implement touch. add one pixel to window X.
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a7bbae82e0
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35
screen.c
35
screen.c
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@ -15,6 +15,7 @@
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#include "protocol.h"
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#include "io.h"
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#include "keyboard.h"
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#include "touch.h"
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#define true 1
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#define false 0
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@ -109,7 +110,7 @@ void screen_init(void)
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screenRect=qd.screenBits.bounds;
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windowRect.left=0;
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windowRect.right=511;
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windowRect.right=512;
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/* Set window size depending on screen size. */
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if (screenRect.bottom < 468)
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@ -198,6 +199,32 @@ void screen_menu_command(long menu_command)
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HiliteMenu(0);
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}
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/**
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* screen_handle_touch(where) - Handle touch events
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*/
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void screen_handle_touch(Point* where)
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{
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padPt temp;
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SetPort(win);
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GlobalToLocal(where);
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temp.x = ((long)where->h * PLATOSize.x) / windowWidth;
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temp.y = (PLATOSize.y - 1) - (((long)where->v * PLATOSize.y) /
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windowHeight);
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touch_main(&temp);
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}
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/**
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* screen_show_cursor - Hide mouse cursor
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*/
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void screen_show_cursor(padBool show)
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{
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if (show==padT)
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ShowCursor();
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else if (show==padF)
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ObscureCursor();
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}
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/**
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* screen_main(void)
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*/
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@ -224,7 +251,10 @@ void screen_main(void)
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screen_menu_command(MenuSelect(theEvent.where));
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break;
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case inContent:
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SelectWindow(currentWindow);
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if (FrontWindow()!=currentWindow)
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SelectWindow(currentWindow);
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else
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screen_handle_touch(&theEvent.where);
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break;
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case inSysWindow:
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SystemClick(&theEvent,currentWindow);
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@ -232,6 +262,7 @@ void screen_main(void)
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}
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case keyDown:
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case autoKey:
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screen_show_cursor(padF);
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keyboard_main(&theEvent);
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break;
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case updateEvt:
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4
screen.h
4
screen.h
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@ -27,6 +27,10 @@ void screen_update_menus(void);
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*/
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void screen_menu_command(long menu_command);
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/**
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* screen_show_cursor - Hide mouse cursor
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*/
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void screen_show_cursor(padBool show);
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/**
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* screen_main(void)
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14
touch.c
14
touch.c
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@ -21,14 +21,18 @@ void touch_init(void)
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*/
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void touch_allow(padBool allow)
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{
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isAllowed=allow;
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if (isAllowed==padT)
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screen_show_cursor(padT);
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else
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screen_show_cursor(padF);
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}
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padBool touch_lmb(void)
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{
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}
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void touch_main(void)
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void touch_main(padPt* Coord)
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{
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if (isAllowed==padF)
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return;
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Touch(Coord);
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}
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/**
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