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https://github.com/elliotnunn/supermario.git
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316 lines
8.7 KiB
C
316 lines
8.7 KiB
C
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/*
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File: Debugger.c
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Contains: Routines to assist the registered high-level debugger.
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Written by: Russ Daniels
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Copyright: © 1987-1992 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<6> 3/23/92 JSM OSEvents.h is obsolete, use Events.h.
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<5> 2/4/91 DFH gbm,WhiteBoard:Fixed CoreRegisterDebugger's check for initial
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registration vs re-registration. Kept InitExceptions from being
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called during registration. This check was incorrect even before
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change <4>.
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<4> 1/21/91 DFH (ksm) Fixed CoreRegisterDebugger so that it can be called to
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change attributes.
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<0> 7/10/87 RDD New Today.
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*/
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#include <types.h>
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#include <errors.h>
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#include <memory.h>
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#include <files.h>
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#include <quickdraw.h>
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#include <windows.h>
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#include <menus.h>
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#include <events.h>
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#include <resources.h>
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#include <osutils.h>
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#include <retrace.h>
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#include <segload.h>
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#include <desk.h>
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#include <MFPrivate.h>
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#include <sysequ.h>
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#include "Glue.h"
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#include "Lomem.h"
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#include "Data.h"
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#include "SysMisc.h"
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#include "Puppet.h"
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#pragma segment Debugger
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/* Some function prototypes that should be in (yet another) header file */
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void InitDebuggerExceptions(void);
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void UnplugDebuggerExceptions(void);
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/* CoreRegisterDebugger. Register process as the current debugger. Passing kNoProcess
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* unregisters the debugger.
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* NOTE: Assumes a5 == PROCESSMGRGLOBALS.
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*/
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OSErr
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CoreRegisterDebugger(ProcessSerialNumberPtr pPSN, Ptr pEntryRoutine, Ptr pExitRoutine, Ptr pToAppRoutine, unsigned short newDebugControlKeyCode)
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{
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CodeEntry *pCodeEntry;
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PEntryPtr pProc;
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/* Are we are unregistering the current debugger? */
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if (EqualPSNConst(kNoProcess, pPSN))
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{
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/* Don't unregister unless there is one */
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if (pDebugProcess != nil)
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{
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assert(IsProcessEntry(pDebugProcess));
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/* Kill of all his debuggees first. */
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pProc = pProcessList;
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while (pProc != nil)
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{
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PEntryPtr pNextProc;
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assert(IsProcessEntry(pProc));
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pNextProc = pProc->p_NextProcess;
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if (pProc->p_state == PRNULL)
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{
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KillProcess(&pProc->p_serialNumber);
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}
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pProc = pNextProc;
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}
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UnplugDebuggerExceptions();
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/* And get rid of the Debugger code segment, too */
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pCodeEntry = (CodeEntry *)CoreRegisterDebugger;
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UnloadSeg((Ptr)pCodeEntry);
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ReleaseResource(GET_SCOD_HDL_FROM_FNC_PTR(pCodeEntry));
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pDebugProcess = nil;
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}
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}
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/* We are registering or changing the debugger attributes */
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else
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{
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/* locate PEntry associated with given process */
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if ((pProc = PEntryFromPSN(pPSN)) == nil)
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return(procNotFound);
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/* if registering, rather than changing, put in the exception handlers */
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if (pDebugProcess == nil)
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InitDebuggerExceptions();
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/* set the procptrs in global variables */
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pDebugProcess = pProc;
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debugEntryRoutine = pEntryRoutine;
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debugExitRoutine = pExitRoutine;
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debugToAppRoutine = pToAppRoutine;
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debugControlKeyCode = newDebugControlKeyCode;
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}
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return noErr;
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}
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/* swap_state. This is an attenuated copy of switch_task. It changes all of the mapped
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* memory, but doesn't actually switch to the "new" task.
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*/
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unsigned short
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swap_state(PEntryPtr pInProc, PEntryPtr pOutProc)
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{
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void save_state(PEntryPtr);
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unsigned short restore_state(PEntryPtr, Boolean);
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/* Don't need to disable here, but don't know valid processor state! */
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if (pInProc == pOutProc)
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return(disable());
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/* save outgoers state, then switch to incomer's */
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save_state(pOutProc);
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return(restore_state(pInProc, false));
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}
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/* CoreReadWriteProcessMemory. To read the contents of memory for a given task, we
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* switch in that task's memory (by calling swap_state), move the memory, then
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* switch the caller's memory back in. Interrupts are disabled during the process.
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*/
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OSErr
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CoreReadWriteProcessMemory(ProcessSerialNumberPtr pPSN, Ptr procMemPtr, u_long cBytes, Ptr callerMemPtr, Boolean doRead)
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{
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Ptr tmpPtr;
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PEntryPtr pProc;
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unsigned short ps;
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if ((pProc = PEntryFromPSN(pPSN)) == nil)
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return(procNotFound);
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/* Assume readin' 'till proven it's writin' */
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if (!doRead)
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{
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/* Do the big el swapo */
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tmpPtr = procMemPtr;
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procMemPtr = callerMemPtr;
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callerMemPtr = tmpPtr;
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}
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ps = swap_state(pProc, pCurrentProcess);
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BlockMove (procMemPtr, callerMemPtr, cBytes);
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(void)swap_state(pCurrentProcess, pProc);
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spl(ps);
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return(noErr);
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}
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/* CoreReadWriteProcessFPURegs. To read the or write the Floating Point Unit context
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* for a process, we go straight to where we saved them when we last switched the
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* process out. Of course, the caller's FPU registers can be sampled directly.
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* NOTE: Extremely dependant on the order in which the registers are saved.
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* NOTE: Assumes a5 == PROCESSMGRGLOBALS
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*/
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OSErr
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CoreReadWriteProcessFPURegs(ProcessSerialNumberPtr pPSN, Ptr callerMemPtr, Boolean doRead)
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{
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PEntryPtr pProc;
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AllRegs *pAllRegs;
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Ptr srcPtr, dstPtr;
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/* Can do nothing if there is no FPU! */
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if (MachineHasFPU == false)
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return(hardwareConfigErr);
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/* Locate the victim */
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if ((pProc = PEntryFromPSN(pPSN)) == nil)
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return(procNotFound);
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if (pProc == pCurrentProcess)
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{
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if (doRead)
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GetLiveFPURegs(callerMemPtr);
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else
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SetLiveFPURegs(callerMemPtr);
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}
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else
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{
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pAllRegs = (AllRegs *)pProc->p_sp;
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/* If not a full FPU context, create one by munging the stack to give the
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* values an FRESTORE would.
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*/
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if (!pAllRegs->fpuFrame.isFullFPUFrame)
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{
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BlockMove(pAllRegs, (Ptr)pAllRegs - sizeof(FPUFrame), sizeof(SaveRegs));
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pProc->p_sp = (Ptr)pAllRegs -= sizeof(FPUFrame); /* Lower the stack */
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MemClear(&pAllRegs->fpuFrame, sizeof(FPUFrame)); /* Do whole frame for alignment speed, hopefully */
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pAllRegs->fpuFrame.isFullFPUFrame = true;
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}
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/* Move data the right direction */
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srcPtr = (doRead) ? &pAllRegs->fpuFrame.fpuUserRegs : callerMemPtr;
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dstPtr = (doRead) ? callerMemPtr : &pAllRegs->fpuFrame.fpuUserRegs;
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BlockMove(srcPtr, dstPtr, sizeof(FPUUserRegs));
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}
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return(noErr);
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}
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#pragma segment kernel_segment
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/* c_RegisterDebugger. Verify caller, then call core routine in Debugger segment.
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* NOTE: Assumes THEZONE != ProcessMgrZone, in that it restores THEZONE unconditionally,
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* instead of using SafeSetZone and SafeRestoreZone.
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*/
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pascal OSErr
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c_RegisterDebugger(ProcessSerialNumberPtr pPSN, Ptr pEntryRoutine, Ptr pExitRoutine, Ptr pToAppRoutine, unsigned short newDebugControlKeyCode)
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{
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short appCurMap;
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THz appTheZone;
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unsigned long olda5;
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short retval;
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CodeEntry *pCodeEntry;
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olda5 = ProcessMgrA5SimpleSetup();
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assert(THEZONE != ProcessMgrZone);
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appCurMap = CURMAP; CURMAP = SYSMAP;
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appTheZone = THEZONE; THEZONE = SYSZONE;
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pCodeEntry = CoreRegisterDebugger;
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if (CODE_ENTRY_UNLOADED(pCodeEntry)
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&& GET_SCOD_HDL_FROM_FNC_PTR(pCodeEntry) == nil)
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{
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if ((retval = RESERR) == noErr)
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retval = resNotFound;
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}
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else
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retval = CoreRegisterDebugger(pPSN, pEntryRoutine, pExitRoutine, pToAppRoutine, newDebugControlKeyCode);
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THEZONE = appTheZone;
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CURMAP = appCurMap;
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A5SimpleRestore(olda5);
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return retval;
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}
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/* c_ReadWriteProcessMemory. Verify caller, then call core routine in Debugger segment. */
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pascal OSErr
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c_ReadWriteProcessMemory(ProcessSerialNumberPtr pPSN, Ptr procMemPtr, unsigned long cBytes, Ptr callerMemPtr, Boolean doRead)
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{
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OSErr retval;
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PEntryPtr pProc;
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unsigned long olda5;
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olda5 = ProcessMgrA5SimpleSetup();
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retval = noErr;
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/* Pay special favor to TMON. Mr. Horwat needs to be able get the topmaphandle
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* of other processes in a reentrant way (since, unlike SADE, he'd like to be
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* able to step through context switching code).
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* NOTE: This should be taken care of by better debugger support in general.
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*/
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if (doRead && (cBytes == (-1)) && (StripAddress(procMemPtr) == TopMapHndl))
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{
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if ((pProc = PEntryFromPSN(pPSN)) == nil)
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retval = procNotFound;
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else
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BlockMove(&((*pProc->p_pcb)->topmaphandle), callerMemPtr, sizeof(Handle));
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A5SimpleRestore(olda5);
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return(retval);
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}
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/* Require that the caller be preregistered. Also guarantees that the Debugger
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* segment is loaded.
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*/
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if (pCurrentProcess == pDebugProcess)
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CoreReadWriteProcessMemory(pPSN, procMemPtr, cBytes, callerMemPtr, doRead);
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else
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retval = protocolErr;
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A5SimpleRestore(olda5);
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return(retval);
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}
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/* c_ReadWriteProcessFPURegs. Verify caller, then call core routine in Debugger segment. */
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pascal OSErr
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c_ReadWriteProcessFPURegs(ProcessSerialNumberPtr pPSN, Ptr callerMemPtr, Boolean doRead)
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{
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OSErr retval;
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unsigned long olda5;
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olda5 = ProcessMgrA5SimpleSetup();
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/* Require that the caller be preregistered. Also guarantees that the Debugger
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* segment is loaded.
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*/
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retval = (pCurrentProcess == pDebugProcess)
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? CoreReadWriteProcessFPURegs(pPSN, callerMemPtr, doRead)
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: protocolErr;
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A5SimpleRestore(olda5);
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return(retval);
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}
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