supermario/base/SuperMarioProj.1994-02-09/Interfaces/AIncludes/Graf3D.a
2019-06-29 23:17:50 +08:00

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;
; File: Graf3D.a
;
; Assembler Interface to the Macintosh Libraries
;
; Copyright: © 1984-1992 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <8> 7/1/92 DCL Obsoleted Graf3DEqu.a which now includes this file.
; <7> 8/15/91 MH re-format Import declarations and Pascal function prototype
; comments
; <6> 1/30/91 gbm sab, #38: Change the already including this file variable to
; all uppercase (for security reasons)
;
; 1.0 CCH 11/ 9/1988 Adding to EASE.
; END EASE MODIFICATION HISTORY
;•1.1 CCH 9/14/1988 Updated EASE with the current rev of this file.
;-------------------------------------------------------------------------
IF &TYPE('__INCLUDINGGRAF3D__') = 'UNDEFINED' THEN
__INCLUDINGGRAF3DEQU__ SET 1
; Equates for Graf3D
; Three-dimensional graphics routines layered on top of QuickDraw
FixRad EQU 3754936 ;radConst = 57.29578
FracRad EQU 1073741824
;offsets
;Point3D and Point2D
x EQU 0 ;Fixed
y EQU 4 ;Fixed
z EQU 8 ;Fixed
;XfMatrix = ARRAY[0..3,0..3] OF fixed
xf00 EQU 0
xf01 EQU 4
xf02 EQU 8
xf03 EQU 12
xf10 EQU 16
xf11 EQU 20
xf12 EQU 24
xf13 EQU 28
xf20 EQU 32
xf21 EQU 36
xf22 EQU 40
xf23 EQU 44
xf30 EQU 48
xf31 EQU 52
xf32 EQU 56
xf33 EQU 60
;Port3D
GrPort EQU 0 ;GrafPtr
viewRect EQU 4 ;Rect
xLeft EQU 12 ;Fixed
yTop EQU 16 ;Fixed
xRight EQU 20 ;Fixed
yBottom EQU 24 ;Fixed
pen EQU 28 ;Point3D
penPrime EQU 40 ;Point3D
eye EQU 52 ;Point3D
hSize EQU 64 ;Fixed
vSize EQU 68 ;Fixed
hCenter EQU 72 ;Fixed
vCenter EQU 76 ;Fixed
xCotan EQU 80 ;Fixed
yCotan EQU 84 ;Fixed
ident EQU 88 ;BOOLEAN
xForm EQU 90 ;XfMatrix
szPort3D EQU 154 ;size of Port3D
;PROCEDURE InitGrf3D (globalPtr: Ptr);
IMPORT InitGrf3D
;PROCEDURE Open3DPort (port: Port3DPtr);
IMPORT Open3DPort
;PROCEDURE SetPort3D (port: Port3DPtr);
IMPORT SetPort3D
;PROCEDURE GetPort3D (VAR port: Port3DPtr);
IMPORT GetPort3D
;PROCEDURE MoveTo2D (x,y: Fixed);
IMPORT MoveTo2D
;PROCEDURE MoveTo3D (x,y,z: Fixed);
IMPORT MoveTo3D
;PROCEDURE LineTo2D (x,y: Fixed);
IMPORT LineTo2D
;PROCEDURE LineTo3D (x,y,z: Fixed);
IMPORT LineTo3D
;PROCEDURE Move2D (dx,dy: Fixed);
IMPORT Move2D
;PROCEDURE Move3D (dx,dy,dz: Fixed);
IMPORT Move3D
;PROCEDURE Line2D (dx,dy: Fixed);
IMPORT Line2D
;PROCEDURE Line3D (dx,dy,dz: Fixed);
IMPORT Line3D
;PROCEDURE ViewPort (r: Rect);
IMPORT ViewPort
;PROCEDURE LookAt (left,top,right,bottom: Fixed);
IMPORT LookAt
;PROCEDURE ViewAngle (angle: Fixed);
IMPORT ViewAngle
;PROCEDURE Identity;
IMPORT Identity
;PROCEDURE Scale (xFactor,yFactor,zFactor: Fixed);
IMPORT Scale
;PROCEDURE Translate (dx,dy,dz: Fixed);
IMPORT Translate
;PROCEDURE Pitch (xAngle: Fixed);
IMPORT Pitch
;PROCEDURE Yaw (yAngle: Fixed);
IMPORT Yaw
;PROCEDURE Roll (zAngle: Fixed);
IMPORT Roll
;PROCEDURE Skew (zAngle: Fixed);
IMPORT Skew
;PROCEDURE TransForm (src: Point3D; VAR dst: Point3D);
IMPORT TransForm
;FUNCTION Clip3D (src1,src2: Point3D; VAR dst1,dst2: POINT): BOOLEAN;
IMPORT Clip3D
;PROCEDURE SetPt3D (VAR pt3D: Point3D; x,y,z: fixed);
IMPORT SetPt3D
;PROCEDURE SetPt2D (VAR pt2D: Point2D; x,y: fixed);
IMPORT SetPt2D
ENDIF ; ...already included