supermario/base/SuperMarioProj.1994-02-09/QuickDraw/PictUtilities/puPixMaps.c
2019-06-29 23:17:50 +08:00

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/*
File: puPixMaps.c
Contains: All the routines that work on pixMaps for the picture utilities package. There is one routine
(DoCopyBits) that does things with pixMaps that is not in this file, but that is because it
only extracts pixMaps out of a picture and then passes them to RecordPixMapGuts (in this file).
Written by: Dave Good. Some ideas stolen from Konstantin Othmer and Bruce Leak. Prototyped by Cris Rys.
Copyright: © 1990 by Apple Computer, Inc., all rights reserved.
This file is used in these builds: BigBang
Change History (most recent first):
<18> 2/21/91 SMC KON,#(to be announced): Fixed case of CLUT with less than
2^pixelsize entries getting padded with too many extra colors
and writing off the end of the buffer.
<17> 2/14/91 SMC KON,#82895: Suppress black and white in ConvertBankTo555 so that
colors near black or white don't show up later.
<16> 2/6/91 SMC DDG,#81681: Fixed ConvertBankTo555 to reset the count of unique
colors and to properly keep track of the number of pixels of a
specified color (it used to “forget” about some of the pixels
that corresponded to an index).
<15> 2/4/91 SMC KON,#82191: Fixed the way pixmaps were getting colorized. The
context of the fore and back colors was switched.
<14> 1/16/91 dba (DDG) calculate a source rectangle in RecordPixMapInfo
<13> 9/25/90 DDG Saved a few bytes throughout various routines.
<12> 9/25/90 DDG Fixed a bug in “RecordPixMapGuts”, where the
“MakeTrueColorTable” routine was being called with a bogus color
table pointer in the case of bitMaps. Also fixed two bugs in the
“MakeTrueColorTable” routine when it generates relative colors.
The first one was that the dest pointer was not being set right
when the relative color loop started. The second was that colors
used to be able to wrap around to black, sometimes giving two
instances of black in the color table. They are now clipped to
white.
<11> 9/21/90 DDG Made changes from code review. Moved several routines to
assembly language (“puLowLevel.a”).
<10> 8/5/90 DDG Fixed several bugs with recording custom colors.
<9> 8/3/90 DDG Cleaned up the code some and added the CalcExactTable routine.
<8> 8/2/90 DDG Added support for recording colors in custom color procs. Also
incorporated Sean Callahans colorizing algorithm.
<7> 8/1/90 DDG All sorts of changes to support relative entries in the pixmaps
color table.
<6> 7/31/90 DDG Made RecordRGBColor respect the suppressBlackAndWhite verb.
<5> 7/31/90 DDG Speeded up the suppressBlackAndWhite case for recording indexed
pixMaps into exact color banks.
<4> 7/30/90 DDG Added code to support the suppressBlackAndWhite verb. Also
cleaned up the MakeIndexCache routine and the entire path thru
adding colors to the color bank.
<3> 7/30/90 DDG Added all sorts of routines to support exact color banks. Also
fixed a bug in 32-bit pixMaps.
<2> 7/29/90 DDG Fixed header.
<1> 7/29/90 DDG First checked in using new structure.
To Do:
*/
/*----------------------------------------------------------------------------------------------------------*/
/*
| Includes
*/
#include "puPrivate.h"
#include <ToolUtils.h>
/*----------------------------------------------------------------------------------------------------------*/
/*
| Structures
*/
typedef struct directPixel32 {
unsigned char filler;
unsigned char red;
unsigned char green;
unsigned char blue;
} directPixel32, *directPixel32Ptr;
/*----------------------------------------------------------------------------------------------------------*/
/*
| Declarations
*/
void MakeIndexCache( InternalPictInfoPtr );
void ConvertBankTo555( InternalPictInfoPtr );
void MakeTrueColorTable( InternalPictInfoPtr, CTabHandle, short );
/*----------------------------------------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------------------------------------*/
/************************************************************************************************************/
/**** Functions Follow ****/
/************************************************************************************************************/
/*----------------------------------------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------------------------------------*/
pascal OSErr __RecordPixMapInfo(
register PictInfoID thePictInfoID,
PixMapHandle thePixMapHandle )
{
register InternalPictInfoPtr theInfoPtr;
register PixMapPtr thePixMapPtr;
register OSErr error;
char oldInfoState;
CGrafPtr thePortPtr;
/*
| Save the locked state of the information handle, then move it high and lock it down. After this,
| then check the version number of the picture information record to make sure that it is valid.
*/
if( (theInfoPtr = DerefPictInfoID(thePictInfoID, &oldInfoState)) == 0 )
return pictInfoIDErr;
/*
| Increment the proper count in the structure, depending on whether the “PixMap” is really a
| PixMap or a BitMap.
*/
thePixMapPtr = *thePixMapHandle;
if( IsPixMap(thePixMapPtr->rowBytes) )
{
++theInfoPtr->ext.pixMapCount;
theInfoPtr->ext.hRes = thePixMapPtr->hRes;
theInfoPtr->ext.vRes = thePixMapPtr->vRes;
}
else
{
++theInfoPtr->ext.bitMapCount;
theInfoPtr->ext.hRes = 72 << 16;
theInfoPtr->ext.vRes = 72 << 16;
}
theInfoPtr->ext.sourceRect.bottom = thePixMapPtr->bounds.bottom - thePixMapPtr->bounds.top;
theInfoPtr->ext.sourceRect.right = thePixMapPtr->bounds.right - thePixMapPtr->bounds.left;
theInfoPtr->ext.sourceRect.top = 0;
theInfoPtr->ext.sourceRect.left = 0;
/*
| Check the current ports version. If the port is a color port, then set the foreground and background
| colors to black and white respectively.
*/
GetPort( (GrafPtr *)(&thePortPtr) );
if( theInfoPtr->verb & (returnPalette | returnColorTable) )
{
theInfoPtr->foreColor.red = theInfoPtr->foreColor.green = theInfoPtr->foreColor.blue = 0x0000;
theInfoPtr->backColor.red = theInfoPtr->backColor.green = theInfoPtr->backColor.blue = 0xFFFF;
if( IsColorPort(thePortPtr->portVersion) )
{
theInfoPtr->foreColor = thePortPtr->rgbFgColor;
theInfoPtr->backColor = thePortPtr->rgbBkColor;
}
}
/*
| Now, call the main “guts” routine that records the real information for the pixMap
*/
error = RecordPixMapGuts(theInfoPtr, thePixMapHandle);
/*
| Restore the state of the PictInfoID and return an error if there is one.
*/
returnError:
HSetState( (Handle)thePictInfoID, oldInfoState );
return error;
}
/*----------------------------------------------------------------------------------------------------------*/
OSErr RecordPixMapGuts(
register InternalPictInfoPtr theInfoPtr,
PixMapHandle thePixMapHandle )
{
register PixMapPtr thePixMapPtr;
register short width, height;
register unsigned short white = 0xFFFF;
long theIndexTable[256];
OSErr error = noErr;
short thePixelSize;
unsigned short rowBytes;
Boolean isPixMap;
char oldPMState, oldCTState;
/*
| Lock down the pixMap handle after first moving it high.
*/
oldPMState = HGetState( (Handle)thePixMapHandle );
if( error = MemError() )
return error;
MoveHHi( (Handle)thePixMapHandle );
HLock( (Handle)thePixMapHandle );
thePixMapPtr = *thePixMapHandle;
/*
| Set the “isPixMap” and “thePixelSize” variables and set the maximum depth field is the information handle.
*/
thePixelSize = 1;
if( isPixMap = IsPixMap(thePixMapPtr->rowBytes) )
thePixelSize = thePixMapPtr->pixelSize;
if( thePixelSize > theInfoPtr->ext.depth )
theInfoPtr->ext.depth = thePixelSize;
/*
| Check to see if we are returning color information in any form. If we are not, then
| exit.
*/
if( !(theInfoPtr->verb & (returnPalette | returnColorTable)) )
goto exit;
/*
| Setup a the variables needed to loop thru each pixel
*/
height = thePixMapPtr->bounds.bottom - thePixMapPtr->bounds.top;
width = thePixMapPtr->bounds.right - thePixMapPtr->bounds.left;
rowBytes = thePixMapPtr->rowBytes & 0x3FFF;
/*
| If we have a pixMap, then lock down the color table after moving it high. Note that
| direct pixMaps do not have a color table, so we dont lock them down.
*/
if( isPixMap && (thePixMapPtr->pmTable) )
{
oldCTState = HGetState( (Handle)(thePixMapPtr->pmTable) );
if( error = MemError() )
goto exit;
MoveHHi( (Handle)(thePixMapPtr->pmTable) );
HLock( (Handle)(thePixMapPtr->pmTable) );
}
/*
| If the foreground color is white and the background color is black, then dont colorize. Otherwise, colorize
| each RGBColor, using the stored foreground and background color.
*/
theInfoPtr->colorizing = true;
if( (theInfoPtr->foreColor.red == 0x0000) && (theInfoPtr->foreColor.green == 0x0000) && (theInfoPtr->foreColor.blue == 0x0000) &&
(theInfoPtr->backColor.red == white) && (theInfoPtr->backColor.green == white) && (theInfoPtr->backColor.blue == white) )
{
theInfoPtr->colorizing = false;
}
/*
| If the pixMap is indexed, then make an index cache that stores the offset into the histogram for each value
| of the index. Then call an assembly routine that records all the pixels into the color bank.
*/
if( thePixelSize <= 8 )
{
theInfoPtr->colorTableEntries = 1 << thePixelSize;
theInfoPtr->indexCachePtr = theIndexTable;
MakeTrueColorTable(theInfoPtr, ( (isPixMap) ? thePixMapPtr->pmTable : 0), thePixelSize);
MakeIndexCache(theInfoPtr);
}
else
{
theInfoPtr->indexCachePtr = nil;
ConvertBankTo555(theInfoPtr);
}
RecordPixels(theInfoPtr, width, height, rowBytes, (long)(thePixMapPtr->baseAddr), thePixelSize);
theInfoPtr->indexCachePtr = nil;
if( (theInfoPtr->colorBankType == ColorBankIsCustom) && (theInfoPtr->colorBankIndex > 0) )
{
RecordColors( theInfoPtr->pickProcData, (RGBColor *)(theInfoPtr->colorBankBuffer.ptr), (long)(theInfoPtr->colorBankIndex), &(theInfoPtr->ext.uniqueColors), theInfoPtr->colorPickMethod );
theInfoPtr->colorBankIndex = 0;
}
/*
| Restore the state of the locked handles and return the error.
*/
if( isPixMap && (thePixMapPtr->pmTable) )
HSetState( (Handle)thePixMapPtr->pmTable, oldCTState );
exit:
HSetState( (Handle)thePixMapHandle, oldPMState );
return error;
}
/*----------------------------------------------------------------------------------------------------------*/
void ConvertBankTo555(
register InternalPictInfoPtr theInfoPtr )
{
register short index;
register ColorSpec *theColorPtr;
register short *countPtr;
ColorSpec *maxColorPtr;
ColorSpec tempBuffer[maximumExactColors];
if( theInfoPtr->colorBankType == ColorBankIsExactAnd555 )
{
theInfoPtr->colorBankType = ColorBankIs555;
BlockMove( theInfoPtr->colorBankBuffer.ptr, (char *)tempBuffer, (sizeof(ColorSpec) * maximumExactColors) );
ClearMemoryBytes( theInfoPtr->colorBankBuffer.ptr, HistogramTableSize );
theColorPtr = tempBuffer;
maxColorPtr = theColorPtr + theInfoPtr->ext.uniqueColors;
theInfoPtr->ext.uniqueColors = 0;
while( theColorPtr < maxColorPtr )
{
index = (theColorPtr->rgb.red >> 1) & 0x7C00;
index += (theColorPtr->rgb.green >> 6) & 0x03E0;
index += (theColorPtr->rgb.blue >> 11);
countPtr = (short *)(theInfoPtr->colorBankBuffer.ptr) + index;
if( *countPtr == 0 )
theInfoPtr->ext.uniqueColors++;
*countPtr += theColorPtr->value;
++theColorPtr;
}
if (theInfoPtr->verb & suppressBlackAndWhite) {
countPtr = (short *)(theInfoPtr->colorBankBuffer.ptr);
if (*countPtr != 0) {
*countPtr = 0;
theInfoPtr->ext.uniqueColors--;
}
countPtr += 32767;
if (*countPtr != 0) {
*countPtr = 0;
theInfoPtr->ext.uniqueColors--;
}
}
}
}
/*----------------------------------------------------------------------------------------------------------*/
/*
| Note that this routine will never be called with colorsRequested less than uniqueColors.
*/
void CalcExactTable(
register short colorsRequested,
register short uniqueColors,
register ColorSpec *colorBankPtr,
register ColorSpec *resultPtr )
{
register short value = 0;
colorsRequested -= uniqueColors;
while( --uniqueColors >= 0 )
{
resultPtr->value = value++;
resultPtr->rgb = colorBankPtr->rgb;
++colorBankPtr;
++resultPtr;
}
while( --colorsRequested >= 0 )
{
resultPtr->value = value++;
resultPtr->rgb.red = 0;
resultPtr->rgb.green = 0;
resultPtr->rgb.blue = 0;
++resultPtr;
}
}
/*----------------------------------------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------------------------------------*/
/************************************************************************************************************/
/**** Internal Functions Follow ****/
/************************************************************************************************************/
/*----------------------------------------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------------------------------------*/
static void MakeTrueColorTable(
register InternalPictInfoPtr theInfoPtr,
CTabHandle theCTHandle,
short thePixelSize )
{
ColorSpec *srcColorPtr;
register ColorSpec *dstColorPtr;
register short index;
register short entryCount;
register short colorCount = 0;
short value = 0;
RGBColor combo;
CTabPtr theCTPtr;
short relativeEntries;
char oldCTState;
entryCount = 1 << thePixelSize;
dstColorPtr = (ColorSpec *)(theInfoPtr->colorTableBuffer.ptr);
for(index = 0; index < entryCount; ++index)
{
dstColorPtr->value = -1;
++dstColorPtr;
}
if( theCTHandle )
{
oldCTState = HGetState( (Handle)theCTHandle );
HLock( (Handle)theCTHandle );
theCTPtr = *theCTHandle;
colorCount = theCTPtr->ctSize + 1;
srcColorPtr = &(theCTPtr->ctTable);
combo.red = theInfoPtr->foreColor.red ^ theInfoPtr->backColor.red;
combo.green = theInfoPtr->foreColor.green ^ theInfoPtr->backColor.green;
combo.blue = theInfoPtr->foreColor.blue ^ theInfoPtr->backColor.blue;
while( colorCount-- )
{
/*
| The index into the color table should default to the value in the ColorSpec. However, if the
| color table flag word has its highest bit set, then we need to ignore the value field and
| use a constantly incrementing index.
*/
index = srcColorPtr->value;
if( theCTPtr->ctFlags < 0 )
index = value++;
dstColorPtr = (ColorSpec *)(theInfoPtr->colorTableBuffer.ptr);
dstColorPtr += index;
dstColorPtr->value = 0;
if( theInfoPtr->colorizing )
{
dstColorPtr->rgb.red = (srcColorPtr->rgb.red & combo.red) ^ theInfoPtr->foreColor.red; /*<15>*/
dstColorPtr->rgb.green = (srcColorPtr->rgb.green & combo.green) ^ theInfoPtr->foreColor.green; /*<15>*/
dstColorPtr->rgb.blue = (srcColorPtr->rgb.blue & combo.blue) ^ theInfoPtr->foreColor.blue; /*<15>*/
}
else
dstColorPtr->rgb = srcColorPtr->rgb;
++srcColorPtr;
}
colorCount = theCTPtr->ctSize + 1;
HSetState( (Handle)theCTHandle, oldCTState );
}
if( colorCount < entryCount )
{
Fixed theRed, theGreen, theBlue;
Fixed incRed, incGreen, incBlue;
relativeEntries = entryCount - colorCount;
theRed = theInfoPtr->backColor.red;
incRed = theInfoPtr->foreColor.red - theRed;
if( incRed < 0 )
{
theRed = theInfoPtr->foreColor.red;
incRed = -incRed;
}
theGreen = theInfoPtr->backColor.green;
incGreen = theInfoPtr->foreColor.green - theGreen;
if( incGreen < 0 )
{
theGreen = theInfoPtr->foreColor.green;
incGreen = -incGreen;
}
theBlue = theInfoPtr->backColor.blue;
incBlue = theInfoPtr->foreColor.blue - theBlue;
if( incBlue < 0 )
{
theBlue = theInfoPtr->foreColor.blue;
incBlue = -incBlue;
}
theRed = (theRed << 16) + 0x8000;
theGreen = (theGreen << 16) + 0x8000;
theBlue = (theBlue << 16) + 0x8000;
incRed = FixRatio( (short)incRed, relativeEntries );
incGreen = FixRatio( (short)incGreen, relativeEntries );
incBlue = FixRatio( (short)incBlue, relativeEntries );
dstColorPtr = (ColorSpec *)(theInfoPtr->colorTableBuffer.ptr);
for(index = 0; index < relativeEntries; ++index) /* <18> relativeEntries was entryCount */
{
register unsigned long temp;
if( dstColorPtr->value )
{
dstColorPtr->rgb.red = theRed >> 16;
dstColorPtr->rgb.green = theGreen >> 16;
dstColorPtr->rgb.blue = theBlue >> 16;
temp = (unsigned long)theRed;
theRed += incRed;
if( (unsigned long)theRed < temp )
theRed = 0xFFFF0000;
temp = (unsigned long)theGreen;
theGreen += incGreen;
if( (unsigned long)theGreen < temp )
theGreen = 0xFFFF0000;
temp = (unsigned long)theBlue;
theBlue += incBlue;
if( (unsigned long)theBlue < temp )
theBlue = 0xFFFF0000;
}
++dstColorPtr;
}
}
}
/*----------------------------------------------------------------------------------------------------------*/
void MakeIndexCache(
register InternalPictInfoPtr theInfoPtr )
{
register ColorSpec *theColorPtr;
register long *indexCachePtr;
register unsigned short index;
register short colorCount;
register short exactBankFlag;
register short customBankFlag;
/*
| Setup the variables that we are going to need.
*/
indexCachePtr = theInfoPtr->indexCachePtr;
colorCount = theInfoPtr->colorTableEntries;
theColorPtr = (ColorSpec *)(theInfoPtr->colorTableBuffer.ptr);
exactBankFlag = theInfoPtr->colorBankType == ColorBankIsExactAnd555;
customBankFlag = theInfoPtr->colorBankType == ColorBankIsCustom;
/*
| Loop thru the entire color table, making an entry in the index cache for each color.
*/
while( colorCount-- )
{
if( (theInfoPtr->verb & suppressBlackAndWhite) &&
(theColorPtr->rgb.red == theColorPtr->rgb.green) &&
(theColorPtr->rgb.red == theColorPtr->rgb.blue) &&
((theColorPtr->rgb.red == 0x0000) || (theColorPtr->rgb.red == 0xFFFF)) )
{
*(indexCachePtr++) = -2;
}
else
{
if( exactBankFlag )
{
ColorSpec *colorBankPtr;
/*
| If the color bank is an array of exact colors, then scan thru all these colors and see if any of them
| match the color we are trying to cache. If there is already a color in the bank, then set the index
| cache entry to the offset into the color bank of this color. Otherwise, set the cache entry to -1.
*/
colorBankPtr = (ColorSpec *)(theInfoPtr->colorBankBuffer.ptr);
for(index = theInfoPtr->ext.uniqueColors; index > 0; index--)
{
if( colorBankPtr->rgb == theColorPtr->rgb )
{
*(indexCachePtr++) = (long)colorBankPtr - (long)(theInfoPtr->colorBankBuffer.ptr);
break;
}
++colorBankPtr;
}
if( index == 0 )
*(indexCachePtr++) = -1;
}
else if( customBankFlag )
{
*(indexCachePtr++) = -3;
}
else
{
/*
| If the color bank is a 555 histogram, then calculate the index into the histogram for this color.
| Then check to see if we are suppressing black and white, and if we are AND the color is black
| or white, then set the index cache index to -2.
*/
index = (theColorPtr->rgb.red >> 1) & 0x7C00;
index += (theColorPtr->rgb.green >> 6) & 0x03E0;
index += (theColorPtr->rgb.blue >> 11);
*(indexCachePtr++) = (unsigned long)(index) << 1;
}
}
++theColorPtr;
}
}
/*----------------------------------------------------------------------------------------------------------*/