supermario/base/SuperMarioProj.1994-02-09/Toolbox/TextEdit/TextEditPatch.a
2019-06-29 23:17:50 +08:00

148 lines
5.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

;
; File: TextEditPatch.a (formerly TE_Patches.a)
;
; Contains: This is the 'ptch' resource which loads TextEdit into the Plus/SE/MacII/Portable
;
; Written by: Russ Wetmore <RWW112487>, Sue Bartalo (most recently)
;
; Copyright: © 1987-1992 by Apple Computer, Inc., all rights reserved.
;
; Change History (most recent first):
;
; <8> 4/27/92 DTY Get rid of hasSplineFonts conditionals.
; <7> 8/30/91 DTY Define hasCQD here since its no longer an available feature in
; BBSStartup. This keeps TextEdit.a happy.
; <6> 1/14/91 SMB (jdt) Added include file, fontPrivate.a.
; <5> 8/14/90 DTY Changed into a linked patch.
; <4> 6/22/90 SMB NEEDED FOR SIXPACK & 7.0: Adding more code to be cutback by
; including new file, TextEditInit.a
; <3> 1/16/90 SMB Including new TextEditPriv.a file.
; <2> 1/4/90 PKE Changed conditionals from SysVers >= $700 to SysVers >= $605.
; Updated header to BBS format.
; <1> 12/18/89 CCH Adding for the first time into BBS.
; BBS versions above:
;___________________________________________________________________________________________________
; EASE versions below:
; <1.6> 8/30/89 smb NEEDED FOR Scripts604 and 7.0: added ptchVersions for each build.
; <1.5> 8/25/89 SMB NEEDED FOR Scripts604 and 7.0: removed load of nEqu.d.
; <1.4> 7/20/89 smb NEEDED FOR 604!!! added 'Scripts604' in order to do 604 script
; system builds using the new TE.
; <1.3> 7/9/89 smb Moved include of ScriptPriv.a from TextEdit.a to here for 7.0.
; <1.2> 7/8/89 smb Added call to TEGlobalInit to initialize Big Bang vectors for TE.
; <1.1> 2/22/89 CCH <enter comment here>
; <1.0> 11/16/88 CCH Added to EASE.
;___________________________________________________________________________________________________
; To Do:
;
;___________________________________________________________________________________________________
LOAD 'StandardEqu.d'
INCLUDE 'LinkedPatchMacros.a'
; added <20July89smb>
IF (&TYPE('Scripts604') = 'UNDEFINED') THEN
Scripts604 EQU 0
ENDIF
IF Scripts604 | SysVers>= $605 THEN ; added Scripts604 <20July89smb>
INCLUDE 'ScriptPriv.a' ; <8July89smb>
ENDIF
INCLUDE 'TextEditPriv.a' ; <1/9/90smb>
INCLUDE 'fontPrivate.a' ; <20>
;
; <7> When hasCQD was defined in {AvailableFeatures} in BBSStartup, it was defined
; to be 0 for System builds, its kept that way for future System builds. This
; file probably wont be used in ROM builds, but in case it ever is, hasCQD
; is defined to be true for those builds.
;
if (&type('hasCQD') = 'UNDEFINED') then ; <7>
if forROM then ; <7>
hasCQD: equ 1 ; <7>
else ; <7>
hasCQD: equ 0 ; <7>
endif ; <7>
endif ; <7>
InsideTEPatch equ 1 ; signal in patch <S383>
ptchID Equ 0 ; <=== Whatever this resource ID is
;;ptchVersion Equ 1 ; <=== Whatever the version number is
; defined versions <30Aug89smb>
IF SysVers>= $605 THEN
ptchVersion Equ 4 ; 6.0.5 & Big Bang (gestaltTE4)
ELSEIF Scripts604 THEN
ptchVersion Equ 3 ; 604 Script Systems ptch0 (gestaltTE3)
ELSE
ptchVersion Equ 0 ; styled TE (pre-TextEdit 3.0)
ENDIF
Macro
InstVector &entryPt, &addr
Import &entryPt
Lea &entryPt,A0
Move.L A0,&addr
EndM
IF Scripts604 | SysVers>= $605 THEN ; added Scripts604 <20July89smb>
Include 'TextEdit.a' ; for 6.0.4 Script Systems and Big Bang <6July89smb>
ELSE
Include 'StyledTextEdit.a'
ENDIF
; ***************************************************************************
ROMS Plus,SE,II,Portable
MakePatch TEActivate,$A9D8
MakePatch TEAutoView,$A813
MakePatch TECalText,$A9D0
MakePatch TEClick,$A9D4
MakePatch TECopy,$A9D5
MakePatch TECut,$A9D6
MakePatch TEDeactivate,$A9D9
MakePatch TEDelete,$A9D7
MakePatch TEDispatch,$A83D
MakePatch TEDispose,$A9CD
MakePatch TEGetOffset,$A83C
MakePatch TEGetText,$A9CB
MakePatch TEIdle,$A9DA
MakePatch TEInit,$A9CC
MakePatch TEInsert,$A9DE
MakePatch TEKey,$A9DC
MakePatch TENew,$A9D2
MakePatch TEPaste,$A9DB
MakePatch TEPinScroll,$A812
MakePatch TEScroll,$A9DD
MakePatch TESelView,$A811
MakePatch TESetJust,$A9DF
MakePatch TESetSelect,$A9D1
MakePatch TESetText,$A9CF
MakePatch TEStylNew,$A83E
MakePatch TEUpdate,$A9D3
MakePatch TextBox,$A9CE
MakePatch xTrimMeasure,$07F4
MakePatch xFindWord,$07F8
MakePatch xFindLine,$07FC
MakePatch vPixel2Char,$0798
MakePatch vChar2Pixel,$079C
; *************************************************************************** <4>
IF SysVers>= $606 THEN ; <4>
Include 'TextEditInit.a' ; more code to be cutback <4>
ENDIF ; <4>
; ***************************************************************************
; Your boot-time initialization code, if any, goes here.
InstallTextEditPatches InstallProc (Plus,SE,II,Portable)
IF Scripts604 | SysVers>= $605 THEN ; added Scripts604 <20July89smb>
Import TEGlobalInit ; <6July89smb>
Bsr TEGlobalInit ; init TE vectors <6July89smb>
ENDIF
rts
EndProc
End