#include "utility.h" #include "toolbox.h" #include "mm.h" #include "rm.h" #include #include #include #include "stackframe.h" using ToolBox::Log; namespace Utility { // FUNCTION NewString (theString: Str255): StringHandle; uint16_t NewString(uint16_t trap) { /* * NewString allocates the specified string as a relocatable object * in the heap and returns a handle to it. */ uint32_t theString; uint32_t theHandle; uint32_t sp; uint32_t length = 0; uint32_t d0; std::string s; sp = StackFrame<4>(theString); s = ToolBox::ReadPString(theString); Log("%04x NewString(%s)\n", trap, s.c_str()); length = s.length() + 1; // if (length) // always true... { uint32_t ptr; d0 = MM::Native::NewHandle(s.length(), false, theHandle, ptr); if (!d0) { ToolBox::WritePString(ptr, s); } } ToolReturn<4>(sp, theHandle); return d0; } // FUNCTION GetString (stringID: Integer): StringHandle; uint16_t GetString(uint16_t trap) { /* * The GetString function loads a string from a string ('STR ') * resource into memory. It returns a handle to the string with the * specified resource ID, reading it from the resource file if * necessary. */ uint16_t stringID; uint32_t sp; uint32_t d0; uint32_t theHandle; sp = StackFrame<2>(stringID); Log("%04x GetString($%04x)\n", trap, stringID); d0 = RM::Native::GetResource(0x53545220, stringID, theHandle); ToolReturn<4>(sp, theHandle); return d0; } }