#include "fs_spec.h" #include #include #include #include namespace OS { const int RootPathID = 2; std::deque FSSpecManager::_pathQueue; void FSSpecManager::Init() { static bool initialized = false; if (!initialized) { // "/" is item #2. 0 and 1 are reserved. //can't just call IDForPath because that calls... Init(); static std::string RootPath("/"); std::hash hasher; size_t hash = hasher(RootPath); _pathQueue.emplace_back(FSSpecManager::Entry(RootPath, hash)); assert(_pathQueue.size() == 1); initialized = true; } } int32_t FSSpecManager::IDForCWD() { char buffer[MAXPATHLEN]; char *cp; cp = getcwd(buffer, sizeof(buffer)); if (cp < 0) return 0; std::string path(cp); return FSSpecManager::IDForPath(std::move(path), true); } int32_t FSSpecManager::IDForPath(const std::string &path, bool insert) { if (path.empty()) return -1; if (path.back() != '/') { std::string tmp(path); return IDForPath(std::move(tmp), insert); } /* char buffer[PATH_MAX + 1]; char *cp = realpath(path.c_str(), buffer); if (!cp) return -1; std::string s(cp); */ std::hash hasher; size_t hash = hasher(path); Init(); // this only works well for a small number of directories, // which should be the common case. int i = RootPathID; for (const auto &e : _pathQueue) { if (e.hash == hash && e.path == path) return i; ++i; } if (!insert) return -1; _pathQueue.emplace_back(FSSpecManager::Entry(path, hash)); return _pathQueue.size() + RootPathID - 1; } int32_t FSSpecManager::IDForPath(std::string &&path, bool insert) { /* char buffer[PATH_MAX + 1]; char *cp = realpath(path.c_str(), buffer); if (!cp) return -1; std::string s(cp); */ // trailing / is required. if (path.empty()) return -1; if (path.back() != '/') path.push_back('/'); std::hash hasher; size_t hash = hasher(path); Init(); int i = RootPathID; for (const auto &e : _pathQueue) { if (e.hash == hash && e.path == path) return i; ++i; } if (!insert) return -1; _pathQueue.emplace_back(FSSpecManager::Entry(std::move(path), hash)); return _pathQueue.size() + RootPathID - 1; } const std::string &FSSpecManager::PathForID(int32_t id) { static std::string NullString; Init(); id -= RootPathID; if (id < 0) return NullString; if (id >= _pathQueue.size()) return NullString; return _pathQueue[id].path; } std::string FSSpecManager::ExpandPath(const std::string &path, int32_t id) { if (path.length() && path.front() == '/') return path; if (id == 0) return path; const std::string &dir = PathForID(id); if (dir.empty()) return dir; return dir + path; } }