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use new loader code
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parent
49dcba4173
commit
7858711902
@ -47,6 +47,7 @@
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#include <toolbox/toolbox.h>
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#include <toolbox/mm.h>
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#include <toolbox/os.h>
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#include <toolbox/loader.h>
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#include <mpw/mpw.h>
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@ -58,6 +59,9 @@
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#include "loader.h"
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#include "debugger.h"
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#define LOADER_LOAD
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Settings Flags;
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const uint32_t kGlobalSize = 0x10000;
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@ -130,6 +134,7 @@ void WriteLong(void *data, uint32_t offset, uint32_t value)
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((uint8_t *)data)[offset++] = value;
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}
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#ifndef LOADER_LOAD
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void reloc1(const uint8_t *r, uint32_t address, uint32_t offset)
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{
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// %00000000 00000000 -> break
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@ -390,7 +395,7 @@ uint32_t load(const char *file)
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// set pc to jump table entry 0.
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return returnAddress;
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}
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#endif
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void GlobalInit()
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@ -899,10 +904,13 @@ int main(int argc, char **argv)
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CreateStack();
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#ifdef LOADER_LOAD
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uint16_t err = Loader::Native::LoadFile(command);
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if (err) exit(EX_CONFIG);
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#else
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uint32_t address = load(command.c_str());
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if (!address) exit(EX_CONFIG);
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#endif
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GlobalInit();
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@ -925,9 +933,9 @@ int main(int argc, char **argv)
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// else do it manually below.
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}
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#ifndef LOADER_LOAD
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cpuInitializeFromNewPC(address);
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#endif
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if (Flags.debugger) Debug::Shell();
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else MainLoop();
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