supermario/base/SuperMarioProj.1994-02-09/Toolbox/HelpMgr/Balloonptch28.a

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;
; File: Balloonptch28.a
;
; Contains: Main and Pack14 caller for Help Manager ptch 28
;
; Written by: Randy Carr
;
; Copyright: © 1989-1990, 1992 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <38> 7/8/92 JSM Move HelpMgrInstall, Pack14Entry, ptchHMUpdateHelpMenu,
; ptchHMGetHelpGlobal, ptchHMGetBalloons, and ptchHMSetHelpGlobal
; to BalloonExtensions.a, add comments about patches rolled into
; DeskMgr.a.
; <37> 4/7/92 JSM Use emPack14Globals instead of emPackGlobals+28.
; <36> 2/11/91 RLC dc,#82023 Fix HiliteMenu(0) bug for the help menu [GO5
; approved].
; <35> 1/18/91 KSM <RLC> Change include of BalloonPACKEqu to BalloonsPriv.a.
; <34> 1/7/91 JDR (dba) Changing the includes of Icons.a to IconUtilsPriv.a.
; <33> 12/14/90 RLC <ksm> Fix patch to _MenuSelect to respect the flags in the help
; menu. Do this by returning hiword = help menu ID, lowword = item
; number from call to _SystemMenu only if in the help menu. In
; this way, the menu flags are respected, because _SystemMenu
; would never have been called if the item wasn't available.
; <31+> 10/5/90 RLC <ksm> Toss code that used to be the patch to _InitWindows. Change
; the patch to _ShowHide to reference the hmgTitleBalloon global
; instead of the hmgContentWindow global.
; <31> 9/30/90 RLC Change reference from hmgLastWindow to hmgContentWindow to keep
; the confusion level lower.
; <29+> 9/23/90 RLC Remove patch to InitWindows as we've relocated the code to
; allocate the layer & help window when balloon help actually goes
; on.
; <29> 9/13/90 RLC Change HMGlobals to be a ptr instead of a handle, as it gets
; allocated at init time (early) and preallocation of a master
; ptr; Update all references to the hmGlobalHandle to hmGlobalPtr.
; <28> 8/31/90 RLC Match up those equates again, make patch to OSEventAvail not be
; reentrant for those calls to _StillDown (which calls
; OSEventAvail).
; <26+> 8/21/90 RLC Add a patch to OSEventAvail.
; <25+> 8/16/90 RLC Convert to use PackHelper (Dispatcher) to get good at HLock &
; HUnlocking package.
; <24+> 8/6/90 RLC Add code to do InitHelpMenu here instead of ProcessMgr.
; <24> 7/18/90 RLC Fix export of STDEntry & STDExit.
; <23> 7/13/90 RLC Shorten calls to ptchHMGetBalloons to access global directly,
; add patch to _ShowHide to improve performance to system
; balloons.
; <22> 7/2/90 RLC Remove normalizing in return from MenuSelect in help menu.
; <20+> 6/26/90 RLC Shorten some code.
; <19+> 6/14/90 RLC Add support for first time (“Balloons On”) balloon.
; <19> 6/7/90 EMT Removed IsThisAModalDialog since it's defined in
; ModalDialogMenuPatches.
; <18> 6/7/90 VL Add HelpMgrInstall. Change patch routines to use linked patch
; macros. Remove obsolete routines (ptchHMRetrievePatchChain and
; ptchHMInstallPatches).
; <16+> 6/1/90 RLC Add a call in HMInitWindowsPatch to retrieve the Help font and
; size from Script Mgr.
; <15+> 5/29/90 RLC Fix patch to _AppendMenu to support multiple items from
; application.
; <14+> 5/4/90 RLC Try the _Clearmenubar patch again
; <14> 5/4/90 RLC Quik fixes.
; <14> 5/4/90 RLC Shorten some patches.
; <13> 5/4/90 RLC Fix bug in AppendMenu code that doesn't append to help menu.
; <12> 4/22/90 dba fix patch to MenuSelect so it doesnt return anything when one
; of Helps own menus is selected
; <10+> 4/10/90 KSM Whack out the extraneous patches.
; <9+> 4/5/90 RLC Add new private: HMExtractHelpMsg to generically extract a help
; msg.
; <8+> 3/29/90 RLC Track appends to help menu correctly during twitches.
; <7+> 3/23/90 RLC something
; <6+> 3/19/90 RLC Change help menu to use Show/Hide strings instead of CheckItem.
; <5+> 2/5/90 RLC Add a patch to _InsertMenu.
; <4+> 2/2/90 RLC Fix selector error code return.
; <3+> 1/31/90 RLC Fix menu hiliting for Help menu.
; <2+> 1/30/90 RLC Fix HiliteMenu(0) condition for mousedowns in HelpMenu.
; <1+> 1/12/90 RLC Fix low memory conditions and bad calling conventions to
; package.
; <1.1> 11/7/89 RLC Changed patch to _IsDialogEvent to handle tracking of Help Icon
; in modaldialogs.
; <1.0> 11/2/89 RLC Created Today.
;
; TITLE 'Balloonptch28.a - Help Manager'
IF &TYPE('HelpMgrTesting')='UNDEFINED' THEN
HelpMgrTesting EQU 0
ENDIF
HelpIncludeHelpIcon EQU 0
PRINT PUSH,OFF
LOAD 'StandardEqu.d'
INCLUDE 'LinkedPatchMacros.a' ; linked patch stuff
INCLUDE 'InternalMacros.a' ; darin stuff
INCLUDE 'BalloonsPriv.a' ; my private help manager equates
PRINT POP
;
; Macro to put in debug symbols for MacsBug
;
IF HelpMgrTesting THEN
MACRO
DoDebugSymbols &name
DC.B $80 + &LEN(&name), '&name'
DC.W $0000
ENDM
ENDIF
ROMs Plus,SE,II,Portable,IIci
;
; PROCEDURE HMModalDialogPatch;
;
; This code is patched in to _ModalDialog trap so that we can track the
; mouse going down over our Balloon Help Icon in the dialog template handle.
;
HMModalDialogPatch PatchProc _ModalDialog
IMPORT ptchHMGetBalloons
JSR ptchHMGetBalloons ; what is the state of What Is? mode?
BEQ.S @BalloonsOff ; no, let's not scan for a content window
SUBQ #2,SP ; make space for OsErr
_HMTrackModalHelpItems
TST (SP)+ ; toss result
@BalloonsOff
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMModalDialogPatch ; label for MacsBug
ENDIF
ENDP ; HMModalDialogPatch
;
; PROCEDURE HMShowHidePatch;
;
; This code is patched in to _ShowHide trap so that get better response times
; when windows come and go.
;
;
HMShowHidePatch PatchProc _ShowHide
IMPORT ptchHMGetBalloons
MOVE.L A1,-(SP) ; we have to save this register (Why?, I don't know)
JSR ptchHMGetBalloons ; what is the state of What Is? mode?
BEQ.S @BalloonsOff ; EQ means no, so, let's not do anything.
SUBQ #2,SP ; room for Boolean
_HMIsBalloon ; was there a Balloon up?
TST.B (SP)+
BEQ.S @BalloonsOff ; EQ means no, so, let's exit now
MOVE.L ExpandMem,A0 ; point to the expand mem ptr
MOVE.L ExpandMemRec.emHelpGlobals(A0),A0 ; A0 = global ptr
; note: 10 = 6 + A1 saved on stack
MOVE.L 10(SP),D0 ; get the ShowHide WindowPtr that was passed
CMP.L hmgWindow(A0),D0 ; was it our balloon window?
BEQ.S @BalloonsOff ; yes, ignore _ShowHide calls with the balloon window
MOVE hmgTitleBalloon(A0),D0 ; see if one of the menu bar title balloons was up (<>0)
BNE.S @BalloonsOff ; NE means one was so just exit the patch
TST.B 8(SP) ; true if the window is becoming active
BNE.S @BalloonsOff ; NE means that somebody called ShowHide
; to show a currently showing window
@DifferentLastWindow
SUBQ #2,SP ; remove any balloons that might have been up
_HMRemoveBalloon ; do the remove
ADDQ.L #2,SP ; toss result
@BalloonsOff
MOVE.L (SP)+,A1 ; restore the return address that was in A1 (Why?, I don't know)
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMShowHidePatch ; label for MacsBug
ENDIF
ENDP ; HMShowHidePatch
;
; PROCEDURE HMIsDialogEventPatch;
;
; This code is patched in to _IsDialogEvent trap so that we can track the
; mouse over each dialog item in a dialog template handle.
;
;
HMIsDialogEventPatch PatchProc _IsDialogEvent
IMPORT ptchHMGetBalloons
IF HelpIncludeHelpIcon THEN
IMPORT ptchTrackHelpIcon
JSR ptchTrackHelpIcon
ENDIF
JSR ptchHMGetBalloons ; what is the state of What Is? mode?
BEQ.S @BalloonsOff ; no, let's not scan for a content window
SUBQ #2,SP ; make space for OsErr
_HMTrackModalHelpItems
TST (SP)+ ; toss result
@BalloonsOff
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMIsDialogEventPatch ; label for MacsBug
ENDIF
ENDP ; HMIsDialogEventPatch
;
;
; PROCEDURE HMSystemTaskPatch;
;
; This code is patched in to _SystemTask trap so that we can track autocontents
;
; This patch has been rolled into DeskMgr.a.
;
HMSystemTaskPatch PatchProc _SystemTask
IMPORT ptchHMGetBalloons
JSR ptchHMGetBalloons ; what is the state of What Is? mode?
BEQ.S @BalloonsOff ; no, let's not scan for a content window
SUBQ #2,SP ; make room for a dummy OsErr
_HMBalloonBulk
ADDQ #2,SP ; toss result (for now)
@BalloonsOff
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMSystemTaskPatch ; label for MacsBug
ENDIF
ENDP ; end of system task patch code
;
; PROCEDURE HMOSEventAvailPatch;
;
; This code is patched in to _OSEventAvail trap so that we can track autocontents
;
;
HMOSEventAvailPatch PatchProc _OSEventAvail
IMPORT ptchHMGetBalloons
IMPORT ptchHMCallTrackerInContext
MOVEM.L A0-A1/D0-D2,-(SP) ; we need to save these regs
MOVE.L ExpandMem,A0 ; point to the expand mem ptr
MOVE.L ExpandMemRec.emHelpGlobals(A0),A0 ; A0 = global ptr
TST.B hmgWhatIs(A0) ; is Balloon help mode on?
BEQ.S @DoNothing ; no, let's not scan for a content window
TST.W hmgOSEventReentrantCount(A0) ; test the reentrant count
BNE.S @DoNothing ; do nothing on the reentrant case
ST hmgOSEventReentrantCount(A0) ; say that we're busy
JSR ptchHMCallTrackerInContext
@DoNothing
MOVEM.L (SP)+,A0-A1/D0-D2 ; restore 'em
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMOSEventAvailPatch ; label for MacsBug
ENDIF
ENDP ; end of OSEventAvail patch code
;
; PROCEDURE HMMenuSelectPatch;
;
; This code is patched in to _MenuSelect trap so that we can track the help menu.
;
;
HMMenuSelectPatch PatchProc _MenuSelect
IMPORT ptchHMUpdateHelpMenu
IMPORT ptchHMToggleWhatIs
IMPORT ptchHMShowHelpAboutDialog
resultsStackFrame
result ds.l 1 ; the MenuSelect result
parametersStackFrame
startPt ds.l 1 ; the start point
endStackFrame
linkSave A2
MOVE.L MenuList,D0 ; check if menu list is nil.
BEQ.S @CallOldCode ; if NIL just call the old trap
JSR ptchHMUpdateHelpMenu ; update the menu checked status
MOVE.L ExpandMem,A2 ; <33> point to the expand mem ptr
MOVE.L ExpandMemRec.emHelpGlobals(A2),A2 ; <33> A2 = global ptr
CLR.W hmgSystemMenuID(A2) ; <33> clear the last system menu ID
CLR.W hmgSystemMenuItem(A2) ; <33> clear the last system menu item
ST hmgInMenuSelectFlag(A2) ; <33> say that we're in MenuSelect
@CallOldCode
SUBQ #4,SP ; room for MenuSelect longInt result
MOVE.L startPt(A6),-(SP) ; copy then startPt parameter
jsrOld ; call next in patch chain
MOVE.L (SP)+,D0 ; get the result of the _MenuSelect call
SWAP D0 ; put menu ID in low word for test
TST.W D0 ; was the menu ID non-zero?
BNE.S @NormalMenuSelect ; yes, so just return result of _MenuSelect
MOVE.W hmgSystemMenuID(A2),D1 ; return the last system menu ID
BEQ.S @NormalMenuSelect ; if zero then the menu wasn't the help menu
SWAP D1 ; put menu ID in hiword
MOVE.W hmgSystemMenuItem(A2),D1 ; return the last help menu item
@HandleHelpMenu
CMP #kHMAboutHelpItem,D1 ; was it the about item
BNE.S @TryShowBalloonsItem ; no, check for Show/Hide Balloons item
JSR ptchHMShowHelpAboutDialog ; show the about dialog
BRA.S @HelpMenuHandled ; exit w/ zeroed menu result long
@TryShowBalloonsItem
CMP.W #kHMShowBalloonsItem,D1 ; was the selection Show/Hide Balloons??
BNE.S @DoneHelpMenu ; no, it was some other item
JSR ptchHMToggleWhatIs ; toggles state of "Show Balloons" global,
BRA.S @HelpMenuHandled ; exit w/ zeroed menu result long
@DoneHelpMenu
MOVE.L D1,D0 ; put the setup menu result in D0 for result(A6)
BRA.S @CorrectedResult ; exit
@HelpMenuHandled
MOVEQ #0,D0 ; say that hi and lo words are zero
@NormalMenuSelect
SWAP D0 ; put item number back in lo word
@CorrectedResult
MOVE.L D0,result(A6) ; stuff the non-corrected result
CLR.W hmgInMenuSelectFlag(A2) ; <33> say that we're out of MenuSelect
restoreUnlinkReturn
IF HelpMgrTesting THEN
DoDebugSymbols HMMenuSelectPatch ; label for MacsBug
ENDIF
ENDP
;
;
; PROCEDURE HMSystemMenuPatch;
;
; This code is patched in to _SystemMenu trap so that we can track the help menu.
;
; This patch has been rolled into DeskMgr.a.
;
HMSystemMenuPatch PatchProc _SystemMenu
MOVE.L 4(SP),D0 ; get menuResult in D0
SWAP D0 ; put the menu ID in the lower word
CMP.W #kHMHelpMenuID,D0 ; is it our help menu ID?
BNE.S @HelpMenuHandled ; no, just return to _SystemMenu chain
MOVE.L ExpandMem,A0 ; point to the expand mem ptr
MOVE.L ExpandMemRec.emHelpGlobals(A0),A0 ; A0 = global ptr
MOVE.W #kHMHelpMenuID,hmgSystemMenuID(A0) ; set the global system menu ID to our help menu ID
SWAP D0 ; fix menuResult, so the item is in low word
MOVE.W D0,hmgSystemMenuItem(A0) ; and put the item into our system menu item global
CLR.W -(SP) ; <36> (#82023) do a HiliteMenu(0); for apps that only call this
_HiliteMenu ; for their own menus [Nisus, Quicken, Adobe apps, etc.]
@HelpMenuHandled
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMSystemMenuPatch ; label for MacsBug
ENDIF
ENDP
;
;
; PROCEDURE HMClearMenuBarPatch;
;
; This code is patched in to _ClearMenuBar trap so that we always hide balloons on launches & mbar switches
;
;
HMClearMenuBarPatch PatchProc _ClearMenuBar
IMPORT ptchHMGetBalloons
JSR ptchHMGetBalloons ; what is the state of What Is? mode?
BEQ.S @BalloonsOff ; EQ means no, so, let's not do anything.
SUBQ #2,SP ; remove any balloons that might have been up
_HMRemoveBalloon ; do the remove
TST.W (SP)+ ; toss result
@BalloonsOff
jmpOld ; jump to next in patch chain
IF HelpMgrTesting THEN
DoDebugSymbols HMClearMenuBarPatch ; label for MacsBug
ENDIF
ENDP
END