macintosh_cookbook/examples/fractal.pas

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2020-05-07 09:47:11 +00:00
program ExampleFractal;
{ Program to play the Chaos Game }
{ Algorithm: }
{ 1. Pick a point in a triangle at random & plot it }
{ 2. Pick a vertex of the triangle at random }
{ 3. Move 1/2 way from present point to this vertex }
{ 4. Plot point and loop from (2) until mouse pressed.}
var
xp, yp, i: integer;
x, y: array[1..3] of real;
function Rndint (n: integer): integer;
{Function to return random integer on range 1 --> n}
var
rr: longint;
r: real;
begin
rr := random; {Intrinsic routine}
r := (rr + 32767) / (32767 + 32768);
Rndint := trunc(n * r) + 1;
end;
begin
ShowDrawing;
{Set corners of triangle centered at (110,125),}
{with sides 200 pixels long}
x[1] := 110 - 100;
y[1] := 125 + 57.73503;
x[2] := 110;
y[2] := 125 - 115.470;
x[3] := 110 + 100;
y[3] := y[1];
{Pick first point at random in box containing triangle}
xp := Rndint(200) + 10;
yp := Rndint(173) + 10;
DrawLine(xp, yp, xp, yp); {Plot point}
repeat {until Mouse button is pressed}
i := Rndint(3); {Pick random corner}
xp := round((x[i] - xp) / 2 + xp); {Go half way}
yp := round((y[i] - yp) / 2 + yp); {Go half way}
DrawLine(xp, yp, xp, yp); {Plot point}
until button;
end.