supermario/base/SuperMarioProj.1994-02-09/Toolbox/ComponentMgr/ThingManagerDispatcher.a

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;
; File: Thing Dispatch.a
;
; Contains: Dispatcher and Entry point table for Thing Manager
;
; Written by: andy warhol and friends
;
; Copyright: © 1990-1991, 1993 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <SM5> 8/5/93 JDR integrate Component Mgr from Reality
; <SM4> 7/21/93 RC House Cleaning from Reality
; <9> 7/16/93 JDR Added records and cleaned up some code. No real changes were
; made. Just tried making it more readable.
; <3> 7/2/93 IH Reality Update: Change GestaltComponentMgr comments to correct gestalt
; prototype parameters (long *). Since this is assembly it doesn't
; really matter, but I need to change the prototype and I might as
; well fix the comment in the code too. How come the same code is
; in ThingManagerDisp.a and ThingManagerDispatcher.a?
; <SM2> 6/24/93 CSS Fix dispatcher to work with ROM. And rollin from
; Reality.
; <8> 6/13/93 JDR Rolled in the ComponentMgr sources from QuickTime 1.6.
; <7> 12/12/91 DTY Get rid of the spaces in the file names
; <6> 10/31/91 YK Moved patches to ComponentPatch.a.
; <5> 10/30/91 YK Added ComponentSearch call. Check extensionsEnabledBit before
; calling ComponentSearch.
; <4> 10/29/91 YK Proc MainComponent, CallThingFunction, ChainThingFunction, and
; DelegateComponentCall are combined into one proc so that we can
; (almost) forget about LinkPatch.
; <3> 10/25/91 JH I had accidentally left a dcImport macro at the top of
; ChainThingFunction. This added a dc.w which was being jumped
; to. Fixed by changing to plain old IMPORT.
; <2> 10/24/91 JH Cleaning up after a hurried checkin. Removed the double jump
; table (see whine below) and did it with the dcImportResident
; macro, which I guess is better. Also removed a lot of stuff
; which had been commented out.
; <24> 10/22/91 JH Started rolling into the system file, made MainCompent a PatchProc
; Added includes. Added completely stupid double jump table to keep Link Patch happy
; changed a bunch of elegant branches to clunky tst and branch to a label where you can jump,
; again for link patch.
; <23> 10/17/91 JB If not debug build, pop stack and return for future calls
; <22> 10/15/91 MD move thing manager gestalt function into here
; <21> 10/14/91 BAL save registers around call to cleanup app components during
; patches to rsrczoneinit.
; <20> 10/11/91 BAL added stub for RsrcZoneInit patch.
; <19> 10/3/91 JB Push storage when doing that chain thing
; <18> 10/1/91 BAL Make delegate work with new style dispatcers
; <17> 10/1/91 BAL Added support for new chain thing call.
; <16> 9/29/91 KIP Added wily dispatcher option of the future.
; <15> 9/26/91 BAL backed out that nasty stuff of mine that jim and peter checked
; in while I was sleeping.
; <14> 9/26/91 BAL jim & peter checking in bruce's changes - 2:00 AM...
; <13> 9/18/91 BAL fix up the dispatch table macro to deal with empty entries
; <12> 7/24/91 BAL Add support for optional fast thing function dispatchers.
; <11> 5/18/91 dvb Thing->Component
; <10> 5/2/91 BAL Conditionalized debug breaks
; <9> 4/25/91 PH fix "optimized" calling of a5 things
; <8> 4/24/91 BAL optimized thing dispatcher
; <7> 4/18/91 BAL Removed support for when and self parameters.
; <6> 4/14/91 BAL Replaced the debuggers with debugstr's.
; <5> 3/28/91 BAL Added ChainThingCall.
; <4> 2/16/91 BAL Added patch to intercept the PMgrExit trap and destroy any
; things or thingInstances found in the departing heap. Also
; implemented CallThingNow for dispatching to things with an
; implicit when parameter.
; <3> 2/9/91 BAL only switch A5 if switching to a non-zero value.
; <2> 2/6/91 PH Removed debugger from bad thing instance path.
;
; To Do:
;
PRINT PUSH,OFF
LOAD 'StandardEqu.d'
INCLUDE 'Components.a'
INCLUDE 'LinkedPatchMacros.a'
PRINT POP
WARHOL_DEBUG equ 0
ComponentManagerLowMem equ $28a
RegisteredComponent record 0
rtRoutine ds.l 1
rtDesc ds ComponentDescription
;long rtRefcon overlaps previous struct
rtParent ds.l 1
rtNameHand ds.l 1
rtInfoHand ds.l 1
rtIconHand ds.l 1
rtFlags ds.b 1
rtEntryUseCount ds.b 1
rtReferenceCount ds.w 1
rtFileNumber ds.w 1
rtResourceID ds.w 1
rtResourceType ds.l 1
rtLocalA5 ds.l 1
rtNext ds.l 1
rtRoutineHandle ds.l 1 ; don't trust RecoverHandle
rtConnectionID ds.l 1
endr
RegisteredComponentInstance record 0
rtiEntry ds.l 1
rtiFlags ds.b 1
rtiEntryUseCount ds.b 1
rtiError ds.w 1
rtiStorage ds.l 1
;rtiQueuedCalls ds.l 1
rtiSwitchedA5 ds.l 1
endr
ComponentManagerGlobals record 0
rtInstanceTable ds.l 1
rtModSeed ds.l 1
rtReservedForCodecManager ds.l 1
rtInstanceTableUsedCount ds.w 1
rtInstanceTableTotalCount ds.w 1
rtFileUsedCount ds.w 1
rtFileTotalCount ds.w 1
rtTableEntryCount ds.w 1
hasMoveHLo ds.b 1
rtReserved ds.b 1
rtTable ds.l 1
rtUsedChain ds.l 1
rtFreeChain ds.l 1
rtFileTable ds.l 1
endr
MainComponent PROC EXPORT
IMPORT ComponentDispTableHead
EXPORT ComponentBummer
with RegisteredComponent,RegisteredComponentInstance,ComponentManagerGlobals
;-------------------------------------------------------
;
; pascal long DoSomething( long theComponent, long Params, long What );
;
; Stack: ON ENTRY BEFORE THING AFTER THING ON EXIT
;
; result [saveA5•] [saveA5] result•
; theComponent return addr• return addr return addr
; params params params
; params params params
; what what what
; top -> return addr new result• result•
; &what•
; PrivateStorage•
; new return addr•
;-------------------------------------------------------
; A7 OFFSETS OF PARAMETERS
;
caller EQU 0 ; return address of caller
selector EQU caller+4 ; size of params,thing routine number
cmptparams EQU selector+4 ; arbitrary number of parameters
tst.l d0 ; Is it a CallComponent() request?
bne Dispatch ; no, go do the normal dispatch
CallWithoutWhen
move.b selector+1(sp),d0 ; pick up size of parameters (low byte of top word of selector)
lea cmptparams(sp,d0.w),a0 ; point past parameters to theComponent
move.l (a0),d1 ; get the thingID
ChainShare
move.w d1,d0 ; make into a long before indexing
lsl.l #4,d0 ; multiply index by sizeof(RegisteredComponentInstance)
move.l ComponentManagerLowMem,a1 ; point to our globals
move.l rtInstanceTable(a1),a1 ; rtInstanceTable
add.l d0,a1 ; point at the thingInstance record
swap d1 ; get signature in low word
if 1 then
cmp.w rtiFlags(a1),d1 ; rtiFlags,rtiEntryUseCount == (theComponent>>16) ?
bne.s @oldway ; failed the fast check, try the old way
move.l selector(sp),d0 ; pick up selector for secondary dispatch
move.l (sp)+,(sp) ; overwrite selector with caller's address
move.l rtiStorage(a1),(a0) ; overwrite original thingID with rtiStorage
move.l rtiEntry(a1),a1 ; point back to thing record
move.l rtRoutine(a1),a1 ; pick up address of thing code
jmp (a1) ; call the thing
endif
@oldway
cmp.b rtiEntryUseCount(a1),d1 ; rtiEntryUseCount == 0xff & (theComponent>>16) ?
bne.s @badComponentInstance ; no, clean up stack and return error!!
move.l rtiSwitchedA5(a1),d1 ; get rtiSwitchedA5 •••
bne.s @validA5Component ; must swap A5 if set •••
@validComponent
move.l caller(sp),(a0) ; overwrite original thingID with caller's address
move.l a0,caller(sp) ; save pointer to caller's address
subq #4,sp ; room for new result
pea 8(sp) ; pointer to extended paramblock
move.l rtiStorage(a1),-(sp) ; pass rtiStorage
move.l rtiEntry(a1),a1 ; point back to thing record
move.l rtRoutine(a1),a1 ; pick up address of thing code
jsr (a1) ; call the thing
move.l (sp)+,d0 ; get result
move.l (sp),sp ; strip params upto caller's address
move.l d0,4(sp) ; store result for caller
rts
@validA5Component
move.l caller(sp),(a0) ; overwrite original thingID with caller's address
move.l a5,4(a0) ; save register A5 for later restoration •••
move.l d1,a5 ; install rtiSwitchedA5 •••
move.l a0,caller(sp) ; save pointer to caller's address
subq #4,sp ; room for new result
pea 8(sp) ; pointer to extended paramblock
move.l rtiStorage(a1),-(sp) ; pass rtiStorage
move.l rtiEntry(a1),a1 ; point back to thing record
move.l rtRoutine(a1),a1 ; pick up address of thing code
jsr (a1) ; call the thing
move.l (sp)+,d0 ; get result
move.l (sp),sp ; strip params upto caller's address
move.l 4(sp),a5 ; restore saveA5 •••
move.l d0,4(sp) ; store result for caller
rts
;-------------------------------------------------------
; The thingInstance wasn't any good;
; Check to see if it is a valid thing. If so,
; Open the thing, pass on the call, and then close it.
@badComponentInstance
move.l a0,-(sp) ; save pointer to thingID
clr.l -(sp) ; space for returned thingInstance
move.l (a0),-(sp) ; ComponentError Open( thingID);
_OpenComponent
move.l (sp)+,d1 ; get result
move.l (sp)+,a0 ; restore pointer to thingID
beq.s @badComponent
; Continue with the call:
move.l caller(sp),(a0) ; overwrite original thingID with caller's address
move.l d1,caller(sp) ; save thing instance for later close
clr.l -(sp) ; room for new result
pea 8(sp) ; pointer to extended paramblock
move.l d1,-(sp) ; pass thing instance
moveq #0,d0 ; Delegate needs high end clear
bsr DelegateComponentCall ; let someone else do the work
move.l (sp),d0 ; get result
move.l 4(sp),a1 ; get thingInstance
lea 9(sp),a0 ; point to what
moveq #0,d1 ; clear out high byte ¶¶¶
move.b (a0),d1 ; get size of parameters
lea 3(a0,d1.w),sp ; point address of caller, strip params
move.l d0,4(sp) ; store result for caller
; Close the thingInstance:
clr.w -(sp) ; room for result
move.l a1,-(sp) ; ComponentError CloseComponent( ComponentInstance );
_CloseComponent
addq #2,sp ; pop result
rts ; return result of original call
@badComponent
IF WARHOL_DEBUG THEN
pea #'Bad thing call, check paramsize!'
_DebugStr
EndIf
move.l (sp),a1 ; get caller's address
lea 4(a0),sp ; pop params
move.l #badComponentInstance,(sp) ; return invalid thing error
jmp (a1)
Dispatch
delegateSelector EQU 36
lastSelector EQU 43
;cmp.w #-1,d0
bmi.s ChainThingFunction
cmp.w #delegateSelector,d0
beq DelegateComponentCall
cmp.w #lastSelector,d0
bhi.s ComponentBummer
lea ComponentDispTableHead,a0
lsl.w #2,d0 ; don't assume 020
IF NOT ForROM THEN
move.l (a0,d0.w),a0
ELSE
move.l (a0,d0.w),a1
adda.l a1,a0
ENDIF
jmp (a0)
ComponentBummer:
IF WARHOL_DEBUG THEN
pea #'Bad Component Manager Selector !'
_DebugStr
EndIf
swap d0 ; put the number of parameters in low word
and.w #$FF,d0 ; mask off any cool bits
move.l (sp)+,a0 ; get the return address
add.w d0,sp ; pop the stack
moveq #-1,d0 ; error into d0 for grins
jmp (a0) ; get the hell out
CallThingFunction
;
; pascal long CallThisWithTheseParams( long optional, …, long optional, struct ComponentParameters originalParams, long (*thingFunction) (…) );
;
;
; Stack: ON ENTRY BEFORE thingFunction
;
; result result
; optional optional
; …… ……
; optional optional
; originalParams-> params…•
; flags,paramsize; what return addr•
; params…
; thingFunction
; top -> return addr
;
;-------------------------------------------------------
; A7 OFFSETS OF PARAMETERS
;
;caller EQU 0 ; return address of caller
;thingFunction EQU caller+4 ; routine to chain to
;originalParams EQU thingFunction+4 ; descriptor of extra params to push
move.l (sp)+,d2 ; save address of caller
move.l (sp)+,a0 ; get address of routine to jmp to
move.l (sp)+,a1 ; point at ComponentParameters struct
moveq #0,d1
move.b 1(a1),d1 ; get size of params to copy
lea 4(a1,d1),a1 ; point just past params to copy
lsr.w #2,d1 ; make into long count
bcc.s @even
move.w -(a1),-(sp) ; start with straggler
bra.s @even
@copy move.l -(a1),-(sp) ; copy params
@even dbra d1,@copy
move.l d2,-(sp) ; push return address
jmp (a0) ; chain on through
ChainThingFunction
;
; pascal void ChainComponentCall( long paramsize/selector, ComponentInstance ti );
;
;-------------------------------------------------------
; A7 OFFSETS OF PARAMETERS
;
;caller EQU 0 ; return address of caller
ComponentInstance EQU caller+4 ; routine to chain to
originalParams EQU ComponentInstance+4 ; descriptor of extra params to push
hisCaller EQU originalParams+4 ; descriptor of extra params to push
addq.l #2,d0
bne.s CallThingFunction
addq #4,sp ; blow off caller
move.l (sp)+,d1 ; get component instance
move.l 4(sp),a0 ; get hisCaller
move.l (sp)+,(sp) ; move selector on top off hisCaller
move.l a0,-(sp) ; put back return address
move.b 4+1(sp),d0 ; pick up size of parameters (low byte of top word of selector)
lea 8(sp,d0.w),a0 ; point past parameters to theComponent
bra ChainShare
DelegateComponentCall
;
; pascal long DelegateComponentCall( ComponentParameters *originalParams, ComponentInstance ti );
;
;-------------------------------------------------------
; A7 OFFSETS OF PARAMETERS
;
;caller EQU 0 ; return address of caller
;ComponentInstance EQU caller+4 ; routine to chain to
;originalParams EQU ComponentInstance+4 ; descriptor of extra params to push
move.l ComponentInstance(a7),d1 ; get the thingID
move.w d1,d0 ; make into a long (d0.l = 36)
lsl.l #4,d0 ; multiply index by sizeof(RegisteredComponentInstance)
move.l ComponentManagerLowMem,a0 ; point to our globals
move.l (a0),a0 ; rtInstanceTable
add.l d0,a0 ; point at the thingInstance record
swap d1 ; get signature in low word
cmp.w rtiFlags(a0),d1 ; rtiFlags,rtiEntryUseCount == (theComponent>>16) ?
bne.s oldway ; failed the fast check, try the old way
move.l (a0),a1 ; point back to thing record
move.l (a1),ComponentInstance(a7) ; overwrite thingID with thing address
addq.l #8,a0 ; needed for secondary dispatch inside component
;-------------------------------------------------------
; A7 OFFSETS OF PARAMETERS
;
;caller EQU 0 ; return address of caller
;thingFunction EQU caller+4 ; routine to chain to
;originalParams EQU thingFunction+4 ; descriptor of extra params to push
;%%%% A0 and D0 are used as implicit parameters to the component %%%%
move.l (sp)+,d1 ; save address of caller
move.l (sp)+,d2 ; get address of routine to jmp to
move.l (sp)+,a1 ; point at ComponentParameters struct
move.l d1,-(sp) ; save our caller
clr.l -(sp) ; room for function result
move.l (a0),-(sp) ; push storage
move.l (a1),d0 ; need selector for secondary dispatch inside component
moveq #0,d1
move.b 1(a1),d1 ; get size of params to copy
lea 4(a1,d1),a1 ; point just past params to copy
lsr.w #2,d1 ; make into long count
bcc.s @even
move.w -(a1),-(sp) ; start with straggler
bra.s @even
@copy move.l -(a1),-(sp) ; copy params
@even dbra d1,@copy
move.l d2,a1
jsr (a1) ; call through and then come back
move.l (sp)+,d0 ; pickup result
move.l (sp)+,a0 ; our caller
move.l d0,(sp) ; his result
jmp (a0) ; go back
oldway
cmp.b rtiEntryUseCount(a0),d1 ; rtiEntryUseCount == (theComponent>>16) ?
bne.s @badComponent ; no, clean up stack and return error!!
move.l rtiSwitchedA5(a0),d1 ; get rtiSwitchedA5 •••
bne.s @validA5Component ; must swap A5 if set •••
@validComponent
move.l rtiStorage(a0),ComponentInstance(a7) ; overwrite thingInstance with rtiStorage
move.l rtiEntry(a0),a0 ; point back to thing record
move.l rtRoutine(a0),a0 ; pick up address of thing code
jmp (a0) ; call the thing, it returns to our caller
@validA5Component ; must return here to restore A5 !!!
move.l originalParams(a7),a1 ; get params ptr
move.l a5,-(sp) ; save a5 for later restore
move.l d1,a5 ; install rtiSwitchedA5 •••
clr.l -(sp) ; room for result
move.l a1,-(sp) ; push originalParams
move.l rtiStorage(a0),-(sp) ; push rtiStorage
move.l rtiEntry(a0),a0 ; point back to thing record
move.l rtRoutine(a0),a0 ; pick up address of thing code
jsr (a0) ; call the thing
move.l (sp)+,d0 ; get thing's result
move.l d0,16(sp) ; copy to our result
move.l (sp)+,a5 ; restore caller's A5
move.l (sp)+,a0 ; get address of caller
addq #8,sp ; strip params
jmp (a0) ; return to caller
@badComponent
IF WARHOL_DEBUG THEN
pea #'Bad Component passed to delegate!'
_DebugStr
ENDIF
move.l (sp)+,a0 ; get caller's address
addq #8,sp ; pop params
move.l #badComponentInstance,(sp) ; return invalid thing error
jmp (a0)
ENDPROC ; MainComponent
MACRO
ComponentDispatch &a ; ComponentDispatch(name,returnType,selector)
IF &a[3] < 0 THEN
ORG ComponentDispTableHead-(&a[3]*4)
IF ForROM THEN
IMPORT ComponentBummer
DC.L ComponentBummer-ComponentDispTableHead
ELSE
dcImportResident ComponentBummer
ENDIF
ELSE
ORG (&a[3]*4)+ComponentDispTableHead
IF ForROM THEN
IMPORT __&a[1]
DC.L __&a[1]-ComponentDispTableHead
ELSE
dcImportResident __&a[1]
ENDIF
ENDIF
ENDM
ComponentDispTableHead PROC EXPORT
INCLUDE 'ComponentManagerSelectors.h'
ENDPROC ; ComponentDispTableHead
END