#include "touch.h" #include "screen.h" #define X(x) (x) #define Y(y) (y^0x1FF) padBool lmb=padF; padBool lastlmb=padF; /* left mouse button state */ padBool isAllowed; /** * touch_init(void) * Initiialize mouse */ void touch_init(void) { } /** * enable/disable mouse cursor */ void touch_allow(padBool allow) { } padBool touch_lmb(void) { } void touch_main(void) { } /** * touch done */ void touch_done(void) { }