supermario/base/SuperMarioProj.1994-02-09/QuickDraw/JacksonPollock/JPPatch.a

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2019-06-29 15:17:50 +00:00
;
; File: JPPatch.a
;
; Contains: xxx put contents here xxx
;
; Written by: xxx put writers here xxx
;
; Copyright: © 1990 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <2> 1/29/90 BAL Remove debugging code.
;
; To Do:
;
INCLUDE 'Traps.a'
INSTALL PROC EXPORT
; tst.b $172 ;Button?
; bne.s @0
; _debugger
; rts ;yes, return
@0
movem.l d0-d7/a0-a6,-(sp) ; save all
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Install 32 bit color QuickDraw:
;
CQD subq #4,SP ; room for result
Move.L #'ptch',-(SP) ; signature of loadable patch resource
Move.W #31,-(SP) ; pass along CQD ID
_Get1Resource ; just in case we want to ROM it later on
move.l (SP)+,d0 ; handle returned?
beq.s @skip ; no, skip install
Move.l d0,A0 ; fetch handle
Move.L (A0),A0 ; point at head of resource
Jsr (A0) ; go execute init code
@skip
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Install 32 bit color compatible slotMgr:
;
slots subq #4,SP ; room for result
Move.L #'ptch',-(SP) ; signature of loadable patch resource
Move.W #35,-(SP) ; pass along slotMgr ID
_Get1Resource ; just in case we want to ROM it later on
move.l (SP)+,d0 ; handle returned?
beq.s @skip ; no, skip install
Move.l d0,A0 ; fetch handle
Move.L (A0),A0 ; point at head of resource
Jsr (A0) ; go execute init code
@skip
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Patch out driver open to suppress appleShare arrows:
;
arrows subq #4,SP ; room for result
Move.L #'ptch',-(SP) ; signature of loadable patch resource
Move.W #34,-(SP) ; pass along aplleShare fix ID
_Get1Resource ; just in case we want to ROM it later on
move.l (SP)+,d0 ; handle returned?
beq.s @skip ; no, skip install
Move.l d0,A0 ; fetch handle
Move.L (A0),A0 ; point at head of resource
Jsr (A0) ; go execute init code
@skip
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Lock down the cursor code:
;
hold subq #4,SP ; room for result
Move.L #'ptch',-(SP) ; signature of loadable patch resource
Move.W #40,-(SP) ; pass along VMPatch ID
_Get1Resource ; just in case we want to ROM it later on
move.l (SP)+,d0 ; handle returned?
beq.s @skip ; no, skip install
Move.l d0,A0 ; fetch handle
Move.L (A0),A0 ; point at head of resource
Jsr (A0) ; go execute init code
@skip
movem.l (sp)+,d0-d7/a0-a6 ; restore all
rts ; return to rom78fix.a
END