supermario/base/SuperMarioProj.1994-02-09/OS/I2C/I2C_Cyclone.h

39 lines
1.3 KiB
C
Raw Normal View History

2019-06-29 15:17:50 +00:00
/*
File name: I2C_Cyclone.h
Function: Header file for the I2C Component
History: 10/26/92 New for Cyclone (code was orginally from Touchstone Project.)
*/
/* globals */
typedef struct I2CShadow
{
unsigned char gDMSDRec[25]; /* DMSD array */
unsigned char gVDCRec[17]; /* VDC array */
};
typedef struct I2CShadow I2CShadow;
typedef I2CShadow *I2CShadowPtr;
typedef struct {
ComponentInstance gSelf; /* Saved component instance */
Handle gShadowHandle; /* Saved handle to shadow registers */
I2CShadowPtr gShadowPtr; /* Pointer to the shadow registers */
// unsigned char gDMSDRec[25]; /* DMSD array */
// unsigned char gVDCRec[17]; /* VDC array */
} I2CGlobals;
/* i2c Interface */
#define ki2cSelectors 4
pascal ComponentResult tI2CRead(Handle storage, unsigned short slaveAddr, short byteCount, unsigned char *dataBuf);
pascal ComponentResult tI2CWrite(Handle storage, unsigned short slaveAddr, short byteCount, unsigned char *dataBuf);
pascal ComponentResult tI2CReadWithSubAddr(Handle storage, unsigned short slaveAddr, unsigned short subAddr, short byteCount, unsigned char *dataBuf);
pascal ComponentResult tI2CWriteWithSubAddr(Handle storage, unsigned short slaveAddr, unsigned short subAddr, short byteCount, unsigned char *dataBuf);