)
#define sRsrc_VidRbvGSc $9A // nonInterlaced GS Display (1,2)
#define sRsrc_VidRbvGSd $8A // nonInterlaced GS Display (1 only)
#define sRsrc_VidRbvSEa $87 // Mac SE display (1,2,4,8)
#define sRsrc_VidRbvSEb $97 // Mac SE display (1,2,4)
#define sRsrc_VidRbvSEc $9F // Mac SE display (1,2)
#define sRsrc_VidRbvSEd $8F // Mac SE display (1 only)
// -------- Elsie V8 sRsrc IDs --------
// in this set of IDs, the bits are assigned by feature:
//
// Bit 7 = always on for functional sRsrcIDs
// Bit 6-5 = 01 for Elsie/V8
// Bit 4 = 0 if vRAM video, 1 if no vRAM with Jersey, 1 if A2 mode with Rubik
// Bit 3 = 0 if 512K vRAM, 1 if 256K vRAM
// Bit 2-0 = monitor ID bits (010 = Rubik, 110 = Hi-Res RGB, 011 = VGA). These
// sense combinations are similar to the RBV, but the V8 doesn't support
// the portrait display. The VGA has an extended sense combination that
// looks like the portrait code if the lines aren't driven. So we effectively
// share that code.
//
#define sRsrc_NeverMatch $A0 // This sRsrc is NEVER implemented! It's
// used to allow sRsrc pruning to work
// with no connected display.
// It is used by all slot zero configurations.
#define sRsrc_Vid_V8_GSa $A2 // 512K VRAM V8 + Rubik (1,2,4,8,16)
#define sRsrc_Vid_V8_GSb $AA // 256K VRAM V8 + Rubik (1,2,4,8)
#define sRsrc_Vid_V8_A2Ema $B2 // 512K VRAM V8 + A// (1,2,4,8)
#define sRsrc_Vid_V8_A2Emb $BA // 256K VRAM V8 + A// (1,2,4)
#define sRsrc_Vid_V8_HRa $A6 // 512K VRAM V8 + Hi-Res (1,2,4,8)
#define sRsrc_Vid_V8_HRb $AE // 256K VRAM V8 + Hi-Res (1,2,4)
#define sRsrc_Vid_V8_VGAa $A3 // 512K VRAM V8 + VGA (1,2,4,8)
#define sRsrc_Vid_V8_VGAb $AB // 256K VRAM V8 + VGA (1,2,4)
// -------- DB-Lite LCD sRsrc IDs ------
//
#define sRsrc_Vid_GSC_LCD $BB // DB-Lite grayscale (640x400) built-in LCD display.
// -------- DAFB sRsrc IDs --------
#define sRsrc_Vid_DAFB_19a $BE // 19Ó 1,2,4 (Ugh: ThereÕs no where
#define sRsrc_Vid_DAFB_19b $BF // 19Ó 1,2,4,8 else to put these!)
// -------- DAFB sRsrc IDs --------
// In this group of spIDs, the assignment is much more arbitrary than the others
// where properties are associated with bits. Generally, there are two sets of
// modes - a full capability with more memory and a reduced capability with less RAM.
// The mapping of these two flavors on top of the three vRAM sizes is dependent on the
// type of display and isn't obvious.
//
// Progressive scan ID's - $C0-$CF, where even IDs are the lower functionality
// and full function = lower function+1
// Interlaced scan ID's - $D0-$DF, with the same relationship between evens
// and odds as the progressive scan displays.
// Also, convolved modes (which only work with
// 2MB RAM) are the higher functionality
// ID+8 (even if the higher func. mode is a
// 1MB mode)
//
// Zydeco update: Because the Zydeco (Eclipse 33) has the AC842A (16bpp-capable ACDC), we
// needed a few more sResources. Note that the even sRsrcs are still the lesser capable
// sRsrc IDs.
#define sRsrc_Vid_DAFB_FPa $C0 // Full-Page 1,2,4
#define sRsrc_Vid_DAFB_FPb $C1 // Full-Page 1,2,4,8
#define sRsrc_Vid_DAFB_GSa $C2 // Rubik 1,2,4,8
#define sRsrc_Vid_DAFB_GSb $C3 // Rubik 1,2,4,8,32
#define sRsrc_Vid_DAFB_2Pa $C4 // Two-Page 1,2,4
#define sRsrc_Vid_DAFB_2Pb $C5 // Two-Page 1,2,4,8
#define sRsrc_Vid_DAFB_LPa $C6 // GoldFish 1,2,4,8
#define sRsrc_Vid_DAFB_LPb $C7 // GoldFish 1,2,4,8,32
#define sRsrc_Vid_DAFB_HRa $C8 // HiRes 1,2,4,8
#define sRsrc_Vid_DAFB_HRb $C9 // HiRes 1,2,4,8,32
#define sRsrc_Vid_DAFB_VGAa $CA // VGA 1,2,4,8
#define sRsrc_Vid_DAFB_VGAb $CB // VGA 1,2,4,8,32
#define sRsrc_Vid_DAFB_RGBFPa $CC // RGBPort 1,2,4
#define sRsrc_Vid_DAFB_RGBFPb $CD // RGBPort 1,2,4,8
#define sRsrc_Vid_DAFB_RGB2Pa $CE // Vesuvio 1,2,4
#define sRsrc_Vid_DAFB_RGB2Pb $CF // Vesuvio 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCSTa $D0 // NTSC ST 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCSTb $D1 // NTSC ST 1,2,4,8,32
#define sRsrc_Vid_DAFB_NTSCFFa $D2 // NTSC FF 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCFFb $D3 // NTSC FF 1,2,4,8,32
#define sRsrc_Vid_DAFB_PALSTa $D4 // PAL ST 1,2,4,8
#define sRsrc_Vid_DAFB_PALSTb $D5 // PAL ST 1,2,4,8,32
#define sRsrc_Vid_DAFB_PALFFa $D6 // PAL FF 1,2,4,8
#define sRsrc_Vid_DAFB_PALFFb $D7 // PAL FF 1,2,4,8,32
#define sRsrc_Vid_DAFB_NTSCconvSTx $D8 // NTSC ST conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_NTSCconvST $D9 // NTSC ST conv 1,2,4,8
#define sRsrc_Vid_DAFB_NTSCconvFFx $DA // NTSC FF conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_NTSCconvFF $DB // NTSC FF conv 1,2,4,8
#define sRsrc_Vid_DAFB_PALconvSTx $DC // PAL ST conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_PALconvST $DD // PAL ST conv 1,2,4,8
#define sRsrc_Vid_DAFB_PALconvFFx $DE // PAL FF conv 1,2,4,8 (dif ID only for 16bpp)
#define sRsrc_Vid_DAFB_PALconvFF $DF // PAL FF conv 1,2,4,8
// -------- TIM LCD sRsrc IDs ----------
//
#define sRsrc_Vid_Tim_LCD $E0 // TIM built-in LCD display
// -------- Apollo sRsrc IDs -----------
//
#define sRsrc_Vid_Apollo $E1 // Apollo built-in video
// ------- Extra DAFB sRsrc IDs -------
//
#define MinDAFB16bppSRsrc $E2 // DAFB 16bpp-capable sRsrc boundry.
#define sRsrc_Vid_DAFB_HRax $E2 // HiRes 1,2,4,8,16
#define sRsrc_Vid_DAFB_HRbx $E3 // HiRes 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_VGAax $E4 // VGA 1,2,4,8,16
#define sRsrc_Vid_DAFB_VGAbx $E5 // VGA 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_LPax $E6 // GoldFish 1,2,4,8,16
#define sRsrc_Vid_DAFB_LPbx $E7 // GoldFish 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_SVGAax $E8 // SuperVGA 1,2,4,8,16
#define sRsrc_Vid_DAFB_SVGAbx $E9 // SuperVGA 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_SVGAa $EA // SuperVGA 1,2,4,8
#define sRsrc_Vid_DAFB_SVGAb $EB // SuperVGA 1,2,4,8,32
#define sRsrc_Vid_DAFB_GSx $EC // Rubik 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_GSz $EE // Rubik 1,2,4,8,16 (note that itÕs out of order here)
#define sRsrc_Vid_DAFB_RGBFPbx $ED // RGBPort 1,2,4,8,16
#define sRsrc_Vid_DAFB_RGB2Pbx $EF // Vesuvio 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCSTax $F0 // NTSC ST 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCSTbx $F1 // NTSC ST 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_NTSCFFax $F2 // NTSC FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_NTSCFFbx $F3 // NTSC FF 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_PALSTax $F4 // PAL ST 1,2,4,8,16
#define sRsrc_Vid_DAFB_PALSTbx $F5 // PAL ST 1,2,4,8,16,32
#define sRsrc_Vid_DAFB_PALFFax $F6 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_PALFFbx $F7 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_DAFB_Reserved $F8 // Reserved for future use.
#define sRsrc_Vid_DAFB_19bx $F9 // 19Ó 1,2,4,8,16
#define pSRsrc_Vid_DAFB_2PRdRGB $FD // Psuedo-sRsrcID for Radius ColorTPD (1,2,4,8[,16]).
#define pSRsrc_Vid_DAFB_2PRdMono $FE // Psuedo-sRsrcID for Radius MonoTPD (1,2,4,8).
//
// The following sRsrcs are non-video sRsrcs. As much as it makes sense, we should attempt to use
// the same sRsrc IDs in directories other than the Zydeco sRsrc directory.
//
// -------- CPU Resource IDs -----------
//
#define sRsrc_CPUMacIIci $FA // Used for Õ030 (and Mac LC) CPU sRsrcs.
#define sRsrc_CPUMac030 $FA // Just an alias for the ÒIIciÓ CPU sRsrc.
#define sRsrc_CPUMac040 $FB // CPU sRsrc for Õ040 machines.
#define sRsrc_Reserved1 $FC // Reserved for future use.
// -------- Onboard Ethernet ID --------
//
#define sRsrc_Sonic $FD // Sonic onboard Ethernet chip.
#define sRsrc_Ethernet $FD // Just an alias for future non-Sonic Ethernet chips.
#define sRsrc_Reserved2 $FE // Reserved for future use except in the Zydeco sRsrc dir.
// -------- SCSI Transport ID --------
//
#define sRsrc_SCSI_Transport $FA // Reserved for future use except in the Zydeco sRsrc dir.
//
// Double Exposure related stuff. This card should have a config ROM on it, but doesn't so
// we have a double exposure functional sRsrc that could potentially be plumbed in. This
// spID is set to be higher than all video functional sRsrcs.
//
#define sRsrc_DoubleExposure $FE // special functional resource for Double
// Exposure functional sRsrc
#define CPU_FlagsID $80
#define hasPixelClock 0 // bit indicating that card provides a pixel clock
#define hasIWM 1 // card has an IWM
#define hasJoystick 2 // card has a joystick port
#define hasDERegs 15 // card uses the initial DE register set
#define CPU_Flags ( 0|(1<<hasPixelClock)|(1<<hasIWM)|(1<<hasJoystick)|(1<<hasDERegs) )
// Double Exposure hardware regs
//
#define A2eAdrsReg $1c
#define A2eDataReg $10
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcSonoraDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcSonraDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we donÕt need to add 1 because none
// of the Sonora-based CPUs can have a boxFlag of zero.
//
#define sRsrc_BdVail (boxLCIII) // Board sResource ID for the Vail CPU.
#define sRsrc_BdPDM (boxPDM80F) // Board sResource ID for PDM. <sm24>
// -------- Vail/PDM sRsrc IDs ----------
//
#define sRsrc_Vid_Sonora_FP $80 // Full-Page 1 (PDM)
#define sRsrc_Vid_Sonora_FPa $81 // Full-Page 1,2
#define sRsrc_Vid_Sonora_FPb $82 // Full-Page 1,2,4
#define sRsrc_Vid_Sonora_FPc $83 // Full-Page 1,2,4,8
#define sRsrc_Vid_Sonora_GS $84 // Rubik 1 (PDM)
#define sRsrc_Vid_Sonora_GSa $85 // Rubik 1,2,4,8
#define sRsrc_Vid_Sonora_GSb $86 // Rubik 1,2,4,8,16
#define sRsrc_Vid_Sonora_GSM $87 // GSM=GSb
#define sRsrc_Vid_Sonora_GS560a $88 // Rubik-560 1,2,4,8 (Vail)
#define sRsrc_Vid_Sonora_GS560b $89 // Rubik-560 1,2,4,8,16 (Vail)
#define sRsrc_Vid_Sonora_RGBFP $8A // RGB Full-Page 1 (PDM)
#define sRsrc_Vid_Sonora_RGBFPa $8B // RGB Full-Page 1,2
#define sRsrc_Vid_Sonora_RGBFPb $8C // RGB Full-Page 1,2,4
#define sRsrc_Vid_Sonora_RGBFPc $8D // RGB Full-Page 1,2,4,8
#define sRsrc_Vid_Sonora_HR $8E // HiRes 1 (PDM)
#define sRsrc_Vid_Sonora_HRa $8F // HiRes 1,2,4
#define sRsrc_Vid_Sonora_HRb $90 // HiRes 1,2,4,8
#define sRsrc_Vid_Sonora_HRc $91 // HiRes 1,2,4,8,16
#define sRsrc_Vid_Sonora_MSB1 $92 // MSB1 -> HRc
#define sRsrc_Vid_Sonora_HR400a $93 // HiRes-400 1,2,4,8 (Vail)
#define sRsrc_Vid_Sonora_HR400b $94 // HiRes-400 1,2,4,8,16 (Vail)
#define sRsrc_Vid_Sonora_VGA $95 // VGA 1 (PDM)
#define sRsrc_Vid_Sonora_VGAa $96 // VGA 1,2,4
#define sRsrc_Vid_Sonora_VGAb $97 // VGA 1,2,4,8
#define sRsrc_Vid_Sonora_VGAc $98 // VGA 1,2,4,8,16
#define sRsrc_Vid_Sonora_GF $99 // GoldFish 1 (PDM)
#define sRsrc_Vid_Sonora_GFa $9A // GoldFish 1,2
#define sRsrc_Vid_Sonora_GFb $9B // GoldFish 1,2,4,8
#define sRsrc_Vid_Sonora_MSB2 $9C // MSB2 -> MSB3 -> GFb
#define sRsrc_Sonora_Mace $EF // Mace ethernet on Sonora <SM12>
#define sRsrc_Sonora_NeverMatch $FE // The ÒnullÓ Sonora sRsrc.
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcCSCDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCSCDir.
//
#define sRsrc_BdEscher $01 // Board sResource ID for Escher-style CPUs (Duos).
#define sRsrc_BdBlackBird $02 // Board sResource ID for BlackBirds (All-in-One).
#define sRsrc_BdYeager $03 // Board sResource ID for Yeager (Duos).
// -------- CSC sRsrc IDs ----------
//
#define sRsrc_Vid_CSC_640x400a $80 // 1,2,4,8
#define sRsrc_Vid_CSC_640x400b $81 // 1,2,4,8,16
#define sRsrc_Vid_CSC_640x480a $82 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399 $80 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_480 $81 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399a $82 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_480a $83 // 1,2,4,8
#define sRsrc_Vid_CSC_C_D_STN_480 $85 // 1,2,4,8 [Color, STN, Dual-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_C_S_TFT_399b $86 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, NEC]
#define sRsrc_Vid_CSC_C_S_TFT_480b $87 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399c $88 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Hosiden]
#define sRsrc_Vid_CSC_C_S_TFT_480c $89 // 1,2,4,8
#define sRsrc_Vid_CSC_C_S_TFT_399d $8A // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Toshiba]
#define sRsrc_Vid_CSC_C_S_TFT_480d $8B // 1,2,4,8
#define sRsrc_Vid_CSC_G_D_STN_400 $8D // 1,2,4 [Gray, STN, Dual-Drive, 64$400, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_400 $8F // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_Vid_CSC_G_D_STN_480 $90 // 1,2,4 [Gray, STN, Dual-Drive, 64$480, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_480 $91 // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_Vid_CSC_C_S_TFT_399y $92 // 1,2,4,8,16 [Color, TFT, Single-Drive, 64$480, Toshiba]
#define sRsrc_Vid_CSC_C_S_TFT_480y $93 // 1,2,4,8
#define sRsrc_Vid_CSC_G_D_STN_400y $94 // 1,2,4 [Gray, STN, Dual-Drive, 64$400, Sharp]
#define sRsrc_Vid_CSC_G_S_TFT_400y $95 // 1,2,4 [Gray, TFT, Single-Drive, 64$400, Hosiden]
#define sRsrc_CSC_NeverMatch $FE // The ÒnullÓ CSC sRsrc.
// -------- VSC sRsrc IDs ----------
//
#define sRsrc_Vid_VSC_FPb $80
#define sRsrc_Vid_VSC_FPa $81
#define sRsrc_Vid_VSC_GS $82
#define sRsrc_Vid_VSC_RGBFPb $84
#define sRsrc_Vid_VSC_RGBFPa $85
#define sRsrc_Vid_VSC_HR $86
#define BBExtVidBdID $59
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcCivicDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCivicDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we donÕt need to add 1 because none
// of the Cyclone-based CPUs can have a boxFlag of zero.
//
#define sRsrc_BdCyclone (boxQuadra840AV) // Board sRsrc ID for the Cyclone family of CPUs.
#define sRsrc_BdTempest (boxCentris660AV) // Board sRsrc ID for the Cyclone family of CPUs.
// -------- Cyclone sRsrc IDs ----------
//
// The functional sRsrcs in Cyclone are distributed as follows:
//
// $80 - $EF are the video sRsrcs IDs
//
// $F0 - $FD are for misc. sRsrc IDs (e.g, Mace, DSP, etcÉ).
//
// $FE is reserved as the ÒnullÓ sRsrc ID.
#define sRsrc_Vid_Civic_NTSCFFConva $80 // NTSC FF Conv 1,2,4,8
#define sRsrc_Vid_Civic_NTSCSTConv $81 // NTSC ST Conv 1,2,4,8
#define sRsrc_Vid_Civic_PALFFConva $84 // PAL FF Conv 1,2,4,8
#define sRsrc_Vid_Civic_PALSTConva $85 // PAL ST Conv 1,2,4,8
// ------ Video-in ID's
#define sRsrc_Vid_Civic_vi2PRGBa $88 // Vesuvio 1,2,4
#define sRsrc_Vid_Civic_vi2PRGBb $89 // Vesuvio 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB512 $8A // Vesuvio (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB640a $8B // Vesuvio (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB640b $8C // Vesuvio (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB768a $8D // Vesuvio (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_vi2PRGB768b $8E // Vesuvio (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_viFPa $91 // Full-Page 1,2,4
#define sRsrc_Vid_Civic_viFPb $92 // Full-Page 1,2,4,8
#define sRsrc_Vid_Civic_viFP512 $93 // Full-Page (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_viFP640 $94 // Full-Page (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_viGS $97 // Rubik 1,2,4,8,16
#define sRsrc_Vid_Civic_viGS560 $98 // Rubik-560 1,2,4,8,16
#define sRsrc_Vid_Civic_vi2Pa $9B // Two-Page 1,2,4
#define sRsrc_Vid_Civic_vi2Pb $9C // Two-Page 1,2,4,8
#define sRsrc_Vid_Civic_vi2P512 $9D // Two-Page (512x384) 1,2,4,8
#define sRsrc_Vid_Civic_vi2P640 $9E // Two-Page (640x480) 1,2,4,8
#define sRsrc_Vid_Civic_vi2P768 $9F // Two-Page (768x576) 1,2,4,8
#define sRsrc_Vid_Civic_viNTSCFFa $A2 // NTSC FF 1,2,4,8
#define sRsrc_Vid_Civic_viNTSCFFb $A3 // NTSC FF 1,2,4,8,16
#define sRsrc_Vid_Civic_viNTSCST $A4 // NTSC ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viNTSCFFConva $A5 // NTSC ST 1,2,4,8 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viNTSCFFConvb $A6 // NTSC ST 1,2,4,8,16 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viNTSCSTConv $A7 // NTSC ST 1,2,4,8,16 (Actually, non-Conv)
#define sRsrc_Vid_Civic_viFPRGBa $AA // Full-Page RGB 1,2,4
#define sRsrc_Vid_Civic_viFPRGBb $AB // Full-Page RGB 1,2,4,8
#define sRsrc_Vid_Civic_viHRa $B0 // HiRes 1,2,4,8
#define sRsrc_Vid_Civic_viHRb $B1 // HiRes 1,2,4,8,16
#define sRsrc_Vid_Civic_viHRNTSCST $B2 // HiRes (512x384) 1,2,4,8,16
#define sRsrc_Vid_Civic_viHR400 $B3 // HiRes (640x400) 1,2,4,8,16
#define sRsrc_Vid_Civic_viHRMAZa $B4 // HiRes (704x512) 1,2,4,8
#define sRsrc_Vid_Civic_viHRMAZb $B5 // HiRes (704x512) 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFa $B8 // PAL FF 1,2,4,8
#define sRsrc_Vid_Civic_viPALFFb $B9 // PAL FF 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTa $BA // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTb $BB // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFConva $BC // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALFFConvb $BD // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTConva $BE // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viPALSTConvb $BF // PAL ST 1,2,4,8,16
#define sRsrc_Vid_Civic_viVGAa $C2 // VGA 1,2,4,8
#define sRsrc_Vid_Civic_viVGAb $C3 // VGA 1,2,4,8,16
#define sRsrc_Vid_Civic_viSVGA56a $C7 // SVGA (56Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSVGA56b $C8 // SVGA (56Hz) 1,2,4,8,16
#define sRsrc_Vid_Civic_viSVGA72a $CC // SVGA (72Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSVGA72b $CD // SVGA (72Hz) 1,2,4,8,16
#define sRsrc_Vid_Civic_viSxVGA60a $D1 // SxVGA (60Hz) 1,2,4
#define sRsrc_Vid_Civic_viSxVGA60b $D2 // SxVGA (60Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viSxVGA70a $D6 // SxVGA (70Hz) 1,2,4
#define sRsrc_Vid_Civic_viSxVGA70b $D7 // SxVGA (70Hz) 1,2,4,8
#define sRsrc_Vid_Civic_viGFa $DB // GoldFish 1,2,4,8,16
#define sRsrc_Vid_Civic_viGFb $DC // GoldFish 1,2,4,8,16
#define sRsrc_Vid_Civic_viGFNTSCST $DD // Goldfish 512x384 (Underscan NTSC)
#define sRsrc_Vid_Civic_viGFNTSCFFa $DE // Goldfish 640x480 (Overscan NTSC)
#define sRsrc_Vid_Civic_viGFNTSCFFb $DF // Goldfish 640x480 (Overscan NTSC)
#define sRsrc_Vid_Civic_viGFPALFFa $E0 // Goldfish 768x576 (Overscan PAL)
#define sRsrc_Vid_Civic_viGFPALFFb $E1 // Goldfish 768x576 (Overscan PAL)
#define sRsrc_Vid_Civic_vi19a $E4 // 19" 1,2,4
#define sRsrc_Vid_Civic_vi19b $E5 // 19" 1,2,4,8
// ------
#define sRsrc_Civic_NeverMatch $FE // The ÒnullÓ sRsrc ID
//---------------------------------------------------------------------
// sRsrc IDs in the sRsrcATIDir Directory
//---------------------------------------------------------------------
// Define the board sRsrc strategy for the sRsrcCivicDir. We just use the boxFlag for
// covenience. Unlike the Zydeco directory, we donÕt need to add 1 because none
// of the ATI-based CPUs can have a boxFlag of zero.
//
// -------- ATI sRsrc IDs ----------
//
#define sRsrc_VideoHR $80 // Hi-Res
#define sRsrc_ATI_NeverMatch $FE // The ÒnullÓ sRsrc ID