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2077 lines
56 KiB
C
2077 lines
56 KiB
C
/*
|
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File: sc.c
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Contains: xxx put contents here xxx
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Written by: xxx put writers here xxx
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Copyright: © 1990-1991 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<17> 10/1/91 RB Updated so CubeE has speed-up changes included in Kirin code.
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<16> 3/6/91 RB OS,RJ,#84368: Change sc_DrawParabola so that it does not create
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zero-length vectors, which potentially cause problems later on
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in sc_mark.
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<15> 2/11/91 RB MR,CL,CC,#82410: Add comment about slop in veccount and initials
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for previous change.(date changed to be compatible
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with Reality Sources)
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||
<14> 1/24/91 RB (MR) #External Reported Bug. DropoutControl excluding stubs did
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||
not work properly on the corner of a glyph bounding box. Changed
|
||
nUpperCrossings and nLowerCrossings.(date changed to be compatible
|
||
with Reality Sources)
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||
<13> 12/20/90 RB Add ZERO macro to include 0 degrees in definition of interior
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||
angle. Set oncol in MarkRows when vector does not start on row
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but does start on column. [mr]
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<12> 12/18/90 RB Revert to old definition of interior to not include 0 and 180
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degrees.[mr]
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<11> 12/10/90 RB Change findextrema to return error if min,max are outside of
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-32768,32767 bounds. Redefine INTERIOR macro to include 0
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degrees and 180 degrees as true. Optimized fillonerow. [cel]
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<10> 12/5/90 RB Fix fill routine to agree with spec and do non-zero winding
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number fill rather than positive winding number fill.[mr]
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<9> 11/21/90 RB A few optimizations in findextrema, sortRows, sortCols,
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orSomeBits, invpixsegX, invpixsegY. [This is a reversion to <7>
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so mr's initials are added by proxy]
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<8> 11/13/90 MR (dnf) Revert back one revision to fix a memmory-trashing bug (we
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hope).
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<7> 11/13/90 RB Fix banding so that we can band down to one row, using only
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enough bitmap memory and auxillary memory for one row.[mr]
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<6> 11/5/90 MR type cast NEGONE constant, remove QD includes [rb]
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<5> 10/31/90 RB No Change
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<4> 10/31/90 RB [MR]Fix weitek bug of long<<32 undefined
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<3> 10/30/90 RB [MR] Projector screwup - starting over with new version. Code
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Review Changes speeded up scanconverter by up to 33%. Made
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macros from functions INTERIOR, FILLONEROW, ISORT Unrecursed
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compare and put inline. Renamed sort3rows->sortrows,
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sort3cols->sortcols Undid fix <14>, because fs_contourscan now
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inhibits dropoutcontrol when banding
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To Do:
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*/
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/*
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File: sc.c
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Contains: xxx put contents here (or delete the whole line) xxx
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Written by: xxx put name of writer here (or delete the whole line) xxx
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Copyright: © 1987-1990 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<15> 9/26/90 CL Messed up on adding in the version comment. Needed some comment
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brackets!!!
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<14> 9/26/90 CL A bug in sc_orsomebits caused memory trashing. This routine did
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not take into account that banding could occur and would write
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outside of the bitmap band. This fix checks to see if we are
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banding and skips this routine.
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<13> 8/22/90 RB fixed nUppercrossings and nLowercrossings to not access out of
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range scan lines. Moved functions around in module to be more
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readable.
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<12> 8/18/90 RB new sort routine, took out multlong(),
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<11> 7/18/90 RB fixed bug in invpixyseg - stray pixels undone
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<10> 7/18/90 MR sc_ScanChar now returns error code as int
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<9> 7/13/90 MR Ansi-C stuff, added some static prototypes
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<8> 6/22/90 RB added stubcontrol option to orsomebits
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<7> 6/1/90 RB fix banding/dropout bug
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<6> 5/10/90 RB fix overlapping points that lie on scanlines
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<4+> 5/8/90 RB fix scanning of glyphs that collapse to line and overlapping
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points that are on scanlines.
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<4> 5/3/90 RB Almost completely new scanconverter. Winding number fill,
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dropout control.
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Took out Fixupper requirement on dropout control.
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<3> 2/27/90 CL Dropoutcontrol scanconverter and SCANCTRL[] instruction
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<3.0> 8/28/89 sjk Cleanup and one transformation bugfix
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<2.2> 8/14/89 sjk 1 point contours now OK
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<2.1> 8/8/89 sjk Improved encryption handling
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<2.0> 8/2/89 sjk Just fixed EASE comment
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<1.7> 8/1/89 sjk Added composites and encryption. Plus some enhancementsÉ
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<1.6> 6/13/89 SJK Comment
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<1.5> 6/2/89 CEL 16.16 scaling of metrics, minimum recommended ppem, point size 0
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bug, correct transformed integralized ppem behavior, pretty much
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so
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<1.4> 5/26/89 CEL EASE messed up on ÒcÓ comments
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||
<¥1.3> 5/26/89 CEL Integrated the new Font Scaler 1.0 into Spline Fonts
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|
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To Do:
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*/
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/*
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* File: sc.c
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*
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* This module scanconverts a shape defined by quadratic B-splines
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*
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* The BASS project scan converter sub ERS describes the workings of this module.
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*
|
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*
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* © Apple Computer Inc. 1987, 1988, 1989, 1990.
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*
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* History:
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* Work on this module began in the fall of 1987.
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* Written June 14, 1988 by Sampo Kaasila.
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*
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* Released for alpha on January 31, 1989.
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*
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* Added experimental non breaking scan-conversion feature, Jan 9, 1990. ---Sampo
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*
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*/
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#include "FSCdefs.h"
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#include "sc.h"
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#include "FSError.h"
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#ifdef SEGMENT_LINK
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#pragma segment SC_C
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#endif
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/* Private prototypes */
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static void sc_mark( int32 x0, int32 y0, int32 x1, int32 y1, int32 bx, int32 by,
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int16 **xBase, int16 **yBase, sc_BitMapData *bbox );
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static void sc_markRows( int32 x0, int32 y0, int32 x1, int32 y1, int32 xb, int32 yb,
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int16 **yBase, sc_BitMapData *bbox, int16** lowRowP, int16** highRowP );
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static void sc_lineGen(sc_BitMapData *bbox, int32 *px, int32 *py, int32 *pend,
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int16 **xBase, int16 **yBase );
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static void sc_lineGenRows(sc_BitMapData *bbox, int32 *px, int32 *py, int32 *pend,
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int16 **yBase, int16** lowRowP, int16** highRowP );
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static void sortRows( sc_BitMapData *bbox, int16** lowRowP, int16** highRowP );
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static void sortCols( sc_BitMapData *bbox );
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static uint32* compare( int16 coord, int16* lastBitP, uint32* tempP, uint32* row, int16 windNbr);
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static int32 sc_DrawParabola(int32 Ax, int32 Ay, int32 Bx, int32 By, int32 Cx, int32 Cy, int32 **hX, int32 **hY, int32 *count, int32 inGY);
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static void sc_wnNrowFill( int32 rowM, int16 nRows, sc_BitMapData *bbox );
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static void sc_orSomeBits( sc_BitMapData *bbox, int32 scanKind);
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static int16** sc_lineInit( int16* arrayBase, int16** rowBase, int16 nScanlines, int16 maxCrossings,
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int16 minScanline );
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static int32 nOnOff( int16** base, int32 k, int16 val, int32 nChanges );
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static int32 nUpperXings(int16** lineBase, int16** valBase, int16 line, int16 val,
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int16 lineChanges, int16 valChanges, int16 valMin, int16 valMax, int16 lineMax); /*<14>*/
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static int32 nLowerXings(int16** lineBase, int16** valBase, int16 line, int16 val,
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int16 lineChanges, int16 valChanges, int16 valMin, int16 valMax, int16 lineMin); /*<14>*/
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static void invpixSegY(int16 llx, uint16 k, uint32* bitmapP );
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static void invpixSegX(int16 llx, uint16 k, uint32* bitmapP );
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static void invpixOn(int16 llx, uint16 k, uint32* bitmapP );
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/*
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* Returns the bitmap
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* This is the top level call to the scan converter.
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*
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* Assumes that (*handle)->bbox.xmin,...xmax,...ymin,...ymax
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* are already set by sc_FindExtrema()
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*
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* PARAMETERS:
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*
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*
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* glyphPtr is a pointer to sc_CharDataType
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* scPtr is a pointer to sc_GlobalData.
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* lowBand is lowest scan line to be included in the band.
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* highBand is one greater than the highest scan line to be included in the band. <7>
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* scanKind contains flags that specify whether to do dropout control and what kind
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* 0 -> no dropout control
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* bits 0-15 not equal 0 -> do dropout control
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* if bit 16 is also on, do not do dropout control on 'stubs'
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*/
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int sc_ScanChar(sc_CharDataType *glyphPtr, sc_GlobalData *scPtr, sc_BitMapData *bbox,
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int16 lowBand, int16 highBand, int32 scanKind)
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{
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register F26Dot6 *x = glyphPtr->x;
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register F26Dot6 *y = glyphPtr->y;
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register ArrayIndex i, endPt, nextPt;
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register char *onCurve = glyphPtr->onC;
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ArrayIndex startPt, j;
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LoopCount ctr;
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sc_GlobalData *p;
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F26Dot6 *xp, *yp, *x0p, *y0p;
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register F26Dot6 xx, yy, xx0, yy0;
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int quit;
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int16 **lowRowP, **highRowP;
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int32 vecCount;
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if( scanKind )
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{
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bbox->xBase = sc_lineInit( bbox->xLines, bbox->xBase, bbox->xMax - bbox->xMin, bbox->nXchanges,
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bbox->xMin );
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bbox->yBase = sc_lineInit( bbox->yLines, bbox->yBase, bbox->yMax - bbox->yMin, bbox->nYchanges,
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bbox->yMin);
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}
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else
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{
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bbox->yBase = sc_lineInit( bbox->yLines, bbox->yBase, highBand - lowBand, bbox->nYchanges,
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lowBand );
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}
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lowRowP = bbox->yBase + lowBand;
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highRowP = bbox->yBase + highBand - 1;
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if( glyphPtr->ctrs == 0 ) return NO_ERR;
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p = scPtr;
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for ( ctr = 0; ctr < glyphPtr->ctrs; ctr++ ) {
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x0p = xp = p->xPoints;
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y0p = yp = p->yPoints;
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startPt = i = glyphPtr->sp[ctr];
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endPt = glyphPtr->ep[ctr];
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if ( startPt == endPt ) continue;
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quit = 0;
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vecCount = 1;
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if ( onCurve[i] & ONCURVE) {
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*xp++ = xx = x[i];
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*yp++ = yy = y[i++];
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} else {
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if ( onCurve[endPt] & ONCURVE ) {
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startPt = endPt--;
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*xp++ = xx = x[startPt];
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*yp++ = yy = y[startPt];
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} else {
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*xp++ = xx = (x[i] + x[endPt] + 1) >> 1;
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*yp++ = yy = (y[i] + y[endPt] + 1) >> 1;
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goto Offcurve;
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}
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}
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while ( true ) {
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while ( onCurve[i] & ONCURVE )
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{
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if( ++vecCount > MAXVECTORS )
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{ /*Ran out of local memory. Consume data and continue. */
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if ( scanKind )
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sc_lineGen(bbox, x0p, y0p, yp-1, bbox->xBase, bbox->yBase );
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else sc_lineGenRows(bbox, x0p, y0p, yp-1, bbox->yBase, lowRowP, highRowP );
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x0p = p->xPoints + 2; /* save data in points 0 and 1 for final */
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y0p = p->yPoints + 2;
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*x0p++ = *(xp-2); /* save last vector to be future previous vector */
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*x0p++ = *(xp-1);
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*y0p++ = *(yp-2);
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*y0p++ = *(yp-1);
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xp = x0p; /* start next processing with last vector */
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x0p = p->xPoints + 2;
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yp = y0p;
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y0p = p->yPoints + 2;
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vecCount = 5; /* probably could be 4 <15> */
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}
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*xp++ = xx = x[i];
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*yp++ = yy = y[i];
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if ( quit ) {
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goto sc_exit;
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} else {
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i = i == endPt ? quit = 1, startPt : i + 1;
|
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}
|
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}
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|
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do {
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Offcurve: xx0 = xx;
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yy0 = yy;
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/* nextPt = (j = i) + 1; */
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j = i;
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nextPt = i == endPt ? quit = 1, startPt : i + 1;
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if ( onCurve[nextPt] & ONCURVE ) {
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xx = x[nextPt];
|
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yy = y[nextPt];
|
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i = nextPt;
|
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} else {
|
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xx = (x[i] + x[nextPt] + 1) >> 1;
|
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yy = (y[i] + y[nextPt] + 1) >> 1;
|
||
}
|
||
if ( sc_DrawParabola( xx0, yy0, x[j], y[j], xx, yy,
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&xp, &yp, &vecCount, -1) )
|
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{ /* not enough room to create parabola vectors */
|
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if ( scanKind )
|
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sc_lineGen(bbox, x0p, y0p, yp-1, bbox->xBase, bbox->yBase );
|
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else sc_lineGenRows(bbox, x0p, y0p, yp-1, bbox->yBase, lowRowP, highRowP );
|
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|
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x0p = p->xPoints + 2;
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y0p = p->yPoints + 2;
|
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*x0p++ = *(xp-2);
|
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*x0p++ = *(xp-1);
|
||
*y0p++ = *(yp-2);
|
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*y0p++ = *(yp-1);
|
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xp = x0p;
|
||
x0p = p->xPoints + 2;
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yp = y0p;
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y0p = p->yPoints + 2;
|
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vecCount = 5;
|
||
/* recaptured some memory, try again, if still wont work, MAXVEC is too small */
|
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if ( sc_DrawParabola( xx0, yy0, x[j], y[j], xx, yy,
|
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&xp, &yp, &vecCount, -1) ) return SCAN_ERR;
|
||
}
|
||
if ( quit ) {
|
||
goto sc_exit;
|
||
} else {
|
||
i = i == endPt ? quit = 1, startPt : i + 1;
|
||
}
|
||
} while ( ! (onCurve[i] & ONCURVE) );
|
||
|
||
}
|
||
sc_exit:
|
||
|
||
if ( scanKind )
|
||
{
|
||
sc_lineGen(bbox, x0p, y0p, yp-1, bbox->xBase, bbox->yBase );
|
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sc_mark( *(p->xPoints), *(p->yPoints), *(p->xPoints+1), *(p->yPoints+1),
|
||
*(xp-2), *(yp-2), bbox->xBase, bbox->yBase, bbox);
|
||
}
|
||
else
|
||
{
|
||
sc_lineGenRows(bbox, x0p, y0p, yp-1, bbox->yBase, lowRowP, highRowP );
|
||
sc_markRows( *(p->xPoints), *(p->yPoints), *(p->xPoints+1), *(p->yPoints+1),
|
||
*(xp-2), *(yp-2), bbox->yBase, bbox, lowRowP, highRowP );
|
||
}
|
||
}
|
||
|
||
sortRows( bbox, lowRowP, highRowP );
|
||
if ( scanKind ) sortCols( bbox );
|
||
|
||
/* Take care of problem of very small thin glyphs - always fill at least one pixel
|
||
Should this only be turned on if dropout control ??
|
||
*/
|
||
if( highRowP < lowRowP )
|
||
{
|
||
register int16 *p = *lowRowP;
|
||
register int16 *s = p + bbox->nYchanges+1;
|
||
++*p; *(p+*p) = bbox->xMin;
|
||
++*s; *(s-*s) = bbox->xMax == bbox->xMin ? bbox->xMin+1 : bbox->xMax;
|
||
highBand = lowBand+1;
|
||
}
|
||
else if( bbox->xMin == bbox->xMax )
|
||
{
|
||
register int16 *p;
|
||
register int16 inc = bbox->nYchanges;
|
||
for( p = *lowRowP; p <= *highRowP; p += inc+1 )
|
||
{
|
||
*p=1;
|
||
*(p+inc) = bbox->xMin+1;
|
||
*(++p) = bbox->xMin;
|
||
*(p+inc) = 1;
|
||
}
|
||
}
|
||
|
||
sc_wnNrowFill( lowBand, highBand - lowBand , bbox );
|
||
|
||
if ( scanKind )
|
||
sc_orSomeBits( bbox, scanKind );
|
||
|
||
return NO_ERR;
|
||
}
|
||
/* rwb 11/29/90 - modify the old positive winding number fill to be
|
||
* a non-zero winding number fill to be compatible with skia, postscript,
|
||
* and our documentation.
|
||
*/
|
||
|
||
#define NEGONE ((uint32)0xFFFFFFFF)
|
||
|
||
/* x is pixel position, where 0 is leftmost pixel in scanline.
|
||
* if x is not in the long pointed at by row, set row to the value of temp, clear
|
||
* temp, and clear all longs up to the one containing x. Then set the bits
|
||
* from x mod 32 through 31 in temp.
|
||
*/
|
||
#define CLEARUpToAndSetLoOrder( x, lastBit, row, temp ) \
|
||
{ \
|
||
if( x >= lastBit ) \
|
||
{ \
|
||
*row++ = temp; \
|
||
temp = 0; \
|
||
lastBit += 32; \
|
||
} \
|
||
while( x >= lastBit ) \
|
||
{ \
|
||
*row++ = 0; \
|
||
lastBit += 32; \
|
||
} \
|
||
temp |= (NEGONE >> (32 + x - lastBit)); \
|
||
}
|
||
|
||
/* x is pixel position, where 0 is leftmost pixel in scanline.
|
||
* if x is not in the long pointed at by row, set row to the value of temp, set
|
||
* all bits in temp, and set all bits in all longs up to the one containing x.
|
||
* Then clear the bits from x mod 32 through 31 in temp.
|
||
*/
|
||
#define SETUpToAndClearLoOrder( x, lastBit, row, temp ) \
|
||
{ \
|
||
if( x > lastBit ) /*<4>*/ \
|
||
{ \
|
||
*row++ = temp; \
|
||
temp = NEGONE; \
|
||
lastBit += 32; \
|
||
} \
|
||
while( x > lastBit ) /*<4>*/ \
|
||
{ \
|
||
*row++ = NEGONE; \
|
||
lastBit += 32; \
|
||
} \
|
||
temp &= (NEGONE << (lastBit - x)); \
|
||
}
|
||
|
||
#define FILLONEROW( row, longsWide, line, lineWide, xMin ) \
|
||
/* do a winding number fill of one row of a bitmap from two sorted arrays \
|
||
of onTransitions and offTransitions. \
|
||
*/ \
|
||
{ \
|
||
register int16 moreOns, moreOffs; \
|
||
register int16 *onTp, *offTp; \
|
||
register uint32 temp; \
|
||
uint32 *rowEnd = row + longsWide; \
|
||
int32 windNbr, lastBit, on, off; \
|
||
\
|
||
lastBit = 32 + xMin; \
|
||
windNbr = 0; \
|
||
temp = 0; \
|
||
moreOns = *line; \
|
||
onTp = line+1; \
|
||
offTp = line + lineWide - 1; \
|
||
moreOffs = *offTp; \
|
||
offTp -= moreOffs; \
|
||
\
|
||
while( moreOns || moreOffs ) \
|
||
{ \
|
||
if( moreOns ) \
|
||
{ \
|
||
on = *onTp; \
|
||
if( moreOffs ) \
|
||
{ \
|
||
off = *offTp; \
|
||
if( on < off ) \
|
||
{ \
|
||
--moreOns; \
|
||
++onTp; \
|
||
++windNbr; \
|
||
if( windNbr == 1) \
|
||
CLEARUpToAndSetLoOrder( on, lastBit, row, temp )\
|
||
else if( windNbr == 0 ) \
|
||
SETUpToAndClearLoOrder( on, lastBit, row, temp )\
|
||
} \
|
||
else if( on > off ) \
|
||
{ \
|
||
--moreOffs; \
|
||
++offTp; \
|
||
--windNbr; \
|
||
if( windNbr == 0) \
|
||
SETUpToAndClearLoOrder( off, lastBit, row, temp)\
|
||
else if( windNbr == -1 ) \
|
||
CLEARUpToAndSetLoOrder( off, lastBit, row, temp)\
|
||
} \
|
||
else \
|
||
{ \
|
||
--moreOns; \
|
||
++onTp; \
|
||
--moreOffs; \
|
||
++offTp; \
|
||
} \
|
||
} \
|
||
else /* no more offs left */ \
|
||
{ \
|
||
--moreOns; \
|
||
++onTp; \
|
||
++windNbr; \
|
||
if( windNbr == 1) \
|
||
CLEARUpToAndSetLoOrder( on, lastBit, row, temp ) \
|
||
else if( windNbr == 0 ) \
|
||
SETUpToAndClearLoOrder( on, lastBit, row, temp ) \
|
||
} \
|
||
} \
|
||
else /* no more ons left */ \
|
||
{ \
|
||
off = *offTp; \
|
||
--moreOffs; \
|
||
++offTp; \
|
||
--windNbr; \
|
||
if( windNbr == 0) \
|
||
SETUpToAndClearLoOrder( off, lastBit, row, temp) \
|
||
else if( windNbr == -1 ) \
|
||
CLEARUpToAndSetLoOrder( off, lastBit, row, temp) \
|
||
} \
|
||
} \
|
||
*row = temp; \
|
||
while( ++row < rowEnd ) *row = 0; \
|
||
} \
|
||
/* Winding number fill of nRows of a glyph beginning at rowM, using two sorted
|
||
arrays of onTransitions and offTransitions.
|
||
*/
|
||
|
||
static void sc_wnNrowFill( int32 rowM, int16 nRows, sc_BitMapData *bbox )
|
||
{
|
||
uint32 longsWide = bbox->wide>>5;
|
||
uint32 lineWide = bbox->nYchanges + 2;
|
||
uint32 *rowB = bbox->bitMap;
|
||
int16 *lineB = *(bbox->yBase + rowM + nRows - 1);
|
||
int32 xMin = bbox->xMin;
|
||
while( nRows-- > 0 )
|
||
{
|
||
uint32 *row = rowB;
|
||
int16 *line = lineB;
|
||
FILLONEROW( row, longsWide, line, lineWide, xMin )
|
||
rowB += longsWide;
|
||
lineB -= lineWide;
|
||
}
|
||
}
|
||
#undef NEGONE
|
||
|
||
|
||
/* Sort the values stored in locations pBeg to pBeg+nVal in ascending order
|
||
*/
|
||
#define ISORT( pBeg, pVal ) \
|
||
{ \
|
||
register int16 *pj = pBeg; \
|
||
register int16 nVal = *pVal - 2; \
|
||
for( ; nVal >= 0; --nVal ) \
|
||
{ \
|
||
register int16 v; \
|
||
register int16 *pk, *pi; \
|
||
\
|
||
pk = pj; \
|
||
pi = ++pj; \
|
||
v = *pj; \
|
||
while( *pk > v && pk >= pBeg ) *pi-- = *pk--; \
|
||
*pi = v; \
|
||
} \
|
||
} \
|
||
|
||
/* rwb 4/5/90 Sort OnTransition and OffTransitions in Xlines arrays */
|
||
static void sortCols( sc_BitMapData *bbox )
|
||
{
|
||
register int16 nrows = bbox->xMax - bbox->xMin - 1;
|
||
register int16 *p = bbox->xLines;
|
||
register uint32 n = bbox->nXchanges + 1; /*<9>*/
|
||
|
||
for(; nrows >= 0; --nrows )
|
||
{
|
||
ISORT( p+1, p );
|
||
p += n; /*<9>*/
|
||
ISORT( p-*p, p );
|
||
++p;
|
||
}
|
||
}
|
||
|
||
/* rwb 4/5/90 Sort OnTransition and OffTransitions in Ylines arrays */
|
||
static void sortRows( sc_BitMapData *bbox, int16** lowRowP, int16** highRowP )
|
||
{
|
||
register uint32 n = bbox->nYchanges + 1; /*<9>*/
|
||
int16 *p, *pend;
|
||
|
||
if( highRowP < lowRowP ) return;
|
||
p = *lowRowP;
|
||
pend = *highRowP;
|
||
do
|
||
{
|
||
ISORT( p+1, p );
|
||
p += n; /*<9>*/
|
||
ISORT( p-*p, p );
|
||
++p;
|
||
}
|
||
while(p <= pend);
|
||
}
|
||
|
||
/* Generate scan line intersections from series of vectors. Always need previous
|
||
vector to properly generate data for current vector. pend typically points
|
||
one beyond last valid vector endpoint. 4/6/90
|
||
*/
|
||
static void sc_lineGen(sc_BitMapData *bbox, int32 *px, int32 *py, int32 *pend,
|
||
int16 **xBase, int16 **yBase )
|
||
{
|
||
int32 x0, x1, y0, y1, xb, yb;
|
||
x0 = *px++;
|
||
y0 = *py++;
|
||
x1 = *px++;
|
||
y1 = *py++;
|
||
while (py <= pend)
|
||
{
|
||
xb = x0;
|
||
yb = y0;
|
||
x0 = x1;
|
||
y0 = y1;
|
||
x1 = *px++;
|
||
y1 = *py++;
|
||
sc_mark( x0, y0, x1, y1, xb, yb, xBase, yBase, bbox);
|
||
}
|
||
}
|
||
|
||
/* Generate row scan line intersections from series of vectors. Always need previous
|
||
vector to properly generate data for current vector. pend typically points
|
||
one beyond last valid vector endpoint. 4/6/90
|
||
*/
|
||
static void sc_lineGenRows(sc_BitMapData *bbox, int32 *px, int32 *py, int32 *pend,
|
||
int16 **yBase, int16** lowRowP, int16** highRowP )
|
||
{
|
||
int32 x0, x1, y0, y1, xb, yb;
|
||
|
||
if( highRowP < lowRowP ) return;
|
||
|
||
x0 = *px++;
|
||
y0 = *py++;
|
||
x1 = *px++;
|
||
y1 = *py++;
|
||
while (py <= pend)
|
||
{
|
||
xb = x0;
|
||
yb = y0;
|
||
x0 = x1;
|
||
y0 = y1;
|
||
x1 = *px++;
|
||
y1 = *py++;
|
||
sc_markRows( x0, y0, x1, y1, xb, yb, yBase, bbox, lowRowP, highRowP);
|
||
}
|
||
}
|
||
|
||
|
||
/* 4/4/90 Version that distinguishes between On transitions and Off transitions.
|
||
*/
|
||
/* 3/23/90
|
||
* A procedure to find and mark all of the scan lines (both row and column ) that are
|
||
* crossed by a vector. Many different cases must be considered according to the direction
|
||
* of the vector, whether it is vertical or slanted, etc. In each case, the vector is first
|
||
* examined to see if it starts on a scan-line. If so, special markings are made and the
|
||
* starting conditions are adjusted. If the vector ends on a scan line, the ending
|
||
* conditions must be adjusted. Then the body of the case is done.
|
||
* Special adjustments must be made when a vector starts or ends on a scan line. Whenever
|
||
* one vector starts on a scan line, the previous vector must have ended on a scan line.
|
||
* Generally, this should result in the line being marked as crossed only once (conceptually
|
||
* by the vector that starts on the line. But, if the two lines form a vertex that
|
||
* includes the vertex in a colored region, the line should be marked twice. If the
|
||
* vertex is also on a perpendicular scan line, the marked scan line should be marked once
|
||
* on each side of the perpendicular line. If the vertex defines a point that is jutting
|
||
* into a colored region, then the line should not be marked at all. In order to make
|
||
* these vertex crossing decisions, the previous vector must be examined.
|
||
*
|
||
* Because many vectors are short with respect to the grid for small resolutions, the
|
||
* procedure first looks for simple cases in which no lines are crossed.
|
||
*
|
||
* xb, x0, and x1 are x coordinates of previous point, current point and next point
|
||
* similaryly yb, y0 and y1
|
||
* ybase points to an array of pointers, each of which points to an array containing
|
||
* information about the glyph contour crossings of a horizontal scan-line. The first
|
||
* entry in these arrays is the number of ON-transition crossings, followed by the y
|
||
* coordinates of each of those crossings. The last entry in each array is the number of
|
||
* OFF-transtion crossings, preceded by the Y coordinates for each of these crossings.
|
||
* xBase contains the same information for the column scan lines.
|
||
*/
|
||
#define DROUND(a) ((a + HALFM) & INTPART)
|
||
#define RSH(a) (int16)(a>>PIXSHIFT)
|
||
#define LSH(a) (a<<PIXSHIFT)
|
||
#define LINE(a) ( !((a & FRACPART) ^ HALF))
|
||
#define SET(p,val) {register int16 *row = *p; ++*row; *(row+*row)=val;}
|
||
#define OFFX(val) {register int16 *s = *px+wideX; ++*s; *(s-*s) = val;}
|
||
#define OFFY(val) {register int16 *s = *py+wideY; ++*s; *(s-*s) = val;}
|
||
#define BETWEEN(a,b,c) (a < b && b < c )
|
||
#define INTERIOR ((x0-xb)*dy < (y0-yb)*dx)
|
||
#define ZERO( prev, mid, next, more, less ) (prev == mid && next == mid && more > less )
|
||
|
||
static void sc_mark( int32 x0, int32 y0, int32 x1, int32 y1, int32 xb, int32 yb,
|
||
int16 **xBase, int16 **yBase, sc_BitMapData *bbox )
|
||
{
|
||
int16 jx, jy, endx, endy, onrow, oncol, wideX, wideY;
|
||
register int16 **px, **py;
|
||
int16 **pend;
|
||
int32 rx0, ry0, rx1, ry1, dy, dx, rhi, rlo;
|
||
register int32 r, incX, incY;
|
||
|
||
rx0 = DROUND( x0 );
|
||
jx = RSH( rx0 );
|
||
ry0 = DROUND( y0 );
|
||
jy = RSH( ry0 );
|
||
rx1 = DROUND( x1 );
|
||
endx = RSH( rx1 );
|
||
ry1 = DROUND( y1 );
|
||
endy = RSH( ry1 );
|
||
py = yBase + jy;
|
||
px = xBase + jx;
|
||
dy = y1 - y0;
|
||
dx = x1 - x0;
|
||
onrow = false;
|
||
oncol = false;
|
||
wideX = bbox->nXchanges+1;
|
||
wideY = bbox->nYchanges+1;
|
||
|
||
if( dy >= 0 && dx > 0 ) /* FIRST QUADRANT CASE include ---> */
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, xb, x0 ) )
|
||
{
|
||
SET( py, jx )
|
||
OFFX( jy+1 )
|
||
if( xb > x0 ) SET( px, jy )
|
||
if( yb > y0 ) OFFY( jx+1 )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(xb, x0, x1) OFFX( jy+1 )
|
||
if BETWEEN(yb, y0, y1) SET( py, jx )
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( yb, y0, y1, xb, x0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx )
|
||
}
|
||
else if BETWEEN( yb, y0, y1 ) SET( py, jx )
|
||
}
|
||
|
||
}
|
||
else if LINE(x0) /* starts on col scan line but not row */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, xb, x0 ))
|
||
{
|
||
OFFX( jy )
|
||
if( xb > x0 ) SET( px, jy ) /* cross extremum vertex twice */
|
||
}
|
||
else if BETWEEN( xb, x0, x1 ) OFFX( jy )
|
||
}
|
||
|
||
if( endy == jy ) /* horizontal line */
|
||
{
|
||
if( endx == jx ) return;
|
||
if( onrow ) ++jy;
|
||
if( oncol ) ++px;
|
||
pend = xBase + endx;
|
||
while( px < pend )
|
||
{
|
||
OFFX( jy )
|
||
++px;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if( endx == jx )
|
||
{
|
||
pend = yBase + endy;
|
||
if( onrow ) ++py;
|
||
while( py < pend ) /* note oncol can't be true */
|
||
{
|
||
SET( py, jx )
|
||
++py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 + HALF) * dx;
|
||
else
|
||
{
|
||
rhi = LSH( dx );
|
||
++jy;
|
||
++py;
|
||
}
|
||
if(! oncol ) rlo = (rx0 - x0 + HALF) * dy;
|
||
else
|
||
{
|
||
rlo = LSH( dy );
|
||
++jx;
|
||
++px;
|
||
}
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
do
|
||
{
|
||
if( r > 0)
|
||
{
|
||
if( jx == endx ) break;
|
||
OFFX( jy );
|
||
++px;
|
||
++jx;
|
||
r -= incY;
|
||
}
|
||
else
|
||
{
|
||
if( jy == endy ) break;
|
||
SET( py, jx );
|
||
++py;
|
||
++jy;
|
||
r += incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy > 0 && dx <= 0 ) /* SECOND QUADRANT CASE include vertical up*/
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if (INTERIOR || ZERO( xb, x0, x1, yb, y0 ))
|
||
{
|
||
SET( py, jx )
|
||
SET( px, jy )
|
||
if( xb < x0 ) OFFX( jy+1 )
|
||
if( yb > y0 ) OFFY( jx+1 )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(yb, y0, y1) SET( py, jx );
|
||
if BETWEEN(x1, x0, xb) SET( px, jy );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( xb, x0, x1, yb, y0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx )
|
||
}
|
||
else if BETWEEN(yb, y0, y1) SET( py, jx)
|
||
}
|
||
}
|
||
else if LINE(x0) /* starts on col scan line but not row */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( xb, x0, x1, yb, y0 ))
|
||
{
|
||
SET( px, jy )
|
||
if( xb < x0 ) OFFX( jy ) /* cross extremum vertex twice */
|
||
}
|
||
else if BETWEEN( x1, x0, xb ) SET( px, jy )
|
||
}
|
||
|
||
if( endy == jy )
|
||
{
|
||
if( endx == jx ) return;
|
||
if LINE(x1) ++endx;
|
||
pend = xBase + endx;
|
||
--px;
|
||
while( px >= pend )
|
||
{
|
||
SET( px, jy )
|
||
--px;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if( endx == jx )
|
||
{
|
||
pend = yBase + endy;
|
||
if( onrow ) ++py;
|
||
while( py < pend )
|
||
{
|
||
SET( py, jx )
|
||
++py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 + HALF) * dx;
|
||
else
|
||
{
|
||
rhi = LSH( dx );
|
||
++jy;
|
||
++py;
|
||
}
|
||
if(! oncol ) rlo = (rx0 - x0 - HALF) * dy;
|
||
else rlo = -LSH( dy );
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(x1) ++endx; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r <= 0)
|
||
{
|
||
--jx;
|
||
--px;
|
||
if( jx < endx ) break;
|
||
SET( px, jy );
|
||
r += incY;
|
||
}
|
||
else
|
||
{
|
||
if( jy == endy ) break;
|
||
SET( py, jx );
|
||
++py;
|
||
++jy;
|
||
r += incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy <= 0 && dx < 0 ) /* THIRD QUADRANT CASE includes <--- */
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, x0, xb ))
|
||
{
|
||
OFFY( jx+1 )
|
||
SET( px, jy )
|
||
if( xb < x0 ) OFFX( jy+1 )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(y1, y0, yb) OFFY( jx+1 );
|
||
if BETWEEN(x1, x0, xb) SET( px, jy );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( yb, y0, y1, x0, xb ))
|
||
{
|
||
OFFY( jx )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else if BETWEEN(y1, y0, yb) OFFY( jx)
|
||
}
|
||
}
|
||
else if LINE(x0) /* starts on col scan line but not row */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, x0, xb ))
|
||
{
|
||
SET( px, jy )
|
||
if( xb < x0 ) OFFX( jy ) /* cross extremum vertex twice */
|
||
}
|
||
else if BETWEEN( x1, x0, xb ) SET( px, jy )
|
||
}
|
||
|
||
if( endy == jy )
|
||
{
|
||
if( endx == jx ) return;
|
||
if LINE(x1) ++endx;
|
||
pend = xBase + endx;
|
||
--px;
|
||
while( px >= pend )
|
||
{
|
||
SET( px, jy )
|
||
--px;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if( endx == jx )
|
||
{
|
||
if LINE( y1 ) ++endy;
|
||
pend = yBase + endy;
|
||
--py;
|
||
while( py >= pend )
|
||
{
|
||
OFFY( jx )
|
||
--py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 - HALF) * dx;
|
||
else rhi = -LSH( dx );
|
||
|
||
if(! oncol ) rlo = (rx0 - x0 - HALF) * dy;
|
||
else rlo = -LSH( dy );
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(y1) ++endy; /* ends on scan line but dont mark it */
|
||
if LINE(x1) ++endx; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r > 0)
|
||
{
|
||
--jx;
|
||
--px;
|
||
if( jx < endx ) break;
|
||
SET( px, jy );
|
||
r += incY;
|
||
}
|
||
else
|
||
{
|
||
--jy;
|
||
--py;
|
||
if( jy < endy ) break;
|
||
OFFY( jx );
|
||
r -= incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy < 0 && dx >= 0 ) /* FOURTH QUADRANT CASE includes vertical down */
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( xb, x0, x1, y0, yb ))
|
||
{
|
||
OFFY( jx+1 )
|
||
OFFX( jy+1 )
|
||
if( xb > x0 ) SET( px, jy )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(y1, y0, yb) OFFY( jx+1 );
|
||
if BETWEEN(xb, x0, x1) OFFX( jy+1 );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( xb, x0, x1, y0, yb ))
|
||
{
|
||
OFFY( jx )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else if BETWEEN(y1, y0, yb) OFFY( jx)
|
||
}
|
||
}
|
||
else if LINE(x0) /* starts on col scan line but not row */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( xb, x0, x1, y0, yb ))
|
||
{
|
||
OFFX( jy )
|
||
if( xb > x0 ) SET( px, jy ) /* cross extremum vertex twice */
|
||
}
|
||
else if BETWEEN( xb, x0, x1 ) OFFX( jy )
|
||
}
|
||
|
||
if( endy == jy )
|
||
{
|
||
if( endx == jx ) return;
|
||
pend = xBase + endx;
|
||
if( oncol ) ++px;
|
||
while( px < pend )
|
||
{
|
||
OFFX( jy )
|
||
++px;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if( endx == jx )
|
||
{
|
||
if( oncol ) ++jx; /* straight down line on col scan line */
|
||
if LINE( y1 ) ++endy;
|
||
pend = yBase + endy;
|
||
--py;
|
||
while( py >= pend )
|
||
{
|
||
OFFY( jx )
|
||
--py;
|
||
}
|
||
return;
|
||
}
|
||
if(! onrow ) rhi = (ry0 - y0 - HALF) * dx;
|
||
else rhi = -LSH( dx );
|
||
|
||
if(! oncol ) rlo = (rx0 - x0 + HALF) * dy;
|
||
else
|
||
{
|
||
rlo = LSH( dy );
|
||
++jx;
|
||
++px;
|
||
}
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(y1) ++endy; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r <= 0)
|
||
{
|
||
if( jx == endx ) break;
|
||
OFFX( jy );
|
||
++px;
|
||
++jx;
|
||
r -= incY;
|
||
}
|
||
else
|
||
{
|
||
--jy;
|
||
--py;
|
||
if( jy < endy ) break;
|
||
OFFY( jx );
|
||
r -= incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
}
|
||
|
||
/* 4/6/90 Version for banding and no dropout control
|
||
* Same Routine as sc_mark,
|
||
* EXCEPT No column scan lines are marked and only rows within band are marked
|
||
* To do banding and dropout control, use sc_mark to mark all the crossings, even
|
||
* though only one band of the bit map will be filled.
|
||
*
|
||
* x0,y0 is the starting point of the vector.
|
||
* x1,y1 is the ending point of the vector.
|
||
* xb,yb is the starting point of the previous connecting vector.
|
||
* xBase is not used in the rows only version of this routine.
|
||
* yBase points at the array of pointers to the glyph scan intersection arrays.
|
||
* bbox points at the bitmap struture that has all the relevant pointers.
|
||
* lowRowP is the pointer to the lowest glyph scan row to be processed by this call.
|
||
* highRowP is the pointer to the highest glyph scan row to be processed by this call.
|
||
*
|
||
*/
|
||
|
||
#undef DROUND
|
||
#undef RSH
|
||
#undef LSH
|
||
#undef LINE
|
||
#undef SET
|
||
#undef OFFY
|
||
#undef BETWEEN
|
||
#undef INTERIOR
|
||
#undef ZERO
|
||
|
||
#define DROUND(a) ((a + HALFM) & INTPART)
|
||
#define RSH(a) (int16)(a>>PIXSHIFT)
|
||
#define LSH(a) (a<<PIXSHIFT)
|
||
#define LINE(a) ( !((a & FRACPART) ^ HALF))
|
||
#define SET(p,val) {register int16 *t = *p; ++*t; *(t+*t)=val;}
|
||
#define OFFY(val) {register int16 *s = *py+wideY; ++*s; *(s-*s) = val;}
|
||
#define BETWEEN(a,b,c) (a < b && b < c )
|
||
#define INTERIOR ((x0-xb)*dy < (y0-yb)*dx)
|
||
#define ZERO( prev, mid, next, more, less ) (prev == mid && next == mid && more > less )
|
||
|
||
static void sc_markRows( int32 x0, int32 y0, int32 x1, int32 y1, int32 xb, int32 yb,
|
||
int16 **yBase, sc_BitMapData *bbox, int16** lowRowP, int16** highRowP )
|
||
{
|
||
int16 jx, jy, endx, endy, onrow, oncol, wideX, wideY;
|
||
register int16 **py, *row;
|
||
int16 **pend;
|
||
int32 rx0, ry0, rx1, ry1, dy, dx, rhi, rlo;
|
||
register int32 r, incX, incY;
|
||
|
||
rx0 = DROUND( x0 );
|
||
jx = RSH( rx0 );
|
||
ry0 = DROUND( y0 );
|
||
jy = RSH( ry0 );
|
||
rx1 = DROUND( x1 );
|
||
endx = RSH( rx1 );
|
||
ry1 = DROUND( y1 );
|
||
endy = RSH( ry1 );
|
||
py = yBase + jy;
|
||
pend = yBase + endy;
|
||
dy = y1 - y0;
|
||
dx = x1 - x0;
|
||
onrow = false;
|
||
oncol = false;
|
||
wideX = bbox->nXchanges+1;
|
||
wideY = bbox->nYchanges+1;
|
||
|
||
if( dy >= 0 && dx > 0 ) /* FIRST QUADRANT CASE include ---> */
|
||
{
|
||
if( py > highRowP || pend < lowRowP ) return;
|
||
if( py >= lowRowP )
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, xb, x0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx+1 )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(yb, y0, y1) SET( py, jx )
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( yb, y0, y1, xb, x0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx )
|
||
}
|
||
else if BETWEEN( yb, y0, y1 ) SET( py, jx )
|
||
}
|
||
|
||
}
|
||
else if LINE(x0) oncol = true; /* starts on col scan line but not row */
|
||
}
|
||
if( endy == jy ) return; /* horizontal line */
|
||
|
||
if( endx == jx )
|
||
{
|
||
if( pend > highRowP ) pend = highRowP+1;
|
||
if( onrow ) ++py;
|
||
while( py < pend ) /* note oncol can't be true */
|
||
{
|
||
if( py >= lowRowP )
|
||
{
|
||
row = *py;
|
||
++*row;
|
||
*(row+*row) = jx;
|
||
}
|
||
++py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 + HALF) * dx;
|
||
else
|
||
{
|
||
rhi = LSH( dx );
|
||
++jy;
|
||
++py;
|
||
}
|
||
if(! oncol ) rlo = (rx0 - x0 + HALF) * dy;
|
||
else
|
||
{
|
||
rlo = LSH( dy );
|
||
++jx;
|
||
}
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
do
|
||
{
|
||
if( r > 0)
|
||
{
|
||
if( jx == endx ) return;
|
||
++jx;
|
||
r -= incY;
|
||
}
|
||
else
|
||
{
|
||
if( jy == endy ) return;
|
||
if( py > highRowP ) return;
|
||
if( py >= lowRowP )
|
||
{
|
||
row = *py;
|
||
++*row;
|
||
*(row+*row) = jx;
|
||
}
|
||
++py;
|
||
++jy;
|
||
r += incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy > 0 && dx <= 0 ) /* SECOND QUADRANT CASE include vertical up*/
|
||
{
|
||
if( py > highRowP || pend < lowRowP ) return;
|
||
if( py >= lowRowP )
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( xb, x0, x1, yb, y0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx+1 )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(yb, y0, y1) SET( py, jx );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( xb, x0, x1, yb, y0 ))
|
||
{
|
||
SET( py, jx )
|
||
if( yb > y0 ) OFFY( jx )
|
||
}
|
||
else if BETWEEN(yb, y0, y1) SET( py, jx)
|
||
}
|
||
}
|
||
else if LINE(x0) oncol = true; /* starts on col scan line but not row */
|
||
}
|
||
if( endy == jy ) return;
|
||
|
||
if( endx == jx )
|
||
{
|
||
if( pend > highRowP ) pend = highRowP+1;
|
||
if( onrow ) ++py;
|
||
while( py < pend )
|
||
{
|
||
if( py >= lowRowP )
|
||
{
|
||
row = *py;
|
||
++*row;
|
||
*(row+*row) = jx;
|
||
}
|
||
++py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 + HALF) * dx;
|
||
else
|
||
{
|
||
rhi = LSH( dx );
|
||
++jy;
|
||
++py;
|
||
}
|
||
if(! oncol ) rlo = (rx0 - x0 - HALF) * dy;
|
||
else rlo = -LSH( dy );
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(x1) ++endx; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r <= 0)
|
||
{
|
||
--jx;
|
||
if( jx < endx ) return;
|
||
r += incY;
|
||
}
|
||
else
|
||
{
|
||
if( jy == endy ) return;
|
||
if( py > highRowP ) return;
|
||
if( py >= lowRowP )
|
||
{
|
||
row = *py;
|
||
++*row;
|
||
*(row+*row) = jx;
|
||
}
|
||
++py;
|
||
++jy;
|
||
r += incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy <= 0 && dx < 0 ) /* THIRD QUADRANT CASE includes <--- */
|
||
{
|
||
if( py < lowRowP || pend > highRowP ) return;
|
||
if( py <= highRowP )
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( yb, y0, y1, x0, xb ))
|
||
{
|
||
OFFY( jx+1 )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(y1, y0, yb) OFFY( jx+1 );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( yb, y0, y1, x0, xb ))
|
||
{
|
||
OFFY( jx )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else if BETWEEN(y1, y0, yb) OFFY( jx)
|
||
}
|
||
}
|
||
else if LINE(x0) oncol = true; /* starts on col scan line but not row */
|
||
}
|
||
if( endy == jy ) return;
|
||
|
||
if( endx == jx )
|
||
{
|
||
if LINE( y1 ) ++endy;
|
||
pend = yBase + endy;
|
||
if( pend < lowRowP ) pend = lowRowP;
|
||
--py;
|
||
while( py >= pend )
|
||
{
|
||
if( py <= highRowP ) OFFY( jx )
|
||
--py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 - HALF) * dx;
|
||
else rhi = -LSH( dx );
|
||
|
||
if(! oncol ) rlo = (rx0 - x0 - HALF) * dy;
|
||
else rlo = -LSH( dy );
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(y1) ++endy; /* ends on scan line but dont mark it */
|
||
if LINE(x1) ++endx; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r > 0)
|
||
{
|
||
--jx;
|
||
if( jx < endx ) return;
|
||
r += incY;
|
||
}
|
||
else
|
||
{
|
||
--jy;
|
||
--py;
|
||
if( jy < endy ) return;
|
||
if( py < lowRowP ) return;
|
||
if( py <= highRowP ) OFFY( jx );
|
||
r -= incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
else if( dy < 0 && dx >= 0 ) /* FOURTH QUADRANT CASE includes vertical down */
|
||
{
|
||
if( py < lowRowP || pend > highRowP ) return;
|
||
if( py <= highRowP )
|
||
{
|
||
if LINE(y0) /* vector starts on row scan line */
|
||
{
|
||
onrow = true;
|
||
if LINE(x0) /* can also start on column scan line */
|
||
{
|
||
oncol = true;
|
||
if( INTERIOR || ZERO( xb, x0, x1, y0, yb ))
|
||
{
|
||
OFFY( jx+1 )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else
|
||
{
|
||
if BETWEEN(y1, y0, yb) OFFY( jx+1 );
|
||
}
|
||
}
|
||
else /* starts on row scan but not col */
|
||
{
|
||
if( INTERIOR || ZERO( xb, x0, x1, y0, yb ))
|
||
{
|
||
OFFY( jx )
|
||
if( yb < y0 ) SET( py, jx )
|
||
}
|
||
else if BETWEEN(y1, y0, yb) OFFY( jx)
|
||
}
|
||
}
|
||
else if LINE(x0) oncol = true; /* starts on col scan line but not row */
|
||
}
|
||
|
||
if( endy == jy ) return;
|
||
|
||
if( endx == jx )
|
||
{
|
||
if( oncol ) ++jx; /* straight down line on col scan line */
|
||
if LINE( y1 ) ++endy;
|
||
pend = yBase + endy;
|
||
if( pend < lowRowP ) pend = lowRowP;
|
||
--py;
|
||
while( py >= pend )
|
||
{
|
||
if( py <= highRowP ) OFFY( jx )
|
||
--py;
|
||
}
|
||
return;
|
||
}
|
||
|
||
if(! onrow ) rhi = (ry0 - y0 - HALF) * dx;
|
||
else rhi = -LSH( dx );
|
||
|
||
if(! oncol ) rlo = (rx0 - x0 + HALF) * dy;
|
||
else
|
||
{
|
||
rlo = LSH( dy );
|
||
++jx;
|
||
}
|
||
|
||
r = rhi - rlo;
|
||
incX = LSH( dx );
|
||
incY = LSH( dy );
|
||
if LINE(y1) ++endy; /* ends on scan line but dont mark it */
|
||
do
|
||
{
|
||
if( r <= 0)
|
||
{
|
||
if( jx == endx ) break;
|
||
++jx;
|
||
r -= incY;
|
||
}
|
||
else
|
||
{
|
||
--jy;
|
||
--py;
|
||
if( jy < endy ) break;
|
||
if( py < lowRowP ) return;
|
||
if( py <= highRowP ) OFFY( jx );
|
||
r -= incX;
|
||
}
|
||
} while (true );
|
||
}
|
||
}
|
||
#undef DROUND
|
||
#undef RSH
|
||
#undef LSH
|
||
#undef LINE
|
||
#undef SET
|
||
#undef OFFY
|
||
#undef BETWEEN
|
||
#undef INTERIOR
|
||
#undef ZERO
|
||
|
||
|
||
/* new version 4/4/90 - winding number version assumes that the On transitions are
|
||
int the first half of the array, and the Off transitions are in the second half. Also
|
||
assumes that the number of on transitions is in array[0] and the number of off transitions
|
||
is in array[n].
|
||
*/
|
||
|
||
/* New version 3/10/90
|
||
Using the crossing information, look for segments that are crossed twice. First
|
||
do Y lines, then do X lines. For each found segment, look at the three lines in
|
||
the more positive adjoining segments. If there are at least two crossings
|
||
of these lines, there is a dropout that needs to be fixed, so fix it. If the bit on
|
||
either side of the segment is on, quit; else turn the leastmost of the two pixels on.
|
||
*/
|
||
|
||
static void sc_orSomeBits( sc_BitMapData *bbox, int32 scanKind)
|
||
{
|
||
int16 ymin, ymax, xmin, xmax;
|
||
register int16 **yBase, **xBase; /*<9>*/
|
||
register int16 scanline, coordOn, coordOff, nIntOn, nIntOff; /*<9>*/
|
||
uint32 *bitmapP, *scanP;
|
||
int16 *rowPt, longsWide, *pOn, *pOff, *pOff2;
|
||
int16 index, incY, incX;
|
||
int32 upper, lower;
|
||
|
||
scanKind &= STUBCONTROL;
|
||
ymin = bbox->yMin;
|
||
ymax = bbox->yMax-1;
|
||
xmin = bbox->xMin;
|
||
xmax = bbox->xMax-1;
|
||
xBase = bbox->xBase;
|
||
yBase = bbox->yBase;
|
||
longsWide = bbox->wide >> 5;
|
||
if( longsWide == 1 ) bitmapP = bbox->bitMap + bbox->high - 1;
|
||
else bitmapP = bbox->bitMap + longsWide*(bbox->high-1);
|
||
|
||
/* First do Y scanlines
|
||
*/
|
||
scanP = bitmapP;
|
||
incY = bbox->nYchanges + 2;
|
||
incX = bbox->nXchanges + 2;
|
||
rowPt = *(yBase + ymin );
|
||
for (scanline = ymin; scanline <= ymax; ++scanline)
|
||
{
|
||
nIntOn = *rowPt;
|
||
nIntOff = *(rowPt + incY - 1);
|
||
pOn = rowPt+1;
|
||
pOff = rowPt + incY - 1 - nIntOff;
|
||
while(nIntOn--)
|
||
{
|
||
coordOn = *pOn++;
|
||
index = nIntOff;
|
||
pOff2 = pOff;
|
||
while (index-- && ((coordOff = *pOff2++) < coordOn));
|
||
|
||
if( coordOn == coordOff ) /* This segment was crossed twice */
|
||
{
|
||
if( scanKind )
|
||
{
|
||
upper = nUpperXings(yBase, xBase, scanline, coordOn,
|
||
incY-2, incX-2, xmin, xmax+1, ymax ); /*<14>*/
|
||
lower = nLowerXings(yBase, xBase, scanline, coordOn,
|
||
incY-2, incX-2, xmin, xmax+1, ymin ); /*<14>*/
|
||
if( upper < 2 || lower < 2 ) continue;
|
||
}
|
||
if(coordOn > xmax ) invpixOn( xmax-xmin, longsWide, scanP );
|
||
else if(coordOn == xmin ) invpixOn( 0, longsWide, scanP );
|
||
else invpixSegY( coordOn-xmin-1, longsWide, scanP );
|
||
}
|
||
}
|
||
rowPt += incY;
|
||
scanP -= longsWide;
|
||
}
|
||
/* Next do X scanlines */
|
||
rowPt = *(xBase + xmin);
|
||
for (scanline = xmin ; scanline <= xmax; ++scanline)
|
||
{
|
||
nIntOn = *rowPt;
|
||
nIntOff = *(rowPt + incX - 1);
|
||
pOn = rowPt+1;
|
||
pOff = rowPt + incX - 1 - nIntOff;
|
||
while(nIntOn--)
|
||
{
|
||
coordOn = *pOn++;
|
||
index = nIntOff;
|
||
pOff2 = pOff;
|
||
while (index-- && ((coordOff = *pOff2++) < coordOn));
|
||
if( coordOn == coordOff )
|
||
{
|
||
if( scanKind )
|
||
{
|
||
upper = nUpperXings(xBase, yBase, scanline, coordOn,
|
||
incX-2, incY-2, ymin, ymax+1, xmax ); /*<14>*/
|
||
lower = nLowerXings(xBase, yBase, scanline, coordOn,
|
||
incX-2, incY-2, ymin, ymax+1, xmin); /*<14>*/
|
||
if( upper < 2 || lower < 2 ) continue;
|
||
}
|
||
if(coordOn > ymax ) invpixOn( scanline-xmin, longsWide, bitmapP - longsWide*(ymax-ymin) );
|
||
else if(coordOn == ymin ) invpixOn( scanline-xmin, longsWide, bitmapP );
|
||
else invpixSegX( scanline-xmin, longsWide, bitmapP - longsWide*(coordOn-ymin-1) );
|
||
}
|
||
}
|
||
rowPt += incX;
|
||
}
|
||
}
|
||
|
||
/* Pixel oring to fix dropouts *** inverted bitmap version ***
|
||
See if the bit on either side of the Y line segment is on, if so return,
|
||
else turn on the leftmost bit.
|
||
|
||
Bitmap array is always K longs wide by H rows high.
|
||
|
||
Bit locations are numbered 0 to H-1 from top to bottom
|
||
and from 0 to 32*K-1 from left to right; bitmap pointer points to 0,0, and
|
||
all of the columns for one row are stored adjacently.
|
||
*/
|
||
|
||
static void invpixSegY(int16 llx, uint16 k, uint32* bitmapP )
|
||
{
|
||
register uint32 maskL, maskR; /*<9>*/
|
||
if (k == 1)
|
||
{
|
||
maskL = 0x40000000;
|
||
maskL >>= llx;
|
||
if( *bitmapP & maskL) return;
|
||
maskL <<= 1;
|
||
*bitmapP |= maskL;
|
||
}
|
||
else
|
||
{
|
||
register uint8 nBits = (uint8)(llx & 0x1f); /*<9>*/
|
||
maskL = 0x80000000;
|
||
maskL >>= nBits;
|
||
bitmapP += (llx >>5);
|
||
if( *bitmapP & maskL) return;
|
||
if(nBits < 31)
|
||
{
|
||
maskR = maskL >> 1;
|
||
if(*bitmapP & maskR) return;
|
||
*bitmapP |= maskL;
|
||
}
|
||
else
|
||
{
|
||
maskR = 0x80000000;
|
||
++bitmapP;
|
||
if(*bitmapP & maskR) return;
|
||
--bitmapP;
|
||
*bitmapP |= maskL;
|
||
}
|
||
}
|
||
}
|
||
/* Pixel oring to fix dropouts *** inverted bitmap version ***
|
||
See if the bit on either side of the X line segment is on, if so return,
|
||
else turn on the bottommost bit.
|
||
|
||
Temporarily assume bitmap is set up as in Sampo Converter.
|
||
Bitmap array is always K longs wide by H rows high.
|
||
|
||
For now, assume bit locations are numbered 0 to H-1 from top to bottom
|
||
and from 0 to 32*K-1 from left to right; and that bitmap pointer points to 0,0, and
|
||
all of the columns for one row are stored adjacently.
|
||
*/
|
||
|
||
static void invpixSegX(int16 llx, uint16 k, uint32* bitmapP )
|
||
{
|
||
register uint32 maskL = 0x80000000; /*<9>*/
|
||
bitmapP -= k;
|
||
if (k == 1) maskL >>= llx;
|
||
else
|
||
{
|
||
maskL >>= (unsigned)(llx & 0x1f); /*<9>*/
|
||
bitmapP += (llx >>5);
|
||
}
|
||
if( *bitmapP & maskL) return;
|
||
bitmapP += k;
|
||
*bitmapP |= maskL;
|
||
}
|
||
|
||
/* Pixel oring to fix dropouts ***inverted bitmap version ***
|
||
This code is used to orin dropouts when we are on the boundary of the bitmap.
|
||
The bit at llx, lly is colored.
|
||
|
||
Temporarily assume bitmap is set up as in Sampo Converter.
|
||
Bitmap array is always K longs wide by H rows high.
|
||
|
||
For now, assume bit locations are numbered 0 to H-1 from top to bottom
|
||
and from 0 to 32*K-1 from left to right; and that bitmap pointer points to 0,0, and
|
||
all of the columns for one row are stored adjacently.
|
||
*/
|
||
static void invpixOn(int16 llx, uint16 k, uint32* bitmapP )
|
||
{
|
||
register uint32 maskL = 0x80000000; /*<9>*/
|
||
if (k == 1) maskL >>= llx;
|
||
else
|
||
{
|
||
maskL >>= (unsigned)(llx & 0x1f); /*<9>*/
|
||
bitmapP += (llx >>5);
|
||
}
|
||
*bitmapP |= maskL;
|
||
}
|
||
|
||
|
||
/* Initialize a two dimensional array that will contain the coordinates of
|
||
line segments that are intersected by scan lines for a simple glyph. Return
|
||
a biased pointer to the array containing the row pointers, so that they can
|
||
be accessed without subtracting a minimum value.
|
||
Always reserve room for at least 1 scanline and 2 crossings
|
||
*/
|
||
static int16** sc_lineInit( int16* arrayBase, int16** rowBase, int16 nScanlines, int16 maxCrossings,
|
||
int16 minScanline )
|
||
{
|
||
int16** bias;
|
||
register short count = nScanlines;
|
||
if( count ) --count;
|
||
bias = rowBase - minScanline;
|
||
maxCrossings += 1;
|
||
for(; count>=0; --count)
|
||
{
|
||
*rowBase++ = arrayBase;
|
||
*arrayBase = 0;
|
||
arrayBase += maxCrossings;
|
||
*arrayBase++ = 0;
|
||
}
|
||
return bias;
|
||
}
|
||
|
||
/* Check the kth scanline (indexed from base) and count the number of onTransition and
|
||
* offTransition contour crossings at the line segment val. Count only one of each
|
||
* kind of transition, so maximum return value is two.
|
||
*/
|
||
static int32 nOnOff( int16** base, int32 k, int16 val, int32 nChanges )
|
||
{
|
||
register int16* rowP = *(base + k);
|
||
register int16* endP = (rowP + *rowP + 1);
|
||
register int32 count = 0;
|
||
register int16 v;
|
||
|
||
while(++rowP < endP)
|
||
{
|
||
if( (v = *rowP) == val)
|
||
{
|
||
++count;
|
||
break;
|
||
}
|
||
if( v > val ) break;
|
||
}
|
||
rowP = *(base + k) + nChanges + 1;
|
||
endP = (rowP - *rowP - 1);
|
||
while(--rowP > endP)
|
||
{
|
||
if( (v = *rowP) == val) return ++count;
|
||
if( v < val ) break;
|
||
}
|
||
return count;
|
||
}
|
||
/* 8/22/90 - added valMin and valMax checks */
|
||
/* See if the 3 line segments on the edge of the more positive quadrant are cut by at
|
||
* least 2 contour lines.
|
||
*/
|
||
|
||
static int32 nUpperXings(int16** lineBase, int16** valBase, int16 line, int16 val,
|
||
int16 lineChanges, int16 valChanges, int16 valMin, int16 valMax, int16 lineMax) /*<14>*/
|
||
{
|
||
register int32 count = 0;
|
||
|
||
if( line < lineMax ) count += nOnOff( lineBase, line+1, val, lineChanges ); /*<14>*/
|
||
if( count > 1 ) return count;
|
||
else if( val > valMin ) count += nOnOff( valBase, val-1, line+1, valChanges );
|
||
if( count > 1 ) return count;
|
||
else if( val < valMax ) count += nOnOff( valBase, val, line+1, valChanges );
|
||
return count;
|
||
}
|
||
|
||
/* See if the 3 line segments on the edge of the more negative quadrant are cut by at
|
||
* least 2 contour lines.
|
||
*/
|
||
|
||
static int32 nLowerXings(int16** lineBase, int16** valBase, int16 line, int16 val,
|
||
int16 lineChanges, int16 valChanges, int16 valMin, int16 valMax, int16 lineMin) /*<14>*/
|
||
{
|
||
register int32 count = 0;
|
||
|
||
if( line > lineMin ) count += nOnOff( lineBase, line-1, val, lineChanges ); /*<14>*/
|
||
if( count > 1 ) return count;
|
||
if( val > valMin ) count += nOnOff( valBase, val-1, line, valChanges );
|
||
if( count > 1 ) return count;
|
||
if( val < valMax ) count += nOnOff( valBase, val, line, valChanges );
|
||
return count;
|
||
}
|
||
|
||
/*
|
||
* Finds the extrema of a character.
|
||
*
|
||
* PARAMETERS:
|
||
*
|
||
* bbox is the output of this function and it contains the bounding box.
|
||
|
||
*/
|
||
/* revised for new scan converter 4/90 rwb */
|
||
int sc_FindExtrema(sc_CharDataType *glyphPtr, sc_BitMapData *bbox)
|
||
{
|
||
register F26Dot6 *x, *y; /*<9>*/
|
||
register F26Dot6 tx, ty, prevx, prevy;
|
||
F26Dot6 xmin, xmax, ymin, ymax;
|
||
ArrayIndex point, endPoint, startPoint;
|
||
LoopCount ctr;
|
||
uint16 nYchanges, nXchanges, nx;
|
||
int posY, posX, firstTime = true;
|
||
|
||
nYchanges = nXchanges = 0;
|
||
xmin = xmax = ymin = ymax = 0;
|
||
|
||
for ( ctr = 0; ctr < glyphPtr->ctrs; ctr++ ) {
|
||
endPoint = glyphPtr->ep[ctr];
|
||
startPoint = glyphPtr->sp[ctr];
|
||
x = &(glyphPtr->x[startPoint]); /*<9>*/
|
||
y = &(glyphPtr->y[startPoint]); /*<9>*/
|
||
if ( startPoint == endPoint ) continue; /* We need to do this for anchor points for composites */
|
||
if( firstTime )
|
||
{
|
||
xmin = xmax = *x; /* <9>*/
|
||
ymin = ymax = *y; /* <9>*/
|
||
firstTime = false;
|
||
}
|
||
posY = (int)(*y >= (ty = *(y+endPoint-startPoint))); /* <9>*/
|
||
posX = (int)(*x >= (tx = *(x+endPoint-startPoint))); /* <9>*/
|
||
for( point = startPoint; point <= endPoint; ++point )
|
||
{
|
||
prevx = tx;
|
||
prevy = ty;
|
||
tx = *x++; /* <9>*/
|
||
ty = *y++; /* <9>*/
|
||
if ( tx > prevx ) {
|
||
if (!posX) {
|
||
++nXchanges;
|
||
posX = true;
|
||
}
|
||
}
|
||
else if (tx < prevx ) {
|
||
if (posX) {
|
||
++nXchanges;
|
||
posX = false;
|
||
}
|
||
}
|
||
else if( ty == prevy )
|
||
{ /*faster <9>*/
|
||
LoopCount j = point-2-startPoint;
|
||
register F26Dot6 *newx = x-3;
|
||
register F26Dot6 *oldx = newx++;
|
||
register F26Dot6 *newy = y-3;
|
||
register F26Dot6 *oldy = newy++;
|
||
register int8 *newC = &(glyphPtr->onC[point-2]);
|
||
register int8 *oldC = newC++;
|
||
*(newC+1) |= ONCURVE;
|
||
for( ; j>=0; --j)
|
||
{
|
||
*newx-- = *oldx--;
|
||
*newy-- = *oldy--;
|
||
*newC-- = *oldC--;
|
||
}
|
||
++startPoint;
|
||
}
|
||
|
||
if ( ty > prevy ) {
|
||
if (!posY) {
|
||
++nYchanges;
|
||
posY = true;
|
||
}
|
||
}
|
||
else if (ty < prevy ) {
|
||
if (posY) {
|
||
++nYchanges;
|
||
posY = false;
|
||
}
|
||
}
|
||
if (tx > xmax ) xmax = tx;
|
||
else if (tx < xmin ) xmin = tx;
|
||
if (ty > ymax ) ymax = ty;
|
||
else if (ty < ymin ) ymin = ty;
|
||
}
|
||
glyphPtr->sp[ctr] = startPoint < endPoint ? startPoint : endPoint;
|
||
if( nXchanges & 1) ++nXchanges;
|
||
if( nYchanges & 1) ++nYchanges; /* make even */
|
||
}
|
||
|
||
xmax += HALF; xmax >>= PIXSHIFT;
|
||
ymax += HALF; ymax >>= PIXSHIFT;
|
||
xmin += HALFM; xmin >>= PIXSHIFT;
|
||
ymin += HALFM; ymin >>= PIXSHIFT;
|
||
|
||
if( xmin <= -32768 || ymin <= -32768 || xmax > 32767 || ymax > 32767 ) /*<10>*/
|
||
return POINT_MIGRATION_ERR;
|
||
|
||
bbox->xMax = (int16)xmax; /* quickdraw bitmap boundaries */
|
||
bbox->xMin = (int16)xmin;
|
||
bbox->yMax = (int16)ymax;
|
||
bbox->yMin = (int16)ymin;
|
||
|
||
bbox->high = (int16)ymax - (int16)ymin;
|
||
nx = (int16)xmax - (int16)xmin; /* width is rounded up to be a long multiple*/
|
||
bbox->wide = ( nx + 31) & ~31; /* also add 1 when already an exact long multiple*/
|
||
if( !( nx & 31) ) bbox->wide += 32;
|
||
if(nXchanges == 0) nXchanges = 2;
|
||
if(nYchanges == 0) nYchanges = 2;
|
||
bbox->nXchanges = nXchanges;
|
||
bbox->nYchanges = nYchanges;
|
||
return false;
|
||
}
|
||
|
||
|
||
/*
|
||
* This function break up a parabola defined by three points (A,B,C) and breaks it
|
||
* up into straight line vectors given a maximium error. The maximum error is
|
||
* 1/resolution * 1/ERRDIV. ERRDIV is defined in sc.h.
|
||
*
|
||
*
|
||
* B *-_
|
||
* / `-_
|
||
* / `-_
|
||
* / `-_
|
||
* / `-_
|
||
* / `* C
|
||
* A *
|
||
*
|
||
* PARAMETERS:
|
||
*
|
||
* Ax, Ay contains the x and y coordinates for point A.
|
||
* Bx, By contains the x and y coordinates for point B.
|
||
* Cx, Cy contains the x and y coordinates for point C.
|
||
* hX, hY are handles to the areas where the straight line vectors are going to be put.
|
||
* count is pointer to a count of how much data has been put into *hX, and *hY.
|
||
*
|
||
* F(t) = (1-t)^2 * A + 2 * t * (1-t) * B + t * t * C, t = 0... 1 =>
|
||
* F(t) = t * t * (A - 2B + C) + t * (2B - 2A) + A =>
|
||
* F(t) = alfa * t * t + beta * t + A
|
||
* Now say that s goes from 0...N, => t = s/N
|
||
* set: G(s) = N * N * F(s/N)
|
||
* G(s) = s * s * (A - 2B + C) + s * N * 2 * (B - A) + N * N * A
|
||
* => G(0) = N * N * A
|
||
* => G(1) = (A - 2B + C) + N * 2 * (B - A) + G(0)
|
||
* => G(2) = 4 * (A - 2B + C) + N * 4 * (B - A) + G(0) =
|
||
* 3 * (A - 2B + C) + 2 * N * (B - A) + G(1)
|
||
*
|
||
* D(G(0)) = G(1) - G(0) = (A - 2B + C) + 2 * N * (B - A)
|
||
* D(G(1)) = G(2) - G(1) = 3 * (A - 2B + C) + 2 * N * (B - A)
|
||
* DD(G) = D(G(1)) - D(G(0)) = 2 * (A - 2B + C)
|
||
* Also, error = DD(G) / 8 .
|
||
* Also, a subdivided DD = old DD/4.
|
||
*/
|
||
static int32 sc_DrawParabola( int32 Ax,
|
||
int32 Ay,
|
||
int32 Bx,
|
||
int32 By,
|
||
int32 Cx,
|
||
int32 Cy,
|
||
int32 **hX,
|
||
int32 **hY,
|
||
int32 *count,
|
||
int32 inGY )
|
||
{
|
||
register int32 GX, GY, DX, DY, DDX, DDY, nsqs;
|
||
register int32 *xp, *yp;
|
||
register int32 tmp;
|
||
int32 i;
|
||
|
||
/* Start calculating the first and 2nd order differences */
|
||
GX = Bx; /* GX = Bx */
|
||
DDX = (DX = (Ax - GX)) - GX + Cx; /* = alfa-x = half of ddx, DX = Ax - Bx */
|
||
GY = By; /* GY = By */
|
||
DDY = (DY = (Ay - GY)) - GY + Cy; /* = alfa-y = half of ddx, DY = Ay - By */
|
||
/* The calculation is not finished but these intermediate results are useful */
|
||
|
||
if ( inGY < 0 ) {
|
||
/* calculate amount of steps necessary = 1 << GY */
|
||
/* calculate the error, GX and GY used a temporaries */
|
||
GX = DDX < 0 ? -DDX : DDX;
|
||
GY = DDY < 0 ? -DDY : DDY;
|
||
/* approximate GX = sqrt( ddx * ddx + ddy * ddy ) = Euclididan distance, DDX = ddx/2 here */
|
||
GX += GX > GY ? GX + GY : GY + GY; /* GX = 2*distance = error = GX/8 */
|
||
|
||
/* error = GX/8, but since GY = 1 below, error = GX/8/4 = GX >> 5, => GX = error << 5 */
|
||
#ifdef ERRSHIFT
|
||
for ( GY = 1; GX > (PIXELSIZE << (5 - ERRSHIFT)); GX >>= 2 ) {
|
||
#else
|
||
for ( GY = 1; GX > (PIXELSIZE << 5 ) / ERRDIV; GX >>= 2 ) {
|
||
#endif
|
||
GY++; /* GY used for temporary purposes */
|
||
}
|
||
/* Now GY contains the amount of subdivisions necessary, number of vectors == (1 << GY )*/
|
||
if ( GY > MAXMAXGY ) GY = MAXMAXGY; /* Out of range => Set to maximum possible. */
|
||
i = 1 << GY;
|
||
if ( (*count = *count + i ) > MAXVECTORS ) {
|
||
/* Overflow, not enough space => return */
|
||
return( 1 );
|
||
}
|
||
} else {
|
||
GY = inGY;
|
||
i = 1 << GY;
|
||
}
|
||
|
||
if ( GY > MAXGY ) {
|
||
DDX = GY-1; /* DDX used as a temporary */
|
||
/* Subdivide, this is nummerically stable. */
|
||
#define MIDX GX
|
||
#define MIDY GY
|
||
MIDX = (Ax + Bx + Bx + Cx + 2) >> 2;
|
||
MIDY = (Ay + By + By + Cy + 2) >> 2;
|
||
DX = (Ax + Bx + 1) >> 1;
|
||
DY = (Ay + By + 1) >> 1;
|
||
sc_DrawParabola( Ax, Ay, DX, DY, MIDX, MIDY, hX, hY, count, DDX );
|
||
DX = (Cx + Bx + 1) >> 1;
|
||
DY = (Cy + By + 1) >> 1;
|
||
sc_DrawParabola( MIDX, MIDY, DX, DY, Cx, Cy, hX, hY, count, DDX );
|
||
return 0;
|
||
}
|
||
nsqs = GY + GY; /* GY = n shift, nsqs = n*n shift */
|
||
|
||
/* Finish calculations of 1st and 2nd order differences */
|
||
DX = DDX - (DX << ++GY); /* alfa + beta * n */
|
||
DDX += DDX;
|
||
DY = DDY - (DY << GY);
|
||
DDY += DDY;
|
||
|
||
xp = *hX;
|
||
yp = *hY;
|
||
|
||
tmp = 1L << (nsqs-1); /*<17> factor out of loop below */
|
||
GY = (Ay << nsqs) + tmp; /* Ay * (n*n) */ /*<17> and add in here */
|
||
GX = (Ax << nsqs) + tmp; /* Ax * (n*n) */ /* GX and GY used for real now */ /*<16> and here*/
|
||
|
||
/* OK, now we have the 1st and 2nd order differences,
|
||
so we go ahead and do the forward differencing loop. */
|
||
do {
|
||
GX += DX; /* Add first order dif |