supermario/base/SuperMarioProj.1994-02-09/Tidbits/ParityINIT.a

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2019-06-29 15:17:50 +00:00
;
; File: ParityINIT.a
;
; Contains: code to put up a dialog if we have a parity troubles (replaces two ParityINITs)
; this version depends on the newer INIT loading code
;
; Written by: Gary Rensberger and Darin Adler
;
; Copyright: © 1990 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <3> 3/26/91 dba dty, #84429: deallocate stack after WriteXPram
; <2> 8/18/90 dba do a Shut Down instead of a Restart, since Restart just gives
; you this dialog again
; <1> 4/19/90 dba checked in for the first time
; 4/18/90 dba create from two older ParityINITs; dispose of ourselves when were done
;
load 'StandardEqu.d'
include 'GestaltEqu.a'
include 'ShutDownEqu.a'
ParityAlert equ -16392 ; our alert number
ErrPGCTest equ $8E ; major error code for parity generator
Parity main export
bra.s @skipHeader
DC.L ('INIT') ; resource type
DC.W 10 ; id
DC.W 2 ; version
@skipHeader
move.l a0,-(sp) ; save handle to this code (from INIT loader)
; Check for PGC chip present, parity disabled.
move.l #gestaltParityAttr,d0
_Gestalt
tst.w d0 ; did gestalt work?
bne @noDialog ; no, exit
move.w a0,d0 ; do we have a PGC chip?
btst #gestaltHasParityCapability,d0
beq.s @noDialog ; no, exit
btst #gestaltParityEnabled,d0 ; is parity enabled?
beq.s @doDialog ; no, put up dialog
; Check for PGC chip present, parity enabled, failed startup diagnostics (probably wont happen).
clr.l -(sp) ; make buffer to read into
move.l sp,a0 ; point to buffer
move.l #$000300F9,d0 ; setup to read 3 bytes at loc F9
_ReadXPRAM ; go read them
move.b (sp)+,d0 ; get first byte
move.b (sp)+,d1 ; get third byte
lsr.b #1,d0 ; test non-critical error flag bit
bcc.s @noDialog ; not set, no problem
cmp.b #ErrPGCTest,d1 ; some error, was it PGC?
bne.s @noDialog ; no, dont put up alert
clr.b -(sp)
move.l sp,a0
move.l #$000100F9,d0 ; clear PRAM error flag
_WriteXPRAM
addq #2,sp ; deallocate space used for buffer <3>
; Put up the dialog
@doDialog
_InitWindows ; init the window manager
_InitMenus ; init the menu manager
_TEInit ; init TextEdit
clr.l -(sp) ; no resume proc
_InitDialogs
subq #2,sp ; room for function result
move.w #ParityAlert,-(sp) ; push our alert ID
clr.l -(sp) ; no ProcPtr
_CautionAlert ; put up the alert
cmp.w #2,(sp)+ ; did he hit 'Restart'?
bne.s @done ; no, just continue
_SDPowerOff
@noDialog
@done
move.l (sp)+,a0
_DisposHandle ; get rid of this INIT
rts
end