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https://github.com/elliotnunn/supermario.git
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1338 lines
43 KiB
C
1338 lines
43 KiB
C
/*
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File: DisplayMgrUtils.c
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Contains: Contains utility routines for Display Manager
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Written by: Ian Hendry
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Copyright: © 1993 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<11> 11/5/93 IH Sync with Excelsior.
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<SM10> 10/10/93 IH Sync with Excelsior.
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<9> 9/10/93 IH Fix cursor bug in horror ROMs and SuperMario..
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<8> 8/26/93 IH #1108969 <KON>: Move Display Manager Apple event define to
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Displays.h.
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<7> 8/16/93 IH #1099391 <KON>: Fix apple event notification. Move some
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utilities from DisplayMgr.c to here.
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<6> 8/4/93 IH #1101633,1098397,1101795,1101636,1102280 <KON>: Fix 1102280:
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return new device rect from declROM. Also bail gracefully if
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there is no slot for a given gDevice.
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<5> 6/25/93 IH Fix decl ROM lookup. (searched one level too far). It still
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worked, but I'm not sure why.
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<4> 6/22/93 IH Fix code to get timing information from DeclROM.
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<3> 6/1/93 IH Add Utility call to timing mode info from Decl ROM.
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<2> 5/28/93 IH #1081805,1086363: Add activeOnly booleans for
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DMGetFirstScreenDevice and DMGetNextScreenDevice. Added some
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warnings and comments for future development.
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<1> 4/8/93 IH first checked in
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*/
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#ifndef __APPLEEVENTS__
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#include <AppleEvents.h>
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#endif
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#ifndef __GESTALTEQU__
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#include <GestaltEqu.h>
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#endif
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#ifndef __MENUS__
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#include <Menus.h>
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#endif
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#ifndef __PROCESSES__
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#include <Processes.h>
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#endif
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#ifndef __QDOFFSCREEN__
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#include <QDOffscreen.h>
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#endif
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#ifndef __RESOURCES__
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#include <Resources.h>
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#endif
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#ifndef __RETRACE__
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#include <Retrace.h>
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#endif
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#ifndef __TOOLUTILS__
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#include <ToolUtils.h> // Might want to get rid of "HiWord" and then I don't need this
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#endif
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#ifndef __SYSEQU__
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#include <SysEqu.h>
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#endif
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#ifndef __ERRORS__
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#include <Errors.h>
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#endif
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#ifndef __PALETTES__
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#include <Palettes.h>
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#endif
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#ifndef __SLOTS__
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#include <Slots.h>
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#endif
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#ifndef __VIDEO__
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#include <Video.h>
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#endif
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#ifndef __ROMDEFS__
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#include <ROMDefs.h>
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#endif
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#ifndef __DEVICES__
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#include <Devices.h>
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#endif
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#ifndef __MENUMGRPRIV__
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#include "MenuMgrPriv.h"
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#endif
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#ifndef __PALETTESPRIV__
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#include "PalettesPriv.h"
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#endif
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#ifndef __PROCESSESPRIV__
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#include "ProcessesPriv.h"
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#endif
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#ifndef __DATA__
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#include "Data.h" // Needs a better way to get the PEntry struct (now in {Sources}ProcessMgr:Data.h
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#endif
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#ifndef __DISPLAYS__
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#include "Displays.h"
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#endif
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#ifndef __DISPLAYSPRIV__
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#include "DisplaysPriv.h"
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#endif
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#ifndef __EXPANDMEMPRIV__
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#include "ExpandMemPriv.h"
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#endif
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Boolean IsActiveScreenDevice(GDHandle theDevice,Boolean activeOnly)
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{
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// Check to see that the device is non-nil
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// Has a driver (i.e., non-zero refNum)
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// and that it is a screen device
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// and either that we do not care if it is active only or that it is active now
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return( ( nil != theDevice ) &&
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( 0 != (*theDevice)->gdRefNum ) &&
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( TestDeviceAttribute(theDevice, mainScreen) || TestDeviceAttribute(theDevice, screenDevice) ) &&
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( !activeOnly || TestDeviceAttribute(theDevice, screenActive)) );
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}
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/* GetActiveScreenDeviceCount() returns either number of active screen (if activeOnly is set true), or it
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// returns the total number screen devices (if activeOnly is false).
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*/
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unsigned short
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GetActiveScreenDeviceCount(
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Boolean activeOnly)
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{ GDHandle gDevice = DMGetFirstScreenDevice(activeOnly);
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unsigned short activeScreenDeviceCount = 0;
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while (nil != gDevice)
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{ if (IsActiveScreenDevice(gDevice,activeOnly))
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activeScreenDeviceCount++;
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gDevice = DMGetNextScreenDevice(gDevice,activeOnly);
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}
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return(activeScreenDeviceCount);
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}
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GDHandle FindMaxCoverageDevice(const Rect* windowRect)
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// Find the device with most area of the window
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// Should we return nil if there is no intersection or should we return MainDevice?
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//
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// What about alerts and modals? They need to go completely on the screen (not just partially).
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// How do I tell if a dialog has a title bar?
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{
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Rect checkRect; // Used to check whether the window intersects the device
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Rect tempRect; // Rectangle of intersection between window and rect
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unsigned long tempArea; // Temp coverage
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unsigned long maxArea = 0; // Max coverage so far
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GDHandle maxDevice = nil; // In case there is NO intersection with a device
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GDHandle checkDevice = DMGetFirstScreenDevice(true); // Start to walk device list
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while( checkDevice )
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{
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checkRect = (*checkDevice)->gdRect;
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if( SectRect(&checkRect,windowRect,&tempRect) ) // Does rect hit device?
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{
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tempArea = (tempRect.right-tempRect.left)*(tempRect.bottom-tempRect.top);
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if( tempArea > maxArea )
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{
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maxArea = tempArea;
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maxDevice = checkDevice;
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}
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}
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checkDevice = DMGetNextScreenDevice(checkDevice,true);
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}
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return(maxDevice);
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}
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GDHandle FindClosestDevice(const Rect* windowRect)
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// MUST RETURN A DEVICE!!
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{
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Rect checkRect; // Used to check whether the window intersects the device
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register long minDistanceSqrd = 0x7FFFFFFF; // Minimum Distance so far
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register long testDistanceSqrd;
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register long displayRadiusSqrd;
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long displayX,displayY;
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long xDist,yDist;
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register GDHandle minDevice = GetMainDevice(); // In case there is NO intersection with a device
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register GDHandle checkDevice = DMGetFirstScreenDevice(true); // Start to walk device list
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while( checkDevice )
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{
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checkRect = (*checkDevice)->gdRect;
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// We will be measuring distance from the center of the monitors to
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// the center of the window.
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//
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// This may mean we favor small monitors (because the distance to their
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// centers is smaller). I can always change it.
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//
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// We do not really want to spent a lot of time getting this just right
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// so we adjust the size of the monitor
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// from the distance.
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xDist = (checkRect.left+checkRect.right)/2 - (windowRect->left+windowRect->right)/2;
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yDist = (checkRect.top+checkRect.bottom)/2 - (windowRect->top+windowRect->bottom)/2;
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displayX = checkRect.right - checkRect.left;
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displayY = checkRect.bottom - checkRect.top;
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displayRadiusSqrd = ( (checkRect.right - checkRect.left)*(checkRect.right - checkRect.left) +
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(checkRect.bottom - checkRect.top)*(checkRect.bottom - checkRect.top) ) / 4;
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displayRadiusSqrd = 0;
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testDistanceSqrd = xDist*xDist + yDist*yDist - displayRadiusSqrd;
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if( testDistanceSqrd < minDistanceSqrd )
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{
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minDistanceSqrd = testDistanceSqrd;
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minDevice = checkDevice;
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}
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checkDevice = DMGetNextScreenDevice(checkDevice,true);
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}
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return(minDevice);
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}
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void GetWindowGlobalRegion(WindowPeek theWindow,RgnHandle windowRgn,Point *structOffset, Boolean isMovable,Boolean hasStructRgn)
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{
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Point portOffset;
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Rect windowRect;
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// Design Issue - Windows in hidden layers have empty structure regions
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// Getting the struct window directly gets a better judge of the actual window position but
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// it means window movement may be different depending on whether it is hidden.
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//
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if( hasStructRgn ) // When a layer is hidden, window regions are empty
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{
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UnionRgn( theWindow->strucRgn,theWindow->contRgn,windowRgn);
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structOffset->v = (*theWindow->contRgn)->rgnBBox.top - (*theWindow->strucRgn)->rgnBBox.top;
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structOffset->h = (*theWindow->contRgn)->rgnBBox.left - (*theWindow->strucRgn)->rgnBBox.left;
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}
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else
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{
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// In this case, we are not sure how big the structRgn of the window is because it is hidden.
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// Therefore we have to guess.
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//
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// We guess the rect of the port with room for a titlebar
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//
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if( isMovable )
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structOffset->v = kDefaultTitleBarHeight;
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else structOffset->v = 0;
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structOffset->h = 0;
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windowRect = theWindow->port.portRect;
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// DANGER - in resolution independent QD, the pixmap bounds are adjusted for the resolution of the device.
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//
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if( DM__IsColorPort( &theWindow->port ) )
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portOffset = *(Point *)&(*((CGrafPtr )&theWindow->port)->portPixMap)->bounds.top;
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else portOffset = *(Point *)&theWindow->port.portBits.bounds.top;
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OffsetRect(&windowRect,-portOffset.h,-portOffset.v);
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if( isMovable )
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{
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windowRect.top -= kDefaultTitleBarHeight; // Guess at window title height
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windowRect.left -= kDefaultTitleBarHeight; // Guess at window title height
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}
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RectRgn(windowRgn,&windowRect);
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// DANGER -- add more checks for known WDEFs. Are Truth WDEFs ever going to ship?
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// If so they we need to handle them. Perhaps we need to keep the offsets in globals somewhere
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// so I do not have to alter the code.
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}
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}
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Rect *LocalPinRectToRect(register Rect *r,register Rect *pinRect)
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{
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register short dx,dv;
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dx = pinRect->right - r->right;
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if (dx<0) { r->left += dx; r->right += dx; }
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else
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{
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dx = pinRect->left - r->left;
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if (dx>0) { r->left += dx; r->right += dx; }
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}
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dv = pinRect->bottom - r->bottom;
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if (dv<0) { r->top += dv; r->bottom += dv; }
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else
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{
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dv = pinRect->top - r->top;
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if (dv>0) { r->top += dv; r->bottom += dv; }
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}
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return r;
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}
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/*
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Boolean TestFlagBit(unsigned long flagLong,short flagBit)
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{
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return( 0 != (flagLong & (1<<flagBit)) )
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}
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void SetFlagBit(unsigned long *flagLong,short flagBit)
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{
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flagLong |= (1<<flagBit);
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}
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*/
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OSErr CheckExpandMem(Boolean allocateIfNeeded)
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{
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ExpandMemPtr newExpandMem = nil; // Set to non-nil if we need it
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ExpandMemPtr savedExpandMem = GetExpandMem(); // How is expandmem now?
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if( ((Ptr )-1) == savedExpandMem ) // -1 means not installed (we check for nil next)
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savedExpandMem = nil;
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if( nil == savedExpandMem || GetExpandMemVersion() < emCurVersion )
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{
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if( allocateIfNeeded )
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newExpandMem = (ExpandMemPtr )NewPtrSysClear(sizeof(ExpandMemRec));
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if( nil == newExpandMem )
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{
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SysError(dsMemFullErr); // Get error code and croak
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return(memFullErr); // In case some Macsbug user wants to keep going, return an error
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}
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}
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if( nil != newExpandMem ) // If we allocated a new expandmem, then install it
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{
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if( savedExpandMem ) // We blockmove if we have a source
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BlockMove((Ptr )savedExpandMem,(Ptr )newExpandMem,savedExpandMem->emSize);
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newExpandMem->emVersion = emCurVersion; // Just to be safe, I will make sure new ExpandMem is
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newExpandMem->emSize = sizeof(ExpandMemRec); // completely correct before replacing the old ExpandMem
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(*((ExpandMemPtr *)ExpandMem)) = newExpandMem; // Replace the old ExpandMem vector
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if( savedExpandMem ) // If we allocated a newExpandMem,
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DisposePtr( (Ptr )savedExpandMem ); // Then get rid of the old ExpandMem.
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}
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return( noErr );
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}
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OSErr GetGDeviceVideoMode(GDHandle theDevice,VDSwitchInfoPtr videoMode,Boolean* driverHasGetCurMode)
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{
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OSErr getModeErr;
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CntrlParam pBlock;
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AuxDCEHandle theDCE;
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*driverHasGetCurMode = true;
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pBlock.ioNamePtr = nil;
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pBlock.ioCRefNum = (*theDevice)->gdRefNum;
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pBlock.csCode = cscGetCurMode;
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*(Ptr *)&pBlock.csParam[0] = (Ptr )videoMode;
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getModeErr = PBStatusSync((ParmBlkPtr )&pBlock);
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if( statusErr == getModeErr ) // If the call is not implemented in the driver, then fill it out by hand
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{
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*driverHasGetCurMode = false; // Mark that this driver does not support get video mode
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theDCE = (AuxDCEHandle )GetDCtlEntry( (*theDevice)->gdRefNum );
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if( theDCE )
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{
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videoMode->csMode = (*theDevice)->gdMode;
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videoMode->csData = (unsigned char )(*theDCE)->dCtlSlotId;
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videoMode->csPage = 0; // What should I set this to?
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videoMode->csBaseAddr = (Ptr )(*theDCE)->dCtlDevBase;
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videoMode->csReserved = 0;
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getModeErr = noErr;
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}
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}
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return(getModeErr);
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}
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OSErr SwitchVideoMode(GDHandle theDevice,VDSwitchInfoPtr newMode)
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{
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OSErr switchModeErr;
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CntrlParam pBlock;
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pBlock.ioNamePtr = nil;
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pBlock.ioCRefNum = (*theDevice)->gdRefNum;
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pBlock.csCode = cscSwitchMode;
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*(Ptr *)&pBlock.csParam[0] = (Ptr )newMode;
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HideCursor();
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switchModeErr = PBControlSync((ParmBlkPtr )&pBlock);
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DMMoveCursor(nil,nil);
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ShowCursor();
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return(switchModeErr);
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}
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OSErr GetDisplayConnection(GDHandle theDevice,VDDisplayConnectInfoPtr connectInfo)
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{
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OSErr connectionErr;
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CntrlParam pBlock;
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pBlock.ioNamePtr = nil;
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pBlock.ioCRefNum = (*theDevice)->gdRefNum;
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pBlock.csCode = cscGetConnection;
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*(Ptr *)&pBlock.csParam[0] = (Ptr )connectInfo;
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connectionErr = PBStatusSync((ParmBlkPtr )&pBlock);
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return(connectionErr);
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}
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OSErr GetTimingMode(GDHandle theDevice,VDTimingInfoPtr timingInfo)
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{
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OSErr connectionErr;
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CntrlParam pBlock;
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pBlock.ioNamePtr = nil;
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pBlock.ioCRefNum = (*theDevice)->gdRefNum;
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pBlock.csCode = cscGetModeTiming;
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*(Ptr *)&pBlock.csParam[0] = (Ptr )timingInfo;
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connectionErr = PBStatusSync((ParmBlkPtr )&pBlock);
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return(connectionErr);
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}
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Boolean DisplayHasMenu(GDHandle aDevice)
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// Needs to change to support multiple menu bars.
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{
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// DANGER -- should we only check for hasAuxMenuBar (ie hasMenuBar)?
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// Should we move this flag into internal data structures?
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// Should we have a global that tell us so I don't have to change the code?
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return( TestDeviceAttribute(aDevice, mainScreen) || TestDeviceAttribute(aDevice, hasAuxMenuBar) );
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}
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pascal OSErr DM_GetBestDepthModeInfo(GDHandle theDevice,VDSwitchInfoPtr modeInfo,unsigned long depthMode,short* bestDepth, Rect* modeRect)
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//
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// Return the mode number (128-133 or so) for the some depth
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// or zero if no such mode available.
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// This routine should be patched if we ever stop using the slot manager.
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//
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// depthMode = 0 => current device depth
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// depthMode < 128 => Special constant (for now depth only)
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// depthMode >=128 => Actual mode requested
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{
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SpBlock slotBlock;
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Ptr savedSlotInfoPtr;
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VPBlockPtr videoParams;
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OSErr slotError;
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OSErr modeInfoError;
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unsigned char walkModes;
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short depthSoFar = 0;
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unsigned short theSlot;
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unsigned short theID;
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unsigned short theExtDev = 0,
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tempExtDev;
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Rect rectSoFar;
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modeInfoError = GetDeviceSlotInfo(theDevice,&theSlot,&theID,&tempExtDev);
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SetRect(&rectSoFar,0,0,0,0);
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if( noErr == modeInfoError )
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{
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if( 0 == depthMode ) // Special case if depthmode is zero, then look for current depth
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depthMode = (*(*theDevice)->gdPMap)->pixelSize;
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if( 0 == modeInfo->csData )
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{
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modeInfo->csData = theID;
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theExtDev = tempExtDev;
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}
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slotBlock.spParamData = (1<<fall)+(1<<foneslot); // Search only the specified slot and search all resources (even disabled)
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slotBlock.spSlot = theSlot; // Which slot
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slotBlock.spID = modeInfo->csData; // Funtional sResource ID if new screen mode
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slotBlock.spExtDev = theExtDev; // Why - because you always do (although it seems to work even setting it to different values)
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// slotBlock.spCategory = catDisplay; // We want only display sResources
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// slotBlock.spCType = typeVideo; // We want only video sResources from the display card
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// slotBlock.spDrvrSW = drSwApple; // We want only video sResources for an apple driver
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// slotBlock.spTBMask = 1; // ignore spDrvrHW
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// slotError = SGetTypeSRsrc(&slotBlock); // Find the slot resource DOES NOT WORK FOR THIS -- always gets next resource
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// This is very lame if you happen to be trying to set to the last
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// sResource (and then you get an error). I could try something fancy
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// like setting the search bit (in case anyone ever pays attention to it)
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// and subtracting one from the spID, but that is gross.
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|
|
slotError = SGetSRsrc(&slotBlock); // Find the slot resource
|
|
|
|
if( noErr == slotError && // If I cannot use SGetTypeSRsrc, then I need to check my work.
|
|
(slotBlock.spCategory != catDisplay || slotBlock.spCType != typeVideo || slotBlock.spDrvrSW != drSwApple))
|
|
slotError = paramErr;
|
|
else
|
|
savedSlotInfoPtr = slotBlock.spsPointer; // Save the functional sResource table
|
|
|
|
if( noErr == slotError )
|
|
{
|
|
if ( 128 > depthMode ) // Search by depth
|
|
{
|
|
walkModes = 0x80; // Start looking for video parameters at 0x80;
|
|
|
|
while( walkModes != endOfList ) // Walk ALL the vidParams (even past holes)
|
|
{
|
|
slotBlock.spID = walkModes; // Look at walkModes
|
|
slotBlock.spsPointer = savedSlotInfoPtr; // Start at the functional sResource table
|
|
if( noErr == SFindStruct(&slotBlock) ) // Did I find a video mode?
|
|
{
|
|
slotBlock.spID = mVidParams; // Look for mVid parameters in the video mode
|
|
if( noErr == SGetBlock(&slotBlock) ) // Did I find them?
|
|
{
|
|
videoParams = (VPBlockPtr )slotBlock.spResult;
|
|
if( depthMode == videoParams->vpPixelSize ) // Is the video is the same depth?
|
|
{
|
|
depthSoFar = videoParams->vpPixelSize;
|
|
modeInfo->csMode = walkModes; // If so, we got what we came for
|
|
rectSoFar = videoParams->vpBounds;
|
|
modeInfoError = noErr; // We have a solution
|
|
break; // Go home with this mode
|
|
}
|
|
else // Otherwise update the closest mode
|
|
{
|
|
if( 0 == modeInfo->csMode || // If we have no candidate or this is closer to our desired depth
|
|
(depthSoFar < videoParams->vpPixelSize) && (depthMode > videoParams->vpPixelSize) )
|
|
{
|
|
// Best fit so far.
|
|
// We are going for as deep as possible without overshooting the old depth
|
|
// DANGER: this will screw up would be if the first entry was deeper than our desired depth
|
|
depthSoFar = videoParams->vpPixelSize; // Save where we are so far
|
|
modeInfo->csMode = walkModes; // Take this mode as a candidate
|
|
rectSoFar = videoParams->vpBounds; // Get the rect too
|
|
modeInfoError = noErr; // We have a candidate
|
|
}
|
|
}
|
|
DisposePtr((Ptr )videoParams); // SGetBlock always returns a pointer
|
|
videoParams = 0; // Zero it just to be paranoid
|
|
}
|
|
}
|
|
|
|
walkModes++;
|
|
}
|
|
|
|
if( videoParams ) // Did we exit loop with break?
|
|
DisposePtr((Ptr )videoParams); // If so then we leaked.
|
|
}
|
|
else // Search for real ID....
|
|
{
|
|
modeInfo->csMode = depthMode;
|
|
|
|
slotBlock.spID = depthMode; // Look at depthMode
|
|
slotBlock.spsPointer = savedSlotInfoPtr; // Start at the functional sResource table
|
|
|
|
if( noErr == SFindStruct(&slotBlock) ) // Did I find a video mode?
|
|
{
|
|
slotBlock.spID = mVidParams; // Look for mVid parameters in the video mode
|
|
if( noErr == SGetBlock(&slotBlock) ) // Did I find them?
|
|
{
|
|
videoParams = (VPBlockPtr )slotBlock.spResult;
|
|
depthSoFar = videoParams->vpPixelSize;
|
|
rectSoFar = videoParams->vpBounds;
|
|
|
|
DisposePtr((Ptr )videoParams); // SGetBlock always returns a pointer
|
|
videoParams = 0; // Zero it just to be paranoid
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if( bestDepth )
|
|
*bestDepth = depthSoFar;
|
|
if( modeRect )
|
|
*modeRect = rectSoFar;
|
|
|
|
return(modeInfoError);
|
|
}
|
|
|
|
|
|
|
|
OSErr GetDeviceSlotInfo(GDHandle theDevice,unsigned short* theSlot,unsigned short* theID, unsigned short* theExtDev)
|
|
{
|
|
OSErr getSlotError;
|
|
short gdRefNum;
|
|
AuxDCEHandle theDCE;
|
|
|
|
if( theSlot ) *theSlot = 0;
|
|
if( theID ) *theID = 0;
|
|
if( theExtDev ) *theExtDev = 0;
|
|
|
|
getSlotError = unitEmptyErr;
|
|
gdRefNum = (*theDevice)->gdRefNum;
|
|
|
|
if( gdRefNum )
|
|
{
|
|
theDCE = *((*(AuxDCEHandle **)UTableBase) - (1+gdRefNum));
|
|
|
|
if( theDCE )
|
|
{
|
|
if( theSlot ) *theSlot = (*theDCE)->dCtlSlot;
|
|
if( theID ) *theID = (unsigned char )(*theDCE)->dCtlSlotId;
|
|
if( theExtDev ) *theExtDev = (*theDCE)->dCtlExtDev;
|
|
|
|
getSlotError = noErr;
|
|
}
|
|
}
|
|
return(getSlotError);
|
|
}
|
|
|
|
|
|
|
|
OSErr GetTimingFromDecl(GDHandle theDevice,short displayType,VDTimingInfoPtr declTiming)
|
|
{
|
|
#pragma unused(displayType);
|
|
SpBlock slotBlock;
|
|
OSErr slotError;
|
|
unsigned short theSlot;
|
|
|
|
slotError = GetDeviceSlotInfo(theDevice,&theSlot,nil,nil);
|
|
|
|
if( noErr == slotError )
|
|
{
|
|
declTiming->csTimingFormat = kDeclROMtables;
|
|
|
|
slotBlock.spParamData = (1<<foneslot); // Search only the specified slot and search only enalbed resources
|
|
slotBlock.spSlot = theSlot; // Which slot
|
|
slotBlock.spID = 0; // Funtional sResource ID if new screen mode
|
|
slotBlock.spExtDev = 0; // Why - because you always do (although it seems to work even setting it to different values)
|
|
|
|
slotBlock.spCategory = catBoard; // We want only baord sResources
|
|
slotBlock.spCType = typeBoard; // We want only baord sResources
|
|
slotBlock.spDrvrSW = 0; // We want do not care about this
|
|
slotBlock.spDrvrHW = 0; // We want do not care about this
|
|
slotBlock.spTBMask = 3; // ignore spDrvrHW && spDrvrHW
|
|
slotError = SGetTypeSRsrc(&slotBlock); // Find the slot resource WORKS FOR THIS -- always gets next resource
|
|
// We are searching for the first board sResource.
|
|
|
|
if( noErr == slotError )
|
|
{
|
|
slotBlock.spID = 0x7B;
|
|
slotError = SFindStruct(&slotBlock); // Look for video parameters in sVidAuxParams
|
|
|
|
if( noErr == slotError ) // Did I find a video parameters?
|
|
{
|
|
slotBlock.spID = declTiming->csTimingMode;
|
|
slotError == SReadLong(&slotBlock); // Look for timing mode
|
|
if( noErr == slotError )
|
|
declTiming->csTimingData = slotBlock.spResult; // Zero it just to be paranoid
|
|
}
|
|
}
|
|
}
|
|
return(slotError);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
OSErr ConvertDisplayConfigToAERecord(DisplayConfigPtr displayConfig,AERecord* configList)
|
|
{
|
|
//
|
|
// displayConfig must be locked.
|
|
// configList must be locked returned complete of null.
|
|
//
|
|
OSErr convertError;
|
|
|
|
convertError = AECreateList(nil,0,true,configList);
|
|
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDMConfigVersion, typeLongInteger, (Ptr )&displayConfig->configVersion, sizeof(displayConfig->configVersion) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDMConfigFlags, typeLongInteger, (Ptr )&displayConfig->configFlags, sizeof(displayConfig->configFlags) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDMConfigReserved, typeLongInteger, (Ptr )&displayConfig->configReserved, sizeof(displayConfig->configReserved) );
|
|
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayID, typeLongInteger, (Ptr )&displayConfig->displayID, sizeof(displayConfig->displayID) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayComponent, typeLongInteger, (Ptr )&displayConfig->displayComponent, sizeof(displayConfig->displayComponent) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayDevice, typeLongInteger, (Ptr )&displayConfig->displayDevice, sizeof(displayConfig->displayDevice) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayFlags, typeLongInteger, (Ptr )&displayConfig->displayFlags, sizeof(displayConfig->displayFlags) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayMode, typeLongInteger, (Ptr )&displayConfig->displayMode, sizeof(displayConfig->displayMode) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayModeReserved, typeLongInteger, (Ptr )&displayConfig->displayModeReserved, sizeof(displayConfig->displayModeReserved) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDisplayReserved, typeLongInteger, (Ptr )&displayConfig->displayReserved, sizeof(displayConfig->displayReserved) );
|
|
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDeviceFlags, typeShortInteger, (Ptr )&displayConfig->deviceFlags, sizeof(displayConfig->deviceFlags) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDeviceDepthMode, typeLongInteger, (Ptr )&displayConfig->deviceDepthMode, sizeof(displayConfig->deviceDepthMode) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyDeviceRect, typeQDRectangle, (Ptr )&displayConfig->deviceRect, sizeof(displayConfig->deviceRect) );
|
|
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapRect, typeQDRectangle, (Ptr )&displayConfig->pixMapRect, sizeof(displayConfig->pixMapRect) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapHResolution, typeFixed, (Ptr )&displayConfig->pixMapHResolution, sizeof(displayConfig->pixMapHResolution) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapVResolution, typeFixed, (Ptr )&displayConfig->pixMapVResolution, sizeof(displayConfig->pixMapVResolution) );
|
|
|
|
// if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapAlignment, typeLongInteger, (Ptr )&displayConfig->pixMapAlignment, sizeof(displayConfig->pixMapAlignment) ); // be ready for res-ind QD
|
|
// if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapReserved, typeLongInteger, (Ptr )&displayConfig->pixMapResReserved, sizeof(displayConfig->pixMapResReserved) ); // be ready for res-ind QD
|
|
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapPixelType, typeShortInteger, (Ptr )&displayConfig->pixMapPixelType, sizeof(displayConfig->pixMapPixelType) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapPixelSize, typeShortInteger, (Ptr )&displayConfig->pixMapPixelSize, sizeof(displayConfig->pixMapPixelSize) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapCmpCount, typeShortInteger, (Ptr )&displayConfig->pixMapCmpCount, sizeof(displayConfig->pixMapCmpCount) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapCmpSize, typeShortInteger, (Ptr )&displayConfig->pixMapCmpSize, sizeof(displayConfig->pixMapCmpSize) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapReserved, typeLongInteger, (Ptr )&displayConfig->pixMapReserved, sizeof(displayConfig->pixMapReserved) );
|
|
if( noErr == convertError ) convertError = AEPutKeyPtr( configList,keyPixMapColorTableSeed, typeLongInteger, (Ptr )&displayConfig->pixMapColorTableSeed, sizeof(displayConfig->pixMapColorTableSeed) );
|
|
|
|
if( noErr != convertError )
|
|
AEDisposeDesc(configList);
|
|
|
|
return(convertError);
|
|
}
|
|
|
|
|
|
OSErr BuildDisplayConfigHandle(DisplayConfigHdl *displayConfigs,short *displayCount)
|
|
{
|
|
DisplayConfigRec tempConfig;
|
|
short localDisplayCount;
|
|
DisplayConfigHdl localDisplayConfigs;
|
|
short displayIndex;
|
|
GDHandle walkDisplay = DMGetFirstScreenDevice(false);
|
|
OSErr buildError;
|
|
|
|
buildError = DMSetDisplayID(nil,0); // Make sure all current displays have displayIDs
|
|
|
|
if( noErr == buildError )
|
|
{
|
|
while( walkDisplay )
|
|
{
|
|
localDisplayCount++;
|
|
walkDisplay = DMGetNextScreenDevice(walkDisplay,false);
|
|
}
|
|
localDisplayConfigs = (DisplayConfigHdl )NewHandleClear( sizeof(DisplayConfigRec)*localDisplayCount );
|
|
buildError = MemError();
|
|
}
|
|
|
|
if( noErr != buildError )
|
|
{
|
|
localDisplayCount = 0;
|
|
localDisplayConfigs = nil;
|
|
}
|
|
else
|
|
{
|
|
displayIndex = 0;
|
|
walkDisplay = DMGetFirstScreenDevice(false);
|
|
while( walkDisplay ) // Walk the displays and fill in the display configuration information
|
|
{
|
|
GetDisplayConfig(walkDisplay,&tempConfig); // Get the config
|
|
(*localDisplayConfigs)[displayIndex++] = tempConfig; // Copy config to handle
|
|
|
|
walkDisplay = DMGetNextScreenDevice(walkDisplay,false);
|
|
}
|
|
}
|
|
|
|
*displayCount = localDisplayCount; // Return the corrct followers
|
|
*displayConfigs = localDisplayConfigs; // Set the followers
|
|
|
|
return(buildError);
|
|
}
|
|
|
|
|
|
static short PartitionDisplayConfigs(DisplayConfigPtr configArray,short leftBound, short rightBound)
|
|
{
|
|
DisplayConfigRec tempDisplayConfigs;
|
|
short keyIndex;
|
|
short leftIndex;
|
|
short rightIndex;
|
|
|
|
|
|
keyIndex = rightBound--;
|
|
|
|
leftIndex = leftBound;
|
|
rightIndex = rightBound;
|
|
|
|
while( leftIndex < rightIndex )
|
|
{
|
|
while( (leftIndex < rightBound) && (configArray[leftIndex].displayID < configArray[keyIndex].displayID) )
|
|
leftIndex++;
|
|
|
|
while( (leftBound < rightIndex) && (configArray[keyIndex].displayID < configArray[rightIndex].displayID) )
|
|
rightIndex--;
|
|
|
|
if( (leftIndex < rightIndex) )
|
|
{
|
|
tempDisplayConfigs = configArray[rightIndex];
|
|
configArray[rightIndex] = configArray[leftIndex];
|
|
configArray[leftIndex] = tempDisplayConfigs;
|
|
}
|
|
}
|
|
|
|
if( configArray[keyIndex].displayID < configArray[leftIndex].displayID )
|
|
{
|
|
tempDisplayConfigs = configArray[keyIndex];
|
|
configArray[keyIndex] = configArray[leftIndex];
|
|
configArray[leftIndex] = tempDisplayConfigs;
|
|
|
|
keyIndex = leftIndex; // Return the left index
|
|
}
|
|
return(keyIndex);
|
|
}
|
|
|
|
static void SortDisplayConfigs(DisplayConfigPtr configArray,short startSort,short endSort)
|
|
{
|
|
short splitIndex;
|
|
|
|
if( startSort < endSort )
|
|
{
|
|
splitIndex = PartitionDisplayConfigs(configArray,startSort,endSort);
|
|
|
|
SortDisplayConfigs(configArray,0,splitIndex-1);
|
|
SortDisplayConfigs(configArray,splitIndex+1,endSort);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void InitAEDesc(AEDesc* theDesc)
|
|
{
|
|
theDesc->descriptorType = typeNull;
|
|
theDesc->dataHandle = nil;
|
|
}
|
|
|
|
|
|
OSErr BuildNotificationAppleEvent(DisplaysStateHdl displayState,AERecord* notifyRecord)
|
|
{
|
|
OSErr buildError = noErr;
|
|
short newIndex = 0;
|
|
short oldIndex = 0;
|
|
short oldDisplayCount = (*displayState)->displayCount;
|
|
DisplayConfigHdl oldDisplayConfigs = (*displayState)->displayConfigs;
|
|
|
|
short newDisplayCount;
|
|
DisplayConfigHdl newDisplayConfigs;
|
|
|
|
DisplayIDType newID,oldID,workingID;
|
|
AERecord oldConfigDesc,newConfigDesc;
|
|
AERecord displayDesc;
|
|
AERecord notifyDesc;
|
|
|
|
|
|
InitAEDesc(¬ifyDesc); // Init this because we use it if something goes wrong
|
|
InitAEDesc(&displayDesc); // Init this just to be sure
|
|
|
|
buildError = BuildDisplayConfigHandle(&newDisplayConfigs,&newDisplayCount);
|
|
|
|
if( noErr == buildError )
|
|
{
|
|
SortDisplayConfigs(*newDisplayConfigs,0,newDisplayCount-1);
|
|
SortDisplayConfigs(*oldDisplayConfigs,0,oldDisplayCount-1);
|
|
|
|
#if DEBUG_DISPLAY_CODE
|
|
{
|
|
short countCheck = oldDisplayCount;
|
|
DisplayConfigPtr configCheck = *oldDisplayConfigs;
|
|
while( countCheck-- )
|
|
{
|
|
if( countCheck && configCheck[countCheck].displayID < configCheck[countCheck-1].displayID )
|
|
DMDebugStr("\p Sort 1 failed");
|
|
}
|
|
}
|
|
{
|
|
short countCheck = newDisplayCount;
|
|
DisplayConfigPtr configCheck = *newDisplayConfigs;
|
|
while( countCheck-- )
|
|
{
|
|
if( countCheck && configCheck[countCheck].displayID < configCheck[countCheck-1].displayID )
|
|
DMDebugStr("\p Sort 2 failed");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if( noErr == buildError )
|
|
buildError = AECreateList(nil,0,true,¬ifyDesc); // Create list for display descriptors (keyed by displayID)
|
|
|
|
//
|
|
// Both lists are sorted, so we can merge them together.
|
|
//
|
|
|
|
while( (noErr == buildError) && ((oldIndex < oldDisplayCount) || (newIndex < newDisplayCount)) )
|
|
{
|
|
DisplayConfigRec tempDisplayConfig;
|
|
|
|
buildError = AECreateList(nil,0,true,&displayDesc); // Pairs of display pre and post (except for added displays)
|
|
|
|
InitAEDesc(&newConfigDesc);
|
|
InitAEDesc(&oldConfigDesc);
|
|
|
|
oldID = (*oldDisplayConfigs)[oldIndex].displayID;
|
|
newID = (*newDisplayConfigs)[newIndex].displayID;
|
|
|
|
if( (oldID == newID) && (oldIndex < oldDisplayCount) && (newIndex < newDisplayCount) ) // Build Before/After Event
|
|
{
|
|
workingID = oldID;
|
|
tempDisplayConfig = (*oldDisplayConfigs)[oldIndex++];
|
|
buildError = ConvertDisplayConfigToAERecord(&tempDisplayConfig, &oldConfigDesc);
|
|
|
|
if( noErr == buildError )
|
|
{
|
|
tempDisplayConfig = (*newDisplayConfigs)[newIndex++];
|
|
buildError = ConvertDisplayConfigToAERecord(&tempDisplayConfig, &newConfigDesc);
|
|
}
|
|
}
|
|
else if( (newIndex >= newDisplayCount) || // if we are at the end of the new displays all the remaining displays must be old
|
|
((oldIndex < oldDisplayCount) && (oldID < newID)) ) // Build deleted display event
|
|
{
|
|
DMDebugStr("\p Deleted Display");
|
|
workingID = oldID;
|
|
tempDisplayConfig = (*oldDisplayConfigs)[oldIndex++];
|
|
buildError = ConvertDisplayConfigToAERecord(&tempDisplayConfig, &oldConfigDesc);
|
|
}
|
|
else // Build new display event
|
|
{
|
|
DMDebugStr("\p Added Display");
|
|
workingID = newID;
|
|
tempDisplayConfig = (*newDisplayConfigs)[newIndex++];
|
|
buildError = ConvertDisplayConfigToAERecord(&tempDisplayConfig, &newConfigDesc);
|
|
}
|
|
|
|
if( noErr == buildError )
|
|
buildError = AEPutKeyDesc(&displayDesc,keyDisplayOldConfig,&oldConfigDesc);
|
|
|
|
if( noErr == buildError )
|
|
buildError = AEPutKeyDesc(&displayDesc,keyDisplayNewConfig,&newConfigDesc);
|
|
|
|
if( noErr == buildError )
|
|
buildError = AEPutKeyDesc(¬ifyDesc,workingID,&displayDesc);
|
|
|
|
AEDisposeDesc(&oldConfigDesc);
|
|
AEDisposeDesc(&newConfigDesc);
|
|
AEDisposeDesc(&displayDesc);
|
|
}
|
|
if( noErr != buildError ) // If we got an error, then pass an empty event
|
|
AEDisposeDesc(¬ifyDesc); // Just so there is SOME notification
|
|
|
|
}
|
|
*notifyRecord = notifyDesc;
|
|
|
|
return(buildError);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetGDeviceByDisplayID(DisplayIDType displayID, GDHandle* displayDevice, Boolean failToMain)
|
|
{
|
|
OSErr getDeviceError = kDMDisplayNotFoundErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
DisplayInfoPtr displayWalk = *dmGlobals->fDisplayTable;
|
|
short displayCount = dmGlobals->fDisplayCount;
|
|
|
|
*displayDevice = nil;
|
|
|
|
if( dmGlobals )
|
|
{
|
|
while(displayCount--)
|
|
{
|
|
if( displayID == displayWalk->displayID )
|
|
{
|
|
*displayDevice = displayWalk->displayDevice;
|
|
getDeviceError = noErr;
|
|
break;
|
|
}
|
|
displayWalk++;
|
|
}
|
|
|
|
if( nil == *displayDevice && failToMain)
|
|
*displayDevice = GetMainDevice();
|
|
}
|
|
else
|
|
getDeviceError = kDMSWNotInitializedErr;
|
|
|
|
return(getDeviceError);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetDisplayIDByGDevice(GDHandle displayDevice, DisplayIDType *displayID, Boolean failToMain)
|
|
{
|
|
OSErr getDeviceError = kDMDisplayNotFoundErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
DisplayInfoPtr displayWalk = *dmGlobals->fDisplayTable;
|
|
short displayCount = dmGlobals->fDisplayCount;
|
|
|
|
*displayID = nil;
|
|
|
|
if( dmGlobals )
|
|
{
|
|
while(displayCount--)
|
|
{
|
|
if( displayDevice == displayWalk->displayDevice )
|
|
{
|
|
*displayID = displayWalk->displayID;
|
|
getDeviceError = noErr;
|
|
break;
|
|
}
|
|
displayWalk++;
|
|
}
|
|
|
|
if( nil == *displayID && failToMain)
|
|
{
|
|
GDHandle mainDevice = GetMainDevice();
|
|
|
|
getDeviceError = DMGetDisplayIDByGDevice(GetMainDevice(), displayID, false);
|
|
}
|
|
}
|
|
else
|
|
getDeviceError = kDMSWNotInitializedErr;
|
|
|
|
return(getDeviceError);
|
|
}
|
|
|
|
|
|
|
|
DisplayInfoPtr DM_GetDisplayInfoByGDevice(GDHandle displayDevice,Boolean failToMain)
|
|
// Warning: DM_GetDisplayInfoByGDevice returns a pointer into an unlocked handle
|
|
// do not move memory.
|
|
{
|
|
DisplayInfoPtr displayInfo = nil;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
if( displayDevice && dmGlobals && dmGlobals->fDisplayTable && dmGlobals->fDisplayCount )
|
|
{
|
|
short displayCount = dmGlobals->fDisplayCount;
|
|
DisplayInfoPtr walkdisplays = *dmGlobals->fDisplayTable;
|
|
|
|
while(displayCount--)
|
|
{
|
|
if( walkdisplays->displayDevice == displayDevice )
|
|
{
|
|
displayInfo = walkdisplays;
|
|
break;
|
|
}
|
|
walkdisplays++;
|
|
}
|
|
}
|
|
|
|
if( (nil == displayInfo) && failToMain )
|
|
{
|
|
GDHandle theMainDevice = GetMainDevice();
|
|
|
|
if( theMainDevice != displayDevice )
|
|
displayInfo = DM_GetDisplayInfoByGDevice(theMainDevice,false);
|
|
}
|
|
|
|
return(displayInfo);
|
|
}
|
|
|
|
|
|
|
|
DisplayInfoPtr DM_GetDisplayInfoByDisplayID(DisplayIDType displayID,Boolean failToMain)
|
|
{
|
|
// Warning: DM_GetDisplayInfoByDisplayID returns a pointer into an unlocked handle
|
|
// do not move memory.
|
|
DisplayInfoPtr displayInfo = nil;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
if( dmGlobals && dmGlobals->fDisplayTable && dmGlobals->fDisplayCount )
|
|
{
|
|
short displayCount = dmGlobals->fDisplayCount;
|
|
DisplayInfoPtr walkdisplays = *dmGlobals->fDisplayTable;
|
|
|
|
while(displayCount--)
|
|
{
|
|
if( walkdisplays->displayID == displayID )
|
|
{
|
|
displayInfo = walkdisplays;
|
|
break;
|
|
}
|
|
walkdisplays++;
|
|
}
|
|
}
|
|
|
|
if( (nil == displayInfo) && failToMain )
|
|
displayInfo = DM_GetDisplayInfoByGDevice(GetMainDevice(),false);
|
|
|
|
return(displayInfo);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SwapDevices(GDHandle device1, GDHandle device2)
|
|
{
|
|
|
|
OSErr swapError = paramErr;
|
|
DisplayInfoPtr displayInfo1 = DM_GetDisplayInfoByGDevice(device1,false);
|
|
DisplayInfoPtr displayInfo2 = DM_GetDisplayInfoByGDevice(device2,false);
|
|
|
|
// Warning: DM_GetDisplayInfoByGDevice returns a pointer into an unlocked handle
|
|
// do not move memory.
|
|
|
|
if( displayInfo1 && displayInfo2 )
|
|
{
|
|
displayInfo1->displayDevice = device2;
|
|
displayInfo2->displayDevice = device1;
|
|
swapError = noErr;
|
|
}
|
|
|
|
return(swapError);
|
|
}
|
|
|
|
|
|
|
|
|
|
OSErr DM_SetDisplayInfoByDisplayID(DisplayInfoPtr newDisplayInfo)
|
|
{
|
|
OSErr setInfoError = noErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
DisplayInfoPtr currentDisplayInfo = DM_GetDisplayInfoByDisplayID(newDisplayInfo->displayID,false);
|
|
|
|
if(currentDisplayInfo)
|
|
*currentDisplayInfo = *newDisplayInfo;
|
|
else
|
|
{
|
|
if( dmGlobals )
|
|
{
|
|
if( dmGlobals->fDisplayTable )
|
|
SetHandleSize( (Handle )dmGlobals->fDisplayTable,sizeof(DisplayInfoRec)*(dmGlobals->fDisplayCount+1) );
|
|
else dmGlobals->fDisplayTable = (DisplayInfoHdl )NewHandleSysClear(sizeof(DisplayInfoRec));
|
|
|
|
setInfoError = MemError();
|
|
|
|
if( noErr == setInfoError )
|
|
(*dmGlobals->fDisplayTable)[dmGlobals->fDisplayCount++] = *newDisplayInfo;
|
|
}
|
|
}
|
|
|
|
return(setInfoError);
|
|
}
|
|
|
|
|
|
|
|
OSErr DM_DeleteDisplayInfoByDisplayID(DisplayIDType displayID)
|
|
{
|
|
OSErr setInfoError = noErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
DisplayInfoPtr currentDisplayInfo = DM_GetDisplayInfoByDisplayID(displayID,false);
|
|
|
|
if(currentDisplayInfo)
|
|
{
|
|
long offset = (long )(char *)currentDisplayInfo-(long )*dmGlobals->fDisplayTable;
|
|
Handle mungeee = (Handle )dmGlobals->fDisplayTable;
|
|
|
|
DMDebugStr("\p About to munge data string");
|
|
Munger(mungeee,offset,nil,sizeof(DisplayInfoRec),(Ptr)-1,0);
|
|
}
|
|
|
|
return(setInfoError);
|
|
}
|
|
|
|
void InitNewDisplayInfo( DisplayIDType displayID,
|
|
ComponentInstance displayComponent,
|
|
GDHandle displayDevice,
|
|
unsigned long displayFlags,
|
|
unsigned long displayReserved,
|
|
DisplayInfoPtr newdisplayInfo)
|
|
{
|
|
if( 0 == displayID )
|
|
displayID = GetDMGlobalsPtr()->fDisplayNextID++;
|
|
|
|
newdisplayInfo->displayID = displayID;
|
|
newdisplayInfo->displayComponent = displayComponent;
|
|
newdisplayInfo->displayDevice = displayDevice;
|
|
newdisplayInfo->displayFlags = displayFlags;
|
|
newdisplayInfo->displayReserved = displayReserved;
|
|
}
|
|
|
|
|
|
|
|
|
|
void GetDisplayConfig(GDHandle displayDevice,DisplayConfigPtr displayConfig)
|
|
{
|
|
PixMapHandle displayPixMap;
|
|
DisplayInfoPtr displayInfo;
|
|
DisplayInfoRec saveDisplayInfo;
|
|
VDSwitchInfoRec videoMode;
|
|
Boolean hasGetCurMode;
|
|
|
|
if( displayDevice )
|
|
{
|
|
displayInfo = DM_GetDisplayInfoByGDevice(displayDevice,false);
|
|
|
|
if( displayInfo )
|
|
saveDisplayInfo = *displayInfo; // Gotten from unlocked handle, so I make a copy
|
|
}
|
|
|
|
|
|
if( displayDevice && displayInfo )
|
|
{
|
|
displayPixMap = (*displayDevice)->gdPMap;
|
|
|
|
if( noErr == GetGDeviceVideoMode(displayDevice,&videoMode,&hasGetCurMode) )
|
|
{
|
|
displayConfig->displayMode = videoMode.csData; // Functional sResource (for NuBus)
|
|
displayConfig->displayModeReserved = videoMode.csReserved; // Reserved mode info
|
|
}
|
|
|
|
displayConfig->configVersion = kDMConfigLatestVersion;
|
|
displayConfig->configFlags = 0;
|
|
displayConfig->configReserved = 0;
|
|
|
|
displayConfig->displayID = saveDisplayInfo.displayID;
|
|
displayConfig->displayComponent = saveDisplayInfo.displayComponent;
|
|
displayConfig->displayDevice = saveDisplayInfo.displayDevice;
|
|
displayConfig->displayFlags = saveDisplayInfo.displayFlags;
|
|
// displayConfig->displayMode; // filled above
|
|
// displayConfig->displayModeReserved; // filled above
|
|
displayConfig->displayReserved = 0;
|
|
|
|
// Information about the display state
|
|
displayConfig->deviceFlags = (*displayDevice)->gdFlags; // Reserved
|
|
displayConfig->deviceDepthMode = (*displayDevice)->gdMode; // Functional sResource (for NuBus)
|
|
displayConfig->deviceRect = (*displayDevice)->gdRect;
|
|
|
|
displayConfig->pixMapRect = (*displayPixMap)->bounds;
|
|
displayConfig->pixMapHResolution = (*displayPixMap)->hRes;
|
|
displayConfig->pixMapVResolution = (*displayPixMap)->vRes;
|
|
|
|
displayConfig->pixMapAlignment = 0; // be ready for res-ind QD
|
|
displayConfig->pixMapResReserved = 0;
|
|
|
|
displayConfig->pixMapPixelType = (*displayPixMap)->pixelType;
|
|
displayConfig->pixMapPixelSize = (*displayPixMap)->pixelSize;
|
|
displayConfig->pixMapCmpCount = (*displayPixMap)->cmpCount;
|
|
displayConfig->pixMapCmpSize = (*displayPixMap)->cmpSize;
|
|
displayConfig->pixMapReserved = 0;
|
|
displayConfig->pixMapColorTableSeed = (*(*displayPixMap)->pmTable)->ctSeed;
|
|
}
|
|
else // We have no device handle, so we just slam everything
|
|
{
|
|
char* zeroWalker = (char*)displayConfig;
|
|
short zeroCounter = sizeof(DisplayConfigRec);
|
|
|
|
while(zeroCounter--)
|
|
*zeroWalker++ = 0;
|
|
}
|
|
}
|
|
|
|
#if DEBUG_DISPLAY_CODE
|
|
/*----------------------------------------------------------------------
|
|
| Determine if the stack builds up or down
|
|
|
|
|
| Formerly, this peeked at the values on the stack; now it just
|
|
| checks the address of the parameters.
|
|
----------------------------------------------------------------------*/
|
|
static short StackDirection( short one, short two, short three )
|
|
{
|
|
if( &three > &two ) return( 1 );
|
|
if( &one > &two ) return( -1 );
|
|
|
|
DebugStr( "\pStackDirection didn't work" );
|
|
return( 0 );
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
| Convert a long to a hexadecimal ascii string. The string
|
|
| pointer provided is advanced past the last character converted.
|
|
----------------------------------------------------------------------*/
|
|
static void InsertHexNumberInPstr( Str255 pstr, unsigned long number )
|
|
{
|
|
unsigned long highDigits;
|
|
long n;
|
|
|
|
highDigits = number >> 4;
|
|
if( highDigits )
|
|
InsertHexNumberInPstr( pstr, highDigits );
|
|
n = (unsigned char) (number & 0x0F);
|
|
pstr[++pstr[0]] = (unsigned char) ( n > 9 ? 'A' + (n - 10) : n + '0' );
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
| This routine takes a source string, a destination string and
|
|
| an array of long integers. The source string contains exactly
|
|
| one tilde character ("~") for every element in the array of
|
|
| longs. The source string is copied to the destination string; in
|
|
| the process, every tilde is replaced with a hexadecimal
|
|
| representation of one of the items from the array.
|
|
----------------------------------------------------------------------*/
|
|
static void BuildNumberPstr( Str255 pSrc, Str255 pDest, long *number )
|
|
{
|
|
short index = 0;
|
|
unsigned char len = pSrc[0];
|
|
short i = 1;
|
|
|
|
pDest[0] = 0;
|
|
while( len-- )
|
|
{
|
|
if( pSrc[i] == '~' )
|
|
{
|
|
InsertHexNumberInPstr( pDest, number[index] );
|
|
index += StackDirection( 1, 2, 3 );
|
|
}
|
|
else if( pSrc[i] == '@' )
|
|
{
|
|
char* t = (char*) (&number[index]);
|
|
pDest[++pDest[0]] = t[0];
|
|
pDest[++pDest[0]] = t[1];
|
|
pDest[++pDest[0]] = t[2];
|
|
pDest[++pDest[0]] = t[3];
|
|
index += StackDirection( 1, 2, 3 );
|
|
}
|
|
else
|
|
{
|
|
pDest[++pDest[0]] = pSrc[i];
|
|
}
|
|
++i;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void BuildMessage( Str255 msg, Str255 pstr, long number, ... )
|
|
{
|
|
#if DEBUG_DISPLAY_CODE
|
|
BuildNumberPstr( pstr, msg, &number );
|
|
#else
|
|
#pragma unused(pstr, msg, number)
|
|
#endif
|
|
}
|
|
|