mac-rom/QuickDraw/MaskAsm.a
Elliot Nunn 0ba83392d4 Bring in CubeE sources
Resource forks are included only for .rsrc files. These are DeRezzed into their data fork. 'ckid' resources, from the Projector VCS, are not included.

The Tools directory, containing mostly junk, is also excluded.
2017-09-20 18:04:16 +08:00

409 lines
15 KiB
Plaintext

;
; File: MaskAsm.a
;
; Contains: xxx put contents here (or delete the whole line) xxx
;
; Written by: xxx put name of writer here (or delete the whole line) xxx
;
; Copyright: © 1987-1990 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <3> 7/24/90 gbm fix more of those darned warnings
; <2> 2/1/90 BAL Exported the seedCFill labels: mySProc and myCProc.
; <¥1.2> 5/29/89 BAL Blasting in 32-Bit QuickDraw version 1.0 Final
; <¥1.1> 4/12/89 BAL Blasting in 32-Bit QuickDraw 1.0B1
; 1/15/89 BAL Altered GetTmpDevice to unlock the gdevice to keep master ptr 32
; bit clean.
; 3/3/87 EHB New today
;
; To Do:
;
;EASE$$$ READ ONLY COPY of file ÒMaskAsmPatch.aÓ
;¥1.2 BAL 05/29/1989 Blasting in 32-Bit QuickDraw version 1.0 Final
;¥1.1 BAL 04/12/1989 Blasting in 32-Bit QuickDraw 1.0B1
; File MaskAsmPatch.a
;
; Copyright Apple Computer, Inc. 1987
; All Rights Reserved
;
;
; This file contains the CalcCMask and SeedCFill Routines.
; MODIFICATION HISTORY
;
; 3 Mar 87 EHB New today
; 10 Sep 88 BAL/MCF Forced calculation of "words" to round up to multiple of 16.
; 15 Jan 89 BAL Altered GetTmpDevice to unlock the gdevice to keep master ptr 32 bit clean.
BLANKS ON
STRING ASIS
MACHINE MC68020
SeedCFill PROC EXPORT
EXPORT CalcCMask,MySProc,MyCProc
IMPORT GetTempDevice
;---------------------------------------------------------------
;
; PROCEDURE SeedCFill(srcBits, dstBits: BitMap;
; srcRect, dstRect: Rect;
; seedH, seedV: INTEGER; {note shared field w/calcCMask}
; matchProc: Ptr;
; matchData: LongInt); {caller-defined data}
;
; Fix File Date Patch# Fix Routine(s) Routine(s) Fixed
;AppleSystemPatch MaskAsmPatch.a 01Jan1904 #??? (SeedCFill) (SeedCFill)
;
; Given a source bitMap or pixMap in srcBits, and a dst bitMap
; in dstBits, SeedCFill computes a destination bit image with 1's
; only in the pixels where paint can leak from the starting seed point.
;
; This is done in a two-stage process. First, a one bit mask of the
; source is made, in which 0's represent the pixels that match the one at
; the seed point. All other pixel values are replaced by 1's. Next, a
; normal seedFill call is performed on this image.
;
; The caller can provide a custom searchProc (matchProc) which will get called
; to translate from source RGB values to mask values. When the proc is called
; theGDevice^^.gdRefCon contains a pointer to a record whose fields are:
;
; matchRec = Record
; red: INTEGER;
; green: INTEGER;
; blue: INTEGER;
; matchData: LongInt; {caller-defined data}
; end;
;
; Since the caller both supplies and uses the matchData, it can be a handle
; or a pointer or simply data. It is copied directly from matchData passed to
; SeedCFill to the matchData in the matchRec.
;
; The matchProc should return 0's for colors that should be filled, and 1's for
; colors that shouldn't be added to the mask.
PARAMSIZE EQU 28
srcBits EQU paramSize+8-4 ;source bitmap
dstBits EQU srcBits-4 ;dst bitmap
srcRect EQU dstBits-4 ;source rectangle
dstRect EQU srcRect-4 ;dest rectangle
seedH EQU dstRect-2 ;horizontal seed
seedV EQU seedH-2 ;vertical seed
calcSeed EQU seedV ;seed RGB for calcMask
matchProc EQU seedV-4 ;proc for filtering colors
matchingData EQU matchProc-4 ;data for matchProc
myData EQU -4 ;copy of user's handle/ptr
seedRGB EQU myData-6 ;RGB of seed (MUST PRECEDE myData)
myHandle EQU seedRGB-4 ;place to save handle
saveGD EQU myHandle-4 ;save grafDevice
saveFG EQU saveGD-6 ;save fgColor
saveBK EQU saveFG-6 ;save bkColor
VARSIZE EQU saveBK ;size of locals
LINK A6,#VARSIZE ;allocate stack frame
MOVE.L seedV(A6),-(SP) ;push horizontal, vertical
PEA seedRGB(A6) ;push VAR myColor
_GetCPixel ;get pixel at h,v
LEA mySProc,A0 ;get default search proc
MOVEQ #-1,D0 ;calcFlag := -1 <BAL 24Feb89>
BRA.S SHARE ;=>jump to common code
CalcCMask
;---------------------------------------------------------------
;
; PROCEDURE CalcCMask(srcBits, dstBits: BitMap;
; srcRect, dstRect: Rect;
; seedRGB: Ptr; {note shared field w/seedCFill}
; matchProc: Ptr;
; matchData: LongInt);
;
; Fix File Date Patch# Fix Routine(s) Routine(s) Fixed
;AppleSystemPatch MaskAsmPatch.a 01Jan1904 #??? (CalcCMask) (CalcCMask)
;
; Given a source bitMap or pixMap in srcBits, and a dst bitMap
; in dstBits, CalcCMask computes a destination bit image with 1's
; only in the pixels where paint cannot leak from outside the srcRect.
;
; By default the color that defines the outside of the mask is passed in
; in the seedRGB. If the caller supplies a matchProc and matchData, then
; the proc is called to determine which colors make up the mask's boundary
; and which do not. Such a proc should return a value of 1 for colors that
; are to be considered edges, and 0 for all other colors.
;
LINK A6,#VARSIZE ;allocate stack frame
MOVE.L calcSeed(A6),A0 ;point to seed RGB
LEA seedRGB(A6),A1 ;point to local copy
MOVE.L (A0)+,(A1)+ ;copy red, green
MOVE (A0)+,(A1)+ ;copy blue
LEA myCProc,A0 ;get default search proc
MOVEQ #0,D0 ;calcFlag := 0 <BAL 24Feb89>
SHARE MOVEM.L D3-D5/A2-A4,-(SP) ;save work registers
MOVE.L D0,D5 ;keep calcFlag in D5
; set up the matchProc. The default is in A0.
MOVE.L matchProc(A6),D0 ;is user supplying one?
BNE.S @ProcOK ;=>yes, all set
MOVE.L A0,matchProc(A6) ;else stuff default proc
; save the fg and bk colors, and set to black and white
@ProcOK PEA saveFg(A6) ;point to save area
_GetForeColor ;save the forground
MOVE.L #blackColor,-(SP) ;push black
_ForeColor ;and set forecolor
PEA saveBk(A6) ;point to the save area
_GetBackColor ;save the background
MOVE.L #whiteColor,-(SP) ;push white
_BackColor ;and set the backcolor
; now allocate a gDevice for the one bit copy, and set gDevice
@IsCM CLR.L -(SP) ;make room for long result
JSR GetTempDevice ;go allocate a gDevice
MOVE.L (SP)+,A4 ;A4 = GDevice
MOVE.L theGDevice,saveGD(A6) ;save theGDevice
MOVE.L A4,theGDevice ;and set our new one
; get device's pixMap into A3 and lock it down
MOVE.L (A4),A0 ;POINT TO GDEVICE
MOVE.L GDPMAP(A0),A0 ;GET HANDLE TO PIXMAP
_HLOCK
MOVE.L (A0),A3 ;POINT TO PIXMAP
; put pointer to seed color into GDRefCon
MOVE.L (A4),A1 ;point to gdevice
LEA seedRGB(A6),A0 ;point to seed color
MOVE.L A0,GDRefCon(A1) ;and set up pointer
MOVE.L matchingData(A6),myData(A6) ;pass user's data
; install search proc
MOVE.L matchProc(A6),-(SP) ;push searchProc
_AddSearch ;and install it
; set bounds, rowbytes of pixmap, and allocate bits for image
MOVE.L SRCRECT(A6),A0 ;POINT AT SRC RECTANGLE
MOVE.L (A0)+,D1 ;GET TOPLEFT
MOVE.L (A0)+,D0 ;GET BOTRIGHT
MOVE D0,D4 ;GET A COPY OF RIGHT
SUB D1,D4 ;GET WIDTH IN PIXELS
EXT.L D4 ;MAKE IT LONG
MOVEQ #15,D2 ;GET 15
ADD.L D2,D4 ;ROUND UP TO NEAREST WORD BOUNDARY
ASR.L #4,D4 ;DIV BY 16
BLE NoBits ;IGNORE IF NEWROW <= 0
ADD D4,D4 ;DOUBLE FOR NEW ROWBYTES
LEA ROWBYTES(A3),A0 ;POINT TO ROWBYTES
MOVE D4,(A0) ;COPY ROWBYTES
OR #$8000,(A0)+ ;SET FLAG FOR NEW PIXMAP
MOVE.L D1,(A0)+ ;COPY BOUNDS.TOPLEFT
MOVE.L D0,(A0)+ ;COPY BOUNDS.BOTRIGHT
; ALLOCATE MEMORY FOR BIT IMAGE
SWAP D1 ;GET LEFTTOP
SWAP D0 ;GET RIGHTBOT
SUB D1,D0 ;GET HEIGHT
MULU D0,D4 ;GET DATA SIZE IN BYTES
MOVE.L D4,D0 ;make a copy <BAL 24Feb89>
moveq #15,d1 ;get a constant <BAL 24Feb89>
add.l d1,d0 ;round up to quad long boundary <BAL 24Feb89>
_NEWHANDLE ;ALLOCATE MEMORY FOR BITMAP
BNE NoBits ;=>ERROR, JUST RETURN
move.l (a0),a1 ;point at memory <BAL 24Feb89>
lsr.l #4,d4 ;compute number of quad longs to init <BAL 24Feb89>
move.l d4,d0 ; <BAL 24Feb89>
swap d0 ;get high word of count <BAL 24Feb89>
@nxt8 move.l d5,(a1)+ ;init to 1's for seedFill and 0's for calcMask
move.l d5,(a1)+ ;init to 1's for seedFill and 0's for calcMask
move.l d5,(a1)+ ;init to 1's for seedFill and 0's for calcMask
move.l d5,(a1)+ ;init to 1's for seedFill and 0's for calcMask
dbra d4,@nxt8 ; <BAL 24Feb89>
dbra d0,@nxt8 ; <BAL 24Feb89>
@doneFill MOVE.L A0,MYHANDLE(A6) ;SAVE FOR DISPOSE
_HLOCK ;LOCK THE HANDLE
MOVE.L (A0),BASEADDR(A3) ;AND SET BASE ADDRESS OF TEMP
; COPY TO OUR ONE-BIT IMAGE
MOVE.L SRCBITS(A6),-(SP) ;PUSH SRC PIXMAP
MOVE.L A3,-(SP) ;PUSH DST PIXMAP
MOVE.L SRCRECT(A6),-(SP) ;PUSH SRCRECT
MOVE.L (SP),-(SP) ;DSTRECT = SRCRECT
CLR -(SP) ;MODE = SRC COPY
CLR.L -(SP) ;NO MASKRGN
_COPYBITS ;COPY THE PIXMAP
; CALCULATE ALL THE PARAMETERS FOR SEEDFILL/CALCMASK
MOVE.L DSTBITS(A6),A0 ;GET DST BITMAP
MOVE.L (A0)+,D0 ;GET BASEADDR
_STRIPADDRESS ;CLEAR FLAG BITS
MOVE.L D0,A1 ;AND SAVE IN A1
MOVE (A0)+,D0 ;GET ROWBYTES
MOVE.L (A0)+,D1 ;GET BOUNDS.TOPLEFT
MOVE.L DSTRECT(A6),A0 ;GET DSTRECT
MOVE.L (A0)+,D2 ;GET DSTRECT.TOPLEFT
MOVE.L (A0),D3 ;GET DSTRECT.BOTRIGHT
; NOTE: Following operations on SeedV, SeedH are meaningless for CalcCMask,
; but not harmful.
MOVE.L SEEDV(A6),D4 ;GET SEED V,H
SUB D2,D3 ;WIDTH := DSTRECT(RIGHT-LEFT)
add.w #15,d3 ;round up to multiple of 16 <BAL/MCF 10Sep88>
ASR #4,D3 ;WORDS := WIDTH/16
BLE.S @DoneSeed ;=>IF INVALID WIDTH, THEN RETURN
SUB D1,D4 ;CONVERT SEED.H TO GLOBAL
SUB D1,D2 ;CONVERT DSTRECT.LEFT TO GLOBAL
ADD D2,D4 ;MAKE SEED.H RELATIVE TO DSTRECT
ASR #3,D2 ;LEFT INDENT := LEFT OFFSET / 8
ADD D2,A1 ;ADD LEFT INDENT TO BASEADDR
SWAP D1 ;GET BOUNDS.TOP
SWAP D2 ;GET DSTRECT.TOP
SWAP D3 ;GET DSTRECT.BOTTOM
SWAP D4 ;GET SEED V
SUB D2,D3 ;GET HEIGHT
BLE.S @DoneSeed ;=>IF INVALID THEN RETURN
SUB D1,D4 ;CONVERT SEED.H TO GLOBAL
SUB D1,D2 ;CONVERT DSTRECT.TOP TO GLOBAL
ADD D2,D4 ;MAKE SEED.V RELATIVE TO DSTRECT
SWAP D4 ;GET SEED V,H
MULS D0,D2 ;VERTICAL OFFSET := DSTROW * TOP
ADD.L D2,A1 ;ADD VERTICAL OFFSET TO BASEADDR
; now use SeedFill or CalcMask to generate the final mask
MOVE.L BASEADDR(A3),-(SP) ;PUSH POINTER TO SRC BITS
MOVE.L A1,-(SP) ;PUSH DST POINTER
MOVE ROWBYTES(A3),D1 ;GET SRCROW
AND #nuRBMask,D1 ;CLEAR MASK BITS
MOVE D1,-(SP) ;PUSH SRCROW
MOVE D0,-(SP) ;PUSH DSTROW
MOVE.L D3,-(SP) ;PUSH HEIGHT, WORDS
TST D5 ;IS IT CALCMASK?
BEQ.S @DoCalc ;=>YES, DO CALCMASK <BAL 24Feb89>
MOVE.L D4,-(SP) ;PUSH SEED H, V
_SEEDFILL ;AND GENERATE FINAL MASK
BRA.S @DoneSeed ;=>SKIP OVER CALCMASK
@DoCalc _CALCMASK ;AND GENERATE FINAL MASK
@DoneSeed MOVE.L myHandle(A6),A0 ;GET TEMP HANDLE
_DISPOSHANDLE ;AND RELEASE IT
NoBits MOVE.L matchProc(A6),-(SP) ;was one provided?
_DelSearch ;and remove it
MOVE.L saveGD(A6),theGDevice ;restore theGDevice
MOVE.L A4,-(SP) ;push temp GDevice
_DisposGDevice ;and release it
PEA saveFg(A6) ;point to saved fgColor
_RGBForeColor ;and restore it
PEA saveBk(A6) ;point to saved bkColor
_RGBBackColor ;and restore it
MOVEM.L (SP)+,D3-D5/A2-A4 ;restore work registers
UNLK A6 ;deallocate stack frame
RTD #ParamSize ;strip params and return
MySProc
;----------------------------------------------------
; MYSEARCH IS A CUSTOM SEARCHPROC THAT RETURNS 0 IF IT MATCHES
; THE COLOR POINTED TO BY THE GDREFCON FIELD, OTHERWISE RETURNS 1.
myRes EQU 4 ;result
myRGB EQU 8 ;desired rgb
myRet EQU 12 ;returned boolean
MOVEQ #0,D1 ;value if colors match
MOVEQ #1,D0 ;value if colors don't match
ProcShare MOVE #$0100,myRet(SP) ;return TRUE
MOVE.L myRGB(SP),A0 ;point to specified RGB
MOVE.L theGDevice,A1 ;get handle to the gDevice
MOVE.L (A1),A1 ;point to theGDevice
MOVE.L GDRefCon(A1),A1 ;point to seed RGB
CMP.L (A0)+,(A1)+ ;compare red, green
BNE.S @NoMatch ;=>no match, just return
CMP (A0)+,(A1)+ ;compare blue
BNE.S @NoMatch ;=>no match, just return
EXG D0,D1 ;if match, then return white
@NoMatch MOVE.L myRes(SP),A0 ;pointer to result
MOVE.L D0,(A0) ;return result
RTD #8 ;strip params and return
MyCProc
;----------------------------------------------------
; MyCProc IS A CUSTOM SEARCHPROC THAT RETURNS 1 IF IT MATCHES
; THE COLOR POINTED TO BY THE GDREFCON FIELD, OTHERWISE RETURNS 0.
MOVEQ #1,D1 ;value if colors match
MOVEQ #0,D0 ;value if colors don't match
BRA.S ProcShare ;and use common code
GetTempDevice FUNC EXPORT
EXPORT MASKEND
;-------------------------------------------------------------------------
; GetTempDevice: GDHANDLE;
;
; Fix File Date Patch# Fix Routine(s) Routine(s) Fixed
;AppleSystemPatch MaskAsmPatch.a 01Jan1904 #??? (GetTempDevice) (GetTempDevice)
;
; THIS ROUTINE ALLOCATES A GRAFDEVICE, SETS IT TO ONE BIT PER PIXEL,
; GIVES IT A UNIQUE SEED SO THAT PIXEL TRANSLATIONS WILL BE DONE.
;
MOVE.L A4,-(SP) ; SAVE WORK REGISTER
CLR.L -(SP) ; MAKE ROOM FOR LONG RESULT
CLR -(SP) ; NO REFNUM
MOVE.L MINUSONE,-(SP) ; INDICATE THAT THERE'S NO DRIVER
_NEWGDEVICE ; ALLOCATE THE GRAFDEVICE
MOVE.L (SP)+,A4 ; GET GRAFDEVICE HANDLE
move.l a4,a0 ; get GDHandle
_HUnlock ; remove nasty bits in master ptr <BAL 15Jan89>
MOVE.L (A4),A0 ; GET GDEVICE
MOVE.L GDPMAP(A0),A0 ; GET DEVICE'S PIXMAP HANDLE
MOVE.L (A0),A0 ; POINT AT PIXMAP
CLR PIXELType(A0) ; SET PIXEL Type <BAL 24Feb89>
MOVE #1,PIXELSIZE(A0) ; SET PIXEL DEPTH
MOVE #1,CMPSIZE(A0) ; AND SIZE OF EACH COMPONENT
MOVE.L PMTABLE(A0),A0 ; GET DEVICE'S COLOR TABLE HANDLE
MOVE.L (A0),A0 ; MAKE IT A POINTER
CLR.L -(SP) ; MAKE ROOM FOR SEED
_GETCTSEED ; GET UNIQUE SEED
MOVE.L (SP),CTSEED(A0) ; AND INSTALL IT
MOVE.L (A4),A0 ; GET GDEVICE PTR
MOVE.L ([GDITable,A0]),A0 ; get the Itable's master pointer
MOVE.L (SP)+,ITabSeed(A0) ; make it look up to date
MOVE.L A4,8(SP) ; RETURN GDEVICE
MOVE.L (SP)+,A4 ; RESTORE WORK REGISTER
RTS ; AND RETURN
MASKEND