/**************************************************************************/ /*! @file lcd.h @author K. Townsend (microBuilder.eu) @date 22 March 2010 @version 0.10 @section LICENSE Software License Agreement (BSD License) Copyright (c) 2010, microBuilder SARL All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /**************************************************************************/ #ifndef __LCD_H__ #define __LCD_H__ #include "projectconfig.h" // Color definitions #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define YELLOW 0xFFE0 #define WHITE 0xFFFF // Method prototypes // Any LCD needs to implement these common methods, which allow the low-level // initialisation and pixel-setting details to be abstracted away from the // higher level drawing and graphics code. extern void lcdInit(void); extern void lcdFillRGB(uint16_t data); extern void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t color); extern void lcdDrawHLine(uint16_t x0, uint16_t x1, uint16_t y, uint16_t color); extern void lcdTest(void); extern void lcdDrawImage(uint16_t x, uint16_t y, const uint16_t *data); extern uint16_t lcdGetPixel(uint16_t x, uint16_t y); #ifdef CFG_SDCARD extern void lcdDrawImageFromFile(uint16_t x, uint16_t y, char *filename); #endif #endif