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1159 lines
38 KiB
Plaintext
1159 lines
38 KiB
Plaintext
;
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; File: DrawArc.a
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;
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; Contains: xxx put contents here (or delete the whole line) xxx
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;
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; Written by: xxx put name of writer here (or delete the whole line) xxx
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;
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; Copyright: © 1981-1990, 1992 by Apple Computer, Inc., all rights reserved.
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;
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; This file is used in these builds: Mac32 Bigbang Sys606
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;
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; Change History (most recent first):
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;
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; <SM2> 6/11/92 stb <sm 6/9/92>stb Add comment from QDciPatchROM.a at SKIPSETUP;
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; synched with QDciPatchROM.a.
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; <8> 11/26/90 SMC Fixed the way valid pen mode is checked for. With BAL.
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; <7> 9/26/90 SMC Avoid overflow problem when calculating arc center by using
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; longs instead of words.
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; <6> 9/17/90 BG Removed <3>. 040s are now behaving more reliably.
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; <5> 8/2/90 gbm change LEFTEDGE and RIGHTEDGE in ovalstate record to avoid
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; conflicts with other equates
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; <4> 7/20/90 gbm Change some identifier names to resolve conflicts with interface
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; files
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; <3> 6/25/90 BG Added EclipseNOPs because of flakey 040s.
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; <2> 2/13/90 BAL Calculate initial bit offset as a long.
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; <¥1.6> 7/14/89 BAL For Aurora: Final CQD
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; <1.5> 6/30/89 BAL Cleared runBuf(a6) before calling getSeek to specifiy classic
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; masking.
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; <¥1.4> 5/29/89 BAL Blasting in 32-Bit QuickDraw version 1.0 Final
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; <¥1.3> 4/12/89 BAL Blasting in 32-Bit QuickDraw 1.0B1
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; 1/22/89 BAL Made patVPos a long.
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; 10/3/88 BAL Added references to DstRow.
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; 9/22/88 BAL Moved initialization of region state records into GetSeek.
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; 9/19/88 BAL Altered to use common stack frame file 'Drawing Vars.a'
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; 9/18/88 BAL Altered to get CRSRFLAG value from _BitsToPix; Removed
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; references to PIXSRC;
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; 11/8/87 BAL Fixed computation of bufSize for more accurate region clipping
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; at at depths greater than 1. <C954>
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; 11/7/87 BAL Fixed ChkPat to handle new patterns. <C945>
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; 1/3/87 CRC pass color param to stretch
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; 12/12/86 CRC added arithmetic mode support
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; 7/29/86 EHB Allocate EXPAT buffer on stack so long aligned
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; 7/26/86 EHB Added support for expanded patterns
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; 7/22/86 EHB Pass mode to patexpand for colorizing
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; 7/5/86 EHB Replaced SeekMask and GetXRtn with GetSeek
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; 6/22/86 EHB Call new patexpand for depths
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; 6/20/86 EHB New params to COLORMAP Added FCOLOR and BCOLOR to stack frame
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; 6/15/86 EHB Make sure stack is longword aligned (for fast buffers) If one
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; 1-bit region, play directly into RGNBUFFER Convert BitsToPix and
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; use pixelSize
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; 6/14/86 EHB Call GetXRtn to set expand routine for SeekMask Added DSTPIX to
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; stack frame
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; 6/13/86 EHB Updated SeekMask to check rgn changed flag Moved SeekMask to
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; another file Rearranged stack frame with SeekMask stuff at top
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; 6/10/86 EHB Modified to use 32-bit DrawSlab
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BLANKS ON
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STRING ASIS
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MACHINE MC68020
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;-----------------------------------------------------------
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;
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; --> DRAWARC.TEXT
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;
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; Routine to draw solid or hollow Ovals, RoundRects or Arcs.
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;
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;------------------------------------------------------------------
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DrawArc PROC EXPORT
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IMPORT InitOval,BumpOval,SlopeFromAngle,SHFTTBL
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;----------------------------------------------------------------
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;
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; PROCEDURE DrawArc(dstRect: Rect;
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; hollow: BOOLEAN;
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; ovalWidth,ovalHeight,mode: INTEGER;
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; pat: Pattern;
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; startAngle,arcAngle: INTEGER);
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;
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;------------------------------------------------
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;
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; A6 OFFSETS OF PARAMETERS AFTER LINK:
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;
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PARAMSIZE EQU 20 ;TOTAL SIZE OF PARAMETERS
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DSTRECT EQU PARAMSIZE+8-4 ;ADDR OF RECT
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HOLLOW EQU DSTRECT-2 ;BOOLEAN
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OVALWIDTH EQU HOLLOW-2 ;INTEGER
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OVALHEIGHT EQU OVALWIDTH-2 ;INTEGER
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MODE EQU OVALHEIGHT-2 ;INTEGER
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PAT EQU MODE-4 ;LONG, ADDR OF PATTERN
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STARTANGLE EQU PAT-2 ;INTEGER
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ARCANGLE EQU STARTANGLE-2 ;INTEGER
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;-------------------------------------------------
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;
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; A6 OFFSETS OF LOCAL VARIABLES AFTER LINK:
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;
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; STACK FRAME VARS USED BY SEEKMASK (CALLED BY STRETCHBITS, RGNBLT, DRAWARC, DRAWLINE)
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;
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&CurFile SETC 'DRAWARC'
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INCLUDE 'DrawingVars.a'
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;-------------------------------------------------
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LINK A6,#VARSIZE ;ALLOCATE LOCAL VARS
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MOVEM.L D0-D7/A1-A4,-(SP) ;SAVE REGS
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MOVE.L SP,SAVESTK(A6) ;REMEMBER STACK FOR LATER
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CLR.L DSTMASKBUF(A6) ;ASSUME NO MASK
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MOVE.L GRAFGLOBALS(A5),A0 ;POINT TO QUICKDRAW GLOBALS
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MOVE.L THEPORT(A0),A4 ;GET CURRENT GRAFPORT
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TST PNVIS(A4) ;IS PNVIS NEG ?
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BLT GOHOME ;YES, QUIT
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MOVE.W MODE(A6),D1 ;get pen mode Start of <8>
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_GetStreamMode ;strip off alpha bits
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BSET #3,D1 ;set the pattern bit in case the user forgot to
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MOVEQ #$10,D0 ;1 past normal mode range
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BTST #5,D1 ;arithmetic mode?
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BEQ.S @noRith
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CMP #$3A,D1 ;hilite?
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BEQ.S @ok
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MOVEQ #$30,D0 ;1 past arithmetic mode range
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@noRith CMP D0,D1 ;greater than defined range?
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BGT GOHOME
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@ok MOVE D1,LOCMODE(A6) ;copy mode for colormap End of <8>
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LEA EXPAT(A6),A0 ;DUMMY PATTERN USED IN ONESLAB
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MOVE.L A0,(A0) ;POINT IT AT ITSELF
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CLR.l PATVPOS(A6) ;INITIALIZE IN CASE NO PATTERN <BAL 22Jan89>
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CLR PATVMASK(A6) ;INITIALIZE IN CASE NO PATTERN
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MOVE #1,PATROW(A6) ;INITIALIZE IN CASE NO PATTERN
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;----------------------------------------------------------------
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;
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; MAKE SURE THE STACK IS ON A LONGWORD BOUNDARY (FOR FAST BUFFERS)
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;
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MOVE.L SP,D1 ;GET THE STACK POINTER
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AND.B #$FC,D1 ;FORCE LONG ALIGNMENT
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MOVE.L D1,SP ;USE IT
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;----------------------------------------------------
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;
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; CONVERT PORTBITS TO A PIXMAP
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; (A5 must contain global ptr)
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;
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LEA PORTBITS(A4),A1 ;PUSH POINTER TO PORTBITS
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LEA DSTPIX(A6),A2 ;AND COPY INTO DSTPIX
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_BitsToPix ;CONVERT BITMAP
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MOVE.L D1,REALBOUNDS(A6) ;SAVE REAL DST BOUNDS.TOPLEFT
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MOVE.B D2,CRSRFLAG(A6) ;REMEMBER IF DST IS SCREEN <BAL 18Sep88>
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;----------------------------------------------------
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;
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; CONVERT PIXEL DEPTH TO SHIFT AMOUNT TO AVOID MULTIPLIES
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;
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LEA SHFTTBL,A0 ;POINT TO SHIFT TABLE
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MOVE DSTPIX+PIXELSIZE(A6),D0 ;GET DST PIXEL SIZE
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MOVEQ #0,D1 ;DEFAULT SHIFT = 0
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MOVE.B 0(A0,D0),D1 ;GET SRC SHIFT
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MOVE D1,DSTSHIFT(A6) ;AND SAVE DST SHIFT AMOUNT
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;----------------------------------------------------------------
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;
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; SET UP NEWPATTERN TO INDICATE OLD OR NEW STYLE PATTERN
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; ALSO SET UP LOCAL PATTERN POINTER, LOCPAT(A6)
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;
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MOVE.L PAT(A6),LOCPAT(A6) ;COPY PATTERN POINTER
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TST PORTBITS+ROWBYTES(A4) ;IS THE DST OLD OR NEW?
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SMI NEWPATTERN(A6) ;FLAG = TRUE IF NEW PATTERN
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;----------------------------------------------------------------
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;
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; ADJUST MODE AND PATTERN IF COLOR FILTERING.
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; (A5 must contain global ptr)
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;
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CLR.B multiColor(A6) ;use fg/bg color
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_COLORMAP ;ALTER BY THECOLOR, THEFILTER
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;---------------------------------------------------------
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;
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; GET CLIPRGN AND VISRGN HANDLES AND DE-REFERENCE THEM
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;
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MOVE.L CLIPRGN(A4),A2 ;GET CLIPRGN HANDLE
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MOVE.L (A2),A2 ;GET CLIPRGN POINTER
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MOVE.L VISRGN(A4),A3 ;GET VISRGN HANDLE
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MOVE.L (A3),A3 ;GET VISRGN POINTER
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;-----------------------------------------------------------------------
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;
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; CALC MINRECT, THE INTERSECTION OF DSTRECT, BITMAP BOUNDS,
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; CLIPRGN BBOX, AND VISRGN BBOX. QUIT IF NO INTERSECTION.
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;
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MOVE.L DSTRECT(A6),-(SP) ;PUSH DSTRECT
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PEA DSTPIX+BOUNDS(A6) ;PUSH BITMAP BOUNDS
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PEA RGNBBOX(A2) ;PUSH CLIPRGN BBOX
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PEA RGNBBOX(A3) ;PUSH VISRGN BBOX
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MOVE #4,-(SP) ;PUSH NRECTS=4
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PEA MINRECT(A6) ;PUSH DST ADDR
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_RSECT ;CALC INTERSECTION
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BEQ GOHOME ;QUIT IF NO INTERSECT
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;--------------------------------------------------
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;
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; CHECK FOR BOTH VISRGN AND CLIPRGN RECTANGULAR
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;
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CLR.B FASTFLAG(A6) ;FASTFLAG := FALSE
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CMP #10,RGNSIZE(A2) ;IS CLIPRGN RECTANGULAR ?
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BNE.S FLAGOK ;NO, CONTINUE
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CMP #10,RGNSIZE(A3) ;IS VISRGN RECTANGULAR ?
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BEQ.S CKPAT ;YES, CONTINUE
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;--------------------------------------------------
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;
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; If only visRgn is non-rectangular, then check if
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; its intersection with minrect would be rectangular.
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; IF TrimRect(visRgn,minRect) then treat as rectangular.
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;
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MOVE.L visRgn(A4),-(SP) ;push rgnHandle
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PEA minRect(A6) ;push addr of minRect
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MOVE.W #-1,-(SP) ;pass Trim = True
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_TrimRect ;call trimRect
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BLT GOHOME ;quit if intersection empty
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BGT.S FLAGOK ;continue if non-rectangular
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;--------------------------------------------------
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;
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; CHECK FOR BLACK OR WHITE PATTERN
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;
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CKPAT BTST #5,LocMode+1(A6) ;an arithmetic mode?
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BNE.S FlagOK ;skip fast case if so
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MOVE.L LOCPAT(A6),A0 ;POINT TO PATTERN
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TST.B NEWPATTERN(A6) ;is it a new pattern? <C945 07Nov87 BAL>
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BEQ.S @oldPat ;=>yes, skip pixpat fields <C945 07Nov87 BAL>
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MOVE.L (a0),a0 ;get the pixpat handle <C945 07Nov87 BAL>
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MOVE.L (a0),a0 ;get the pixpat pointer <C945 07Nov87 BAL>
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TST PATTYPE(A0) ;is it an old-style pattern? <C945 07Nov87 BAL>
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BNE.S FLAGOK ;=>no, skip fast case <C945 07Nov87 BAL>
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MOVE.L patData(a0),a0 ;get handle to pattern data <C945 07Nov87 BAL>
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MOVE.L (a0),a0 ;get pattern ptr <C945 07Nov87 BAL>
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@oldPat MOVE.L (A0)+,D0 ;GET 1ST HALF OF PATTERN
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CMP.L (A0)+,D0 ;IS IT SAME AS 2ND HALF ?
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BNE.S FLAGOK ;NO, CONTINUE
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NOT.L D0 ;IS PATTERN BLACK ?
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BEQ.S YESFLAG ;YES, WE MADE IT
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NOT.L D0 ;IS PATTERN WHITE ?
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BNE.S FLAGOK ;NO, CONTINUE
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EOR #4,LOCMODE(A6) ;YES, ALTER MODE AS IF BLACK
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YESFLAG ST FASTFLAG(A6) ;REMEMBER RECT CLIPPED AND BLACK
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;--------------------------------------------------
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;
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; fast case: map mode into black,xor,white, or do-nothing
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;
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MOVEQ #7,D0 ;GET 3 BIT MASK
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AND LOCMODE(A6),D0 ;GET 3 BITS OF MODE
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MOVE.B MODEMAP(D0),D0 ;MAP TO BLACK,XOR,WHITE,NOP
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BMI GOHOME ;QUIT IF DO-NOTHING MODE
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MOVE D0,LOCMODE(A6) ;UPDATE MODE
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BRA.S FLAGOK ;AND CONTINUE
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MODEMAP DC.B 0,0,1,2,2,255,255,255
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FLAGOK
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CLR.B SKIPFLAG(A6) ;INIT TO NOT SKIPPING
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;--------------------------------------------------
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;
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; ADJUST IF ARCANGLE NEGATIVE, QUIT IF ARC = 0
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; NOTE WHETHER FULL CIRCLE OR ARC
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;
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MOVE ARCANGLE(A6),D0 ;GET ARC ANGLE
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BEQ GOHOME ;QUIT IF ARC ANGLE = 0
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BPL.S POSANG ;IS ANGLE NEG ?
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ADD D0,STARTANGLE(A6) ;YES, ADJUST START ANGLE
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NEG D0 ;AND MAKE ARC ANGLE POSITIVE
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MOVE D0,ARCANGLE(A6) ;UPDATE INPUT PARAM
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POSANG CMP #360,D0 ;IS ARC ANGLE < 360 ?
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SLT ARCFLAG(A6) ;REMEMBER FOR LATER
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BGE NOTARC ;NO, SKIP SETUP
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;---------------------------------------------------------------
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;
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; IF ARCANGLE < 360 THEN SET UP ARC STUFF
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;
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; TREAT STARTANGLE MOD 360
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;
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MOVE STARTANGLE(A6),D0 ;GET STARTANGLE
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EXT.L D0 ;SIGN EXTEND FOR DIVIDE
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DIVS #360,D0 ;TREAT STARTANGLE MOD 360
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SWAP D0 ;GET THE REMAINDER
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TST D0 ;WAS IT NEGATIVE ?
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BPL.S STARTOK ;NO, CONTINUE
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ADD #360,D0 ;YES, PUT IN RANGE 0..359
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STARTOK MOVE D0,STARTANGLE(A6) ;REPLACE INPUT PARAM
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ADD ARCANGLE(A6),D0 ;CALC STOPANGLE
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CMP #360,D0 ;IS IT >= 360 ?
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BLT.S STOPOK ;NO, CONTINUE
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SUB #360,D0 ;YES, PUT IN RANGE 0..359
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STOPOK MOVE D0,STOPANGLE(A6) ;SAVE STOPANGLE FOR LATER
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MOVE.L DSTRECT(A6),A0 ;POINT TO DSTRECT
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MOVE TOP(A0),A1 ;<SMC 26SEP90> <7>
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ADD BOTTOM(A0),A1 ;<SMC 26SEP90> <7>
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MOVE.L A1,D0 ;<SMC 26SEP90> <7>
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ASR.L #1,D0 ;<SMC 26SEP90> <7>
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MOVE D0,MIDVERT(A6) ;MID VERT := (DSTBOT+DSTTOP)/2
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MOVE LEFT(A0),A1 ;<SMC 26SEP90> <7>
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ADD RIGHT(A0),A1 ;<SMC 26SEP90> <7>
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MOVE.L A1,D0 ;<SMC 26SEP90> <7>
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ASR.L #1,D0 ;<SMC 26SEP90> <7>
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MOVE D0,MIDHORIZ(A6) ;MID HORIZ := (DSTLEFT+DSTRIGHT)/2
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MOVE RIGHT(A0),D0
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SUB LEFT(A0),D0
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MOVE D0,WIDTH(A6) ;WIDTH := DSTRIGHT - DSTLEFT
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MOVE BOTTOM(A0),D0
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SUB TOP(A0),D0
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MOVE D0,HEIGHT(A6) ;HEIGHT := DSTBOTTOM -DSTTOP
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CLR.L -(SP) ;MAKE ROOM FOR FCN RESULT
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MOVE WIDTH(A6),-(SP)
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MOVE HEIGHT(A6),-(SP)
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_FixRatio ;CALC ASPECT RATIO
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MOVE.L (SP)+,D7 ;SAVE RESULT IN D7
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;--------------------------------------------
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;
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; CALC SLOPE1 FROM STARTANGLE
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;
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CLR.L -(SP) ;MAKE ROOM FOR FCN RESULT
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MOVE STARTANGLE(A6),-(SP) ;PUSH STARTANG
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_SlopeFromAngle ;CALC SLOPE1
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MOVE.L (SP)+,D0 ;POP SLOPE1
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CLR.L -(SP) ;ROOM FOR FCN RESULT
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MOVE.L D0,-(SP) ;PUSH SLOPE1
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MOVE.L D7,-(SP) ;PUSH ASPECT RATIO
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_FixMul ;scale slope1
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MOVE.L (SP)+,SLOPE1(A6) ;SAVE RESULT FOR LATER
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;--------------------------------------------
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;
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; CALC SLOPE2 FROM STOPANGLE
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;
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CLR.L -(SP) ;MAKE ROOM FOR FCN RESULT
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MOVE STOPANGLE(A6),-(SP) ;PUSH STOPANGLE
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_SlopeFromAngle ;CALC SLOPE2
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MOVE.L (SP)+,D0 ;POP SLOPE2
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CLR.L -(SP) ;ROOM FOR FCN RESULT
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MOVE.L D0,-(SP) ;PUSH SLOPE
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MOVE.L D7,-(SP) ;PUSH ASPECT RATIO
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_FixMul ;SCALE SLOPE2
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MOVE.L (SP)+,SLOPE2(A6) ;SAVE RESULT FOR LATER
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;---------------------------------------------------------
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;
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; CALC HORIZ COORDS OF LINE1 AND LINE2 AT TOP OF DSTRECT
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;
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MOVE MIDHORIZ(A6),D6
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SWAP D6
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CLR.W D6 ;CALC MIDHORIZ*64K
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MOVE HEIGHT(A6),D7
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LSR #1,D7 ;CALC HEIGHT DIV 2
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MOVE SLOPE1+2(A6),D0 ;GET LO WORD OF SLOPE
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MULU D7,D0 ;CALC LO PARTIAL PRODUCT
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MOVE.L D0,LINE1(A6) ;ACCUMULATE IT
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MOVE.W SLOPE1(A6),D0 ;GET HI WORD OF SLOPE
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MULS D7,D0 ;CALC HI PARTIAL PRODUCT
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ADD.W D0,LINE1(A6) ;ADD TO HI WORD OF ACCUMULATOR
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MOVE.L D6,D0 ;COPY MIDHORIZ*64K
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SUB.L LINE1(A6),D0 ;CALC MIDH*64K-SLOPE*(HT DIV 2)
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MOVE.L D0,LINE1(A6) ;STORE AS LINE1 HORIZ AT TOP
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MOVE SLOPE2+2(A6),D0 ;GET LO WORD OF SLOPE
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MULU D7,D0 ;CALC LO PARTIAL PRODUCT
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MOVE.L D0,LINE2(A6) ;ACCUMULATE IT
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MOVE.W SLOPE2(A6),D0 ;GET HI WORD OF SLOPE
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MULS D7,D0 ;CALC HI PARTIAL PRODUCT
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ADD.W D0,LINE2(A6) ;ADD TO HI WORD OF ACCUMULATOR
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SUB.L LINE2(A6),D6 ;CALC MIDH*64K-SLOPE*(HT DIV 2)
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MOVE.L D6,LINE2(A6) ;STORE AS LINE2 HORIZ AT TOP
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;----------------------------------------------------------
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;
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; SET UP FLAG1 AND FLAG2 TO TELL WHICH HALF EACH LINE IS ACTIVE IN:
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; CODE IS: NEG = ACTIVE IN TOP, POS = ACTIVE IN BOTTOM, 0 = HORIZONTAL
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;
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MOVE STARTANGLE(A6),D0
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CMP #180,D0 ;IS STARTANGLE < 180 ?
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BGE.S @1 ;NO, CONTINUE
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SUB #90,D0 ;YES, FLAG1:=STARTANGLE-90
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BRA.S @2 ;CONTINUE
|
|
@1 SUB #270,D0
|
|
NEG D0 ;FLAG1 := 270-STARTANGLE
|
|
@2 MOVE D0,FLAG1(A6) ;SAVE FOR LATER
|
|
|
|
MOVE STOPANGLE(A6),D0
|
|
CMP #180,D0 ;IS STOPANGLE < 180 ?
|
|
BGE.S @3 ;NO, CONTINUE
|
|
SUB #90,D0 ;YES, FLAG2:=STOPANGLE-90
|
|
BRA.S @4 ;CONTINUE
|
|
@3 SUB #270,D0
|
|
NEG D0 ;FLAG2 := 270-STOPANGLE
|
|
@4 MOVE D0,FLAG2(A6) ;SAVE FOR LATER
|
|
|
|
|
|
;----------------------------------------------------------
|
|
;
|
|
; SET UP SKIPFLAG TO SKIP OVER UNUSED ARC PORTIONS
|
|
;
|
|
MOVE ARCANGLE(A6),D0
|
|
CMP #180,D0 ;IS ARC ANGLE > 180 ?
|
|
BGT.S OBTUSE ;SKIP IF ANGLE > 180
|
|
BLT.S ACUTE ;DEAL WITH ACUTE ANGLE
|
|
CMP #90,STARTANGLE(A6) ;OTHERWISE ANGLE=180
|
|
SEQ SKIPFLAG(A6) ;SO SKIP IF START=90
|
|
BRA.S OBTUSE
|
|
ACUTE MOVE FLAG1(A6),D0
|
|
OR FLAG2(A6),D0
|
|
SPL SKIPFLAG(A6) ;SKIP:=FLAG1 AND FLAG2 BOTH >= 0
|
|
OBTUSE
|
|
|
|
|
|
NOTARC
|
|
|
|
|
|
;---------------------------------------------------------------
|
|
;
|
|
; INIT OUTER OVAL STATE RECORD
|
|
;
|
|
MOVE.L DSTRECT(A6),A0 ;POINT TO DSTRECT
|
|
LEA OUTEROVAL(A6),A1 ;POINT TO OUTER OVAL RECORD
|
|
MOVE OVALHEIGHT(A6),D1 ;GET OVALHEIGHT
|
|
MOVE OVALWIDTH(A6),D2 ;GET OVALWIDTH
|
|
JSR INITOVAL ;INITIALIZE OUTER OVAL RECORD
|
|
|
|
MOVE OVALHEIGHT(A6),D0 ;GET OVALHEIGHT
|
|
ASR #1,D0 ;CALC OVAL HEIGHT DIV 2
|
|
ADD OUTEROVAL+OVALTOP(A6),D0 ;ADD OUTEROVAL TOP
|
|
MOVE D0,SKIPTOP(A6) ;SAVE SKIPTOP
|
|
|
|
MOVE.L DSTRECT(A6),A0 ;POINT TO DSTRECT
|
|
ADD BOTTOM(A0),D0 ;ADD BOTTOM
|
|
SUB TOP(A0),D0 ;SUBTRACT TOP
|
|
SUB OVALHEIGHT(A6),D0 ;SUBTRACT OVALHEIGHT
|
|
MOVE D0,SKIPBOT(A6) ;SAVE SKIPBOT
|
|
|
|
|
|
;---------------------------------------------------
|
|
;
|
|
; IF THIS IS A HOLLOW OVAL, THEN CALC DSTRECT INSET BY PENSIZE,
|
|
; AND INIT INNEROVAL. (IF INNEROVAL EMPTY, SWITCH TO SOLID).
|
|
;
|
|
MOVE #32767,INNEROVAL+OVALTOP(A6);INIT INNEROVAL NOT USED
|
|
TST.B HOLLOW(A6) ;IS HOLLOWFLAG TRUE ?
|
|
BEQ.S SOLID ;NO, SKIP INNER OVAL
|
|
|
|
MOVE.L DSTRECT(A6),A0 ;POINT TO DSTRECT
|
|
MOVEM.W (A0),D0-D3 ;GET DSTRECT INTO REGS
|
|
MOVE.L PNSIZE(A4),D4 ;GET THEPORT^.PNSIZE
|
|
|
|
ADD D4,D1 ;LEFT := DSTLEFT + PENWIDTH
|
|
SUB D4,D3 ;RIGHT := DSTRIGHT - PENWIDTH
|
|
CMP D3,D1 ;IS LEFT >= TOP ?
|
|
BGE.S SOLID ;YES, EMPTY RECT
|
|
|
|
SWAP D4 ;GET PNSIZE.V
|
|
ADD D4,D0 ;TOP := DSTTOP + PENHEIGHT
|
|
SUB D4,D2 ;BOTTOM := DSTBOTTOM - PENHEIGHT
|
|
CMP D2,D0 ;IS TOP >= BOTTOM ?
|
|
BGE.S SOLID ;YES, EMPTY RECT
|
|
|
|
MOVEM.W D0-D3,TEMPRECTANGLE(A6) ;STORE RESULTS INTO TEMPRECTANGLE
|
|
|
|
LEA TEMPRECTANGLE(A6),A0 ;POINT TO DSTRECT INSET BY PENSIZE
|
|
LEA INNEROVAL(A6),A1 ;POINT TO INNER OVAL RECORD
|
|
MOVE OVALHEIGHT(A6),D1
|
|
SUB D4,D1 ;INNER HEIGHT:=OUTER-2*PENHEIGHT
|
|
SUB D4,D1
|
|
MOVE OVALWIDTH(A6),D2
|
|
SWAP D4 ;GET PEN WIDTH
|
|
SUB D4,D2 ;INNER WIDTH:=OUTER-2*PENWIDTH
|
|
SUB D4,D2
|
|
JSR INITOVAL ;INITIALIZE INNER OVAL RECORD
|
|
SOLID
|
|
|
|
|
|
;----------------------------------------------------------------
|
|
;
|
|
; HIDE CURSOR IF CURSOR INTERSECTS MINRECT AND DST IS SCREEN.
|
|
;
|
|
TST.B CRSRFLAG(A6) ;IS DST TO A SCREEN? <BAL 19Sep88>
|
|
BEQ.S NOTSCREEN ;=>NO
|
|
PEA MINRECT(A6) ;PUSH SHIELDRECT PARAMETER
|
|
MOVE.L REALBOUNDS(A6),-(SP) ;PUSH DELTA FOR GLOBAL
|
|
_SHIELDCURSOR ;HIDE CURSOR IF IT INTERSECTS
|
|
|
|
NOTSCREEN
|
|
;------------------------------------
|
|
;
|
|
; CALC BUFLEFT
|
|
;
|
|
MOVE DSTSHIFT(A6),D5 ;GET SHIFT FOR PIXEL DEPTH
|
|
MOVE MINRECT+LEFT(A6),D2 ;GET MINRECT LEFT
|
|
SUB DSTPIX+BOUNDS+LEFT(A6),D2 ;CONVERT TO GLOBAL COORDS
|
|
EXT.L D2 ;MAKE IT A LONG
|
|
LSL.L D5,D2 ;CONVERT PIXELS TO BITS
|
|
AND.l #~$1f,D2 ;TRUNC TO MULT OF 32 BITS
|
|
MOVE.L D2,D0 ;GET FOR PATHPOS CALC
|
|
LSR.L #3,D0 ;CONVERT TO BYTES
|
|
MOVE D0,PATHPOS(A6) ;SAVE FOR BIG PATTERNS
|
|
LSR.L D5,D2 ;CONVERT BITS TO PIXELS
|
|
ADD DSTPIX+BOUNDS+LEFT(A6),D2 ;CONVERT BACK TO GLOBAL
|
|
MOVE D2,BUFLEFT(A6) ;SAVE AS BUFLEFT
|
|
;
|
|
; IF FASTFLAG, THEN SKIP REGION SETUP
|
|
;
|
|
TST.B FASTFLAG(A6) ;RECT CLIPPED AND BLACK ?
|
|
BNE SKIPSETUP ;YES, DON'T WASTE TIME WITH SETUP
|
|
;
|
|
; CALC expansion buffer = [ (minRect.right-minRect.left) div 32 + 1 ] * pixelsize - 1
|
|
; CALC bufSize = [ (minRect.right-minRect.left) * pixelsize - 1 ] div 32 <C954> 08Nov87 BAL
|
|
;
|
|
MOVE MINRECT+RIGHT(A6),D0 ;GET MINRECT RIGHT
|
|
SUB D2,D0 ;CALC MAXH-BUFLEFT
|
|
move d0,d1 ;save for expansion scanline buffer <C954>
|
|
|
|
ext.l d1 ;clear out high word <C954>
|
|
lsl.l d5,d1 ;convert to bits <C954>
|
|
subq.l #1,d1 ;force downward round <C954>
|
|
LSR.l #5,D1 ;GET NUMBER OF LONGS IN SCANBUF - 1 <C954>
|
|
MOVE D1,BUFSIZE(A6) ;BUFSIZE = # LONGS -1 <C954>
|
|
|
|
LSR #5,D0 ;get (pixels in scanbuf)/32 <C954>
|
|
ADDQ #1,D0 ;MAKE IT ONE BASED
|
|
LSL D5,D0 ;CONVERT PIXELS TO BITS
|
|
SUBQ #1,D0 ;MAKE 0 BASED AGAIN
|
|
|
|
;-------------------------------------------------------------------------
|
|
;
|
|
; ALLOCATE AND CLEAR A SCANLINE BUFFER FOR THE COMPOSITE MASK
|
|
;
|
|
CLRMASK CLR.L -(SP) ;ALLOCATE AND CLEAR ONE LONG
|
|
DBRA D0,CLRMASK ;LOOP TILL DONE
|
|
MOVE.L SP,RGNBUFFER(A6) ;REMEMBER WHERE RGNBUFFER IS
|
|
|
|
|
|
;--------------------------------------------------------------------
|
|
;
|
|
; ALLOCATE BUFFERS AND INIT STATE RECORDS FOR EACH NON-RECT REGION
|
|
; GET SEEK ROUTINE INTO SEEKMASK(A6)
|
|
; GET EXPAND ROUTINE INTO EXRTN(A6) FOR SEEK ROUTINE
|
|
; Clobbers: A0-A3, D0-D4
|
|
;
|
|
lea Show,a0 ;get go home routine
|
|
move.l a0,goShow(a6) ;pass to getSeek <BAL 21Mar89>
|
|
move.l maskbc,StackFree(a6) ;pretend lots of stack <BAL 21Mar89>
|
|
|
|
clr.l DstRow(a6) ;flag as seeking down
|
|
clr.l runBuf(a6) ;don't use run clipping <1.5> BAL
|
|
MOVE.L VISRGN(A4),-(SP) ;PUSH THEPORT^.VISRGN
|
|
MOVE.L CLIPRGN(A4),-(SP) ;PUSH THEPORT^.CLIPRGN
|
|
MOVE.L #1,-(SP) ;PUSH HANDLE COUNT - 1
|
|
_GETSEEK ;GET EXPAND ROUTINE INTO EXRTN(A6)
|
|
;AND SEEK ROUTINE INTO SEEKMASK(A6)
|
|
|
|
SKIPSETUP
|
|
;------------------------------------
|
|
;
|
|
; CALC STARTING DSTLEFT
|
|
;
|
|
; as seen in QDciPatchROM.a at TryLineArc <sm 6/9/92>stb
|
|
|
|
MOVE MINRECT+TOP(A6),D1 ;GET MINRECT TOP
|
|
SUB DSTPIX+BOUNDS+TOP(A6),D1 ;CONVERT TO GLOBAL COORDS
|
|
MOVE DSTPIX+ROWBYTES(A6),D0 ;GET DST ROWBYTES
|
|
AND #nuRBMask,D0 ;CLEAR FLAG BITS
|
|
EXT.L D0 ;MAKE IT LONG
|
|
MOVE.L D0,DSTROW(A6) ;SAVE FOR LATER
|
|
MULS D0,D1 ;MULT BY DST ROWBYTES; BAL 02Dec88
|
|
ADD.L DSTPIX+BASEADDR(A6),D1 ;ADD START OF BITMAP
|
|
|
|
MOVE BUFLEFT(A6),D2 ;GET BUFLEFT
|
|
SUB DSTPIX+BOUNDS+LEFT(A6),D2 ;CONVERT BUFLEFT TO GLOBAL
|
|
ext.l d2 ;clear out high end <BAL 13Feb90>
|
|
MOVE DSTSHIFT(A6),D7 ;GET PIXEL TO BIT SHIFT AMOUNT
|
|
LSL.L D7,D2 ;CONVERT PIXELS TO BITS <BAL 13Feb90>
|
|
LSR.L #3,D2 ;CONVERT BITS TO BYTES <BAL 13Feb90>
|
|
; EXT.L D2 ;CLR HI WORD <BAL 13Feb90>
|
|
ADD.L D2,D1 ;ADD HORIZ BYTE OFFSET
|
|
MOVE.L D1,DSTLEFT(A6) ;SAVE AS DSTLEFT
|
|
|
|
|
|
;----------------------------------------------------
|
|
;
|
|
; MAKE ALL HORIZONTAL COORDINATES RELATIVE TO BUFFER
|
|
;
|
|
MOVE BUFLEFT(A6),D1 ;GET LEFT OF BUFFER
|
|
SUB D1,MINRECT+LEFT(A6)
|
|
SUB D1,MINRECT+RIGHT(A6)
|
|
SUB.W D1,OUTEROVAL+LEFTMOSTEDGE(A6) ;ADJUST OUTEROVAL LEFTMOSTEDGE.INT
|
|
SUB.W D1,OUTEROVAL+RIGHTMOSTEDGE(A6) ;ADJUST OUTEROVAL RIGHTMOSTEDGE.INT
|
|
SUB.W D1,INNEROVAL+LEFTMOSTEDGE(A6) ;ADJUST INNEROVAL LEFTMOSTEDGE.INT
|
|
SUB.W D1,INNEROVAL+RIGHTMOSTEDGE(A6) ;ADJUST INNEROVAL RIGHTMOSTEDGE.INT
|
|
SUB.W D1,LINE1(A6) ;ADJUST LINE1
|
|
SUB.W D1,LINE2(A6) ;ADJUST LINE2
|
|
|
|
|
|
;---------------------------------------------------
|
|
;
|
|
; SET UP CASE JUMP BASED ON MODE AND FASTFLAG
|
|
;
|
|
MOVE LOCMODE(A6),D2 ;GET (ALTERED) PEN MODE
|
|
TST.B FastFlag(A6) ;Rect clipped and black ?
|
|
BEQ.S @1 ;no, use slow drawslab loop
|
|
_FastSlabMode ;yes, get fast modeCase in A4
|
|
MOVE.L A4,MODECASE(A6) ;SAVE FOR LATER
|
|
BRA.S GOFORIT ;SKIP PATTERN STUFF
|
|
|
|
@1
|
|
;------------------------------------------------------------------
|
|
;
|
|
; ALLOCATE EXPANDED PATTERN BUFFER.
|
|
; EXPAND BYTE PATTERN TO PROPER DEPTH AND INIT PATTERN SELECTOR
|
|
;
|
|
CLR.L D7 ;SAY NOT INVERTED
|
|
MOVE LOCMODE(A6),D2 ;GET MODE
|
|
BTST #5,D2 ;a new arithmetic mode? <BAL 17Jan89>
|
|
BNE.S NOTINV ;if so, no invert bit to test <BAL 17Jan89>
|
|
BCLR #2,D2 ;TEST AND CLR INVERT BIT
|
|
BEQ.S NOTINV ;SKIP IF NOT INVERTED
|
|
NOT.L D7 ;INVERTED; D7 GETS ALL 1'S
|
|
|
|
NOTINV _PATEXPAND ;EXPAND 8 BYTE PATTERN TO 16 LONGS
|
|
;SET UP PATROW,PATHMASK,PATVMASK
|
|
MOVE PATROW(A6),D1 ;BIG PATTERN USED?
|
|
BNE.S DONEW ;=>YES, GO USE IT
|
|
|
|
MOVEQ #$F,D0 ;ELSE 16 ROWS OF PATTERN
|
|
MOVEQ #4,D1 ;GET PATTERN ROWBYTES
|
|
MOVE D1,PATROW(A6) ;SET PATTERN ROWBYTES
|
|
MOVE #3,PATHMASK(A6) ;HORIZONTAL MASK FOR PATTERN
|
|
MOVE #$3F,PATVMASK(A6) ;VERTICAL MASK FOR PATTERN
|
|
BRA.S DOOLD ;=>GO GET VERTICAL OFFSET
|
|
|
|
; NEW PATTERN. SET STARTING VERT POSITION, SET FLAG.
|
|
|
|
DONEW MOVEQ #0,D0 ;CLEAR HIGH WORD
|
|
MOVE PATVMASK(A6),D0 ;GET VERTICAL MASK
|
|
ADDQ #1,D0 ;CONVERT TO COUNT
|
|
DIVU PATROW(A6),D0 ;DIVIDE BY ROWSIZE
|
|
SUBQ #1,D0 ;CONVERT TO ROW MASK
|
|
|
|
DOOLD AND MINRECT+TOP(A6),D0 ;GET TOP VERT LOCAL COORD
|
|
MULU D1,D0 ;CALC OFFSET INTO PATTERN
|
|
MOVE.l D0,PATVPOS(A6) ;SAVE AS PATVPOS <BAL 22Jan89>
|
|
|
|
MOVE LOCMODE(A6),D2 ;GET (ALTERED) PEN MODE
|
|
_SlabMode ;GET SLOW MODECASE IN A4
|
|
;RELIES ON PATROW(A6)
|
|
MOVE.L A4,MODECASE(A6) ;SAVE FOR LATER
|
|
|
|
|
|
GOFORIT
|
|
;-----------------------------------------------------------
|
|
;
|
|
; Switch to 32 bit addressing mode
|
|
;
|
|
moveq #true32b,d0 ;switch to 32 bit addressing
|
|
_rSwapMMUMode ;get previous mode in d0.b (can trash a0/a1/a2, d0/d1/d2)
|
|
move.b d0,MMUsave(a6) ;save previous state for later
|
|
|
|
;------------------------------------------------------------
|
|
;
|
|
; BUMP OVAL STATE RECORDS UNLESS VERT IS BETWEEN SKIPTOP AND SKIPBOT
|
|
;
|
|
MOVE OUTEROVAL+OVALTOP(A6),D7 ;START VERT:= OUTER OVAL TOP
|
|
MOVE D7,VERT(A6) ;SET UP FOR SEEKMASK
|
|
NEXTROW CMP SKIPTOP(A6),D7 ;IS VERT < SKIPTOP ?
|
|
BLT.S YESBUMP ;YES, OK TO BUMP OVALS
|
|
CMP SKIPBOT(A6),D7 ;IS VERT >= SKIPBOT ?
|
|
BLT.S NOBUMP ;NO, SKIP BUMPING
|
|
YESBUMP MOVE D7,-(SP) ;STASH CURRENT VERT
|
|
MOVE D7,D0 ;COPY CURRENT VERTICAL
|
|
LEA OUTEROVAL(A6),A3 ;POINT TO OUTER OVAL STATE RECORD
|
|
JSR BUMPOVAL ;BUMP IT TO NEXT SCANLINE
|
|
MOVE (SP),D0 ;COPY CURRENT VERT
|
|
LEA INNEROVAL(A6),A3 ;POINT TO INNER OVAL STATE RECORD
|
|
JSR BUMPOVAL ;BUMP IT TO NEXT SCANLINE
|
|
MOVE (SP)+,D7 ;RECOVER SAVED CURRENT VERT
|
|
|
|
|
|
;--------------------------------------------------
|
|
;
|
|
; ADJUST ARC STUFF AS WE CROSS THE MIDDLE VERTICALLY
|
|
;
|
|
NOBUMP CMP MIDVERT(A6),D7 ;IS CURRENT VERT = MIDVERT ?
|
|
BNE.S NOTMID ;NO, CONTINUE
|
|
TST.B ARCFLAG(A6) ;ARE WE DOING AN ARC ?
|
|
BEQ.S NOTMID ;NO, SKIP
|
|
NEG FLAG1(A6) ;YES, INVERT FLAGS AS WE CROSS
|
|
NEG FLAG2(A6)
|
|
;
|
|
; RE-CALCULATE SKIPFLAG, AND QUIT IF IT BECOMES TRUE
|
|
;
|
|
CLR.B SKIPFLAG(A6)
|
|
MOVE ARCANGLE(A6),D0
|
|
CMP #180,D0 ;IS ARC ANGLE > 180 ?
|
|
BGT.S OBTUSE1 ;SKIP IF ANGLE > 180
|
|
BLT.S ACUTE1 ;DEAL WITH ACUTE ANGLE
|
|
CMP #270,STARTANGLE(A6) ;IS STARTANGLE = 270 ?
|
|
BNE.S OBTUSE1 ;NO, CONTINUE
|
|
BRA DONE ;YES, WE'RE ALL DONE
|
|
ACUTE1 MOVE FLAG1(A6),D0
|
|
OR FLAG2(A6),D0
|
|
BPL DONE ;QUIT IF BOTH FLAG1 AND FLAG2>=0
|
|
OBTUSE1
|
|
|
|
;
|
|
; NOW SWAP THE ROLES OF LINE1 AND LINE2 AS THEY CROSS THE MIDDLE
|
|
;
|
|
MOVE FLAG1(A6),D0 ;SWAP FLAG1 AND FLAG2
|
|
MOVE FLAG2(A6),FLAG1(A6)
|
|
MOVE D0,FLAG2(A6)
|
|
MOVE.L LINE1(A6),D0 ;SWAP LINE1 AND LINE2
|
|
MOVE.L LINE2(A6),LINE1(A6)
|
|
MOVE.L D0,LINE2(A6)
|
|
MOVE.L SLOPE1(A6),D0 ;SWAP SLOPE1 AND SLOPE2
|
|
MOVE.L SLOPE2(A6),SLOPE1(A6)
|
|
MOVE.L D0,SLOPE2(A6)
|
|
|
|
NOTMID CMP MINRECT+TOP(A6),D7 ;IS CURRENT VERT < MINV ?
|
|
BLT NODRAW ;YES, DON'T DRAW
|
|
TST.B SKIPFLAG(A6) ;ARE WE SKIPPING ?
|
|
BNE NEXTPAT ;YES, SKIP
|
|
|
|
|
|
;------------------------------------------------
|
|
;
|
|
; SEEK MASK TO THE CURRENT VERTICAL, AND
|
|
; BRANCH BASED ON SOLID OR HOLLOW OVAL OR ARC.
|
|
;
|
|
TST.B FASTFLAG(A6) ;RECT CLIPPED AND BLACK ?
|
|
BNE.S NOMASK ;YES, DON'T BOTHER WITH MASK
|
|
JSR ([SEEKMASK,A6]) ;MAKE RGNBUFFER CURRENT
|
|
NOMASK TST.B ARCFLAG(A6) ;ARE WE DOING AN ARC ?
|
|
BNE.S DOARC ;YES, GO TO IT
|
|
CMP INNEROVAL+OVALTOP(A6),D7 ;IS VERT >= INNEROVAL OVALTOP ?
|
|
BLT SOVAL ;NO, TREAT AS SOLID OVAL
|
|
CMP INNEROVAL+OVALBOT(A6),D7 ;IS VERT < INNEROVAL OVALTOP ?
|
|
BGE SOVAL ;NO, TREAT AS SOLID OVAL
|
|
BRA HOVAL ;YES, PROCESS HOLLOW OVAL
|
|
|
|
|
|
;----------------------------------------------
|
|
;
|
|
; SOLID OR HOLLOW ARC: CALC OUTERLEFT AND OUTERRIGHT
|
|
;
|
|
DOARC MOVE.W OUTEROVAL+LEFTMOSTEDGE(A6),D1 ;GET HI WORD OF OUTEROVAL LEFT
|
|
TST FLAG1(A6) ;IS LINE1 ACTIVE ?
|
|
BPL.S @1 ;NO, CONTINUE
|
|
CMP.W LINE1(A6),D1 ;YES, CHECK LINE1 HORIZ COORD
|
|
BGE.S @1
|
|
MOVE.W LINE1(A6),D1 ;CALC MAX(OVALLEFT,LINE1)
|
|
@1 MOVE D1,OUTERLEFT(A6) ;SAVE OUTER LEFT
|
|
|
|
MOVE.W OUTEROVAL+RIGHTMOSTEDGE(A6),D2 ;GET HI WORD OF OUTEROVAL RIGHT
|
|
TST FLAG2(A6) ;IS LINE2 ACTIVE ?
|
|
BPL.S @2 ;NO, CONTINUE
|
|
CMP.W LINE2(A6),D2 ;YES, CHECK LINE2 HORIZ COORD
|
|
BLE.S @2
|
|
MOVE.W LINE2(A6),D2 ;CALC MIN(OVALRIGHT,LINE2)
|
|
@2 MOVE D2,OUTERRIGHT(A6) ;SAVE OUTER RIGHT
|
|
|
|
CMP INNEROVAL+OVALTOP(A6),D7 ;IS VERT >= INNEROVAL OVALTOP ?
|
|
BLT SARC ;NO, PROCESS SOLID ARC
|
|
CMP INNEROVAL+OVALBOT(A6),D7 ;IS VERT < INNEROVAL OVALTOP ?
|
|
BGE SARC ;NO, PROCESS SOLID ARC
|
|
|
|
|
|
;--------------------------------------------------
|
|
;
|
|
; HOLLOW ARC: CALC INNERLEFT AND INNERRIGHT
|
|
;
|
|
HARC MOVE.W INNEROVAL+LEFTMOSTEDGE(A6),D0 ;GET HI WORD OF INNEROVAL LEFT
|
|
TST FLAG2(A6) ;IS LINE2 ACTIVE ?
|
|
BPL.S @1 ;NO, CONTINUE
|
|
CMP.W LINE2(A6),D0 ;YES, CHECK LINE2 HORIZ COORD
|
|
BLE.S @1
|
|
MOVE.W LINE2(A6),D0 ;CALC MIN(OVALLEFT,LINE2)
|
|
@1 MOVE D0,INNERLEFT(A6) ;SAVE INNER LEFT
|
|
|
|
MOVE.W INNEROVAL+RIGHTMOSTEDGE(A6),D0 ;GET HI WORD OF INNEROVAL RIGHT
|
|
TST FLAG1(A6) ;IS LINE1 ACTIVE ?
|
|
BPL.S @2 ;NO, CONTINUE
|
|
CMP.W LINE1(A6),D0 ;YES, CHECK LINE1 HORIZ COORD
|
|
BGE.S @2
|
|
MOVE.W LINE1(A6),D0 ;CALC MAX(OVALRIGHT,LINE1)
|
|
@2 MOVE D0,INNERRIGHT(A6) ;SAVE INNER RIGHT
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|
|
|
|
|
;--------------------------------------------------
|
|
;
|
|
; IF OUTERLEFT < OUTERRIGHT THEN PAINT TWO SLABS
|
|
;
|
|
CMP D2,D1 ;IS OUTERLEFT < OUTERRIGHT ?
|
|
BGE.S @3 ;NO, CONTINUE
|
|
MOVE INNERLEFT(A6),D2
|
|
BSR.S ONESLAB
|
|
MOVE INNERRIGHT(A6),D1
|
|
MOVE OUTERRIGHT(A6),D2
|
|
BRA DOSLAB
|
|
@3
|
|
;
|
|
; ELSE IF BOTH LINES ACTIVE AND ANGLE > 180 THEN PAINT TWO OR THREE SLABS
|
|
;
|
|
MOVE FLAG1(A6),D0
|
|
AND FLAG2(A6),D0 ;ARE BOTH LINES ACTIVE ?
|
|
BPL NEXTPAT ;NO, CONTINUE
|
|
CMP #180,ARCANGLE(A6) ;IS THE ANGLE > 180 ?
|
|
BLE NEXTPAT ;NO, CONTINUE
|
|
|
|
CMP INNERLEFT(A6),D2 ;IS INNERLEFT=OUTERRIGHT?
|
|
BNE.S @4 ;NO, CONTINUE
|
|
MOVE.W INNEROVAL+LEFTMOSTEDGE(A6),D2 ;YES DRAW A THIRD SLAB
|
|
BRA.S @5
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|
|
|
@4 MOVE OUTERLEFT(A6),D0
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|
CMP INNERRIGHT(A6),D0 ;IS INNERRIGHT=OUTERLEFT ?
|
|
BNE.S NOT3 ;NO, CONTINUE
|
|
MOVE.W INNEROVAL+RIGHTMOSTEDGE(A6),D1 ;YES, DRAW A THIRD SLAB
|
|
MOVE OUTERRIGHT(A6),D2
|
|
@5 BSR.S ONESLAB
|
|
NOT3
|
|
|
|
MOVE OUTEROVAL+LEFTMOSTEDGE(A6),D1
|
|
MOVE INNERLEFT(A6),D2
|
|
BSR.S ONESLAB
|
|
MOVE INNERRIGHT(A6),D1
|
|
MOVE.W OUTEROVAL+RIGHTMOSTEDGE(A6),D2
|
|
BRA.S DOSLAB
|
|
|
|
|
|
;---------------------------------------------------------
|
|
;
|
|
; LOCAL PROCEDURE TO SET UP AND DRAW ONE SLAB
|
|
;
|
|
ONESLAB MOVE.l PATVPOS(A6),D6 ;GET VERT POS IN PATTERN <BAL 22Jan89>
|
|
LEA ([EXPAT,A6],D6.l),A0 ;GET pointer to THIS ROW'S PATTERN
|
|
MOVE.L (A0),D6 ;set up the pattern
|
|
MOVE.L DSTLEFT(A6),A1 ;INIT DSTPTR TO LEFT
|
|
MOVE.L RGNBUFFER(A6),A2 ;INIT MASKPTR TO LEFT
|
|
LEA MINRECT(A6),A3 ;POINT TO MINRECT
|
|
; MOVE.L MODECASE(A6),A4 ;GET MODE CASE JUMP (don't need to reload)
|
|
MOVE DSTSHIFT(A6),D0 ;GET PIXEL TO BIT SHIFT AMOUNT
|
|
MOVE.L FCOLOR(A6),D4 ;PASS FCOLOR
|
|
MOVE.L BCOLOR(A6),D5 ;AND BACKCOLOR
|
|
_DrawSlab
|
|
RTS ;AND RETURN
|
|
|
|
|
|
;----------------------------------------------------
|
|
;
|
|
; SOLID ARC: IF OUTERLEFT < OUTERRIGHT THEN PAINT ONE SLAB
|
|
;
|
|
SARC CMP D2,D1 ;IS OUTERLEFT < OUTERRIGHT ?
|
|
BLT.S DOSLAB ;YES, DO ONE SLAB BETWEEN THEM
|
|
;
|
|
; ELSE IF BOTH LINES ACTIVE AND ANGLE > 180 THEN PAINT TWO SLABS
|
|
;
|
|
MOVE FLAG1(A6),D0
|
|
AND FLAG2(A6),D0 ;ARE BOTH LINES ACTIVE ?
|
|
BPL.S NEXTPAT ;NO, CONTINUE
|
|
CMP #180,ARCANGLE(A6) ;IS THE ANGLE > 180 ?
|
|
BLE.S NEXTPAT ;NO, CONTINUE
|
|
MOVE OUTEROVAL+LEFTMOSTEDGE(A6),D1
|
|
BSR ONESLAB
|
|
MOVE OUTERLEFT(A6),D1
|
|
MOVE.W OUTEROVAL+RIGHTMOSTEDGE(A6),D2
|
|
BRA.S DOSLAB
|
|
|
|
|
|
;--------------------------------------------------
|
|
;
|
|
; HOLLOW OVAL: DRAW TWO SLABS BETWEEN OUTER AND INNER OVALS
|
|
;
|
|
HOVAL MOVE.W OUTEROVAL+LEFTMOSTEDGE(A6),D1 ;GET OUTEROVAL LEFTMOSTEDGE.INT
|
|
MOVE.W INNEROVAL+LEFTMOSTEDGE(A6),D2 ;GET INNEROVAL LEFTMOSTEDGE.INT
|
|
BSR ONESLAB ;DRAW HORIZ SLAB BETWEEN THEM
|
|
MOVE.W INNEROVAL+RIGHTMOSTEDGE(A6),D1 ;GET OUTEROVAL RIGHTMOSTEDGE.INT
|
|
MOVE.W OUTEROVAL+RIGHTMOSTEDGE(A6),D2 ;GET INNEROVAL RIGHTMOSTEDGE.INT
|
|
BSR ONESLAB ;DRAW HORIZ SLAB BETWEEN THEM
|
|
BRA.S NEXTPAT
|
|
|
|
|
|
;----------------------------------------------------
|
|
;
|
|
; SOLID OVAL: DRAW ONE SLAB BETWEEN LEFT AND RIGHT EDGES OF OUTER OVAL
|
|
;
|
|
SOVAL MOVE.W OUTEROVAL+LEFTMOSTEDGE(A6),D1 ;GET OUTEROVAL LEFTMOSTEDGE.INT
|
|
MOVE.W OUTEROVAL+RIGHTMOSTEDGE(A6),D2 ;GET OUTEROVAL RIGHTMOSTEDGE.INT
|
|
DOSLAB BSR ONESLAB ;DRAW HORIZ SLAB BETWEEN THEM
|
|
|
|
|
|
;-------------------------------------------------------------------
|
|
;
|
|
; BUMP DESTINATION VERTICALLY AND LOOP FOR ALL SCAN LINES
|
|
;
|
|
NEXTPAT MOVE.l PATVPOS(A6),D0 ;GET PATVPOS <BAL 22Jan89>
|
|
ADD PATROW(A6),D0 ;BUMP TO NEXT SCAN
|
|
AND PATVMASK(A6),D0 ;WRAP AT END OF PATTERN
|
|
MOVE.l D0,PATVPOS(A6) ;SAVE PATVPOS <BAL 22Jan89>
|
|
MOVE.L DSTROW(A6),D0 ;GET DST ROWBYTES
|
|
ADD.L D0,DSTLEFT(A6) ;BUMP DST TO NEXT ROW
|
|
|
|
|
|
NODRAW MOVE.L SLOPE1(A6),D0 ;BUMP LINE1 AND LINE2
|
|
ADD.L D0,LINE1(A6)
|
|
MOVE.L SLOPE2(A6),D0
|
|
ADD.L D0,LINE2(A6)
|
|
ADD #1,D7 ;BUMP CURRENT VERT
|
|
MOVE D7,VERT(A6) ;AND UPDATE PARM FOR SEEKMASK
|
|
CMP MINRECT+BOTTOM(A6),D7 ;HAVE WE REACHED THE BOTTOM YET ?
|
|
BLT NEXTROW ;NO, LOOP FOR MORE
|
|
|
|
DONE move.b MMUsave(a6),d0 ;get previous MMU state in d0
|
|
_rSwapMMUMode ;get previous mode in d0.b (can trash a0/a1/a2, d0/d1/d2)
|
|
SHOW TST.B CRSRFLAG(A6) ;IS SCREEN DST?
|
|
BEQ.S GOHOME ;=>NO, DON'T SHOW CURSOR
|
|
_SHOWCURSOR ;RESTORE CURSOR
|
|
GOHOME BSET #hiliteBit,HiliteMode ;reset hilite override, in case colormap was skipped
|
|
MOVE.L SAVESTK(A6),SP ;STRIP BUFFER
|
|
MOVEM.L (SP)+,D0-D7/A1-A4 ;RESTORE REGISTERS
|
|
UNLINK PARAMSIZE,'DRAWARC '
|
|
|
|
|
|
|
|
|
|
INITOVAL PROC EXPORT
|
|
;------------------------------------------------------------
|
|
;
|
|
; PROCEDURE InitOval(dstRect: Rect; VAR oval: OvalRec;
|
|
; ovalWidth,ovalHeight: INTEGER);
|
|
;
|
|
; initialize an oval state record to fit the given rectangle.
|
|
;
|
|
; INPUTS: A0: dstRect
|
|
; A1: ovalRec
|
|
; D1: ovalHeight
|
|
; D2: ovalWidth
|
|
;
|
|
; CLOBBERS D0,D1,D2
|
|
;
|
|
|
|
|
|
;-----------------------------------------------------------
|
|
;
|
|
; INIT OVAL TOP AND BOTTOM TO DSTRECT TOP AND BOTTOM
|
|
;
|
|
MOVE TOP(A0),OVALTOP(A1) ;INIT OVAL TOP
|
|
MOVE BOTTOM(A0),OVALBOT(A1) ;INIT OVAL BOTTOM
|
|
|
|
; CHECK OVALWIDTH AND OVALHEIGHT, PIN AT 0
|
|
|
|
TST D2 ;IS OVALWIDTH NEGATIVE ?
|
|
BPL.S OK1 ;NO, CONTINUE
|
|
CLR D2 ;YES, PIN IT TO 0
|
|
OK1 TST D1 ;IS OVALHEIGHT NEGATIVE ?
|
|
BPL.S OK2 ;NO, CONTINUE
|
|
CLR D1 ;YES, PIN IT TO 0
|
|
OK2
|
|
|
|
; CHECK OVALWIDTH AND OVALHEIGHT, TRIM IF BIGGER THAN DSTRECT
|
|
|
|
MOVE RIGHT(A0),D0
|
|
SUB LEFT(A0),D0 ;CALC DSTRECT WIDTH
|
|
CMP D0,D2 ;IS OVALWIDTH > DSTWIDTH ?
|
|
BLE.S OK3 ;NO,CONTINUE
|
|
MOVE D0,D2 ;YES, OVALWIDTH:= DSTWIDTH
|
|
OK3 MOVE BOTTOM(A0),D0
|
|
SUB TOP(A0),D0 ;CALC DSTRECT HEIGHT
|
|
CMP D0,D1 ;IS OVALHEIGHT > DSTHEIGHT ?
|
|
BLE.S OK4 ;NO,CONTINUE
|
|
MOVE D0,D1 ;YES, OVALHEIGHT:= DSTHEIGHT
|
|
OK4
|
|
; SET UP OVAL LEFT EDGE AND OVAL RIGHT EDGE, FIXED POINT NUMBERS
|
|
|
|
MOVE.W RIGHT(A0),RIGHTMOSTEDGE(A1) ;RIGHTMOSTEDGE.INT := DSTRECT.RIGHT
|
|
CLR.W RIGHTMOSTEDGE+2(A1) ;RIGHTMOSTEDGE.FRACT := 0
|
|
MOVE.W LEFT(A0),LEFTMOSTEDGE(A1) ;LEFTMOSTEDGE.INT := DSTRECT.LEFT
|
|
CLR.W LEFTMOSTEDGE+2(A1) ;LEFTMOSTEDGE.FRACT := 0
|
|
MOVE D2,D0 ;GET OVAL WIDTH
|
|
SWAP D0 ;PUT IN HI WORD
|
|
CLR D0 ;CLEAR LO WORD FOR FIXED POINT
|
|
LSR.L #1,D0 ;CALC OVAL WIDTH DIV 2
|
|
ADD.L D0,LEFTMOSTEDGE(A1) ;ADD OVALWD/2 TO LEFTMOSTEDGE
|
|
SUB.L D0,RIGHTMOSTEDGE(A1) ;SUBTRACT OVALWD/2 FROM LEFTMOSTEDGE
|
|
MOVE.L #$00008000,D0 ;GET FIXED POINT 1/2
|
|
MOVE.L D0,ONEHALF(A1) ;SAVE IN OVAL STATE RECORD
|
|
ADD.L D0,RIGHTMOSTEDGE(A1) ;BIAS RIGHT EDGE +1/2
|
|
|
|
; INIT OVALY TO -OVALHEIGHT + 1 (SCALED BY 2, BIASED 1/2 SCANLINE)
|
|
|
|
MOVEQ #1,D0
|
|
SUB D1,D0
|
|
MOVE D0,OVALY(A1) ;OVALY:=1-HEIGHT
|
|
|
|
; INIT RSQYSQ TO 2*OVALHEIGHT-1
|
|
|
|
MOVE D1,D0 ;GET HEIGHT
|
|
EXT.L D0 ;CLEAR OUT HI WORD
|
|
ADD.L D0,D0 ;CALC 2*HEIGHT
|
|
SUB.L #1,D0 ;CALC 2*HEIGHT - 1
|
|
MOVE.L D0,RSQYSQ(A1) ;RSQYSQ:=2*HEIGHT-1
|
|
|
|
; INIT SQUARE TO 0.0
|
|
|
|
CLR.L SQUARE(A1) ;SQUARE:=0
|
|
CLR.L SQUARE+4(A1) ;FRACT PART := 0 TOO
|
|
|
|
; ODDNUM:= 1 TIMES ASPECT RATIO SQUARED
|
|
|
|
CLR.L -(SP) ;GET READY FOR FUNCTION RESULT
|
|
MOVE D1,-(SP) ;PUSH NUMERATOR=HEIGHT
|
|
MOVE D2,-(SP) ;PUSH DENOMINATOR=WIDTH
|
|
_FixRatio ;CALC FIXED POINT HEIGHT/WIDTH
|
|
MOVE.L (SP),-(SP) ;DUPLICATE RESULT
|
|
PEA ODDNUM(A1) ;PUSH ADDR FOR RESULT
|
|
_LongMul ;CALC 64BIT (HEIGHT/WIDTH) SQUARED
|
|
|
|
; ODDBUMP:= 2 TIMES ASPECT RATIO SQUARED
|
|
|
|
MOVE.L ODDNUM+4(A1),D0 ;GET LO LONG OF RESULT
|
|
ADD.L D0,D0 ;DOUBLE IT
|
|
MOVE.L D0,ODDBUMP+4(A1) ;STORE INTO LO LONG OF ODDBUMP
|
|
MOVE.L ODDNUM(A1),D0
|
|
ADDX.L D0,D0 ;DOUBLE HI LONG WITH CARRY
|
|
MOVE.L D0,ODDBUMP(A1)
|
|
RTS
|
|
|
|
|
|
|
|
|
|
BUMPOVAL PROC EXPORT
|
|
;------------------------------------------------------------
|
|
;
|
|
; LOCAL PROCEDURE BumpOval(VAR oval: OvalRec; vert: INTEGER);
|
|
;
|
|
; bump an oval state record to the next scanline down.
|
|
;
|
|
; INPUTS: A3 POINTS TO OVAL STATE RECORD
|
|
; D0 CONTAINS CURRENT VERT
|
|
;
|
|
; CLOBBERS D0-D7,A0-A3
|
|
;
|
|
;
|
|
|
|
|
|
;-------------------------------------------------------
|
|
;
|
|
; ONLY BUMP IF VERT IS BETWEEN OVALTOP AND OVALBOT
|
|
;
|
|
CMP (A3)+,D0 ;IS VERT < OVAL TOP ?
|
|
BLT.S GOHOME ;YES, IGNORE
|
|
CMP (A3)+,D0 ;IS VERT >= OVAL BOTTOM ?
|
|
BGE.S GOHOME ;YES, IGNORE
|
|
MOVE (A3),D0 ;GET OVALY
|
|
ADD #2,(A3)+ ;ADD 2 TO OVALY FOR NEXT TIME
|
|
MOVEM.L (A3),D1-D7/A0-A2 ;GET REST OF THE OVAL RECORD
|
|
BRA.S WHILE1 ;GO TO LOOP START
|
|
|
|
|
|
;------------------------------------------
|
|
;
|
|
; register usage:
|
|
;
|
|
; D0: vert
|
|
; D1: RSQYSQ
|
|
; D2,D3: SQUARE
|
|
; D4,D5: ODDNUM
|
|
; D6,D7: ODDBUMP
|
|
; A0: LEFTMOSTEDGE
|
|
; A1: RIGHTMOSTEDGE
|
|
; A2: #$00008000
|
|
; A3: modified oval ptr
|
|
;
|
|
|
|
|
|
;-----------------------------------------------
|
|
;
|
|
; WHILE SQUARE < RSQYSQ DO MAKE OVAL BIGGER
|
|
;
|
|
MORE1 ADD.L A2,A1 ;RIGHTMOSTEDGE := RIGHTMOSTEDGE + 1/2
|
|
SUB.L A2,A0 ;LEFTMOSTEDGE := LEFTMOSTEDGE - 1/2
|
|
ADD.L D5,D3 ;SQUARE := SQUARE + ODDNUM
|
|
ADDX.L D4,D2 ;ALL 64 BITS OF IT
|
|
ADD.L D7,D5 ;ODDNUM := ODDNUM + ODDBUMP
|
|
ADDX.L D6,D4 ;ALL 64 BITS OF IT
|
|
WHILE1 CMP.L D1,D2 ;IS SQUARE < RSQYSQ ?
|
|
BLT MORE1 ;YES, LOOP
|
|
BRA.S WHILE2 ;NO, GO TO NEXT LOOP START
|
|
|
|
|
|
;-----------------------------------------------
|
|
;
|
|
; WHILE SQUARE > RSQYSQ DO MAKE OVAL SMALLER
|
|
;
|
|
MORE2 SUB.L A2,A1 ;RIGHTMOSTEDGE := RIGHTMOSTEDGE - 1/2
|
|
ADD.L A2,A0 ;LEFTMOSTEDGE := LEFTMOSTEDGE + 1/2
|
|
SUB.L D7,D5 ;ODDNUM := ODDNUM - ODDBUMP
|
|
SUBX.L D6,D4 ;ALL 64 BITS OF IT
|
|
SUB.L D5,D3 ;SQUARE := SQUARE + ODDNUM
|
|
SUBX.L D4,D2 ;ALL 64 BITS OF IT
|
|
WHILE2 CMP.L D1,D2 ;IS SQUARE > RSQYSQ ?
|
|
BGT MORE2 ;YES, LOOP
|
|
|
|
ADD #1,D0 ;CALC OVALY+1
|
|
EXT.L D0 ;SIGN EXTEND TO A LONG
|
|
ASL.L #2,D0 ;CALC 4*(OVALY+1)
|
|
SUB.L D0,D1 ;RSQYSQ := RSQYSQ-4*(OVALY+1)
|
|
MOVEM.L D1-D7/A0-A2,(A3) ;UPDATE OVAL RECORD
|
|
GOHOME RTS
|
|
|
|
|
|
|
|
|
|
ENDPROC
|
|
|
|
|
|
|
|
|