#ifndef __mpw_rm_h__ #define __mpw_rm_h__ #include namespace RM { namespace Native { uint16_t SetResLoad(bool tf); uint16_t GetResource(uint32_t type, uint16_t id, uint32_t &theHandle); } uint16_t CloseResFile(uint16_t trap); uint16_t GetNamedResource(uint16_t trap); uint16_t Get1NamedResource(uint16_t trap); uint16_t GetResource(uint16_t trap); uint16_t Get1Resource(uint16_t trap); uint16_t Get1IndResource(uint16_t trap); uint16_t ReleaseResource(uint16_t trap); uint16_t ResError(uint16_t trap); uint16_t OpenResFile(uint16_t trap); uint16_t OpenRFPerm(uint16_t trap); uint16_t HOpenResFile(uint16_t trap); uint16_t SetResLoad(uint16_t trap); uint16_t CurResFile(uint16_t trap); uint16_t UseResFile(uint16_t trap); uint16_t CreateResFile(uint16_t trap); uint16_t HCreateResFile(uint16_t trap); uint16_t Count1Resources(uint16_t trap); uint16_t UpdateResFile(uint16_t trap); uint16_t GetResFileAttrs(uint16_t trap); uint16_t SetResFileAttrs(uint16_t trap); uint16_t AddResource(uint16_t trap); uint16_t GetResAttrs(uint16_t trap); uint16_t SetResAttrs(uint16_t trap); uint16_t WriteResource(uint16_t trap); uint16_t DetachResource(uint16_t trap); uint16_t ChangedResource(uint16_t trap); uint16_t RemoveResource(uint16_t trap); uint16_t GetResourceSizeOnDisk(uint16_t trap); uint16_t GetResInfo(uint16_t trap); uint16_t LoadResource(uint16_t trap); uint16_t HomeResFile(uint16_t trap); uint16_t Count1Types(uint16_t trap); uint16_t Get1IndType(uint16_t trap); uint16_t FSpOpenResFile(void); uint16_t FSpCreateResFile(void); } #endif