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716 lines
22 KiB
C
716 lines
22 KiB
C
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/*
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File: embeddedBitmap.c
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Contains: Code to read embedded bitmaps in 'bloc' & 'bdat' tables in sfnts.
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Written by: Richard Becker
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Copyright: © 1991 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<1> 10/23/91 RB first checked in
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*/
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#if TheFuture
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#include "setjmp.h"
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#include "FSError.h"
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#include "FSCdefs.h"
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#include "FontMath.h"
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#include "sfnt.h"
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#include "sc.h"
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#include "fnt.h"
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#include "FontScaler.h"
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#include "FSGlue.h"
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#include "privateSFNT.h"
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#include "embeddedBitmap.h"
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// private prototypes
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static uint8 bm_availFontBits(uint8 hPpem, uint8 vPpem, uint16 size, uint8* p, int16* jTable );
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static uint8 bm_bestScalableGlyph( fsg_SplineKey* key );
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static uint8 bm_calcMethod( uint8 method, uint8 bitmapPreferences, uint8 usefulOutlines );
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static uint16 bm_bDatOffset1( uint16* p, uint8 shift, uint8 n, uint16 glyph, uint32* offsetP );
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static uint16 bm_bDatOffset( fsg_SplineKey* key );
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uint8* MAGICREED( fsg_SplineKey* key , sfnt_tableIndex n, uint32 offset, uint32 length );
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static void stretchRow( uint8* sP, uint8* dP, int sWide, int dWide, Fixed r, int sOffset, int8 xSide );
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/* rwb 7/19/91
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* key contains a target hPpem, vPpem, ps, and glyph index
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* key contains a pointer to a bloc table
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* Find the best bitmap table that actually has data for that glyph.
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* Fill out parameters specifying hPpem, vPpem, & ps of best match
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* Also fill out offset of glyph bitmap data
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* Fill out output record fields.
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*/
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void bm_bestMatchGlyph(fs_GlyphInputType *inputPtr, fsg_SplineKey* key, fs_GlyphInfoType *outputPtr )
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{
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uint8 success;
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if( inputPtr->param.newglyph.bitmapMethodPreferences != key->bitmapPreferences )
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{
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key->bitmapPreferences = inputPtr->param.newglyph.bitmapMethodPreferences;
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key->methodToBeUsed = bm_calcMethod( key->availMatchFont, key->bitmapPreferences, key->usefulOutlines );
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}
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else key->methodToBeUsed = key->methodToBeUsedFont;
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if( key->methodToBeUsed == 2 || key->methodToBeUsed == 3)
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{
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key->bestHorPpemGlyph = key->bestHorPpemFont;
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key->bestVerPpemGlyph = key->bestVerPpemFont;
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key->bestPointSizeGlyph = key->bestPointSizeFont;
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key->indexShiftGlyph = key->indexShiftFont;
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key->indexNbaseGlyph = key->indexNbaseFont;
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key->indexOffsetGlyph = key->indexOffsetFont;
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key->lengthBitData = bm_bDatOffset( key );
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if( key->lengthBitData == 0 )
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{
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switch( key->bitmapPreferences )
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{
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case 0: key->methodToBeUsed = key->usefulOutlines ? 0 : 1;
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break;
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case 1: key->methodToBeUsed = 1;
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break;
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case 2: key->methodToBeUsed = 1;
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break;
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// case 3 can't happen
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case 4: key->methodToBeUsed = 1;
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break;
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case 5: key->methodToBeUsed = 4;
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break;
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}
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}
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}
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if( key->methodToBeUsed == 1 )
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{
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success = bm_bestScalableGlyph( key );
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if( success == 4 && key->bitmapPreferences == 4 ) key->methodToBeUsed = 4;
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else if( success == 4 && key->usefulOutlines == 0 ) key->methodToBeUsed = 4;
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else if( success == 4 ) key->methodToBeUsed = 0;
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}
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if( key->methodToBeUsed == 4 || key->methodToBeUsed == 0)
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{
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key->bestHorPpemGlyph = 0;
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key->bestVerPpemGlyph = 0;
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}
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/* now fill out the output record */
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outputPtr->bitmapMethod = key->methodToBeUsed;
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outputPtr->bitmapHorizontalPPEM = key->bestHorPpemGlyph;
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outputPtr->bitmapVerticalPPEM = key->bestVerPpemGlyph;
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}
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/* rwb 7/25/91
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* Attempt to find best scalable glyph data; (assumes method == 1)
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* Fill out bestHorPpemGlyph, bestVerPpemGlyph, bestPointSizeGlyph, indexShiftGlyph,
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* indexNbaseGlyph, offsetBitData in key.
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* Set method to 4 if unsuccessful.
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*/
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static uint8 bm_bestScalableGlyph( fsg_SplineKey* key )
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{
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uint8 avail;
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uint8* pt;
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int16 table;
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key->bestHorPpemGlyph = key->bestHorPpemFont;
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key->bestVerPpemGlyph = key->bestVerPpemFont + 1;
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key->bestPointSizeGlyph = key->bestPointSizeFont;
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do
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{
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--key->bestVerPpemGlyph;
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avail = bm_availFontBits( key->bestHorPpemGlyph, key->bestVerPpemGlyph, key->desiredPointSize,
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key->blocPointer, &table );
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if( avail )
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{
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pt = key->blocPointer + 8 + (SIZESUBTABLESIZE * table); //address of size-subtable
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key->bestHorPpemGlyph = *pt;
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key->bestVerPpemGlyph = *(pt+1);
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key->bestPointSizeGlyph = *((uint16*)(pt+2));
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key->indexShiftGlyph = *(pt+14);
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key->indexNbaseGlyph = *(pt+15);
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key->indexOffsetGlyph = *((uint32*)(pt+16));
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key->lengthBitData = bm_bDatOffset( key );
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}
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else return 4;
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} while( key->lengthBitData == 0 );
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return 1;
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}
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/* rwb 7/19/91
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* Given a target hPpem, vPpem, & ps
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* Given pointer to a bloc table. (set when new_sfnt looked for bitmaps)
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* Find the best bitmap table match in this font.
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* Fill out parameters specifying hPpem, vPpem, & ps of best match
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* Also fill out offset of index subtable for the match.
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* Fillout indicator of match quality =
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* 0 - no bitmap match available
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* 1 - scalable match available
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* 2 - exact match available
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* 3 - exact match available except for pointsize
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* Fill out output record fields.
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*/
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void bm_bestMatchFont( fsg_SplineKey* key, fs_GlyphInfoType *outputPtr )
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{
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uint8* pt;
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int16 table;
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uint8 method = bm_availFontBits( key->desiredHorPpem, key->desiredVerPpem, key->desiredPointSize,
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key->blocPointer, &table );
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key->indexPtrGlyph = 0;
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if( method )
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{
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key->availMatchFont = method;
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pt = key->blocPointer;
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key->numberGlyphs = *((uint16*)(pt+4));
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pt += ( 8 + (SIZESUBTABLESIZE * table)); //address of size-subtable
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key->bestHorPpemFont = *pt;
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key->bestVerPpemFont = *(pt+1);
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key->bestPointSizeFont = *((uint16*)(pt+2));
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key->horAscent = *(pt+4);
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key->horDescent = *(pt+5);
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key->horLineGap = *(pt+6);
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key->horAdvanceMax = *(pt+7);
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key->verAscent = *(pt+8);
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key->verDescent = *(pt+9);
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key->verLineGap = *(pt+10);
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key->verAdvanceMax = *(pt+11);
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key->indexShiftFont = *(pt+14);
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key->indexNbaseFont = *(pt+15);
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key->indexOffsetFont = *((uint32*)(pt+16));
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key->indexFormat = *(pt+20);
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key->dataFormat = *(pt+21);
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key->methodToBeUsedFont = bm_calcMethod( method, key->bitmapPreferences, key->usefulOutlines );
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}
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else
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{
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key->availMatchFont = 0;
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key->methodToBeUsedFont = key->usefulOutlines ? 0 : 4;
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key->bestHorPpemFont = 0;
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key->bestVerPpemFont = 0;
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}
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/* now fill out the output record */
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outputPtr->bitmapMethod = key->methodToBeUsedFont;
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outputPtr->bitmapHorizontalPPEM = key->bestHorPpemFont;
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outputPtr->bitmapVerticalPPEM = key->bestVerPpemFont;
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}
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/* rwb 7/1/91
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* Given a target horiz ppem, vert ppem & point-size.
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* Given a pointer to a bloc table.
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* Return an indicator =
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* 0 - no match available.
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* 1 - exact match available.
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* 2 - exact match except for point-size available.
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* 3 - scalable resolution available.
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* Use x res + y res as decision criteria, providing that both x & Y are smaller than target.
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* If bitmap is available, set *jTable to which table provides the best match.
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*/
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static uint8 bm_availFontBits(uint8 hPpem, uint8 vPpem, uint16 size, uint8* p, int16* jTable )
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{
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int distance = 1025;
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uint16 n = *((uint16*)(p+6)); // number of size-subtables
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int dSize = 0;
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int table = 0;
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uint16 s;
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int j;
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p += 8; //start of subtables
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for(j=0; j<n; ++j)
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{
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int d = (*p > hPpem) ? 512 : hPpem - *p;
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d += (*(p+1) > vPpem) ? 512 : vPpem - *(p+1);
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if( d < distance )
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{
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distance = d;
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table = j;
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s = *((uint16*)(p+2));
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dSize = ( (s == size) || (s == 0)) ? 0 : 1;
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}
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p += SIZESUBTABLESIZE; //size of a size-subtable
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}
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if(distance > 511)
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{
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*jTable = 0;
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return 0;
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}
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*jTable = table;
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if(distance == 0 && dSize == 0) return 2;
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if(distance == 0) return 3;
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return 1;
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}
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/* rwb 7/23/91
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* Given bitmap availability, bitmapPreferences, and outline availability
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* Calculate closest match to preferences
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*/
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static uint8 bm_calcMethod( uint8 method, uint8 bitmapPreferences, uint8 usefulOutlines )
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{
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if( method == 0 )
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{
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if( (bitmapPreferences <= 3 && !usefulOutlines)
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|| (bitmapPreferences >= 4 )) method = 4;
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}
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else switch( bitmapPreferences )
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{
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case 0: if( usefulOutlines && method == 1 ) method = 0;
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break;
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case 2: if( usefulOutlines ) method = 0;
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break;
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case 3: method = usefulOutlines ? 0 : 4;
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break;
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case 5: if( method == 1) method = 4;
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break;
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// cases 1 & 4 leave method unchanged
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}
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return method;
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}
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/* rwb 7/26/91
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* Given a bitmap Method and an Offset into the bdat table.
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* Read the bdat table, cache the pointer.
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* Fill out the sc_BitMapData structure with metrics (may be scaled) info.
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* ONLY Formats 2 & 4
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*/
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void bm_fillOutBMdata( sc_BitMapData* dest, metricsType* metric, fsg_SplineKey* key )
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{
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#define SCALE( num, den) ((ShortMulDiv( temp<<16, num, den ) + 0x8000) >> 16)
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uint8 pixelWidth, pixelHeight, destWidth;
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uint8 format = key->dataFormat;
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uint8* source = MAGICREED( key, sfnt_bitmapData, key->offsetBitData, key->lengthBitData);
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uint8* begin = source;
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int scaleB = ( key->methodToBeUsed == 1 );
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int16 xNum = key->desiredHorPpem;
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int16 xDen = key->bestHorPpemGlyph;
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int16 yNum = key->desiredVerPpem;
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int16 yDen = key->bestVerPpemGlyph;
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Fixed temp;
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temp = key->pixHeightSource = *source++;
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pixelHeight = scaleB ? (uint8)SCALE( yNum, yDen ) : temp;
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temp = key->pixWidthSource = *source++;
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pixelWidth = scaleB ? (uint8)SCALE( xNum, xDen ) : temp;
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if( format == 1 || format == 4 || format == 6 ) // read vertical bearings & advance
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{
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if( format == 1 ) source += 4; // skip horizontal
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else if( format == 6 ) source += 3;
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temp = key->vBearingXsource = *source++;
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dest->xMin = scaleB ? (uint8)SCALE( xNum, xDen ) : temp;
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metric->devLeftSideBearing.x = metric->leftSideBearing.x = metric->leftSideBearingLine.x \
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= metric->devLeftSideBearingLine.x = dest->xMin << 16;
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temp = key->vBearingYsource = *source++;
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dest->yMax = scaleB ? (uint8)SCALE( yNum, yDen ) : temp;
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metric->devLeftSideBearing.y = metric->leftSideBearing.y = metric->leftSideBearingLine.y \
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= metric->devLeftSideBearingLine.y = dest->yMax << 16;
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if( format == 1 )
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{
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temp = *((int16*)source);
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source += 2;
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}
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else temp = *source++;
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key->vAdvanceSource = temp;
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metric->advanceWidth.x = metric->devAdvanceWidth.x = scaleB ? (uint8)SCALE( xNum, xDen ) : *source << 16;
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metric->advanceWidth.y = metric->devAdvanceWidth.y = 0;
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}
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if( format == 1 || format == 2 || format == 6 ) // now overwrite with horizontal stuff
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{
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if( format == 1 ) source -= 8; // go back to horizontal
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else if( format == 6 ) source -= 6;
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temp = key->hBearingXsource =*source++;
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dest->xMin = scaleB ? (uint8)SCALE( xNum, xDen ) : temp;
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metric->devLeftSideBearing.x = metric->leftSideBearing.x = metric->leftSideBearingLine.x \
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= metric->devLeftSideBearingLine.x = dest->xMin << 16;
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temp = key->hBearingYsource = *source++;
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dest->yMax = scaleB ? (uint8)SCALE( yNum, yDen ) : temp;
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metric->devLeftSideBearing.y = metric->leftSideBearing.y = metric->leftSideBearingLine.y \
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= metric->devLeftSideBearingLine.y = dest->yMax << 16;
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if( format == 1 )
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{
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temp = *((int16*)source);
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source += 2;
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}
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else temp = *source++;
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key->hAdvanceSource = temp;
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metric->advanceWidth.x = metric->devAdvanceWidth.x = scaleB ? (uint8)SCALE( xNum, xDen ) : *source << 16;
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metric->advanceWidth.y = metric->devAdvanceWidth.y = 0;
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if( format == 1 ) source += 4; // skip verticals
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else if( format == 6 ) source += 3;
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}
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if( format == 1 )
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{
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key->numAttachments = *source++;
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key->numComponents = *source++;
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source += 2; // skip attachments offset
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key->bitmapPtr = begin + *((uint16*)source); // might be pointer to components
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}
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else
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{
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key->bitmapPtr = source;
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key->numAttachments = 0;
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key->numComponents = 0;
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}
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dest->high = pixelHeight;
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dest->yMin = dest->yMax - pixelHeight;
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destWidth = (pixelWidth + 31) & ~31; //round up to a long
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if( !(pixelWidth & 31)) destWidth += 32; //to be backward compatible with outlines
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dest->wide = destWidth;
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dest->xMax = dest->xMin + pixelWidth;
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#undef SCALE
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}
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/* rwb 7/29/91
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* Given the client preferences in the input record
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* Given the current device specifications
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* Fill out key->bitmapPreferences, scalingPreference, desiredHorPpem, desiredVerPpem,
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* desiredPointSize,
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* Return false for bitmaps not requested, else true.
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*/
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boolean bm_requestForBitmaps( fsg_SplineKey* key, fs_GlyphInputType *inputPtr )
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{
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register Fixed xppem, yppem;
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if( inputPtr->param.newtrans.bitmapMethodPreferences == 3 ) return false;
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if( key->currentTMatrix.transform[0][1] != 0 ||
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key->currentTMatrix.transform[1][0] != 0) return false; // don't do rotated bitmaps
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key->bitmapPreferences = inputPtr->param.newtrans.bitmapMethodPreferences;
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key->scalingPreference = inputPtr->param.newtrans.scalingPreference;
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xppem = ShortMulDiv( key->fixedPointSize, inputPtr->param.newtrans.xResolution, POINTSPERINCH );
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yppem = ShortMulDiv( key->fixedPointSize, inputPtr->param.newtrans.yResolution, POINTSPERINCH );
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||
|
xppem = FixMul( xppem, key->currentTMatrix.transform[0][0] );
|
||
|
yppem = FixMul( yppem, key->currentTMatrix.transform[1][1] );
|
||
|
key->desiredPointSize = (key->fixedPointSize + 0x8000) >> 16;
|
||
|
key->desiredHorPpem = (xppem + 0x8000) >> 16;
|
||
|
key->desiredVerPpem = (yppem + 0x8000) >> 16;
|
||
|
}
|
||
|
|
||
|
/* rwb 7/18/91
|
||
|
* Given a spline-key containing a copy of the size-subtable for the best match
|
||
|
* for the current transformation and a desired glyph.
|
||
|
* If necessary, read in the index-subtable, look up the glyph.
|
||
|
* Set offset to the required glyph-bitmap in key.
|
||
|
* Return the length of the glyph-bitmap data.
|
||
|
*/
|
||
|
static uint16 bm_bDatOffset( fsg_SplineKey* key )
|
||
|
{
|
||
|
int16 length, j;
|
||
|
uint8 indexF = key->indexFormat;
|
||
|
uint16* indexP = key->indexPtrGlyph;
|
||
|
uint8 nbase = key->indexNbaseGlyph;
|
||
|
uint16 glyph = key->glyphIndex;
|
||
|
int32 offset1, offset2;
|
||
|
|
||
|
|
||
|
|
||
|
if( indexF == 1 ) length = 4 * key->numberGlyphs + 4;
|
||
|
else if( indexF == 2 ) length = 2 * key->numberGlyphs + 2 + 4*key->indexNbaseGlyph;
|
||
|
else return 0;
|
||
|
if( indexP == 0 )
|
||
|
key->indexPtrGlyph = indexP =
|
||
|
(uint16*)MAGICREED( key, sfnt_bitmapLocation, key->indexOffsetGlyph, length);
|
||
|
if( indexF == 1)
|
||
|
{
|
||
|
offset1 = *((uint32*)indexP + glyph );
|
||
|
offset2 = *((uint32*)indexP + glyph + 1);
|
||
|
length = offset2 - offset1;
|
||
|
if( length == 0 ) return 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
j = glyph + nbase + nbase; // skip base addresses
|
||
|
offset1 = *(indexP + j);
|
||
|
offset2 = *(indexP + j + 1);
|
||
|
length = offset2 - offset1;
|
||
|
if( length == 0 ) return 0;
|
||
|
j = glyph >> key->indexShiftGlyph; // calculate base address to be added
|
||
|
j <<= 1; // base addresses are longs
|
||
|
offset1 += (*(indexP+j) << 16);
|
||
|
offset1 += *(indexP+j+1);
|
||
|
if( length < 0 ) // 16-bit offsets are reversed, must have crossed base address
|
||
|
{
|
||
|
j += 2;
|
||
|
offset2 += (*(indexP+j) << 16);
|
||
|
offset2 += *(indexP+j+1);
|
||
|
length = offset2 - offset1;
|
||
|
}
|
||
|
}
|
||
|
key->offsetBitData = offset1;
|
||
|
return length;
|
||
|
}
|
||
|
|
||
|
/* rwb 7/17/91
|
||
|
* source is byte aligned, destination is long aligned. sourceWide will generally
|
||
|
* be less than 4 bytes, so moving longs or words is not justified.
|
||
|
* Accomodate banding, to be consistent with outline rendering.
|
||
|
*/
|
||
|
void bm_copyExactBitMap( uint8* source, uint8 sourceWide, int16 lowBand, int16 highBand,
|
||
|
uint8* bitMap, uint8 destWide, uint8 destHigh )
|
||
|
{
|
||
|
uint8* destBegin = bitMap;
|
||
|
uint8 *destNext, *sourceNext;
|
||
|
int16 nRows = highBand - lowBand + 1;
|
||
|
while( destHigh-- > highBand )
|
||
|
{
|
||
|
destBegin += destWide;
|
||
|
source += sourceWide;
|
||
|
}
|
||
|
destNext = destBegin + destWide;
|
||
|
sourceNext = source + sourceWide;
|
||
|
while( nRows-- )
|
||
|
{
|
||
|
while( source < sourceNext ) *destBegin++ = *source++;
|
||
|
while( destBegin < destNext ) *destBegin++ = 0;
|
||
|
sourceNext += sourceWide;
|
||
|
destNext += destWide;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
uint8* MAGICREED( fsg_SplineKey* key , sfnt_tableIndex n, uint32 offset, uint32 length )
|
||
|
{
|
||
|
#pragma unused( length )
|
||
|
uint8* p = sfnt_GetTablePtr( key, n, false );
|
||
|
p += offset;
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
void bm_clear( uint8* p, int32 n )
|
||
|
{
|
||
|
while( n-- ) *p++ = 0;
|
||
|
}
|
||
|
|
||
|
/* rwb 8/14/91
|
||
|
* Or a component glyph into the bitmap cache for a compound glyph.
|
||
|
* Read the data from the bdat table.
|
||
|
* Offset the component (including surrounding whitespace) by xGOff & yOff.
|
||
|
* If component is itself compound, call this routine recursively.
|
||
|
* Components only exist in data format 1.
|
||
|
* Component offsets are based on horizontal bearings (even if layout is vertical).
|
||
|
* yGoff combines component offsets and vert component of left sidebearing of dest glyph.
|
||
|
*/
|
||
|
void bm_orComponent(fsg_SplineKey* key, uint32 offSet, uint16 length,
|
||
|
int16 lowBand, int16 highBand,
|
||
|
uint8* bitMap, uint8 destWide, uint8 destHigh, int8 xGOff, int8 yGOff, int8 ySide )
|
||
|
{
|
||
|
uint8* cP = MAGICREED( key, sfnt_bitmapData, offSet, length);
|
||
|
uint8* subP = cP + *((int16*)(cP+14));
|
||
|
int nComp = *(cP + 11);
|
||
|
|
||
|
if( nComp == 0 )
|
||
|
{
|
||
|
int8 xBOff = xGOff + *(cP+2);
|
||
|
int8 yBOff = yGOff + *(cP+3);
|
||
|
bm_orSimpleBitMap( subP, *(cP+1), lowBand, highBand,
|
||
|
bitMap, destWide, destHigh, xBOff, yBOff, *cP, ySide );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
while( nComp-- != 0 )
|
||
|
{
|
||
|
uint32 oj = *((uint32*)subP);
|
||
|
uint16 lj = *((uint16*)subP+3);
|
||
|
int8 ojx = xGOff + *(subP+4);
|
||
|
int8 ojy = yGOff + *(subP+5);
|
||
|
bm_orComponent(key, oj, lj, lowBand, highBand,
|
||
|
bitMap, destWide, destHigh, ojx, ojy, ySide );
|
||
|
subP += 8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* rwb 7/17/91
|
||
|
* OR a simple bitmap into destination cache.
|
||
|
* Assumes glyph format 1.
|
||
|
* Offset the source bitmap by xOff and yOff.
|
||
|
* source is byte aligned, destination is long aligned. sourceWide will generally
|
||
|
* be less than 4 bytes, so moving longs or words is not justified.
|
||
|
* Accomodate banding, to be consistent with outline rendering.
|
||
|
* yOff combines vertical component of left SideBearing for source glyph and vertical
|
||
|
* component of left SideBearing for destination glyph with any component offsets.
|
||
|
*/
|
||
|
void bm_orSimpleBitMap( uint8* source, uint8 sourceWide, int16 lowBand, int16 highBand,
|
||
|
uint8* bitMap, uint8 destWide, uint8 destHigh, int8 xOff, int8 yOff, uint8 sourceHigh, int8 ySide )
|
||
|
{
|
||
|
uint8* destBegin = bitMap;
|
||
|
uint8 *destNext = destBegin + destWide;
|
||
|
uint8* sourceNext = source + sourceWide;
|
||
|
int16 dRow = ySide;
|
||
|
int16 sRow = ySide + sourceHigh - yOff;
|
||
|
while( dRow > ySide - destHigh )
|
||
|
{
|
||
|
if( dRow <= highBand && dRow >= lowBand )
|
||
|
{
|
||
|
if( sRow <= sourceHigh && sRow >= 1)
|
||
|
{
|
||
|
int temp = *source;
|
||
|
int tt;
|
||
|
while( source++ < sourceNext )
|
||
|
{
|
||
|
temp <<= 8;
|
||
|
if(source < sourceNext ) temp |= *source;
|
||
|
tt = (xOff >= 0) ? temp >> xOff : temp << xOff;
|
||
|
*destBegin++ |= (tt >> 8);
|
||
|
}
|
||
|
sourceNext += sourceWide;
|
||
|
}
|
||
|
destBegin = destNext;
|
||
|
destNext += destWide;
|
||
|
}
|
||
|
--dRow;
|
||
|
--sRow;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* rwb 8/19/91
|
||
|
* Stretch Or a component glyph into the bitmap cache for a compound glyph.
|
||
|
* Read the data from the bdat table, and stretch it by the ratio 1/r.
|
||
|
* Offset the component (including surrounding whitespace) by xGOff & yOff.
|
||
|
* If component is itself compound, call this routine recursively.
|
||
|
* Components only exist in data format 1.
|
||
|
* Component offsets are based on horizontal bearings (even if layout is vertical).
|
||
|
*/
|
||
|
void bm_orStretchComponent(fsg_SplineKey* key, uint32 offSet, uint16 length,
|
||
|
int16 lowBand, int16 highBand,
|
||
|
uint8* bitMap, uint8 destWidePix, uint8 destHigh, int8 xGOff, int8 yGOff,
|
||
|
Fixed r, Fixed q, int8 ySide, int8 xSide )
|
||
|
{
|
||
|
uint8* cP = MAGICREED( key, sfnt_bitmapData, offSet, length);
|
||
|
uint8* subP = cP + *((int16*)(cP+14));
|
||
|
int nComp = *(cP + 11);
|
||
|
|
||
|
if( nComp == 0 )
|
||
|
{
|
||
|
int8 xBOff = xGOff + *(cP+2);
|
||
|
int8 yBOff = yGOff + *(cP+3);
|
||
|
bm_orStretchSimpleBitMap( subP, *(cP+1), lowBand, highBand,
|
||
|
bitMap, destWidePix, destHigh, xBOff, yBOff, *cP, r, q, ySide, xSide );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
while( nComp-- != 0 )
|
||
|
{
|
||
|
uint32 oj = *((uint32*)subP);
|
||
|
uint16 lj = *((uint16*)subP+3);
|
||
|
int8 ojx = xGOff + *(subP+4);
|
||
|
int8 ojy = yGOff + *(subP+5);
|
||
|
bm_orStretchComponent(key, oj, lj, lowBand, highBand,
|
||
|
bitMap, destWidePix, destHigh, ojx, ojy, r, q, ySide, xSide);
|
||
|
subP += 8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* rwb 9/14/91
|
||
|
* STRETCH OR a simple bitmap into destination cache.
|
||
|
* Assumes glyph format 1.
|
||
|
* Offset the source bitmap by xOff and yOff.
|
||
|
* source is byte aligned, destination is long aligned. sourceWide will generally
|
||
|
* be less than 4 bytes, so moving longs or words is not justified.
|
||
|
* Accomodate banding, to be consistent with outline rendering.
|
||
|
* 1/r is horizontal stretch factor
|
||
|
* 1/q is vertical stretch factor
|
||
|
* ySide is vertical component of left SideBearing for destination glyph
|
||
|
* yOff combines vertical component of left SideBearing for source glyph with any component offsets.
|
||
|
*/
|
||
|
void bm_orStretchSimpleBitMap( uint8* source, uint8 sourceWidePix,
|
||
|
int16 lowBand, int16 highBand, uint8* bitMap, uint8 destWidePix, uint8 destHigh,
|
||
|
int8 xOff, int8 yOff, uint8 sourceHigh, Fixed r, Fixed q, int8 ySide, int8 xSide )
|
||
|
|
||
|
{
|
||
|
uint8* destBegin = bitMap;
|
||
|
int16 sourceWideBytes = sourceWidePix > 0 ? ((sourceWidePix-1)>>3)+1 : 0;
|
||
|
int16 destWideBytes = destWidePix > 0 ? ((destWidePix-1)>>3)+1 : 0;
|
||
|
int16 dRow = ySide;
|
||
|
Fixed dr = ySide << 16;
|
||
|
Fixed sr = (FixMul( dr, q ) + 0x8000 ) >> 16;
|
||
|
int16 sRow = sr - yOff + sourceHigh;
|
||
|
int16 first = 1;
|
||
|
int16 sOld;
|
||
|
while( dRow > ySide-destHigh )
|
||
|
{
|
||
|
if( dRow <= highBand && dRow >= lowBand )
|
||
|
{
|
||
|
dr = dRow << 16;
|
||
|
sr = (FixMul( dr, q ) + 0x8000 ) >> 16;
|
||
|
sRow = sr -yOff + sourceHigh;
|
||
|
if( sRow <= sourceHigh && sRow >= 1)
|
||
|
{
|
||
|
if( first )
|
||
|
{
|
||
|
first = 0;
|
||
|
sOld = sRow;
|
||
|
}
|
||
|
else if( sRow != sOld )
|
||
|
{
|
||
|
sOld = sRow;
|
||
|
source += sourceWideBytes;
|
||
|
}
|
||
|
stretchRow( source, destBegin, sourceWidePix, destWidePix, r, xOff, xSide );
|
||
|
}
|
||
|
destBegin += destWideBytes;
|
||
|
}
|
||
|
--dRow;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* rwb 8-9-91
|
||
|
* Stretch one row of a bitmap by a ratio (1/r) = (n/m)
|
||
|
* m is the ppem of the source bitmap.
|
||
|
* n is the ppem of the destination bitmap ( n >= m ).
|
||
|
* The source row consists of sWide pixels beginning at sP
|
||
|
* and sOffset pixels of left-sidebearing
|
||
|
* The destination row consists of dWide pixels beginning at dP
|
||
|
* and dOffset pixels of left-siedbearing. (Calculate dOffset).
|
||
|
* r is a Fixed (16.16) point number = (m/n);
|
||
|
* assume destination has been previously filled with zeros
|
||
|
*/
|
||
|
|
||
|
void stretchRow( uint8* sP, uint8* dP, int sWide, int dWide, Fixed r, int sOffset, int8 xSide)
|
||
|
{
|
||
|
uint8 mask[8] = {128,64,32,16,8,4,2,1};
|
||
|
int sMask, dMask, k;
|
||
|
Fixed valS;
|
||
|
int32 oldS, newS, offS;
|
||
|
|
||
|
offS = sOffset << 16;
|
||
|
sMask = dMask = 0;
|
||
|
|
||
|
/* first do left-sidebearing */
|
||
|
valS = r>>1;
|
||
|
for(k=0; k<xSide; ++k) valS += r;
|
||
|
oldS = valS & 0x7FFF0000;
|
||
|
|
||
|
/* next bump dest bitmap until component offset + source-left-sidebearing offset are covered
|
||
|
*/
|
||
|
while( oldS < offS )
|
||
|
{
|
||
|
valS += r;
|
||
|
oldS = valS & 0x7FFF0000;
|
||
|
if( ++dMask == 8 )
|
||
|
{
|
||
|
dMask = 0;
|
||
|
++dP;
|
||
|
}
|
||
|
}
|
||
|
offS += (sWide << 16);
|
||
|
for( k=0; k< dWide; ++k)
|
||
|
{
|
||
|
newS = valS & 0x7FFF0000;
|
||
|
if( newS > oldS )
|
||
|
{
|
||
|
if( newS >= offS ) break;
|
||
|
oldS = newS;
|
||
|
if( ++sMask == 8 )
|
||
|
{
|
||
|
++sP;
|
||
|
sMask = 0;
|
||
|
}
|
||
|
}
|
||
|
if( *sP & *(mask + sMask) ) *dP |= *(mask + dMask);
|
||
|
if( ++dMask == 8 )
|
||
|
{
|
||
|
dMask = 0;
|
||
|
++dP;
|
||
|
}
|
||
|
valS += r;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|