supermario/base/SuperMarioProj.1994-02-09/Toolbox/DeskMgr/DeskMgr.a
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;
; File: DeskMgr.a
;
; Contains: The desk manager is the interface between the applications and the desk ornament/
; RAM-based driver system. When an application receives an event, it passes it to
; the desk manager to allow the system to capture events for desk ornaments and
; other system functions. The applications also call the desk manager routine
; "SystemTask" in their main loop to give the drivers back some good "main thread"
; time to call the memory manager or keep the desk ornaments alive.
;
; Written by: Andy Hertzfeld 23-Oct-82
;
; Copyright: © 1982-1993 by Apple Computer, Inc. All rights reserved.
;
; Change History (most recent first):
;
; <SM18> 8/16/93 BH Manual-eject handling now looks at all of a volume's open files
; to determine if the volume needs to be updated, rather than just
; the vcbDirty flag.
; <SM17> 8/3/93 BH Added manual-eject event support to SystemEvent.
; <SM16> 1/27/93 CSS Patch the SystemMenu function to handle the Keyboard menu, and
; input method menus correctly. Also, fix the dispatcher to point
; to the SystemMenu routine in this file again.
; <SM15> 11/18/92 SWC Removed the HcMac IdleMind code since the _IdleMind call is now
; made in SyncIdleTime.
; <SM2> 11/01/92 HY Conditionalize call to IdleMind for LC930 ROM. We don't
; include any of the PowerMgr stuff for this ROM and IdleMind
; is one of the vectors conditionalized in :Make:VectorTable.a.
; <SM1> 7/17/92 CSS Jeff copied this directly from Reality, but with the
; diffences in include file structure over there, it compiled.
; Here in SuperMario, it didn't. The reason is that SuperMario
; includes PowerEqu.a in StandardEqu.a while Reality includes
; PowerPrivEqu.a. So, I am including PowerPrivEqu.a back
; in this file. Maybe someday we can figure out why Power anything
; is included in StandardEqu.a.
; <11> 7/8/92 JSM Merge changes from SuperMario: roll-in HMSystemTaskPatch and
; HMSystemMenuPatch from Balloonptch28.a. Also, add a change from
; FixSystemClick that wast originally done in <5> and roll-in
; GetDCtlRefNumFromHandleForSendDrvrMsg and
; GetDCtlRefNumFromHandleForClosingDeskAccessory patches from
; DeskMgrPatches.a.
; <10> 5/5/92 JSM Get rid of conditionals: get rid of local conditional
; ApplDefEvent which will never be true, hasIdle, hasJaws, and
; isUniversal are always true, hasNormandy is always false. This
; file now has no conditionals.
; <9> 2/10/92 JSM Moved this file to DeskMgr folder, keeping all the old
; revisions.
; <8> 11/16/91 DTY Replacing hard addresses with a record to make the equates “more
; universal” is nice but useless if the code has no way of getting
; to those addresses any more. Add an equate for VidRAMStkPtr to
; this file to keep the ROM build building until the hardware guys
; figure out what theyre trying to do.
; <7> 9/14/90 MSH Newer, faster version of power cycling (should probably be
; vectorized someday).
; <6> 9/13/90 BG Removed <4>. 040s are working more reliably now.
; <5> 8/2/90 csd Fixed SystemClick to get the window variant in a 32-bit clean
; way.
; <4> 7/16/90 BG Added EclipseNOPs for flakey 040s.
; <3> 5/16/90 MSH Added Waimea Power Cycling to the portable idle code. Fully
; universal of course.
; <2> 1/12/90 CCH Adding include of “HardwarePrivateEqu.a”.
; <2.6> 12/4/89 MSH Ported over the forked off hcmac source changes.
; <2.5> 8/22/89 SES Removed references to nFiles.
; <2.4> 6/8/89 KSM Restored to version 1.9 (last real change).
; <2.3> 6/2/89 KSM Updated conditionals for ROM/SYS build AGAIN (again).
; <2.2> 6/2/89 KSM Updated conditionals for ROM/SYS build AGAIN.
; <2.1> 6/2/89 KSM Updated conditionals for ROM/SYS build.
; <2.0> 6/1/89 KSM Added check to handle events for tear off menus.
; <1.9> 5/15/89 EMT Checked for NIL frontwindow in SystemEvent, fixes BRC #34592.
; <1.8> 5/15/89 MSH Test of watch cursor had the wrong register.
; <1.7> 3/31/89 MSH Moved the idle stuff to a subroutine at the end of the file.
; <1.6> 3/9/89 MSH Check the time out dirty flag before using them.
; <1.5> 3/3/89 MSH No longer have to check for LastAct and LastHd initialized.
; <1.4> 2/28/89 MSH Time outs reduced to one each for sleep and hard disk.
; <1.3> 2/8/89 MSH Moved all sleep and hard disk time out in from poweResourceMgr.a
; <1.2> 12/14/88 MSH Had to make file hardware dependent to support idle mode.
; <1.1> 11/10/88 CCH Fixed Header.
; <1.0> 11/9/88 CCH Adding to EASE.
; <•1.2> 9/23/88 CCH Got rid of inc.sum.d and empty nFiles
; <1.1> 5/16/88 BBM Give Notification Manager time as well.
; <1.0> 2/11/88 BBM Adding file for the first time into EASE…
; <C151> 1/14/87 JTC 32-bit friendly changes, rolled in much later since TJ had
; access to the file during the 32-bit drive.
; <A216> 10/14/86 TJ Fixed missing drive # in call to DoEject; no longer complains
; about ejecting drive #243.
; <C150> 9/9/86 TJ Extended the DiskHandler to accept DiskInsertEvt "Eject" events;
; the upper word if -1 means a disk eject, not insert. Eject
; function goes through a trap vector, no longer a ROM jump
; vector.
; 2/19/86 BBM Made some modifications to work under MPW
; 9/26/85 BBM Made DeskMgr pass on events greater than 8. Event 9 is still
; ignored and reserved for future use. To pass on application
; defined events, set the conditional assembly flag ApplDefEvent
; to 1.
; 2/20/85 LAK Special IOPermission value set for OpenDeskAcc Opens.
; 1/30/85 LAK Lock/Unlock window def proc around call.
; 1/29/85 EHB Checked for NIL frontwindow in SystemTask
; 1/29/85 EHB Unlocked WindowDef before LoadResource in SystemClick
; 1/23/85 LAK Adapted for new equate files.
; 9/6/83 AJH Made SystemEdit save and restore the port
; 9/5/83 AJH Fixed bug in SystemEdit
; 8/30/83 SC Fixed bug in Movem.l in system click
; 8/15/83 AJH monster code krunch (from code review with Jerome, Capps)
; 8/9/83 AJH Removed NetEvent support, general code crunch
; 6/30/83 AJH Added CloseDeskAcc, SystemEdit
; 6/23/83 SC Added support for multiple windows (Changed SearchWindow)
; 6/19/83 AJH Made the desk mgr control call asynchronous
; 6/17/83 LAK Changed to use UnitNtryCnt lomem var instead of equate.
; 6/15/83 AJH Added OpenDeskAcc
; 5/10/83 AJH Made it use a hook to close desk ornaments
; 4/27/83 AJH Made SystemClick call deskHook with wmgrPort clip set up
; 3/7/83 AJH Made TaskLock a byte flag (instead of word)
; 2/9/83 AJH Made SystemTask not call active drivers
; 2/8/83 AJH Changed DragWindow call to provide boundsRect
; 1/24/83 AJH SystemMenu lets orn own menuBar; new I/O calls
; 1/23/83 AJH added support for diskInserted events, deskHook in SystemClick
; 1/20/83 AJH fixed stack bug in goAway handling code
; 12/19/82 AJH Added SystemMenu, handling of activate/deactivate events
; 11/16/82 AJH Added TaskLock to SystemTask to avoid re-entrancy problems
;
BLANKS ON
STRING ASIS
LOAD 'StandardEqu.d'
INCLUDE 'HardwarePrivateEqu.a'
INCLUDE 'MMUEqu.a'
INCLUDE 'UniversalEqu.a'
INCLUDE 'BalloonsPriv.a'
INCLUDE 'TSMPrivate.a' ; <SM16> CSS
INCLUDE 'ScriptPriv.a' ; <SM16> CSS
DeskMgr PROC EXPORT
EXPORT SystemEvent,SystemClick,SystemTask,SystemMenu,SystemEdit
EXPORT OpenDeskAcc,CloseDeskAcc
WITH ProductInfo,DecoderInfo,VideoInfo
;
; FUNCTION SystemEvent(theEvent: EventRecord): BOOLEAN;
;
; SystemEvent is called by an application when it receives an event from the
; event manager. SystemEvent determines if the event should be handled by the
; application or the system. If the application should handle it, SystemEvent
; returns FALSE; otherwise, SystemEvent calls the appropriate system code to handle
; the event and returns TRUE.
;
SystemEvent
MOVE.L A3,-(SP) ;preserve a work register
MOVE.L 8(SP),A3 ;get pointer to event record
CLR.W 12(SP) ;assume its not for us (return FALSE)
; preserve the current port
SUBQ #4,SP ;make some room on stack
MOVE.L SP,-(SP) ;point to it
_GetPort ;remember the current port
; case out on the Event.What field
MOVE.W EvtNum(A3),D0 ;get the event number
CMP #12,D0 ;only handle events 0-8 <26sep85> BBM
BCC.S DoneSEvt ;if not one of ours, ignore it
;
ADD.W D0,D0 ;double for word index
LEA EvtDTable,A0 ;get address of dispatch table
ADD.W 0(A0,D0),A0 ;compute dispatch address
JMP (A0) ;dispatch to proper handler
;
; Here is the system event dispatch table, offset-encoded for compactness
;
EvtDTable
DC.W DoneSEvt-EvtDTable ;null event is ignored (0)
DC.W DoneSEvt-EvtDTable ;mouse down is ignored (1)
DC.W IfTopWants-EvtDTable ;feed mouse up to top window (2)
DC.W IfTopWants-EvtDTable ;feed key down to top window (3)
DC.W IfTopWants-EvtDTable ;feed key up to top window (4)
DC.W IfTopWants-EvtDTable ;feed auto-key to top window (5)
DC.W SysUpdate-EvtDTable ;handle system update events (6)
DC.W DiskHandler-EvtDTable ;handle disk inserted events (7)
DC.W SysUpdate-EvtDTable ;handle activate events (8)
DC.W DoneSEvt-EvtDTable ;reserved event is ignored (9) <26sep85> BBM
DC.W IfTopWants-EvtDTable ;feed network to top window (10) <26sep85> BBM
DC.W IfTopWants-EvtDTable ;feed device drvr to top window (11) <26sep85> BBM
;
; DoneSEvt is the code for returning to the application when the desk manager
; is all finished its work. Events that are ignored branch here, too, since the
; result has already been flagged false. The alternative entry point "DoneSysEvt"
; is used to return true.
;
DoneSysEvt
ADDQ.B #1,16(SP) ;flag the result "TRUE"
DoneSEvt
_SetPort ;restore it
MOVE.L (SP)+,A3 ;recover work register
MOVE.L (SP)+,(SP) ;strip parameter
RTS ;return to caller
;
; IfTopWants feeds the event to a driver if that driver's window is the frontMost
; visible window and the driver has the event enabled. First use FrontWindow
; to find the frontMost visible window
;
IfTopWants
SUBQ #4,SP ;make space for function result
_FrontWindow ;find out the frontMost window
MOVE.L (SP)+,D0 ; get windowPtr <1.9>
BEQ.S DoneSEvt ; no searching for NIL windows! <1.9>
MOVE.L D0,A0 ; else search for window in A0 <1.9>
BSR.S SearchWindow ;get handle to DCE that owns the window
BNE.S DoneSEvt ;if none, we're done
;
; At this point, A1 is a pointer to the driver control entry that owns the window.
; See if it wants this event.
;
MOVE EvtNum(A3),D0 ;get number of event
MOVE DCtlEMask(A1),D1 ;get event mask
BTST D0,D1 ;this event enabled?
BEQ.S DoneSEvt ;if not, we're done
;
BSR.S SendDrvrMsg ;feed the event to the driver
BRA.S DoneSysEvt ;return TRUE
;
;
; SearchWindow takes the window pointer in A0 and fetches the windowKind. System
; windows have negative kinds and the kind is the -UnitNumber of the driver.
; So, using the - kind as an index into the unit table yields the handle/pointer
; to the driver (if installed).
; If one is found, A0 contains its handle, A1 contains a pointer and the
; Z flag is set. If none are found or the window isn't a system kind, the
; Z-flag is cleared.
;
SearchWindow
MOVE windowKind(A0),D0 ; get the unit number from window
BPL.S noGoodSearch ; if not sys. kind, ignore it
NOT D0 ; flip it (bitwise)
ASL #2,D0 ; * 4
MOVE.L UTableBase,A0 ; point to the driver table
MOVE.L 0(A0,D0),A0 ; get the handle
MOVE.L (A0),A1 ; dereference
MOVEQ #0,D0 ; set z flag
RTS
noGoodSearch
MOVEQ #-1,D0 ; clear z flag
RTS
;
; SendDrvrMsg sends the driver (whose DCE pointer is in A1) a "feedEvent" control
; call. A pointer to the relevant event record is in A3
;
SendDrvrMsg
MOVEQ #64,D0 ;message 64 is "feedEvent"
;
SendDCommon
LINK A6,#-32 ;get some space for the control p-block
LEA IORefNum-32(A6),A0 ;point A0 at the block
MOVE.W DCtlRefNum(A1),(A0)+ ;set up the refNum
MOVE.W D0,(A0)+ ;set up the control "opCode"
MOVE.L A3,(A0) ;set up event ptr as parameter
LEA -32(A6),A0 ;point to pBlock
_Control ,IMMED ;make the control call
;
UNLK A6 ;de-allocate parameter block
RTS ;return to caller
;
; SendRunMsg sends the "run" opcode control call to the driver whose DCE ptr is in A1
; It shares lots of code with "SendDrvrMsg"
;
SendRunMsg
MOVEQ #65,D0 ;the run message is 65
BRA.S SendDCommon ;use common code
;
; SysUpdate handles update events for system windows. On entry, A3 points to the
; event record.
;
SysUpdate
MOVE.L EvtMessage(A3),A0 ;get the window pointer
BSR.S SearchWindow ;try to find the window
BNE DoneSEvt ;if not found, we're done
;
; OK, we found the driver control entry of the driver that owns the window to be
; update. Send it the "feedEvent" message
;
BSR SendDrvrMsg ;send update message
BRA DoneSysEvt ;return TRUE
;
; DiskHandler handles a disk inserted event by calling the file system "suck em up"
; routine. It passes the event through to the application (by returning FALSE),
; adding the result of the "suck em up" call to the event.message field
;
DiskHandler tst.w EvtMessage(A3) ;if an Eject event, <C150/09sep86>
beq.s @1 ;handle as a Command-Shift- <C150/09sep86>
IF hasManEject THEN ; <SM17> <BH 03Aug93>
CMPI.W #-2,EvtMessage(A3) ; is this a manual eject? <SM17> <BH 03Aug93>
BEQ.S HandleManEject ; <SM17> <BH 03Aug93>
ENDIF ; <SM17> <BH 03Aug93>
move.l jDoEject,A0 ; <C150/10sep86>
move.w EvtMessage+2(A3),D1 ;the drive number, <A216/14oct86>
moveq #1,D2 ;flag from "keyboard" <C150/10sep86>
jsr (A0) ;eject the disk <C150/09sep86>
bra.s DoneSysEvt ;mark as taken, no error <C150/09sep86>
@1 SUB.W #24,SP ;allocate 24 bytes on stack
MOVE.L SP,A0 ;point to it
MOVE.W EvtMessage+2(A3),IODrvNum(A0) ;get the "disk ID" parameter
_MountVol ;tell OS to do its thing
ADD.W #24,SP ;deallocate space on stack
MOVE.W D0,EvtMessage(A3) ;return result to application
BRA DoneSEvt ;always return "FALSE"
IF hasManEject THEN ; <SM17> <BH 03Aug93>
IMPORT SwitchDisk,ClearSysErrorUpdateRect
HandleManEject
MOVE.W EvtMessage+2(A3),D1 ; drive number
MOVEA.L VCBQHdr+qHead,A2
@chkvcb MOVE.L A2,D0
BEQ.S DoneSysEvt ; nothing to see here, folks...move along
CMP.W vcbDrvNum(A2),D1
BEQ.S @gotvcb
MOVEA.L qLink(A2),A2
BRA.S @chkvcb
@gotvcb MOVE.W vcbFlags(A2),D0
BTST #vcbDirty,D0 ; VCB dirty?
BNE.S @dirtyvol ; yes: go deal with it... <SM18> <BH 16Aug93>
MOVEA.L FCBsPtr,A1 ; no: check FCBs for dirty files... .
MOVEQ #2,D1 ; offset to first FCB .
@chkfcb MOVE.L fcbFlNm(A1,D1),D0 ; open file? .
BEQ.S @nextfcb ; no, skip it .
CMPA.L fcbVPtr(A1,D1),A2 ; does it belong to our volume? .
BNE.S @nextfcb ; no, skip it .
BTST.B #fcbModBit,fcbMdRByt(A1,D1) ; is it dirty? .
BNE.S @dirtyvol ; yes, go try to get the vol back .
@nextfcb ADD.W FSFCBLen,D1 ; offset to next FCB .
CMP.W (A1),D1 ; reached the end yet? .
BEQ @offline ; yes: everything's clean, so just offline it .
BRA.S @chkfcb ; check out the next one <SM18> <BH 16Aug93>
@dirtyvol MOVE.W vcbDRefNum(A2),-(SP) ; save driver refnum
MOVE.W vcbDrvNum(A2),vcbDRefNum(A2) ; save old drive num here
CLR.W vcbDrvNum(A2) ; and make it look offline so MountVol can do a remount
MOVE.W #dsDirtyDisk,D4 ; err code for SwitchDisk
JSR SwitchDisk ; ask for the disk
BSET #7,DSWndUpdate ; don't need evt mgr to update syserr box
JSR ClearSysErrorUpdateRect ; we'll draw over it
TST.W D0 ; SwitchDisk result
BNE.S @warning ; DS request aborted--warn the user
SUBA.L #ioVQElSize,SP ; volumeParam
CLR.L ioVNPtr(SP) ; no name
MOVE.W vcbVRefNum(A2),ioVRefNum(SP) ; vrefnum
MOVEA.L SP,A0
_FlushVol
ADDA.L #ioVQElSize+2,SP ; clean up stack (incl. DRefNum saved earlier)
CLR.L -(SP) ; result space
MOVE.W #-16413,-(SP) ; "You may now remove the disk" DLOG ID
CLR.L -(SP) ; allocate dialog record in heap
MOVEQ #-1,D0
MOVE.L D0,-(SP) ; come up in front
_GetNewDialog
MOVE.L (SP),-(SP) ; dialog ptr
MOVE.W vcbDrvNum(A2),D0 ; drive num for filter proc
MOVE.L D0,-(SP) ; dialog ptr is already on stack
_SetWRefCon
SUBQ #2,SP ; result
PEA @filter ; filter to watch for ejection
PEA 4(SP) ; -> result
_ModalDialog
MOVE.W (SP)+,A3 ; result (in A3 cause it's already saved--silly, I know)
_DisposeDialog ; ptr is already on stack
MOVE.W A3,D0
BMI.S @offline ; disk was ejected
BRA.S DoneSysEvt ; user OKed, disk is flushed and present
@warning MOVE.W vcbDRefNum(A2),vcbDrvNum(A2) ; restore VCB stuff we tweaked to
MOVE.W (SP)+,vcbDRefNum(A2) ; make the vol look offline
CLR.W -(SP) ; result
MOVE.W #-16414,-(SP) ; "You may lose data" ALRT ID
CLR.L -(SP) ; no filter
_CautionAlert
ADDQ #2,SP ; clear result
@offline SUBA.L #ioVQElSize,SP ; paramblock on the stack
MOVEA.L SP,A0 ; point to it
CLR.L ioVNPtr(A0) ; don't use the name...
MOVE.W vcbVRefNum(A2),ioVRefNum(A0) ; use the vRefNum instead
_Offline ; mark it offline
ADDA.L #ioVQElSize,SP ; goodbye paramblock
NEG.W vcbDRefNum(A2) ; volume has been ejected--flip this to indicate it
BRA.S DoneSysEvt
@filter LINK A6,#-14-EvtBlkSize ; some local space
CLR.W 20(A6) ; default return: false
MOVEA.L 12(A6),A0 ; A0 -> evt record
CMPI.W #keyDwnEvt,evtNum(A0) ; keyDown?
BNE.S @update
MOVE.L evtMessage(A0),D0 ; key
CMPI.B #$0D,D0 ; return?
BEQ.S @ok
CMPI.B #$03,D0 ; enter?
BNE.S @chkeject
@ok MOVEA.L 8(A6),A0 ; A0 -> itemHit
MOVE.W #1,(A0) ; itemHit=OK button
MOVE.B #1,20(A6) ; handled it, so return true
BRA @exit
@update CMPI.W #updatEvt,evtNum(A0) ; update?
BNE.S @chkeject
PEA -18(A6) ; old GrafPtr
_GetPort
MOVE.L 16(A6),-(SP) ; dialog ptr
_SetPort
MOVE.L 16(A6),-(SP) ; dialog ptr
MOVE.W #1,-(SP) ; OK button item number
PEA -2(A6) ; item type
PEA -6(A6) ; item handle
PEA -14(A6) ; item rect
_GetDItem ; get info
PEA -14(A6) ; item rect
MOVE.L #$FFFCFFFC,-(SP) ; -4,-4
_InsetRect
MOVE.L #$00030003,-(SP) ; 3,3
_PenSize
PEA -14(A6) ; rect
MOVE.L #$00100010,-(SP) ; curvature: 16,16
_FrameRoundRect ; outline OK button
_PenNormal
MOVE.L -18(A6),-(SP) ; old GrafPtr
_SetPort
BRA.S @exit
@chkeject LEA -14-EvtBlkSize(A6),A0 ; local event record
MOVE.W #128,D0 ; disk-insert event mask
_GetOSEvent
BNE.S @exit ; didn't get anything we wanted
TST.W -14-EvtBlkSize+evtMessage(A6) ; really an insertion?
BPL.S @repost ; yes: save it for later
SUBQ #4,SP ; no: an ejection--get dialog refcon
MOVE.L 16(A6),-(SP) ; dialog ptr
_GetWRefCon
MOVE.L (SP)+,D0 ; refcon==drive number we're watching for
CMP.W -14-EvtBlkSize+evtMessage+2(A6),D0 ; got it?
BNE.S @repost ; no: throw it back
MOVEA.L 8(A6),A0 ; A0 -> itemHit
MOVE.W #-1,(A0) ; itemHit=-1 for ejection
MOVE.B #1,20(A6) ; handled it, so return true
BRA.S @exit
@repost MOVE.L -14-EvtBlkSize+evtMessage(A6),D0 ; get message
MOVEA.W #DiskInsertEvt,A0 ; event type
_PostEvent ; post it
@exit UNLK A6 ; clean up locals
MOVEA.L (SP),A0 ; get return addr
ADDA.L #16,SP ; clean up parameters
JMP (A0) ; return
ENDIF
;
; PROCEDURE SystemClick(theEvent: EventRecord; theWindow: windowPtr);
;
; SystemClick is used to feed "mouse button down" events to the driver/desk
; ornament system after they've been classified by FindWindow as a click in
; a system window. If the clicked-in window is the frontmost visible window,
; feed it the event. Otherwise we unhilite the current "frontWindow" and
; hilite and BringToFront the clicked in window.
;
SystemClick
MOVEM.L D0/D3-D4/A3-A4,-(SP) ;preserve some work registers
;D0 to reserve space on stack
MOVE.L SP,-(SP) ;push "savePort"
_GetPort ;remember the current grafPort on stack
MOVE.L 24(SP),A4 ; get theWindow into A4
MOVE.L WindowDef(A4),A3 ; get the window def proc handle into A3 <EHB 29-Jan-85>
MOVE.L 28(SP),D4 ; get theEvent into D4
MOVE.L A4,D0 ; test the window ptr
BEQ CheckDeskHook ; if nil, check the desk hook
MOVE.L A4,A0 ; pass in A0 <EHB 29-Jan-85>
BSR SearchWindow ;find it in the driver list
BNE.S DoneSClick ;if not found, ignore the call
MOVE.L A0,D3 ;remember DCE handle (formerly remembered the pointer) (from FixSystemClick) <11>
;
; we found the window in the device table; A1 points to the DCE entry of the driver
; that owns the window. First see what part of the window its in by calling
; the window definition proc to classify.
;
MOVEQ #0,D0 ;clear out high part
MOVE.B WindowDef(A4),D0 ;get selector
CLR.L -(SP) ;make room for the result
subq #2, SP ; room for window variant
move.l A4, -(SP) ; push window pointer
_GetWVariant ; legally get the window variant
MOVE.L A4,-(SP) ;push the window ptr
MOVE #WHitMsg,-(SP) ;the message is "HitTest"
MOVE.L D4,A0 ;get the event
MOVE.L EvtMouse(A0),-(SP) ;push the mouse point (global)
; don't lock window def before loading. Be 32-bit friendly in any case. <C151> JTC
MOVE.L A3,-(SP) ; make sure window def proc is loaded <EHB 29-Jan-85>
_LoadResource ; <EHB 29-Jan-85>
MOVEA.L A3,A0 ;def proc handle <C151>
_HLock ;lock before call <C151>
MOVEA.L (A3),A0 ;deref the proc
JSR (A0) ;invoke it
MOVEA.L A3,A0 ;def proc handle <C151>
_HUnlock ;lock before call <C151>
MOVE.L (SP)+,D0 ;get the result code
BEQ.S DoneSClick ;if 0, nothing to do
SUBQ #2,D0 ;is it in drag?
BEQ.S DragClick ;if so, drag it
SUBQ #2,D0 ;how about GoAway?
BEQ.S GoAwayClick ;if so, handle it
;
; its in the content of the window. See if its on top
;
CLR.L -(SP) ;make room for function result
_FrontWindow ;figure out the frontmost one
MOVE.L (SP)+,D0 ;get the result
CMP.L A4,D0 ;is it ours?
BNE.S NotFrontMost ;if not, go bring ours to the top
;
; our window is the frontmost, so send it the event
;
MOVE.L D4,A3 ;get event ptr in A3
; begin roll-in GetDCtlRefNumFromHandleForSendDrvrMsg patch <11>
move.l d3,a1 ;put DCE handle in an address register to dereference it <11>
move.l (a1),a1 ;get the DCE pointer now <11>
; end roll-in GetDCtlRefNumFromHandleForSendDrvrMsg patch <11>
BSR SendDrvrMsg ;send it the "mouseDown" message
;
; all done with SystemClick so restore registers, strip parameters and return to caller
;
DoneSClick
_SetPort ;restore it
MOVEM.L (SP)+,D3-D4/A3-A4 ;restore work registers
MOVE.L (SP)+,A0 ;get the return address
ADDQ #8,SP ;strip parameters
JMP (A0) ;return to caller
;
; CheckDeskHook is called when the user called SystemClick with a NIL window
; pointer. Call the desk hook if its installed
;
CheckDeskHook
TST.L DeskHook ;got something?
BEQ.S DoneSClick ;if not, just ignore it
MOVE.L WmgrPort,-(SP) ;push the wmgrPort
_SetPort ;get into the wmgrPort
MOVE.L GrayRgn,-(SP) ;push the gray region
_SetClip ;make that the clip
CLR.L -(SP) ;push NIL
_ClipAbove ;clip to all windows
MOVE.L D4,A0 ;get event pointer
MOVE.L DeskHook,A1 ;get address in A-reg
MOVEQ #-1,D0 ;flag its from SystemClick
JSR (A1) ;call the deskHook
BRA.S DoneSClick ;all done...
;
; at this point, the user has clicked in a system window that isn't the frontmost.
; We must unHilite the old front window, bring the one just clicked in to the
; front and hilite it.
;
NotFrontMost
;
MOVE.L A4,-(SP) ;push our window
_SelectWindow ;select it
;
BRA.S DoneSClick ;all done!
;
; It was clicked in the drag area of a system window so drag it
;
DragClick
MOVE.L A4,-(SP) ;push the window
MOVE.L D4,A0 ;get the event
MOVE.L EvtMouse(A0),-(SP) ;push the point
MOVE.L (A5),A0 ;point to grafGlobals
PEA ScreenBits+Bounds(A0) ;use screenBits.bounds as boundsRect
_DragWindow ;its a drag!
BRA.S DoneSClick
;
; It was clicked in the GoAway button so track it and, if necessary, close the
; driver
;
GoAwayClick
CLR.W -(SP) ;make room for result
MOVE.L A4,-(SP) ;push the window
MOVE.L D4,A0 ;get the event
MOVE.L EvtMouse(A0),-(SP) ;push the point
_TrackGoAway ;track it
TST.B (SP)+ ;time to go Away?
BEQ.S DoneSClick ;if not, we're done
;
; the user pushed the GoAway button so close this driver
;
; begin roll-in GetDCtlRefNumFromHandleForClosingDeskAccessory patch <11>
move.l d3,a1 ;put DCE handle in an address register to dereference it <11>
move.l (a1),a1 ;get the DCE pointer now <11>
; end roll-in GetDCtlRefNumFromHandleForClosingDeskAccessory patch <11>
MOVE.L CloseOrnHook,D0 ;is there a hook installed
BNE.S DoCloseHook ;if so, use it
MOVE.W DCtlRefNum(A1),-(SP) ;push the refNum
_CloseDeskAcc ;close it
BRA.S DoneSClick ;all done!
DoCloseHook
MOVE.L D0,A0 ;get hook address in A-reg
JSR (A0) ;invoke it
BRA.S DoneSClick ;all done
;
; PROCEDURE SystemTask;
;
; SystemTask is called by the applications when they don't have anything better
; to do, hopefully at least once through their main loop. SystemTask gives
; a call to any driver that has the "NeedsTime" flag set in its header.
; SystemTask provides a way for asynchronous tasks to call the memory manager,
; since any driver can hook into "main thread" time. The DrvrCount parameter
; in the driver header specifies the number of ticks the driver needs between
; systemTask calls. A value of 0 causes it to be called everytime systemTask
; is called.
;
SystemTask
; begin roll-in HMSystemTaskPatch patch <11>
IMPORT ptchHMGetBalloons ; <11>
JSR ptchHMGetBalloons ; what is the state of What Is? mode? <11>
BEQ.S @BalloonsOff ; no, let's not scan for a content window <11>
SUBQ #2,SP ; make room for a dummy OSErr <11>
_HMBalloonBulk ; <11>
ADDQ #2,SP ; toss result (for now) <11>
@BalloonsOff
; end roll-in HMSystemTaskPatch patch <11>
IMPORT NMTask ; <V1.1>
JSR NMTask ;Give time to Notification Manager <V1.1>
MOVEM.L D3/A3,-(SP) ;save some work registers
;
; if this is a re-entrant call, just punt
;
BSET #7,TaskLock ;flag that we're in system task
BNE TaskDone ;if re-entrant, just exit
;
SUBQ #4,SP ;make space on stack
MOVE.L SP,-(SP) ;push pointer to it
_GetPort ;remember the old port
;
; first see if the FrontWindow is a system Window. If so, give it a chance to
; set the cursor shape
;
CLR.L -(SP) ;make room for result
_FrontWindow ;find out the front one
MOVE.L (SP)+,D0 ; get windowPtr <EHB 29-Jan-85>
BEQ.S NotSWindow ; no searching for NIL windows! <EHB 29-Jan-85>
MOVE.L D0,A0 ; else search for window in A0 <EHB 29-Jan-85>
BSR SearchWindow ;get the DCE ptr in A1
BNE.S NotSWindow ;if we cant find it, skip
;
; send the window pointed to by A0 a "cursor" message
;
BTST #DrvrActive,DCtlFlags+1(A1) ;is it active?
BNE.S NotSWindow ;skip if its active
MOVEQ #66,D0 ;D0 contains "cursor" message
BSR SendDCommon ;send the cursor message
NotSWindow
MOVE.L UTableBase,A3 ;point to the driver table
MOVE.W UnitNtryCnt,D3 ;get number of entries
;
; here is the main loop for SystemTask. For each driver that's installed, see if
; it needs time. If so, send it the RUN message.
;
SysTLoop
MOVE.L (A3)+,D0 ;get DCE handle
BEQ.S NextTSys ;if NIL, this drivers not installed
MOVE.L D0,A0 ;need it in an A-reg
MOVE.L (A0),A1 ;get the DCE ptr in A1
;
; BTST #DNeedTime,DCtlFlags(A1) ;does it need time at all?
; BEQ.S NextTSys ;if not, go check the next one
; BTST #DOpened,DCtlFlags+1(A1) ;is it opened?
; BEQ.S NextTSys ;if not, go check next one
; BTST #DrvrActive,DCtlFlags+1(A1) ;is it active?
; BNE.S NextTSys ;if so, don't call it
MOVE.W DCtlFlags(A1),D0 ;get the flags
AND #$20A0,D0 ;get rid of the don't care bits
CMP.W #$2020,D0 ;in the right state (see above)
BNE.S NextTSys ;if not, skip
;
; it might need time so check out the elapsed time from the last time it was called
;
MOVEQ #0,D0 ;zero high part of D0
MOVE.W DCtlDelay(A1),D0 ;get delay tick count
BEQ.S DoItNow ;if zero, always do it
ADD.L DCtlCurTicks(A1),D0 ;figure out next time to call it
CMP.L Ticks,D0 ;has that time passed yet?
BGT.S NextTSys ;if not, don't call it
;
; its time to give it a call
;
MOVE.L Ticks,DCtlCurTicks(A1) ;update last called time
DoItNow
BSR SendRunMsg ;send it the "RUN" message
;
; here is the bottom of the main loop. See if there are any more entries to process
;
NextTSys
SUBQ.W #1,D3
BGT.S SysTLoop ;loop if there's more to do
_SetPort ;restore it
CLR.B TaskLock ;flag that we're done
TaskDone MOVEM.L (SP)+,D3/A3 ;restore work registers
RTS ;return to caller
;
; PROCEDURE SystemMenu(menuResult: LongInt);
;
; Feeds a menu event to the open driver that owns a menu matching the ID
; or, if MBarEnable is set, just feed it to the topMost window
;
SystemMenu
MOVE.L 4(SP),D1 ;get the menuResult parameter
SWAP D1 ;get theMenu in low part
CMP.W #kHMHelpMenuID,D1 ; is it help menu id?
BEQ @HandleHelpMenu ; then handle it.
CMP.W #-kTSMSystemMenuID,D1 ; is it input method menu (pencil)
BEQ @HandleInputMethodMenu ; then handle it.
CMPI.W #kKeyboardMenuID,D1 ; is this keyboard ?
BEQ @HandleKeyboardMenu ; then handle it
BRA @SpecialMenusHandled
; begin roll-in __SystemMenuPatch from TSMDispatch <SM16> CSS <11>
@HandleInputMethodMenu
SWAP D1 ;put the high word back
MOVE.L D1,-(SP) ;move it onto the stack
PEA (SP) ;push the address
IMPORT CHANGEMENURESULTFORINPUTMETHOD
JSR CHANGEMENURESULTFORINPUTMETHOD ;and send it to the input method
ADDQ #4,SP ;get rid of space for menuresult
MOVE.L (SP)+,(SP) ;strip parameter
RTS ;return to caller
; end roll-in __SystemMenuPatch from TSMDispatch <SM16> CSS
; begin roll-in ptchSystemMenu from ScriptMgrSystemMenusPatch <SM16> CSS <11>
@HandleKeyboardMenu
SWAP D1 ;put the high word back
MOVE.L D1,-(SP) ;move it onto the stack
IMPORT HandleKeyboardMenu
JSR HandleKeyboardMenu ;go handle the keyboard menu.
MOVE.L (SP)+,(SP) ;strip parameter
RTS ;return to caller
; end roll-in ptchSystemMenu from ScriptMgrSystemMenusPatch <SM16> CSS <11>
; begin roll-in HMSystemMenuPatch patch <11>
@HandleHelpMenu
MOVE.L ExpandMem,A0 ; point to the expand mem ptr <11>
MOVE.L ExpandMemRec.emHelpGlobals(A0),A0 ; A0 = global ptr <11>
MOVE.W #kHMHelpMenuID,hmgSystemMenuID(A0) ; set the global system menu ID to our help menu ID <11>
SWAP D1 ; fix menuResult, so the item is in low word <11>
MOVE.W D1,hmgSystemMenuItem(A0) ; and put the item into our system menu item global <11>
CLR.W -(SP) ; do a HiliteMenu(0); for apps that only call this <11>
_HiliteMenu ; for their own menus [Nisus, Quicken, Adobe apps, etc.] <11>
MOVE.L 4(SP),D1 ;get the menuResult parameter again <11>
SWAP D1 ;get theMenu in low part again <11>
; end roll-in HMSystemMenuPatch patch <11>
@SpecialMenusHandled
MOVEM.L A2-A3,-(SP) ;preserve work registers
MOVE.W MBarEnable,D0 ;who owns the menuBar?
BEQ.S @1 ;if the app, we're cool
MOVE.W D0,D1 ;get ID in D1
@1 MOVE.L UTableBase,A2 ;point to base of driver table
MOVE.W UnitNtryCnt,D2 ;get number of entries
;
SMLoop
MOVE.L (A2)+,D0 ;fetch DCE handle
BEQ.S NextSM ;if none, skip
MOVE.L D0,A0 ;get handle in A0
MOVE.L (A0),A1 ;and ptr in A1
;
BTST #DOpened,DCtlFlags+1(A1) ;is it open?
BEQ.S NextSM ;if not, don't consider it
CMP.W DCtlMenu(A1),D1 ;does this one own it?
BNE.S NextSM ;if not, try the next one
;
; we found one that owns the menu, so send it the message
;
FeedToOrn
MOVE.L 12(SP),A3 ;get param into A3
MOVEQ #67,D0 ;signal "menu" call
BSR SendDCommon ;send the message
BRA.S DoneSM ;return TRUE
;
; loop till we find one
;
NextSM
SUBQ.W #1,D2
BGT.S SMLoop ;loop till driver table's exhausted
DoneSM
MOVEM.L (SP)+,A2-A3 ;restore work registers
MOVE.L (SP)+,(SP) ;strip parameter
RTS ;return to caller
; FUNCTION SystemEdit(editCmd: INTEGER): BOOLEAN;
;
; SystemEdit is called by an application when it receives an edit request
; from the user (usually through a menu). If the topMost window is a system
; window, SystemEdit returns true and sends the corresponding desk accessory
; an edit control call; otherwise SystemEdit returns false.
SystemEdit
CLR.W 6(SP) ;assume false
SUBQ #8,SP ;make room for function result
PEA 4(SP) ;push pointer to buffer on stack
_GetPort ;remember the port
_FrontWindow ;get the frontWindow
MOVE.L (SP)+,D0 ;is there one?
BEQ.S DoneSEdit ;if not, we're done
; There is a front window, so send it the edit message
MOVE.L D0,A0
BSR SearchWindow ;get DCE ptr in A1
BNE.S DoneSEDit ;branch if unsuccessful
MOVE.W 8(SP),D0 ;get edit index
ADD.W #68,D0 ;offset it to indicate edit
BSR SendDCommon ;send the message
ADDQ.B #1,10(SP) ;flag it as true
; all done with SystemEdit
DoneSEdit
_SetPort ;restore the port
BRA.S TwoByteExit ;use common code to exit
; FUNCTION OpenDeskAcc(theName: Str255): INTEGER;
; opens a desk accessory and shows its window, returning the refCon.
; If the refCon = 0, it was a bad open.
OpenDeskAcc
CLR.W 8(SP) ;return 0 as the default
SUB #32,SP ;get 32 bytes for a parameter block
MOVE.L 36(SP),IOFileName(SP) ;set up name
CLR.W IODrvNum(SP) ;use default volume
MOVE.W #$0040, IOFileType(SP) ;clear type byte, special permissions to ID OpenDeskAcc
CLR.L IOOwnBuf(SP) ;use system buffer
MOVE.L SP,A0 ;point to it
_Open ;open the driver
BNE.S DoneOpenDAcc ;if an error, don't return refNum
MOVE.W IORefNum(SP),D0 ;get the refNum
MOVE D0,40(SP) ;return the refNum
; figure out the DCE ptr
NOT.W D0 ; bitwise complement to get unitnum
ASL.W #2,D0 ; multiply by four
MOVE.L UTableBase,A1 ; get address of unit table
MOVE.L 0(A1,D0.W),A1 ; add in the offset
MOVE.L (A1),A1 ; dereference handle
; get the window ptr and, if one exists, show it
MOVE.L DCtlWindow(A1),D0 ;get the window ptr
BEQ.S DoneOpenDAcc
MOVE.L D0,-(SP)
MOVE.L D0,-(SP) ;push it twice
_SelectWindow
_ShowWindow ;show it!
DoneOpenDAcc
ADD.W #32,SP ;strip the pBlock
MOVE.L (SP)+,(SP) ;strip parameter
RTS
; PROCEDURE CloseDeskAcc(refNum: INTEGER);
; close the desk accessory (or driver) with the specified refNum
CloseDeskAcc
MOVE.W 4(SP),D0 ;get the refNum
SUB #30,SP ;get space for param block
MOVE.W D0,IORefNum(SP) ;set up refNum
MOVE.L SP,A0
_Close ;close it!
ADD #30,SP ;pop off param block
TwoByteExit
MOVE.L (SP)+,A0
ADDQ #2,SP
JMP (A0)
END