supermario/base/SuperMarioProj.1994-02-09/Toolbox/ScrapMgr/ScrapMgr.a

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;
; File: ScrapMgr.a
;
; Contains: Scrap Manager for Macintosh Operating System
;
; Copyright: © 1983-1993 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <SM5> 5/12/93 PN Roll in Dean's changes. Cleaned up and shorten PutScrap patch
; roll in
; <SM4> 12/21/92 PN Radar#1048596 Fix the return address on the stack of DoPut
; routine depending on _PtrAndHandl call
; <SM3> 10/22/92 CSS Change some branch short instructions to word branches.
; <SM2> 4/9/92 PN Roll in FixputScrap and F2PutScrap from ScrapMgrPatches.s
; <2> 2/10/92 JSM Moved this file to ScrapMgr folder, keeping all the old
; revisions; cleaned up header.
; <1.1> 11/10/88 CCH Fixed Header.
; <1.0> 11/9/88 CCH Adding to EASE.
; <•1.1> 9/23/88 CCH Got rid of inc.sum.d and empty nFiles
; <1.0> 2/11/88 BBM Adding file for the first time into EASE…
; <C716> 1/28/87 bbm Fixed obscure error in unloadseg (now exits correctly.)
; <C206> 10/9/86 bbm Modified to mpw aincludes.
; 2/19/86 BBM Made some modifications to work under MPW
; 6/15/85 SC ZeroScrap will never let scrap count go negative.
; 6/15/85 SC InfoScrap will zero scrap if uninited too.
; 4/27/85 SC GetScrap and PutScrap will never return noScrap error. If the
; scrap hasn't been inited, it will call zero scrap for caller.
; New routine FailSafe used for this.
; 4/27/85 SC Set Type, Creator and system file bit in IOUsrWds for finder.
; 4/27/85 SC Scrap File moved to bootdrive, not default.
; 1/25/85 LAK Added patch in LoadScrap (pass D0=bytecount to SetUpRW2).
; 1/23/85 LAK Adapted for new equate files.
; 9/7/83 SC Added scrapCount
; 9/5/83 SC Andy found a bug...
; 8/29/83 SC Changed scrap info interface
; 8/21/83 SC Crunched eight bytes out
;
;
;---------------------------------------------------------------
;
; Mac Scrap Manager
;
; This is a set of simple routines to help the applications
; manipulate the scrap for inter-application cutting and pasting.
;
; The scrap is simply a collection of typed data objects(Hi Bruce).
; in a handle that is maintained through application launches.
; There are two "Universal types," TEXT, for vanilla text, and PICT,
; for QuickDraw pictures. However, the application is free to
; add private types like SYLK.
;
; The general rules of thumb are: applications MUST be able to
; read both universal types and write at least one. This should
; insure that all applications can minimally exchange information
; through at least one level. If applications choose to write more
; than one type, the order is important; one should write the types
; in order of importance to that application. eg. a word processor
; should write out its private format first, then text, then a picture
; if desired. This implicitly states which type has the highest
; information content coming from that particular application. When
; reading the scrap one should scan for the types in the same order
; in an attempt to recover the highest information content.
;
; There are user-defined "fields" in both the TEXT and PICT types so
; the applications are encouraged to place custom data there in an
; effort to reduce the size of the scrap. As in the example above, a
; word processor might hide its formatting information in the TEXT
; comments so that only two types are written into the scrap.
;
; The script for using the scrap is: The application starts up. It
; inquires as early as possible about the scrap to determine if there
; will be enough room for the application and scrap to coexist in the
; heap. If not, it calls an unload procedure to save the scrap to disk.
; If that fails, or is deemed impossible, an alert should be raised to
; inform the user and ask for guidance. The user might just want to
; abort the application at this point.
;
; Then the application must remember that the universal scrap is
; pregnant with data when a paste command is executed. At that point
; it should dissect the scrap to find the most logical type and
; paste that into its data. An alternative is to automatically
; convert the scrap to the applications internal format so that the
; paste code can be dumb and not have to serve two masters. It is
; important to realize that the scrap data cannot be dumped until a
; cut/copy-like command is executed. While the applications runs
; there is, of course, no need to maintain or otherwise diddle with
; the universal scrap.
;
; When the application terminates, it should make every attempt to
; dump its scrap into the universal one. Obviously, if the application
; has a disk based scrap, it may be impossible to copy into memory.
; Or even with a memory based scrap, there might not be enough room
; for a "second" copy in the heap. In either case an alert should
; be raised telling the user of the applications dilemma. The user
; might at this point stay in the application and prune the scrap.
;
; When the user activates or deactivates an ornament, a similar course
; should be followed by the application. The activate and deactivate
; events contain some additional bits in the modifiers field which will
; indicate whether the transition is between a system or application
; window. If this case is true and the event is a deactivate, the
; application should call the same code as the termination sequence
; above. Of course, activate events should then parallel the startup
; scenario.
;
;
; The routines are:
;
; ScrapStuff = RECORD
; scrapSize: LONGINT;
; scrapHandle: Handle;
; scrapCount: INTEGER;
; scrapState: INTEGER;
; scrapName: StringPtr;
; END;
; pScrapStuff: ^ ScrapStuff;
; FUNCTION InfoScrap: pScrapStuff;
; returns a pointer to the scrap info
;
; FUNCTION UnloadScrap: LONGINT;
; Unloads the scrap from memory
;
; FUNCTION LoadScrap: LONGINT;
; Loads the scrap from scrap file into memory
;
; FUNCTION GetScrap( hDest: Handle; what: ResType;
; VAR offset: LONGINT ): LONGINT;
; hDest = the destination handle in which to copy the object.
; If handle is NIL, then doesn't get it.
; what = the type of object to copy
; offset returned as offset in scrap of this object
; result is -1 if it couldn't be found or a negative system
; error; set >= 0 (to size) if OK
;
; FUNCTION ZeroScrap: LONGINT;
; Cuts back the scrap to empty.
;
; FUNCTION PutScrap( length: LONGINT; what: ResType; source: Ptr ): LONGINT;
; what = the type of object to copy
; source = pointer from which to copy the object
; length = length of object at source
;
BLANKS ON
STRING ASIS
LOAD 'StandardEqu.d'
; 3 States of scrap (In scrapState): negative uninitialized, positive on disk,
; zero in memory
; Defs for a scrap entry
scrType EQU 0
scrLength EQU scrType+4
scrData EQU scrLength+4
; Std frame off A6
scrapIO EQU -IOFQElSize ; io cmd
dLength EQU scrapIO-4 ; disk object length
dType EQU dLength-4 ; disk object type
stdLink EQU dType ; std frame size
ScrapMgr PROC EXPORT
EXPORT InfoScrap
EXPORT LoadScrap
EXPORT UnloadScrap
EXPORT GetScrap
EXPORT ZeroScrap
EXPORT PutScrap
;-----------------------------------Scrap-----------------------------------
;
; FUNCTION InfoScrap: pScrapStuff;
;
;-----------------------------------Scrap-----------------------------------
;
InfoScrap
TST scrapState ; <15Jun85>
BGE.S @0 ; <15Jun85>
SUBQ #4,SP ; <15Jun85>
_ZeroScrap ; <15Jun85>
ADDQ #4,SP ; <15Jun85>
@0 ; <15Jun85>
MOVE.L (SP)+,A0 ; RTS
LEA scrapVars,A1
MOVE.L A1,(SP)
JMP (A0)
;-----------------------------------Scrap-----------------------------------
;
; StdEntry
;
; This routine sets up the standard frame and builds the
; io command block for an open. Then it tries to create and then open
; the file
;
;
; Exit:
; A0 - io command block
; A3 - io command block
; D0 - IO error
; D4 - scrapInfo
; D5 - scrapHandle
; D6 - scrapState
; CC's - set according to Open or create result (e.g. IO error)
;
;-----------------------------------Scrap-----------------------------------
;
StdEntry
MOVE.L (SP)+,A1 ; save local return address
LINK A6,#stdLink ; set up frame
MOVEM.L D2-D7/A2-A4,-(SP) ; save the regs
MOVE.L A1,-(SP) ; push back on return
StdSetup
MOVEM.L scrapVars,D4/D5/D6/A2 ; preload scrapInfo,handle,state and name
LEA scrapHandle,A4 ; convenient pointer
LEA scrapIO(A6),A0 ; set up io command block
MOVE.L A0,A3 ; Save I/O ptr in A3
MOVE.L A2,IOFileName(A0) ; set file name ptr
; CLR.W IODrvNum(A0) ; use default drive
MOVE.W BootDrive,IODrvNum(A0) ; use boot drive <27 Apr>
CLR.W IOFileType(A0) ; clear type, permissions
CLR.L IOOwnBuf(A0) ; use system buffer
TST D6 ; scrapState = disk
BNE goHome0 ; skip open if not on disk <SM3> CSS
; Now try to open; if that fails, create and open the file
StdOpen
_Open ; try an open first
BEQ.S goHome ; and escape if good
CMP #OpWrErr,D0 ; if open already, pretend it's ok
BEQ.S goHome0
CMP #FNFErr,D0 ; create if not there
BNE.S goHome
_Create ; io cmd set up
BNE.S goHome
_GetFileInfo ; set the finder shit <27 Apr>
MOVE.L #'CLIP',IOFlUsrWds(A0) ; set type <27 Apr>
MOVE.L #'MACS',IOFlUsrWds+4(A0); set creator <27 Apr>
BSET #4,IOFlUsrWds+8(A0) ; set system bit <27 Apr>
_SetFileInfo ; <27 Apr>
BNE.S goHome ; <27 Apr>
BRA StdOpen ; go open now
;-----------------------------------Scrap-----------------------------------
;
; FUNCTION UnloadScrap: LONGINT;
; FUNCTION LoadScrap: LONGINT;
;
; Reminder:
; D4 = scrapLength from StdEntry
; D5 = scrapHandle
; D6 = scrapState
; A4^ scrapHandle
;
;-----------------------------------Scrap-----------------------------------
;
UnloadScrap
BSR StdEntry ; go set up local world
BNE.S err0Exit ; escape if IO error
TST D6 ; escape if on disk or un-inited
BLE.S ok0Exit ; scrapState is <=0'
BSR StdOpen ; go open it
BNE.S err0Exit ; more robust error checking <C716>
MOVE.L D4,D0 ; pass the length
BSR.S SetupRW ; set up IO cmd
_Write ; write it out
BNE.S err0Exit
MOVE.L D5,A0 ; get rid of the handle
_DisposHandle ; ignore errors from dispose
CLR.L (A4)+ ; indicate on disk(scrapHandle)
CLR.L (A4)+ ; indicate on disk(scrapState)
ok0Exit
MOVEQ #0,D0 ; no error
err0Exit
EXT.L D0
MOVE.L D0,8(A6) ; return result code (link+0 param)
MOVEQ #0,D0 ; see you later
StdExit
MOVEM.L (SP)+,D2-D7/A2-A4 ; see you later
StdUNLK
UNLK A6
stdRTS
MOVE.L (SP)+,A0
ADD D0,SP
JMP (A0)
goHome0
MOVEQ #0,D0 ; jam no error
goHome
RTS ; return
LoadScrap
BSR StdEntry ; go set up the world
BNE err0Exit
TST D6 ; check scrap state
BNE.S ok0Exit ; escape if in memory
MOVE.L D4,D0 ; get scrap length
_NewHandle
BNE err0Exit
MOVE.L A0,(A4)+ ; save the new handle(scrapHandle)
ADDQ.L #1,(A4)+ ; 0 disk => 1 memory(scrapState)
MOVE.L D4,D0 ; pass the length
BSR.S SetupRW2 ; set up IO cmd for read
_Read ; read it in
BRA err0Exit
;-----------------------------------Scrap-----------------------------------
;
; Set up Read/Write for IO in command block off A6
; Absolute pos mode at beginning
;
; Entry:
; A0 - (SetupRW2) handle for scrap
; A3 - io cmd block
; D0 - length to read or write
; D5 - scrap handle from stdEntry
; Exit:
; A0 - iocommand block
;
;-----------------------------------Scrap-----------------------------------
SetupRW
MOVE.L D5,A0 ; set up buffer address
SetupRW2
MOVE.L (A0),IOBuffer(A3) ; to scrap handle
MOVE.L D0,IOByteCount(A3) ; set up the buffer count
MOVE #1,IOPosMode(A3) ; absolute position
CLR.L IOPosOffset(A3) ; position to beginning
MOVE.L A3,A0 ; set up for I/O
RTS ; return for read or write
;-----------------------------------Scrap-----------------------------------
;
; FUNCTION ZeroScrap: LONGINT;
;
; Reminder:
; D4 = scrapLength from StdEntry
; D5 = scrapHandle
; D6 = scrapState
;
;-----------------------------------Scrap-----------------------------------
;
ZeroScrap
BSR StdEntry ; D0 set to 0 by above
BNE err0Exit
MOVE.L D0,scrapInfo ; zero out info
ADDQ #8,4(A4) ; increment validation word
BPL.S @0
NEG 4(A4) ; force it positive
@0
TST D6
BEQ.S zeroDisk ; see if on disk
BGT.S zeroMem ; see if in memory
; allocate a new scrap
_NewHandle ; create the handle if the location
BRA.S zsExit ; was negative
zeroMem
MOVE.L D5,A0 ; get the existing handle
_SetHandleSize
zsExit
MOVE.L A0,(A4)+ ; save the handle(scrapHandle)
MOVE (A4)+,(A4) ; positive => 1 memory(scrapState)
BRA err0Exit
zeroDisk
CLR.L IOLEOF(A0) ; set to zero
_SetEOF
BRA err0Exit
;-----------------------------------Scrap-----------------------------------
;
; FUNCTION GetScrap( hDest: Handle; what: ResType;
; VAR offset: LONGINT ): LONGINT;
;
; Reminder:
; D4 = scrapLength from StdEntry
; D5 = scrapHandle
; D6 = scrapState
;
;-----------------------------------Scrap-----------------------------------
;
gsOffset EQU 8 ; VAR offset
gsType EQU gsOffset+4 ; type
gsHDest EQU gsType+4 ; destination handle
gsResult EQU gsHDest+4 ; result longint
; Utility to "get" bytes from the scrap on disk or in memeory
;
; Entry:
; D3 contains byte offset in scrap
; D0 contains amount to read
; A1 points to receiving buffer
DoGet
TST D6 ; see if on disk
BEQ.S getDisk
; Get the data from the scrap handle in memeory
MOVE.L D5,A2 ; get scrapHandle
MOVE.L (A2),A0 ; set up source for move
ADD.L D3,A0 ; add in offset
_BlockMove
BRA goHome0 ; return zero
; Get the data from the file
getDisk
BSR SetupRW ; fill out I/O command blk
MOVE.L D3,IOPosOffset(A0) ; absolute read @ D3
MOVE.L A1,IOBuffer(A0) ; point to dest buffer
_Read
RTS
GetScrap
BSR StdEntry ; Open things up
BNE.S err12Exit ; escape if file error
; Make sure scrap exists <27 Apr>
; MOVEQ #noScrapErr,D0 ; scrap don't exist <27 Apr>
; TST D6 ; check scrap state <27 Apr>
; BMI.S err12Exit ; escape if not zeroed <27 Apr>
BSR FailSafe ; <27 Apr>
BMI.S err12Exit ; escape if error on init <27 Apr>
; Start looking through the scrap
;
; D0 is used for read lengths
; D3 is the offset @ which to read
; A1 points to dest buffer
MOVEQ #0,D3 ; start offset
readNext
CMP.L D4,D3 ; see if done with list
BGE.S notFound
MOVEQ #scrData,D0 ; read object header(8)
LEA dType(A6),A1 ; buffer to place stuff
BSR.S DoGet ; go get it
BNE.S err12Exit
okRead
ADDQ.L #scrData,D3 ; point to next entry(more below)
MOVE.L (A1)+,D7 ; get type from file
CMP.L gsType(A6),D7 ; and compare
BEQ.S foundIt
ADD.L (A1)+,D3 ; by adding 8 plus length
ADDQ.L #1,D3 ; round up to even
BCLR D0,D3 ; assume D0 = 0
BRA readNext
; We now have D3 offset to correct entry, A1 points to object's length
; If the dest handle is nil, escape after passing back offset and D0
; contains the length
notFound
MOVEQ #noTypeErr,D0 ; couldn't find type
BRA.S err12LExit
; We now have D3 offset to correct entry, A1 points to object's length
; If the dest handle is nil, escape after passing back offset and D0
; contains the length
foundIt
MOVE.L gsOffset(A6),A2 ; set up var address
MOVE.L D3,(A2) ; return the offset to caller
MOVE.L (A1),D0 ; Get object's length for return in D0
MOVE.L D0,20(A6) ; and return length for now
MOVE.L gsHDest(A6),D1 ; set up destination
BEQ.S go12Exit ; return length if no handle
MOVE.L D1,A0 ; set it's size
_SetHandleSize
BNE.S err12Exit
; Do the actual fetch of the object
MOVE.L (A1),D0 ; and read it's length
MOVE.L (A0),A1 ; and read into dereferenced handle
BSR.S DoGet
BEQ.S go12Exit ; if no error(the length is stuffed above)
err12Exit ; see you later
EXT.L D0 ; turn OS error into a long
err12LExit
MOVE.L D0,20(A6) ; and return error code
go12Exit ; link(8) + params(12)
MOVEQ #12,D0
BRA StdExit
; Called by get and put to insure the scrap is zeroed if it hasn't been inited
; yet. This removes the noScrapErr error and makes it easier to use.
; Entered with cc's set according to D6 (just after StdEntry)
FailSafe ; <27 Apr>
TST D6 ; what's the scoop? <27 Apr>
BGE.S @0 ; is scrap inited? <27 Apr>
SUBQ #4,SP ; zero the scrap <27 Apr>
_ZeroScrap
MOVE.L (SP)+,D0
BMI.S err12Exit ; pass error along if there <27 Apr>
BSR StdSetup
@0
RTS
;-----------------------------------Scrap-----------------------------------
;
; FUNCTION PutScrap( length: LONGINT; what: ResType; pSource: Ptr ): LONGINT;
;
; Doesn't check for existing object of that type because caller
; will have always zeroed scrap prior to this.
;
; Reminder:
; D4 = scrapLength from StdEntry
; D5 = scrapHandle
; D6 = scrapState
;
;-----------------------------------Scrap-----------------------------------
;
psSource EQU 8 ; source ptr
psType EQU psSource+4 ; type
psLength EQU psType+4 ; source length
psResult EQU psLength+4 ; result
PutScrap
BSR StdEntry ; set up frame
; MOVEQ #noScrapErr,D0 ; assume the worst <27 Apr>
; TST D6 ; see if on disk <27 Apr>
; BMI.S err12Exit ; <27 Apr>
BSR FailSafe ; make sure it's inited <27 Apr>
BMI.S err12Exit ; escape if error on init <27 Apr>
BSR SetupRW ; get ready for a write <27 Apr, moved>
MOVEQ #scrData,D0 ; length of type
LEA psType(A6),A0 ; save type and length
BSR.S DoPut ; ignore error, catch it below
MOVE.L psSource(A6),A0 ; get source ptr
MOVE.L psLength(A6),D0 ; save the length's worth
MOVEQ #-2,D1 ; evenizer mask
ADDQ.L #1,D0 ; round up to even
AND.L D1,D0
BSR.S DoPut ; errors handled on exit
MOVE.L D4,-(A4) ; and save new scrap length(ScrapInfo)
BRA.S err12Exit ; see you later D0 set from above
DoPut
MOVE.L D4,IOPosOffset(A3) ; set file position to old size
ADD.L D0,D4 ; add this length to get new size
TST D6 ; see if on disk
BEQ.S putDisk
MOVE.L D5,A1 ; get scrap handle
_PtrAndHand ; add on to handle
;roll in FixPutScrap from ScrapMgrPatches.a. If _PtrAndHand returns an error
; (in D0), then we skip over the updating of low-mem scrapSize and cut back the
; scrap handle to the last scrapSize <SM2> <PN>
bz.s @exitDoPut ; <SM4+> Exit if PtrAndHand succeeded
move.w d0,-(sp) ; save orginal error code <SM2> <PN>
move.l scrapSize,d0 ; resize handle to last good size, to delete last 'next entry' <SM2> <PN>
_SetHandleSize ; <SM2> <PN>
move.w (sp)+,d0 ; return with original error code <SM2> <PN>
addq #4,sp ; <SM4+> Pop DoPut callers return address
bra err12Exit ; <SM4+> And exit immediately.
@exitDoPut
rts ; <SM2> <PN>
putDisk
MOVE.L A0,IOBuffer(A3) ; stuff ptr to data
MOVE.L D0,IOByteCount(A3) ; 8 bytes of I/O
MOVE.L A3,A0 ; restore I/O command
_Write
;roll in F2PutScrap from ScrapMgrPatches.a. If _Write returns an error
; (in D0), then we skip over the updating of low-mem scrapSize and cut back the
; scrap handle to the last scrapSize <SM2> <PN>
bz.s @exitPutDisk ; <SM4+> Exit if Write succeeded
move.w d0,-(sp) ; save orginal error code <SM2> <PN>
move.l scrapSize,ioMix(a0) ; resize file to last good size, to delete last 'next entry' <SM2> <PN>
_SetEOF ; <SM2> <PN>
move.w (sp)+,d0 ; return with original error code <SM2> <PN>
addq #4,sp ; <SM4+> Pop PutDisk callers return address
bra err12Exit ; <SM4+> And exit immediately
@exitPutDisk
RTS ; <SM2> <PN>
END