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573 lines
14 KiB
C
573 lines
14 KiB
C
/*
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File: Aux.c
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Contains: Process Mgr support for A/UX.
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NOTE: None of the code in this file is referenced unless the build
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defines the HAS_AUX_PROCESSMGR condition.
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Written by: David Harrison
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Copyright: © 1980-1992 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<5> 8/26/92 DTY Roll in latest changes for A/UX.
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<4> 4/1/91 DFH (with John Iarocci) Bring this file up to date.
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<2> 12/5/90 DFH Fixed warning in AUX_Block re: unused param.
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<0> 12/4/90 DFH New Today.
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*/
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#include <Files.h>
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#include <QuickDraw.h>
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#include <Resources.h>
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#include <Retrace.h>
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#include <Errors.h>
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#include <MFPrivate.h>
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#include "Data.h"
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#include "OSDispatchPrivate.h"
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#include "Glue.h"
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#include "SysMisc.h"
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#include "Aux.h"
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#include "Patches.h"
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#include "Lomem.h"
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/* Variables local to this module */
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static short auxMaxSelector = -1;
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static long ProcessMgrTaskID = -1;
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static Getnextevent_ptr realGNE;
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static Eventavail_ptr realEA;
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static AUXDispatch_ptr realAD;
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/* Some function prototypes that should be in (yet another) header file */
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OSErr NewProcess(InternalLaunchPBPtr pParams);
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short GetNextPseudoEvent(short, EventRecord *, Boolean);
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void OpenAppWDs(PEntryPtr);
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/* Handy macro to determine whether given event is best handled by AUX. */
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#define IsAUXEvent(pEvent) ((pEvent->what >= FIRST_AUX_EVENT) && (pEvent->what <= LAST_AUX_EVENT))
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#pragma segment AUX_SEGMENT
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/* AUX_Setup. Set things up as necessary for A/UX. */
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void
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AUX_Setup(void)
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{
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/* Determine level of functionality. This check can probably go away once
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* we settle on a common version of A/UX
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*/
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auxMaxSelector = AUX_Highest();
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/* Set extra patches so we can fool ourselves */
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realGNE = (Getnextevent_ptr) NGetTrapAddress(0xa970, ToolTrap);
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NSetTrapAddress((long) AUX_GetNextEvent, 0xa970, ToolTrap);
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realEA = (Eventavail_ptr) NGetTrapAddress(0xa971, ToolTrap);
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NSetTrapAddress((long) AUX_EventAvail, 0xa971, ToolTrap);
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realAD = (AUXDispatch_ptr) NGetTrapAddress(0xabf9, ToolTrap);
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NSetTrapAddress((long) AUX_Dispatch_Patch, 0xabf9, ToolTrap);
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}
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/* AUX_EventAvail. Similar to our replacement for getnextevent, we also replace
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* EventAvail for usage by Process Mgr only.
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*/
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pascal short
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AUX_EventAvail(short evtMask, EventRecord *theEvent)
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{
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Boolean oldMask;
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EventRecord anEvent;
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oldMask = AUX_SetAUXMask(true);
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for (;;)
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{
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(void) (*realEA)(evtMask, theEvent);
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if (IsAUXEvent(theEvent) == false)
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break;
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/* if an A/UX event is available, remove it from the queue and deal with it */
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AUX_GetAnyEventGlue(0, &anEvent, 0, 0, true);
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(void) AUX_HandleEvent(&anEvent);
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};
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(void) AUX_SetAUXMask(oldMask);
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return theEvent->what == nullEvent ? wFalse : wTrue;
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}
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/* AUX_Dispatch_Patch. Patch AUX_Dispatch so we can look for a AUX_BEGINAPPLICATION
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* selector and execute within the ProcessManagers context
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*/
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pascal long
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AUX_Dispatch_Patch(short selector, char *p)
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{
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unsigned long olda5;
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long retval;
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olda5 = ProcessMgrA5SimpleSetup();
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if (selector != AUX_BEGINAPPLICATION)
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retval = (*realAD)(selector, p);
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else
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/* Fix up working directories for home directory and files in APPPARMHANDLE */
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OpenAppWDs(pCurrentProcess);
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A5SimpleRestore(olda5);
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return(retval);
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}
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/* AUX_Block. */
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void
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AUX_Block(PEntryPtr)
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{
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}
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/* AUX_CoffLaunch. If a coff binary toolbox program is executed, it will first issue a
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* UI_ATTACH ioctl, which will send us an attachEvt. Upon seeing the attach event, we
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* use AUX_MakeLayer to create a minimal process which can then be switched to using the
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* normal context switching code. The coff binary will then call (via OSDispatch) this
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* routine to really fill the process out. All this is necessary because the coff
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* program must execute in a separate A/UX process and it's accesses to the shared data
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* areas must be synchronized.
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*/
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pascal short
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AUX_CoffLaunch(u_long reqSize, u_long taskmode, StringPtr procName, short vrefnum, u_long ssize)
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{
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#pragma unused (reqSize, taskmode, procName, vrefnum, ssize)
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return pCurrentProcess->p_mypid;
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}
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/* AUX_FindProc. Find the process associated with taskId. */
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PEntryPtr
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AUX_FindProc(taskId)
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{
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PEntryPtr pProc;
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pProc = pProcessList;
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while (pProc != nil)
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{
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if (pProc->aux_realpid == taskId)
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break;
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pProc = pProc->p_NextProcess;
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}
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return pProc;
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}
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/* AUX_ForkExec. Fork and exec a new coff binary. */
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short
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AUX_ForkExecGlue(short vrefnum, char *name)
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{
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ForkExecRec params;
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assert(AUX_FORKEXEC <= auxMaxSelector);
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params.vrefnum = vrefnum;
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params.name = name;
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if (AUX_ForkExec(¶ms) != 0)
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return permErr;
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else
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return params.pid;
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}
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/* AUX_GetAnyEventGlue. Handy routine for calling AUX_GetAnyEvent, since latter is
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* rather awkward.
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*/
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short
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AUX_GetAnyEventGlue(short evtMask, EventRecord *theEvent, long timeout, RgnHandle bounds, Boolean pullit)
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{
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GetAnyEventRec params;
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assert(AUX_GETANYEVENT <= auxMaxSelector);
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params.mask = evtMask;
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params.timeout = timeout;
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params.mouseBounds = bounds;
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params.pullIt = pullit;
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(void) AUX_GetAnyEvent(¶ms);
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*theEvent = params.event;
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return theEvent->what != nullEvent ? -1 : 0;
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}
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/* AUX_GetMinTimeout. Compute the minimum timeout necessary, we use this so we can
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* sleep in the kernel instead of spinning in user mode.
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*/
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long
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AUX_GetMinTimeout(void)
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{
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extern Boolean napOver;
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if ((pFrontProcess->p_waitnexteventlevel > 0) /* GetNextEvent never blocks */
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&& (coercionState == CS_DONE) /* if coercing, don't want physical events */
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&& (napOver == 0) /* somebody needs attention */
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&& (pSleepingStateList != nil)) /* somebody is sleeping */
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return (pSleepingStateList->p_wakeuptime - TICKS);
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else
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return 0;
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}
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/* AUX_GetMouseBounds. Compute the rectangle for mouse moved events. Once again, this
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* is so we can sleep in the kernel instead of user mode spinning.
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*/
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RgnHandle
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AUX_GetMouseBounds(void)
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{
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extern RgnHandle mousebox;
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return mousebox;
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}
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/* AUX_GetNextEvent. Our replacement for the real GetNextEvent. This isn't the one
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* seen by the user program, but is the one we will use to actually get events out of
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* the queue. Ours is different because we can get some funky events back from the
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* kernel and mere mortals shouldn't ever get them.
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*
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* NOTE: ProcessManager overpatches this trap, but calls us in event_common when
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* the process state is PRRUN.
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*/
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pascal short
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AUX_GetNextEvent(short evtMask, register EventRecord *theEvent)
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{
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Boolean oldMask;
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short realRetVal;
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oldMask = AUX_SetAUXMask(true);
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while ((realRetVal = (*realGNE)(evtMask, theEvent)) && AUX_HandleEvent(theEvent))
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{
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/* Just loop. All the work is done in the loop control. */
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}
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(void) AUX_SetAUXMask(oldMask);
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return realRetVal;
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}
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/* AUX_GetTaskGlue. Handy utility to return the A/UX style task identifier of this
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* process so we can do a real context switch to it later.
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*/
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long
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AUX_GetTaskGlue(void)
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{
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long taskId;
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assert(AUX_GETTASK <= auxMaxSelector);
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AUX_GetTask(&taskId);
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return taskId;
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}
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/* AUX_HandleEvent. Handle an A/UX specific event. */
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short
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AUX_HandleEvent(EventRecord *theEvent)
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{
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short retVal;
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retVal = wTrue;
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if (IsAUXEvent(theEvent) == false)
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return wFalse;
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switch(theEvent->what)
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{
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/* somebody's UI_SETSELECT broke, make 'em runnable. */
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case auxSelectEvent:
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AUX_MakeRunnable(theEvent->message);
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break;
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/* a new layer was asynchronously created, fit it in to the scheduling */
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case auxAttachEvent:
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AUX_MakeLayer(theEvent->message, theEvent->modifiers, theEvent->when);
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break;
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/* a layer went away by mistake (kill(9...) for instance, clean it up */
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case auxExitEvent:
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AUX_KillLayer(theEvent->message);
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break;
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}
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theEvent->what = nullEvent;
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return retVal;
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}
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#define LAUNCH_DELAY (60*60) /* one minute */
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/* AUX_IdleProc. */
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void
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AUX_IdleProc(void)
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{
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register PEntryPtr myProc;
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unsigned long olda5;
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EventRecord anEvent;
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olda5 = ProcessMgrA5Setup();
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myProc = pCurrentProcess;
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for (;;)
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{
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assert(myProc->aux_waitproc);
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(void) AUX_GetAnyEventGlue(0, &anEvent, LAUNCH_DELAY, 0, true);
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/* Handle the attach. aux_restore_ctx should get us out of here, never to return. */
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if ((anEvent.what == auxAttachEvent) && (anEvent.message == myProc->aux_waitproc))
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{
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myProc->aux_realpid = myProc->aux_waitproc;
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myProc->aux_waitproc = 0;
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AUX_SwitchGlue(myProc->aux_realpid);
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aux_restore_ctx(pCurrentProcess->p_sp);
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dbmsg("How the Å did I get here?");
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}
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/* AUX event was not the usual attach, or an attach came from an incorrect
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* AUX process. Feebly try to handle the event. Then die.
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*/
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(void) AUX_HandleEvent(&anEvent);
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AUX_Kill(myProc->aux_waitproc);
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ExitToShell();
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}
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}
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/* AUX_KernelEvents. */
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short
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AUX_KernelEvents(EventRecord *theEvent)
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{
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short foundSome;
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foundSome = 0;
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while (AUX_GetAnyEventGlue(0, theEvent, 0, 0, 1) && IsAUXEvent(theEvent) != 0)
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{
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(void) AUX_HandleEvent(theEvent);
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foundSome++;
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}
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return foundSome;
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}
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/* AUX_KillLayer. Get rid of an abnormally terminated process */
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void
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AUX_KillLayer(long taskId)
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{
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register PEntryPtr pProc;
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if ((pProc = AUX_FindProc(taskId)) != nil)
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(void) KillProcess(&pProc->p_serialNumber);
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}
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/* AUX_Launch. */
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OSErr
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AUX_Launch(InternalLaunchPBPtr pParams)
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{
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short realPid;
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PEntryPtr pProc;
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OSErr err;
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WDPBRec wd;
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/* setup a WDPBRec to pass to AUX_ForkExec through the AUXDispatch */
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wd.ioCompletion = nil;
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wd.ioNamePtr = nil;
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wd.ioWDProcID = 0;
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wd.ioVRefNum = pParams->ilAppSpecPtr->vRefNum;
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wd.ioWDDirID = pParams->ilAppSpecPtr->parID;
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PBOpenWD(&wd, true);
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realPid = AUX_ForkExecGlue(wd.ioVRefNum, pParams->ilAppSpecPtr->name);
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/* Close the WD, if we opened it */
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if (wd.ioWDCreated != 0)
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PBCloseWD(&wd, SyncHFS);
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/* Negative result is an OSErr. Result should never be 0. Positive result is AUX pid. */
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if (realPid < 0)
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return((OSErr) realPid);
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pParams->ilTaskMode |= COFF_BINARY;
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if ((err = NewProcess(pParams)) != noErr)
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{
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dbmsg("AUX_Launch: NewProcess failed");
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AUX_Kill(realPid);
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return(err);
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}
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pProc = pParams->ilResultProc;
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pProc->aux_waitproc = realPid;
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pProc->aux_realpid = AUX_ProcessMgrTask();
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return(noErr);
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}
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/* AUX_MakeLayer. Create an empty process. After the A/UX process switch it will be
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* filled out by whomever did the UI_ATTACH.
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*/
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void
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AUX_MakeLayer(long taskId, unsigned short flags, long size)
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{
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register PEntryPtr pProc;
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InternalLaunchPB launchPB;
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CoffName coffname;
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coffname.taskid = taskId;
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if ((pProc = AUX_Unblock(taskId)) != nil)
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return;
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if (AUX_COFF_FSSpec(&coffname) != noErr)
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return;
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launchPB.ilAppSpecPtr = &coffname.fsspec;
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launchPB.ilTaskMode = COFF_BINARY | ASYNC_LAUNCH | (unsigned long) flags;
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launchPB.ilDAInfoPtr = nil;
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launchPB.ilPartitionSize = size + DEFLTSTACK - MACPLUS_DEFLTSTACK;
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launchPB.ilStackSize = DEFLTSTACK;
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launchPB.ilAppParameters = nil;
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launchPB.ilAppParamHdl = nil;
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if (NewProcess(&launchPB) != noErr)
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{
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dbmsg("AUX_MakeLayer: NewProcess failed");
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AUX_Kill(taskId);
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return;
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}
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pProc = launchPB.ilResultProc;
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pProc->aux_realpid = taskId;
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pProc->aux_waitproc = 0;
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(void) WakeUpProcess(&pFrontProcess->p_serialNumber);
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}
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/* AUX_MakeRunnable. Make an application contained in a different task runnable. taskId
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* refers to the kernel event layer identifier we got back from AUX_GetTask and stowed
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* away in auxInfo.
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*/
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void
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AUX_MakeRunnable(long taskId)
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{
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PEntryPtr pProc;
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if ((pProc = AUX_FindProc(taskId)) != nil)
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(void) WakeUpProcess(&pProc->p_serialNumber);
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}
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/* AUX_ProcessMgrTask. Return the task descriptor for Macintosh Applications */
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long
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AUX_ProcessMgrTask(void)
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{
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if (ProcessMgrTaskID < 0)
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AUX_GetTask(&ProcessMgrTaskID);
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return ProcessMgrTaskID;
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}
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/* AUX_SwitchGlue. Force an A/UX kernel context switch. */
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void
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AUX_SwitchGlue(long taskId)
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{
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long rval;
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EventRecord anEvent;
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assert(AUX_SWITCH <= auxMaxSelector);
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/* If the Process Mgr process this task is associated with is gone, kill this task
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* after the switch, if this is the original Process Mgr process we have to
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* leave it laying around anyway.
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* NOTE: Inverting taskID tells AUX_Switch to kill the originating process after
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* enabling the new one.
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*/
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if (((rval = AUX_GetTaskGlue()) != AUX_ProcessMgrTask()) && AUX_FindProc(rval) == 0)
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taskId = (-(taskId));
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for (;;)
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{
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/* Try switch. On error we try to destroy the layer (AUX_KillLayer won't
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* return). If it does, we aren't in a valid process, so we pick a new one.
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*/
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if (AUX_Switch(taskId) != 0)
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{
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AUX_KillLayer(taskId);
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cpu_resched();
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}
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/* Normally, when we get back from the AUX_Switch, we will have already been
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* made the current process. If the task id of this a/ux process is not the
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* same as where we think we ought to be, we got woken up because the current
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* process died (most likely, perhaps theres something else, so we're pretending
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* to be paranoid) so we reap and handle any a/ux events. If it's true that
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* the current process really did die, we will eventually receive an exitEvent,
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* which will result in the associated Process Mgr process being killed and the
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* processor reschedule, in which case we won't ever return to this routine.
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*/
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if (pCurrentProcess->aux_realpid == AUX_GetTaskGlue())
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break;
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/* AUX_HandleEvent won't return if the process we're switching to has exited,
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* thus giving us an exitEvent
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*/
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do
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{
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(void) AUX_GetAnyEventGlue(0, &anEvent, 0l, 0l, true);
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} while (AUX_HandleEvent(&anEvent));
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dbmsg("AUX_SwitchGlue: probably shouldn't ever get here");
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/* having handled whatever broke us out of our interminable sleep, try again */
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}
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}
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/* AUX_Unblock. Find the nacent Process Mgr process associated with the given taskID,
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* and declare it alive and well.
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*/
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PEntryPtr
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AUX_Unblock(long taskId)
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{
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PEntryPtr pProc;
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pProc = pProcessList;
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|
while (pProc != nil)
|
|
{
|
|
if (pProc->aux_waitproc == taskId)
|
|
{
|
|
pProc->aux_waitproc = 0;
|
|
pProc->aux_realpid = taskId;
|
|
break;
|
|
}
|
|
|
|
pProc = pProc->p_NextProcess;
|
|
}
|
|
|
|
return pProc;
|
|
}
|
|
|
|
/* AUX_WaitForEvent. */
|
|
short
|
|
AUX_WaitForEvent(short mask, EventRecord *theEvent)
|
|
{
|
|
if (pCurrentProcess)
|
|
if (GetNextPseudoEvent(mask, theEvent, false))
|
|
return wTrue;
|
|
|
|
(void) AUX_GetAnyEventGlue(mask, theEvent, AUX_GetMinTimeout(), AUX_GetMouseBounds(), false);
|
|
|
|
return theEvent->what == nullEvent ? wFalse : wTrue;
|
|
}
|
|
|
|
/* AUX_WaitNextEvent. */
|
|
short
|
|
AUX_WaitNextEvent(short mask, EventRecord *theEvent, long timeout, RgnHandle mbox)
|
|
{
|
|
short rval;
|
|
|
|
AUX_SetTimeOut(timeout);
|
|
AUX_SetBounds(mbox);
|
|
|
|
rval = GetNextEvent(mask, theEvent);
|
|
|
|
AUX_SetTimeOut(0);
|
|
AUX_SetBounds(nil);
|
|
|
|
return rval;
|
|
}
|