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2346 lines
77 KiB
Plaintext
2346 lines
77 KiB
Plaintext
;———————————————————————————————————————————————————————————————————————————————————————
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;
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; File: CrsrDev.a
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;
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; Contains: This file holds the new cursor device implementation, including new mouse
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; /trackball handler and the new acceleration routines for jCrsrTask.
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;
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; Written by: Gary Rensberger (based on Dan Venolia's Cursory API) [11/20/91]
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;
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; Copyright: © 1991-1993 by Apple Computer, Inc. All rights reserved.
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;
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; Change History (most recent first):
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;
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; <SM7> 5/28/93 IH Add comment about Display Mgr usage of CrsrNew.
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; <SM6> 12/01/92 HY Fix a bug with uncoupled cursors(fixes MS Flight Simulator v4.0).
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; Fixed a cursor flicker problem on slower machines like LC930. The
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; cursor is drawn prior to calculating new positions of devices. The
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; calculations were using up all the available VBL time, causing the
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; flicker (cursor is drawn every other VBL, and calculations performed
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; every other VBL).
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; <SM5> 8/26/92 kc Roll in Horror changes.
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; <H18> 7/24/92 GMR Fixed comaptibility problem with Hypercard/MacPaint Grid drawing
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; mode (Atkinsons MouseMask secret).
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; <H17> 7/17/92 GMR Changed the double-click translation table to match the Mouse
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; CDEVs double-click times.
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; <H16> 7/14/92 GMR Reset MBState to button up in CrsrDevReInit code.
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; <H15> 7/13/92 djw <GED> Added code in InitCrsrDev to initialize vectors for:
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; DrawCursor, EraseCursor, the @drawCursor section of the new VBL,
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; and a hook for SetCrsrData. Also added default vector code for
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; the above.
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; <H14> 7/13/92 GMR Re-arranged the initialization routine so that our expandmem
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; globals are created before InitADB, then InitADB is called.
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; Update MBTicks when a button goes down, since Andy looks at it
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; (shame on you!).
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; <H13> 7/6/92 GMR Update doubleTime lowmem when creating a new device.
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; <H12> 6/29/92 BG Changed AERROR message in the overpatching check at the bottom
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; of the file to refer to the correct file being too big (you're
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; welcome, Steve).
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; <H11> 6/26/92 GMR <SKH> Modified CrsrDevHandleADB to handle extended device data,
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; ie: more than 2 buttons and up to 16bit resolution. Changed
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; CrsrNewDevice to properly init cntButtons (it was moving a word
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; into cntButtons). Changed CrsrDevSetAccel to enter the debugger
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; if no 'accl' resources do not exist.
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; <H10> 6/10/92 GMR Fixed bug with buttonCount not being reset after waking up from
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; sleep.
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; <H9> 6/5/92 GMR Changed the movem's in the trap selector dispatcher to be
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; movem.l.
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; <H8> 6/1/92 GMR Removed the extra 'default' device created for address 3, since
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; testers complained. Now, if a second mouse (or 1st mouse on
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; portables) is added while the machine is running, it's
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; acceleration won't be correct. Tough shit).
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; <H7> 5/12/92 JC Fixed problem with CrsrDevHandleVBL trashing registers.
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; <H6> 4/3/92 SWC Added overpatch padding at the end of the file.
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; <H5> 3/11/92 SWC <GMR> Setup so second trackball button will behave just like the first
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; one. Exported CrsrDevDispatch now that we have a trap for it.
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; <H4> 3/9/92 SWC <GMR> Fixed bug in CrsrDevSetAccel where the acceleration to set
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; <SM4> 7/30/92 fau Made the MOVEM instructions in CrsrDevDispatch and StdExit be a
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; MOVEM.L. This fixes a bug in the Mouse cdev in Cyclone where
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; the MOVEM was assembled to a MOVEM.W which sign-extends to 32
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; bits when writing back to a register!.
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; <SM3> 7/7/92 CSS Change name of include from ApplDeskBusPriv.a to
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; AppleDeskBusPriv.a to bring in line with Reality.
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; The file "ApplDeskBusPriv.a" was inadvertently
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; brought in from Horror.
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; <SM2> 5/29/92 KW (JC,H7) Fixed problem with CrsrDevHandleVBL trashing registers.
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; <SM1> 5/2/92 kc Roll in Horror. Comments follow:
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; <H6> 4/3/92 SWC Added overpatch padding at the end of the file.
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; <H5> 3/11/92 SWC Setup so second trackball button will behave just like the first
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; one. Exported CrsrDevDispatch now that we have a trap for it.
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; <H4> 3/9/92 SWC GMR/Fixed bug in CrsrDevSetAccel where the acceleration to set
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; is 0. Added more compatiblity code to jCrsrTask so the VU test
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; tool will work. Setup address 3 to be a default device with 100
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; dpi resolution, so if a user unplugs then plugs in a mouse, it
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; will work.
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; <H3> 2/17/92 SWC Used different registers in FindResource since the _GetResource
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; call can trash D0-D2. Changed references to CrsrDevRec.resolution
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; to a long since it's a fixed point number.
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; <H2> 2/14/92 SWC Added a RomMapInsert before all resource calls so we make sure
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; we at least find our resources in the ROM.
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; <H1> 2/12/92 GMR First checked in.
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;———————————————————————————————————————————————————————————————————————————————————————
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PRINT OFF
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LOAD 'StandardEqu.d'
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INCLUDE 'EgretEqu.a'
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INCLUDE 'IOPEqu.a'
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INCLUDE 'AppleDeskBusPriv.a'
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INCLUDE 'CrsrDevEqu.a'
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PRINT ON
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MACHINE MC68020
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_FixDiv OPWORD $A84D
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CrsrDev PROC
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EXPORT InitCrsrDev,CrsrDevDispatch
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IMPORT CrsrVBLTask
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WITH CrsrDevGlobals, CrsrDevRec, CrsrDevSegment, CrsrDataRec
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WITH ADBDeviceEntry, ADBVars, ExpandMemRec
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_______________________________________________________________________
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;
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; Routine: CrsrDevDispatch (trap # $AADB)
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;
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; Inputs: d0.w - selector
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; 4(sp) - last parameter
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; 8(sp) - 2nd to last parameter
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;
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; Outputs: d0 - result code
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;
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; Destroys: a0
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;
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; Function: This routine is our selector based dispatcher for the exported
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; CrsrDev routines. It follows toolbox conventions (e.g. parameters
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; are passed in on the stack, with the function selector in D0).
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;_______________________________________________________________________
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CrsrDevDispatch
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link a6,#0 ; parameters referenced off a6
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movem.l a1-a3/d1-d3,-(sp) ; save a bunch of registers
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add.w d0,d0 ; (shift so we work on 68000's)
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lea @jmpTable,a0 ; point to our jump table
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adda.w (a0,d0.w),a0 ; add offset to routine
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jmp (a0) ; jump to selected routine
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;-------------------------------
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@jmpTable dc.w CrsrDevMoveTrap- @jmpTable ; Selector 0
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dc.w CrsrDevMoveToTrap- @jmpTable ; 1
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dc.w CrsrDevFlushTrap- @jmpTable ; 2
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dc.w CrsrDevButtonsTrap- @jmpTable ; 3
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dc.w CrsrDevButtonDownTrap- @jmpTable ; 4
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dc.w CrsrDevButtonUpTrap- @jmpTable ; 5
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dc.w CrsrDevButtonOpTrap- @jmpTable ; 6
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dc.w CrsrDevSetButtonsTrap- @jmpTable ; 7
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dc.w CrsrDevSetAccelTrap- @jmpTable ; 8
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dc.w CrsrDevDoubleTimeTrap- @jmpTable ; 9
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dc.w CrsrDevSetUnitsPerInchTrap- @jmpTable ; 10
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dc.w CrsrDevNextDeviceTrap- @jmpTable ; 11
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dc.w CrsrDevNewDeviceTrap- @jmpTable ; 12
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dc.w CrsrDevDisposeDevTrap- @jmpTable ; 13
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;-------------------------------
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stdExit movem.l (sp)+,a1-a3/d1-d3 ; restore registers
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unlk a6
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move.l (sp)+,a0
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add.w d0,sp ; dump parameters
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jmp (a0)
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userFrame RECORD 0,increment
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saveA6 ds.l 1
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returnAddr ds.l 1
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paramBase equ * ; ptr to base of parameters
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ENDR
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WITH userFrame
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;====================================================================
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;
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; Routine: CrsrDevMoveTrap
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;
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; Inputs: 8(a6).l - delta Y
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; 12(a6).l - delta X
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; 16(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: d1-d2,a1-a2
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;
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; Function: This routine accumulates given deltas for crsrDev, and
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; flags that is has new data. The next time the cursor position
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; is computed, dh and dv will be run through the acceleration
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; algorithm and will contribute to the cursor movement.
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;====================================================================
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CrsrDevMoveTrap
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move.l paramBase(a6),d1 ; ∆y in d1
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move.l paramBase+4(a6),d0 ; ∆x in d0
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move.l paramBase+8(a6),a2 ; crsrDevRec in a2
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bsr CrsrDevMove ; accumulate the deltas
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move.w d0,paramBase+12(a6) ; result code
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moveq #12,d0 ; dump three parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevMoveToTrap
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;
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; Inputs: 8(a6).l - V
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; 12(a6).l - H
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; 16(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: d1,a1-a2
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;
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; Function: This routine transforms the coordinates (h,v) to screen
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; space so that the next time the cursor position is computed
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; it jumps to that point and any relative movement will be ignored.
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;====================================================================
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CrsrDevMoveToTrap
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move.l paramBase+8(a6),a2 ; crsrDevRec in a2
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move.l whichCursor(a2),a1 ; a1 pts to cursor globals
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moveq #0,d0
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move.l paramBase(a6),d0 ; get V coord
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swap d0 ; convert to fixed
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move.l d0,whereY(a1) ; = whereY
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moveq #0,d0
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move.l paramBase+4(a6),d0 ; get H coord
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swap d0 ; convert to fixed
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move.l d0,whereX(a1) ; = whereX
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st.b isAbs(a1) ; absolute mode
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clr.w paramBase+12(a6) ; result code
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moveq #12,d0 ; dump three parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevFlushTrap
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;
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; Inputs: 8(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2
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;
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; Function: This routine explicitly ends the relative device move,
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; flushing out the error accumulators.
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;====================================================================
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CrsrDevFlushTrap
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move.l paramBase(a6),a2 ; crsrDevRec in a2
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move.l errorX(a2),d0 ; accumulate previous errors into
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add.l d0,deltaX(a2) ; our deltas
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move.l errorY(a2),d0
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add.l d0,deltaY(a2)
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clr.l errorX(a2) ; then flush the errors
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clr.l errorY(a2)
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move.w #-108,denom(a2) ; ???
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clr.w paramBase+4(a6) ; result code
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moveq #4,d0 ; dump one parameter on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevButtonsTrap
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;
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; Inputs: 8(a6).w - new button states (1 = down, 0 = up)
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; 10(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a0-a2,d1-d3
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;
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; Function: This routine handles button debounce and event posting. If the
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; mouse button bounces, we don't want it to look like a double click,
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; so if we see a mouse down less than 2 VBLs after a mouse up, we will
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; ignore it, and consider the mouse to still be up. We will never
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; ignore a mouse up event, which could lead to menus hanging and
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; continuous scrolling.
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;====================================================================
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CrsrDevButtonsTrap
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move.w paramBase(a6),d0 ; button states in d0
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move.l paramBase+2(a6),a2 ; crsrDevRec in a2
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bsr CrsrDevButtons ; handle button debounce/actions
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move.w d0,paramBase+6(a6) ; result code
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moveq #6,d0 ; dump two parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevButtonDownTrap
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;
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; Inputs: 8(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a0-a2,d1
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;
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; Function: Posts a button down event if this is the 1st button to go down
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;====================================================================
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CrsrDevButtonDownTrap
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move.l paramBase(a6),a2 ; crsrDevRec in a2
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bsr CrsrDevButtonDown ; handle button down actions
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move.w d0,paramBase+4(a6) ; result code
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moveq #4,d0 ; dump one parameter on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevButtonUpTrap
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;
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; Inputs: 8(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a0-a2,d1
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;
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; Function: Posts a button up event if this is the last button to go up.
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;====================================================================
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CrsrDevButtonUpTrap
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move.l paramBase(a6),a2 ; crsrDevRec in a2
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bsr CrsrDevButtonUp ; handle button up actions
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move.w d0,paramBase+4(a6) ; result code
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moveq #4,d0 ; dump one parameter on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevButtonOpTrap
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;
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; Inputs: 8(a6).l - Operation specific data
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; 12(a6).w - Operation code
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; 14(a6).w - Button #
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; 16(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2,d1-d2
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;
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; Function: This routine sets a new operation to be associated with the
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; given button. The optional data field is set as well.
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;====================================================================
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CrsrDevButtonOpTrap
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move.w paramBase+6(a6),d0 ; button # in d0
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move.l paramBase+8(a6),a2 ; crsrDevRec in a2
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move.b paramBase+5(a6),buttonOp(a2,d0.w) ; stuff the new operation code
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lsl.w #2,d0
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move.l paramBase(a6),buttonData(a2,d0.w) ; and the new data (if any)
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clr.w paramBase+12(a6) ; result code
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moveq #12,d0 ; dump four parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevSetButtonsTrap
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;
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; Inputs: 8(a6).w - # buttons for this device
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; 10(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2
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;
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; Function: This routine sets the total # of buttons for the given
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; device.
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;====================================================================
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CrsrDevSetButtonsTrap
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move.l paramBase+2(a6),a2 ; crsrDevRec in a2
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move.b paramBase+1(a6),cntButtons(a2) ; only use a byte of the word
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clr.w paramBase+6(a6) ; result code
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moveq #6,d0 ; dump two parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevSetAccelTrap
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;
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; Inputs: 8(a6).l - acceleration (Fixed)
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; 12(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2,d1-d2
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;
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; Function: This routine installs the proper acceleration table for
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; the specified device, based on the passed in acceleration
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; value.
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;====================================================================
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CrsrDevSetAccelTrap
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move.l paramBase(a6),d0 ; acceleration
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move.l paramBase+4(a6),a2 ; crsrDevRec in a2
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bsr CrsrDevSetAccel ; generate acceleration table
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move.w d0,paramBase+8(a6) ; result code
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moveq #8,d0 ; dump two parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevDoubleTimeTrap
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;
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; Inputs: 8(a6).l - duration (ticks)
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; 12(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2
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;
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; Function: This routine changes the double-click time for crsrDev to
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; the indicated value. When crsrDev is clicked, it's double-
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; click time is stuffed into the low-memory global DoubleTime.
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; An application responding to the mouse-down event can check
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; DoubleTime to determine whether to interpret a double-click.
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;====================================================================
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CrsrDevDoubleTimeTrap
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move.l paramBase+4(a6),a2 ; crsrDevRec in a2
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move.l paramBase(a6),doubleClickTime(a2) ; stuff the new value
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move.w #0,paramBase+8(a6) ; result code
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moveq #8,d0 ; dump two parameters on exit
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jmp stdExit ;
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;====================================================================
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;
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; Routine: CrsrDevSetUnitsPerInchTrap
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;
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; Inputs: 8(a6).l - resolution (fixed)
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; 12(a6).l - pointer to CrsrDevRec for this device
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;
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; Outputs: d0 - OSErr
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;
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; Destroys: a2
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;
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; Function: May be called if the software knows more about the resolution
|
|
; of the device than can be found from the ADB bus, e.g. for a
|
|
; serial device. Calls CrsrDevSetAcceleration (with the current
|
|
; accel value) to recompute the acceleration tables for the device,
|
|
; so the resource file that contains the 'accl' resource should be
|
|
; open.
|
|
;====================================================================
|
|
|
|
CrsrDevSetUnitsPerInchTrap
|
|
|
|
move.l paramBase+4(a6),a2 ; crsrDevRec in a2
|
|
move.l paramBase(a6),resolution(a2) ; set new resolution for this device
|
|
|
|
move.l acceleration(a2),d0 ; get current acceleration
|
|
bsr CrsrDevSetAccel ; generate acceleration table, based on new resolution
|
|
|
|
move.w #0,paramBase+8(a6) ; result code
|
|
moveq #8,d0 ; dump two parameters on exit
|
|
jmp stdExit ;
|
|
|
|
|
|
;====================================================================
|
|
;
|
|
; Routine: CrsrDevNextDeviceTrap
|
|
;
|
|
; Inputs: 8(a6).l - VAR ptr to CrsrDevRec
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: none
|
|
;
|
|
; Function: When given NIL, returns the head of the global device list.
|
|
; When given a pointer to a cursor device reocrd, returns a
|
|
; pointer to the next one in the global device list.
|
|
;====================================================================
|
|
|
|
CrsrDevNextDeviceTrap
|
|
|
|
move.l paramBase(a6),a2 ; address of crsrDevRec ptr in a2
|
|
move.l (a2),a2 ; crsrDevRec ptr in a2
|
|
move.l a2,d0
|
|
beq.s @nil ; if NIL, special case
|
|
|
|
move.l nextCrsrDev(a2),a2 ; else, get next link
|
|
bra.s @exit
|
|
|
|
@nil movea.l ExpandMem,a2 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a2),a2 ; get cursory global ptr
|
|
move.l firstCrsrDev(a2),a2 ; get ptr to 1st CrsrDevRec
|
|
|
|
@exit move.l paramBase(a6),a0 ; get address of where to store crsrDevRec
|
|
move.l a2,(a0) ; return next crsrDevRec
|
|
|
|
move.w #0,paramBase+4(a6) ; result code
|
|
moveq #4,d0 ; dump one parameter on exit
|
|
jmp stdExit ;
|
|
|
|
|
|
|
|
|
|
;====================================================================
|
|
;
|
|
; Routine: CrsrDevNewDeviceTrap
|
|
;
|
|
; Inputs: 8(a6).l - VAR pointer to CrsrDevRec
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: none
|
|
;
|
|
; Function: This routine creates a new CrsrDevRec, adds it to the
|
|
; linked list of device records, and initializes it's fields.
|
|
; Note: the caller must call CrsrDevSetAcceleration after
|
|
; calling this routine.
|
|
;====================================================================
|
|
|
|
CrsrDevNewDeviceTrap
|
|
|
|
bsr CrsrDevNewDevice ; create a new cursor device
|
|
move.l paramBase(a6),a0 ; address of crsrDevRec ptr in a2
|
|
move.l a2,(a0) ; return crsrDevRec pointer
|
|
move.w d0,paramBase+4(a6) ; result code
|
|
moveq #4,d0 ; dump one parameter on exit
|
|
jmp stdExit ;
|
|
|
|
|
|
|
|
;====================================================================
|
|
;
|
|
; Routine: CrsrDevDisposeDevTrap
|
|
;
|
|
; Inputs: 8(a6).l - pointer to CrsrDevRec for this device
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: d1-d2,a0-a1
|
|
;
|
|
; Function: This routine eliminates CrsrDevRec from the linked list
|
|
; of device records, and disposes of all storage related to
|
|
; it.
|
|
;====================================================================
|
|
|
|
CrsrDevDisposeDevTrap
|
|
|
|
move.l paramBase(a6),a2 ; crsrDevRec in a2
|
|
bsr CrsrDevDisposeDev ; create a new cursor device
|
|
move.w d0,paramBase+4(a6) ; result code
|
|
moveq #4,d0 ; dump one parameter on exit
|
|
jmp stdExit ;
|
|
|
|
ENDWITH
|
|
|
|
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevHandleADB
|
|
;
|
|
; Inputs: a0 - pointer to mouse data
|
|
; a2 - pointer to CrsrDevRec for this device
|
|
; d0 - command byte
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: a0-a3/d0-d3
|
|
;
|
|
; Function: This routine is installed as the ADB service routine for all
|
|
; ADDR=03 relative devices. It decodes the ADB packet and
|
|
; passes the information to CrsrDevMove and CrsrDevButtons.
|
|
; This routine now handles old or new style packets.
|
|
;
|
|
; The packet has the following format:
|
|
; Byte# bits: 7 6 5 4 3 2 1 0
|
|
; 0 b0 y6 y5 y4 y3 y2 y1 y0
|
|
; 1 b1 x6 x5 x4 x3 x2 x1 x0
|
|
; 2 b2 y9 y8 y7 b3 x9 x8 x7 (optional) <H11>
|
|
; 3 b4 y12 y11 y10 b5 x12 x11 x10 (optional) <H11>
|
|
; 4 b6 y15 y14 y13 b7 x15 x14 x13 (optional) <H11>
|
|
;
|
|
; Where bn is button n (1 = not pressed, 0 = pressed)
|
|
; xn is bit n of the x delta information
|
|
; yn is bit n of the y delta information
|
|
;
|
|
; NOTE: The current approach for extracting the extended
|
|
; resolution information is kinda ugly. However, it is
|
|
; fast and I have been unable to construct an efficent, general,
|
|
; function for extracting the awkward 3bit fields in bytes 2 through
|
|
; n (currently n is 4). - SKH
|
|
;
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevHandleADB
|
|
move.b d0,d2 ; save command in D2.
|
|
move.l a2,d0 ; do we have globals?
|
|
beq @exit ; no, exit
|
|
|
|
lea 1(a0),a3 ; skip over length byte, free up A0
|
|
|
|
@x0to6 moveq.l #$7F,d0 ; prepare to mask button off
|
|
and.b 1(a3),d0 ; get 2nd data byte (∆ horiz)
|
|
|
|
@y0to6 moveq.l #$7F,d1 ; prepare to mask off button
|
|
and.b (a3),d1 ; get 1st data byte (∆ vert)
|
|
|
|
@byte3 cmp.b #3,(a0) ; check to see if we have 3rd byte <H11>
|
|
bge.s @x7to9 ; if so, process it. else, extend sign <H11>
|
|
@byte3extx btst #6,d0 ; check sign bit (bit 6) <H11>
|
|
beq.s @byte3exty ; <H11>
|
|
or.w #$ff80,d0 ; fake a negative, faster than ext <H11>
|
|
@byte3exty btst #6,d1 ; check sign bit (bit 6) <H11>
|
|
beq @domove ; <H11>
|
|
or.w #$ff80,d1 ; fake a negative for y <H11>
|
|
bra.s @domove ; <H11>
|
|
|
|
@x7to9 moveq.l #$7,d2 ; move mask into workspace <H11>
|
|
and.b 2(a3),d2 ; get x bits 7-9 <H11>
|
|
lsl.w #7,d2 ; move them to add to running tally <H11>
|
|
or.w d2,d0 ; <H11>
|
|
@y7to9 moveq.l #$70,d2 ; mask the bits <H11>
|
|
and.b 2(a3),d2 ; get y bits 7-9 <H11>
|
|
lsl.w #3,d2 ; move and add to tally <H11>
|
|
or.w d2,d1 ; <H11>
|
|
|
|
@byte4 cmp.b #4,(a0) ; check to see if we have a 4th byte <H11>
|
|
bge.s @x10to12 ; <H11>
|
|
@byte4extx btst #9,d0 ; check sign bit (bit 9) <H11>
|
|
beq.s @byte4exty ; <H11>
|
|
or.w #$fc00,d0 ; fake a negative for x <H11>
|
|
@byte4exty btst #9,d1 ; check sign bit (bit 9) <H11>
|
|
beq.s @domove ; <H11>
|
|
or.w #$fc00,d1 ; fake a negative for y <H11>
|
|
bra.s @domove ; <H11>
|
|
|
|
@x10to12 moveq.l #$7,d2 ; move mask into workspace <H11>
|
|
and.b 3(a3),d2 ; get x bits 10-12 <H11>
|
|
lsl.w #8,d2 ; move them to add to running tally <H11>
|
|
lsl.w #2,d2 ; do a 10 bit shift <H11>
|
|
or.w d2,d0 ; <H11>
|
|
@y10to12 moveq.l #$70,d2 ; mask the bits <H11>
|
|
and.b 3(a3),d2 ; get y bits 10-12 <H11>
|
|
lsl.w #6,d2 ; move and add to tally <H11>
|
|
or.w d2,d1 ; <H11>
|
|
|
|
@byte5 cmp.b #5,(a0) ; check to see if we have a 5th byte <H11>
|
|
bge.s @x13to15 ; <H11>
|
|
@byte5extx btst #12,d0 ; check sign bit (bit 12) <H11>
|
|
beq.s @byte5exty ; <H11>
|
|
or.w #$e000,d0 ; fake a negative for x <H11>
|
|
@byte5exty btst #12,d1 ; check sign bit (bit 12) <H11>
|
|
beq.s @domove ; <H11>
|
|
or.w #$e000,d1 ; fake a negative for y <H11>
|
|
bra.s @domove ;
|
|
|
|
@x13to15 moveq.l #$7,d2 ; move mask into workspace <H11>
|
|
and.b 4(a3),d2 ; get x bits 13-15 <H11>
|
|
lsl.w #8,d2 ; move them to add to running tally <H11>
|
|
lsl.w #5,d2 ; do a 13 bit shift <H11>
|
|
or.w d2,d0 ; <H11>
|
|
@y13to15 moveq.l #$70,d2 ; mask the bits <H11>
|
|
and.b 4(a3),d2 ; get y bits 13-15 <H11>
|
|
lsl.w #8,d2 ; move and add to tally <H11>
|
|
lsl.w #1,d2 ; do a 9 bit shift <H11>
|
|
or.w d2,d1 ; <H11>
|
|
|
|
@domove ext.l d0 ; convert our words into longs
|
|
ext.l d1 ;
|
|
bsr.s CrsrDevMove ; accumulate movement
|
|
|
|
clr.l d0 ; assume all buttons up <H11>
|
|
@btn0 clr.l d1 ; start looking at button 0 <H11>
|
|
btst.b #7,(a3)+ ; is 1st button up? <H11>
|
|
bne.s @btn1 ; yes, check 2nd button <H11>
|
|
bset d1,d0 ; no, indicate button down <H11>
|
|
|
|
@btn1 addq.b #1,d1 ; go to the next button (button 1) <H11>
|
|
btst.b #7,(a3)+ ; is 2nd button up? <H11>
|
|
bne.s @btnn ; yes, handle all button states <H11>
|
|
bset d1,d0 ; no, indicate button down <H11>
|
|
|
|
@btnn
|
|
addq.b #1,d1 ; go to the next button <H11>
|
|
cmp.b cntButtons(a2),d1 ; compare current button number to num buttons <H11>
|
|
bge.s @setBtns ; set the buttons if we are done <H11>
|
|
|
|
btst.b #7,(a3) ; check the button for the high nibble <H11>
|
|
bne.s @btnn_high ; not pressed, check high nibble <H11>
|
|
bset d1,d0 ; record the press <H11>
|
|
|
|
@btnn_high addq.b #1,d1 ; other button in low nibble <H11>
|
|
btst.b #3,(a3)+ ; the button for this nibble <H11>
|
|
bne.s @btnn ; loop again <H11>
|
|
bset d1,d0 ; record the press <H11>
|
|
bra.s @btnn ; <H11>
|
|
|
|
@setBtns bsr CrsrDevButtons ; handle our buttons
|
|
|
|
@exit
|
|
rts
|
|
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevMove
|
|
;
|
|
; Inputs: d0.l - delta X
|
|
; d1.l - delta Y
|
|
; a2 - pointer to CrsrDevRec for this device
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: a0-a1,d0-d2
|
|
;
|
|
; Function: This routine accumulates given deltas for crsrDev, and
|
|
; flags that is has new data. The next time the cursor position
|
|
; is computed, dh and dv will be run through the acceleration
|
|
; algorithm and will contribute to the cursor movement.
|
|
;_______________________________________________________________________
|
|
|
|
tempParams RECORD 0,decrement
|
|
tempY ds.l 1 ; delta Y
|
|
tempX ds.l 1 ; delta X
|
|
tempSize EQU * ; size of our param block
|
|
ENDR
|
|
|
|
CrsrDevMove
|
|
WITH tempParams
|
|
|
|
link a6,#tempSize ; create temp area
|
|
|
|
tst.l d0 ; and X movement?
|
|
bne.s @cont ; yes, continue
|
|
tst.l d1 ; and Y movement?
|
|
beq @exit ; no, just exit
|
|
|
|
@cont move.l d0,tempX(a6) ; save delta X
|
|
move.l d1,tempY(a6) ; save delta Y
|
|
|
|
swap d0 ; word2Fix
|
|
clr.w d0
|
|
move.l d0,-(sp) ; convert delta X to Fixed (push on stack)
|
|
|
|
swap d1 ; word2Fix
|
|
clr.w d1
|
|
move.l d1,-(sp) ; convert delta Y to Fixed (push on stack)
|
|
|
|
tst.b newData(a2) ; was the previous poll after last VBL?
|
|
bne.s @accum ; yes, handle separately
|
|
|
|
move.l (sp)+,deltaY(a2) ; else, save it away
|
|
move.l (sp)+,deltaX(a2) ;
|
|
|
|
st.b newData(a2) ; indicate we have new data
|
|
bra.s @checkDir ; and see if direction changed
|
|
|
|
|
|
@accum move.l (sp)+,d0
|
|
add.l d0,errorY(a2) ; accumulate error y
|
|
|
|
move.l (sp)+,d0
|
|
add.l d0,errorX(a2) ; accumulate error x
|
|
|
|
move.w spread(a2),d0 ; adjust the length of the double-sample time
|
|
sub.w denom(a2),d0 ; this spread = old spread - denom
|
|
cmpi.w #30,d0
|
|
bge.s @spread ; skip if new spread >= 30
|
|
|
|
add.w d0,spread(a2) ; if new spread < 30 then
|
|
addq.w #1,spread(a2)
|
|
lsr.w spread(a2) ; spread := (spread + old spread + 1) / 2
|
|
|
|
@spread moveq #8,d0 ; else, spread out error over next several VBL's
|
|
move.w spread(a2),denom(a2)
|
|
cmp.w denom(a2),d0 ; clip demon to 0-8
|
|
bge.s @checkDir ;
|
|
move.w d0,denom(a2)
|
|
|
|
|
|
@checkDir move.l tempY(a6),d0 ; any dy?
|
|
beq.s @chkXchg ; no, check X
|
|
move.l errorY(a2),d1
|
|
eor.l d1,d0 ; yes, did it's direction change?
|
|
bpl.s @chkXchg ; no, check X
|
|
|
|
add.l d1,deltaY(a2) ; direction changed, adjust delta
|
|
clr.l errorY(a2) ; and stomp the error
|
|
|
|
@chkXchg move.l tempX(a6),d0 ; any dx?
|
|
beq.s @exit ; no, exit
|
|
move.l errorX(a2),d1
|
|
eor.l d1,d0 ; yes, did it's direction change?
|
|
bpl.s @exit ; no, exit
|
|
|
|
add.l d1,deltaX(a2) ; direction changed, adjust delta
|
|
clr.l errorX(a2) ; and stomp the error
|
|
|
|
@exit unlk a6
|
|
moveq #0,d0 ; result code
|
|
rts
|
|
|
|
ENDWITH
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevButtons
|
|
;
|
|
; Inputs: d0.b - new button states (1 = down, 0 = up)
|
|
; a2 - pointer to CrsrDevRec for this device
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: a0-a1,d1-d3
|
|
;
|
|
; Function: This routine handles button debounce and event posting. If the
|
|
; mouse button bounces, we don't want it to look like a double click, so if we
|
|
; see a mouse down less than 2 VBLs after a mouse up, we will ignore it, and
|
|
; consider the mouse to still be up. We will never ignore a mouse up event,
|
|
; which could lead to menus hanging and continuous scrolling.
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevButtons
|
|
move.b d0,d1 ; get current button(s) state in d1
|
|
moveq #8-1,d3 ; init our button counter...
|
|
|
|
@loop btst.l d3,d1 ; check next current button state
|
|
beq.s @nowUp ; branch if up
|
|
|
|
@nowDwn btst.b d3,buttons(a2) ; down now, was it down before?
|
|
bne.s @nextButton ; yes, do nothing, handle next button
|
|
|
|
move.l Ticks,d0
|
|
move.w d3,d2 ;
|
|
lsl.w #2,d2 ;
|
|
sub.l buttonTicks(a2,d2.w),d0 ;
|
|
add.l d0,RndSeed ; randomize our seed
|
|
subq.l #2,d0
|
|
bmi.s @nextButton ; exit if went down too quickly (bounce)
|
|
bset.b d3,buttons(a2) ; mark that we're really down...
|
|
bra.s @dispatch ; and handle the down event
|
|
|
|
@nowUp btst.b d3,buttons(a2) ; was it up before?
|
|
beq.s @nextButton ; yes, do nothing, handle next button
|
|
|
|
move.w d3,d2 ;
|
|
lsl.w #2,d2 ;
|
|
move.l Ticks,buttonTicks(a2,d2.w) ; time-stamp the button-up event
|
|
bclr.b d3,buttons(a2) ; mark that we're up
|
|
* bra.s @dispatch ; and handle the down event
|
|
|
|
@dispatch move.b buttonOp(a2,d3.w),d0 ; get the button operation in d0
|
|
ext.w d0
|
|
add.w d0,d0 ; button op * 2 (need to run on 68000)
|
|
lea @jmpTable,a0
|
|
adda.w (a0,d0.w),a0 ; base + offset = rtn address
|
|
jsr (a0) ; handle button (d3 = button#, a2 = CrsrDevRec)
|
|
; • routine must preserve d1 •
|
|
@nextButton dbra d3,@loop
|
|
|
|
moveq #0,d0 ; result code
|
|
rts ; we're done
|
|
|
|
|
|
;---------------------------------------------------------
|
|
@jmpTable dc.w doNop - @jmpTable ;
|
|
dc.w doSingle - @jmpTable ;
|
|
dc.w doDouble - @jmpTable ;
|
|
dc.w doClickLock - @jmpTable ;
|
|
dc.w d0CharStroke - @jmpTable ;
|
|
dc.w doAppleScript - @jmpTable ;
|
|
dc.w doCustom - @jmpTable ;
|
|
|
|
doNop rts
|
|
|
|
;---------------------------------------------------------
|
|
doSingle
|
|
btst.b d3,buttons(a2) ; are we down?
|
|
beq.s @up ; no, skip
|
|
bsr.s CrsrDevButtonDown ; yes, handle button down
|
|
bra.s @done
|
|
@up bsr CrsrDevButtonUp ; yes, handle button up
|
|
@done rts
|
|
|
|
;---------------------------------------------------------
|
|
doDouble
|
|
btst.b d3,buttons(a2) ; are we down?
|
|
beq.s @up ; no, skip
|
|
bsr.s CrsrDevButtonDown ; yes, generate 2 clicks
|
|
bsr.s CrsrDevButtonUp ;
|
|
bsr.s CrsrDevButtonDown ;
|
|
bra.s @done
|
|
@up bsr.s CrsrDevButtonUp ; and finally button up
|
|
@done rts
|
|
|
|
;---------------------------------------------------------
|
|
doClickLock
|
|
tst.b buttonData(a2,d3.w) ; is this the 1st time?
|
|
bne.s @secondHit ; no, skip
|
|
btst.b d3,buttons(a2) ; are we down?
|
|
beq.s @firstUp ; no, skip
|
|
bsr.s CrsrDevButtonDown ; yes, generate button down event
|
|
bra.s @done
|
|
|
|
@firstUp st.b buttonData(a2,d3.w) ; first up, mark it
|
|
bra.s @done
|
|
|
|
@secondHit btst.b d3,buttons(a2) ; are we up (2nd time)?
|
|
bne.s @done ; no, do nothing...
|
|
bsr.s CrsrDevButtonUp ; yes, post up event
|
|
clr.b buttonData(a2,d3.w) ; mark that we're really up
|
|
@done rts
|
|
|
|
|
|
;---------------------------------------------------------
|
|
d0CharStroke
|
|
|
|
rts
|
|
|
|
;---------------------------------------------------------
|
|
doAppleScript
|
|
|
|
rts
|
|
|
|
;---------------------------------------------------------
|
|
doCustom
|
|
pea buttonData(a2) ; push our custom routine address
|
|
rts ; and call it.
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevButtonDown
|
|
;
|
|
; Inputs: a2 - pointer to CrsrDevRec for this device
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: a0-a1,d0
|
|
;
|
|
; Function: Posts a button down event if this is the 1st button to go down
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevButtonDown
|
|
move.l whichCursor(a2),a1 ; get ptr to target cursor data
|
|
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr
|
|
move.l firstCrsrData(a0),a0 ; a0 points to main cursor data record
|
|
cmpa.l a0,a1 ; is this the main cursor?
|
|
bne.s @count ; no, just count other cursor's button
|
|
|
|
move.l doubleClickTime(a2),doubleTime ; set our double-click time
|
|
|
|
tst.b buttonCount(a1) ; is this the first button to go down?
|
|
bne.s @count ; no, no need to post another event…
|
|
tst.b MBState ; yes, was mouse up before (should be)?
|
|
bpl.s @count ; no, just count the down event
|
|
|
|
clr.b MBState ; now say the button is down...
|
|
moveq #0,d0 ; no message for PostEvent
|
|
move.w #mButDwnEvt,a0 ; Get event number
|
|
_PostEvent ; post the mouse down event
|
|
|
|
@count move.l Ticks,MBTicks ; update MBTicks for compatibility <H14>
|
|
addq.b #1,buttonCount(a1) ; count the button down
|
|
moveq #0,d0 ; result code
|
|
rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevButtonUp
|
|
;
|
|
; Inputs: a2 - pointer to CrsrDevRec for this device
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: a0-a1,d0
|
|
;
|
|
; Function: Posts a button up event if this is the last button to go up.
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevButtonUp
|
|
move.l whichCursor(a2),a1 ; get ptr to target cursor data
|
|
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr
|
|
move.l firstCrsrData(a0),a0 ; a0 points to main cursor data record
|
|
|
|
subq.b #1,buttonCount(a1) ; count the button up
|
|
bpl.s @chkMain ;
|
|
clr.b buttonCount(a1) ; clip at 0 (no negatives allowed)
|
|
|
|
@chkMain cmpa.l a0,a1 ; is this the main cursor?
|
|
bne.s @exit ; no, just exit
|
|
|
|
tst.b buttonCount(a1) ; is this the last button to go up?
|
|
bne.s @exit ; no, no need to post another event…
|
|
tst.b MBState ; yes, was mouse down before (should be)?
|
|
bmi.s @exit ; no, exit
|
|
|
|
bset.b #7,MBState ; now say the button is up...
|
|
moveq #0,d0 ; no message for PostEvent
|
|
move.w #mButUpEvt,a0 ; Get event number
|
|
_PostEvent ; post the mouse up event
|
|
|
|
@exit moveq #0,d0 ; result code
|
|
rts
|
|
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevSetAccel
|
|
;
|
|
; Inputs: a2 - pointer to CrsrDevRec for device we want to set
|
|
; d0 - acceleration to set (0-1, fixed point)
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: d0-d1,a0-a1
|
|
;
|
|
; Function: This routine installs the proper acceleration table for
|
|
; the specified device, based on the passed in acceleration
|
|
; value.
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevSetAccel
|
|
move.l d0,acceleration(a2) ; save new acceleration
|
|
movem.l d2-d7/a3-a4,-(sp) ; save a bunch of registers
|
|
|
|
move.l accelPoints(a2),d0 ; get ptr to old table
|
|
beq.s @cont
|
|
move.l d0,a0 ; if one existed,
|
|
_DisposPtr ; get rid of it
|
|
|
|
@cont move.w #mapTrue,RomMapInsert ; map ROM into resource chain <H2>
|
|
clr.w -(sp) ; room for function result
|
|
move.l #'accl',-(sp) ; we're looking for acceleration resources
|
|
_CountResources ; how many are there in the current resource file?
|
|
move.w (sp)+,d3 ; keep count in d3
|
|
beq.s @noaccl ; can't find any accl resources! <H11>
|
|
|
|
move.l devID(a2),d4 ; first try finding an 'accl' that matches our device ID<H3>
|
|
beq.s @tryClass ; if field NULL, use devClass
|
|
bsr FindResource ; did we find one?
|
|
beq.s @foundIt ; yes, skip below
|
|
|
|
@tryClass move.b devClass(a2),d4 ; try finding an 'accl' that matches our device class <H3>
|
|
ext.w d4 ; <H3>
|
|
ext.l d4 ; <H3>
|
|
bsr FindResource ; did we find one?
|
|
beq.s @foundIt ; yes, skip below
|
|
|
|
moveq #0,d4 ; otherwise, just load the flat ramp <H3>
|
|
bsr FindResource ; did we find one?
|
|
beq.s @foundIt
|
|
|
|
@noaccl _debugger ; •• break if we didn't find one (we should never get here!)
|
|
|
|
;----------------------------------------------
|
|
; first find the two tables which enclose the desired acceleration
|
|
;----------------------------------------------
|
|
|
|
@foundIt move.l acceleration(a2),d3 ; get new acceleration in d3
|
|
move.w (a0)+,d2 ; get # of acceleration tables in resource
|
|
move.l a0,a1 ; keep ptr to 'low' accel table in a1
|
|
|
|
@searchHi cmp.l (a0),d3 ; compare this acceleration to desired acceleration
|
|
ble.s @foundHi ; we found a table that is higher than us, done...
|
|
|
|
@nextEntry move.l a0,a1 ; update ptr to 'low' accel table in a1
|
|
addq.l #4,a0 ; skip past the acceleration
|
|
move.w (a0)+,d0 ; get # of points for this table
|
|
asl.w #3,d0 ; * 8 bytes for each entry
|
|
adda.w d0,a0 ; point to next table
|
|
bra.s @searchHi ; and try next acceleration
|
|
|
|
@foundHi move.l a0,a3 ; a3 = ptr to 'high' entry
|
|
cmpa.l a1,a3 ; are both tables same (matched 1st table) <H4>
|
|
bne.s @calcScale ; no, compute scale factor
|
|
addq.w #4,a1 ; bump past acceleration
|
|
addq.w #4,a3 ; in both tables
|
|
moveq #1,d7 ; yes, scale factor = 1
|
|
swap d7 ;
|
|
bra.s @scaleTable
|
|
|
|
@calcScale clr.l -(sp) ; room for function result
|
|
sub.l (a1),d3
|
|
move.l d3,-(sp) ; push (desired accel - low accel)
|
|
move.l (a3)+,d0
|
|
sub.l (a1)+,d0
|
|
move.l d0,-(sp) ; push (high accel - low accel)
|
|
_FixDiv ; divide to get our interpolation factor
|
|
move.l (sp)+,d7 ; d7 = scale factor
|
|
|
|
;----------------------------------------------
|
|
; now scale the lower resource table to the desired acceleration.
|
|
; The resulting table is pushed on the stack as it is created.
|
|
; d7 = scale factor
|
|
;
|
|
; uses d3,d4 to hold last dumped x1,y1
|
|
;----------------------------------------------
|
|
@scaleTable move.l sp,a4 ; keep ptr to stack buffer top
|
|
|
|
moveq #0,d3 ; init our 'prev' point 1
|
|
moveq #0,d4
|
|
|
|
clr.l -(sp) ; init x1
|
|
clr.l -(sp) ; init y1
|
|
|
|
move.w (a1)+,d5 ; d5 = # of points in lower table
|
|
move.w (a3)+,d6 ; d6 = # of points in upper table
|
|
|
|
cmpa.l a1,a3 ; did we find an exact match? <H4>
|
|
bne.s @scaleLoop ; yes, say no points left in one of the tables <H4>
|
|
moveq #0,d5 ; <H4>
|
|
|
|
@scaleLoop tst.w d5 ; any points left on lower line?
|
|
beq.s @lowLine ; no, then interpolate onto lower line
|
|
tst.w d6 ; any points left on upper line?
|
|
beq.s @highLine ; no, then interpolate onto upper line
|
|
|
|
move.l (a1),d0 ; see if next x point on lower accel table is
|
|
cmp.l (a3),d0 ; greater then next x point on higher accel table
|
|
bgt.s @lowLine ; yes, then use 2 points from lower table
|
|
|
|
;-----------
|
|
@highLine move.l (a3),-(sp) ; push x2 from upper curve
|
|
move.l 4(a3),-(sp) ; push y2 " "
|
|
move.l (a1),-(sp) ; push x3 from lower curve
|
|
move.l 4(a1),-(sp) ; push y3 " "
|
|
subq.w #1,d5 ; count the point
|
|
ble.s @doneLow ; if no more, we need to keep re-using last point
|
|
addq.w #8,a1 ; else, more points, point to next one
|
|
bra.s @int1
|
|
@doneLow moveq #0,d5 ; indicate no more points on lower line
|
|
|
|
@int1 bset #31,d7 ; indicate y3 is on lower curve
|
|
bsr Interpolate ; find new x' y'
|
|
bra.s @setPoint1 ; and set next point 1
|
|
|
|
|
|
;-----------
|
|
@lowLine move.l (a1),-(sp) ; push x2 from lower curve
|
|
move.l 4(a1),-(sp) ; push y2 " "
|
|
move.l (a3),-(sp) ; push x3 from upper curve
|
|
move.l 4(a3),-(sp) ; push y3 " "
|
|
subq.w #1,d6 ; count the point
|
|
ble.s @doneHigh ; if no more, we need to keep re-using last point
|
|
addq.w #8,a3 ; else, more points, point to next one
|
|
bra.s @int2
|
|
@doneHigh moveq #0,d6 ; indicate no more points on upper line
|
|
|
|
@int2 bsr Interpolate ; find new x' y'
|
|
|
|
;-----------
|
|
@setPoint1 tst.w d5 ; are we at end?
|
|
beq.s @restorePrevPt1 ; yes, restore previous pt1
|
|
|
|
tst.w d6 ; are we at end of upper line?
|
|
beq.s @restorePrevPt1 ; yes, restore previous pt1
|
|
|
|
move.l (a1),d0
|
|
cmp.l (a3),d0 ; is next point on upper curve before next point on low curve?
|
|
ble.s @swapLines ; no, skip below
|
|
|
|
@sameLine addq.w #8,sp ; dump last x3,y3 point
|
|
move.l 12(sp),4(sp) ; yes, old x1 becomes new x1
|
|
move.l 8(sp),(sp) ; old y1 becomes new y1
|
|
bra.s @nextPoint
|
|
|
|
@restorePrevPt1
|
|
addq.w #8,sp ; dump last x3,y3 point
|
|
move.l d3,4(sp) ; yes, previous x1 becomes new x1
|
|
move.l d4,(sp) ; previous y1 becomes new y1
|
|
bra.s @nextPoint
|
|
|
|
;-----------
|
|
|
|
|
|
@swapLines move.l (sp)+,4(sp) ; old y3 becomes new y1 data point
|
|
move.l (sp)+,4(sp) ; old x3 becomes new x1 data point
|
|
|
|
@nextPoint move.l 12(sp),d3 ; save last x1,y1 in case needed later
|
|
move.l 8(sp),d4
|
|
move.l d1,12(sp) ; set new x',y' data point on top of old x1,y1 point
|
|
move.l d2,8(sp) ;
|
|
|
|
move.w d5,d0 ; any more points in lower
|
|
or.w d6,d0 ; or upper table?
|
|
bne @scaleLoop ; yes, ok to continue
|
|
|
|
;------------------
|
|
|
|
addq.w #8,sp ; dump last x1,y1 point
|
|
|
|
move.l a4,d0 ; find out how big our computed buffer
|
|
sub.l sp,d0 ; is
|
|
lsr.l #3,d0 ; / 8 to find how many points
|
|
|
|
mulu #CrsrDevSegSize,d0 ; * size of each point
|
|
_NewPtr ,Sys,Clear ; allocate space for new table
|
|
move.l a0,accelPoints(a2) ; save ptr to table
|
|
|
|
;----------------------------------------------
|
|
; finally compute the table of accelPoints, based on the scaled accel resource
|
|
;----------------------------------------------
|
|
|
|
move.l a0,a3 ; keep working ptr to new table in a3
|
|
move.l a4,a1 ; ptr to top of table in a4 (grows toward low mem)
|
|
|
|
moveq #0,d1 ; init x1
|
|
moveq #0,d2 ; init y1
|
|
|
|
clr.l -(sp) ; first, calculate a couple of scaling constants
|
|
move.l resolution(a2),-(sp) ; device res
|
|
move.l #(frameRate<<16),-(sp) ; / frame rate
|
|
_FixDiv
|
|
move.l (sp)+,d6 ; = scale factor for device speed
|
|
|
|
clr.l -(sp)
|
|
move.l whichCursor(a2),a0
|
|
move.l CrsrDataRec.screenRes(a0),-(sp) ; screen res
|
|
move.l #(frameRate<<16),-(sp) ; / frame rate
|
|
_FixDiv
|
|
move.l (sp)+,d7 ; = scale factor for cursor speed
|
|
|
|
@loop clr.l -(sp) ; room for fixMul result
|
|
move.l -(a1),-(sp) ; get device speed for next point
|
|
move.l d6,-(sp) ;
|
|
_FixMul ; dev speed * [devRes / frameRate]
|
|
move.l (sp)+,d3 ; = x2
|
|
move.l d3,devUnits(a3) ; •• set max device speed for this segment
|
|
|
|
clr.l -(sp) ; room for fixMul result
|
|
move.l -(a1),-(sp) ; get cursor speed for next point
|
|
move.l d7,-(sp) ;
|
|
_FixMul ; y2 = cursor speed * [crsrRes / frameRate]
|
|
move.l (sp)+,d4 ;
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l d4,d0
|
|
sub.l d2,d0 ; y2-y1
|
|
move.l d0,-(sp)
|
|
move.l d3,d0
|
|
sub.l d1,d0 ; x2-x1
|
|
move.l d0,-(sp)
|
|
_FixDiv ; calculate the slope
|
|
move.l (sp)+,slope(a3) ; •• set slope in table
|
|
|
|
clr.l -(sp)
|
|
move.l slope(a3),-(sp)
|
|
move.l d3,-(sp)
|
|
_FixMul ; slope * X
|
|
move.l d4,d0
|
|
sub.l (sp)+,d0 ; Y - slope * X = intercept
|
|
move.l d0,intercept(a3) ; •• set intercept
|
|
adda.w #CrsrDevSegSize,a3 ; bump to next segment
|
|
|
|
move.l d3,d1 ; old x2,y2 becomes new x1,y1
|
|
move.l d4,d2
|
|
|
|
cmpa.l a1,sp ; are we done?
|
|
blt.s @loop ; no, continue
|
|
|
|
move.l a4,sp ; dump buffer from stack
|
|
|
|
move.l #$7FFFFFFF,-12(a3) ; set last 'highest device speed' to max
|
|
|
|
movem.l (sp)+,d2-d7/a3-a4 ; restore registers
|
|
|
|
moveq #0,d0 ; result code
|
|
rts
|
|
|
|
|
|
;------------------------------------------------
|
|
;
|
|
; Routine: FindResource
|
|
;
|
|
; Inputs: d3 - # of 'accl' resources to search
|
|
; d4 - 'accl' resource tag we're looking for
|
|
;
|
|
; Outputs: a0 - ptr to 'accl' resource (past tag) if we found it
|
|
; ccr.Z - set if we matched
|
|
;
|
|
; Destroys: a0,d0,d1,d2,d5
|
|
;
|
|
; Function: This routine scans 'accl' resources, searching
|
|
; for one with a tag matching d1.
|
|
;------------------------------------------------
|
|
|
|
FindResource
|
|
move.w d3,d5 ; init our index <H3>
|
|
@loop move.w #mapTrue,RomMapInsert ; map ROM into resource chain <H2>
|
|
clr.l -(sp) ; room for function result
|
|
move.l #'accl',-(sp) ; we're looking for acceleration resources
|
|
move.w d5,-(sp) ; push current index <H3>
|
|
_GetIndResource ; get next 'accl' resource
|
|
move.l (sp)+,d0 ; did we get this one? <H3>
|
|
beq.s @NotFound ; -> no, try the next one <H3>
|
|
move.l d0,a0 ; handle in a0 <H3>
|
|
move.l (a0),a0 ; ptr in a0
|
|
cmp.l (a0)+,d4 ; does tag match our selector?
|
|
beq.s @exit ; yes, exit (with res ptr in a0)
|
|
@NotFound subq.w #1,d5 ; no, bump to next resource <H3>
|
|
bne.s @loop ; keep searching... <H3>
|
|
moveq #1,d0 ; set BNE if not found <H3>
|
|
|
|
@exit rts ; exit with Z-Flag set on match
|
|
|
|
|
|
|
|
;------------------------------------------------
|
|
;
|
|
; Routine: Interpolate
|
|
;
|
|
; Inputs: 18(sp) - x1
|
|
; 14(sp) - y1
|
|
; 10(sp) - x2
|
|
; 0C(sp) - y2
|
|
; 08(sp) - x3
|
|
; 04(sp) - y3
|
|
; d7 - scale, bit 31 set if 3rd point on lower accel curve.
|
|
;
|
|
; Outputs: d1 - x'
|
|
; d2 - y'
|
|
; d7.31 - reset
|
|
;
|
|
; Destroys: a0,d0-d1
|
|
;
|
|
; Function: This routine interpolates to find a point on the line [x1,y1] [x2,y2] which
|
|
; is intersected by the line [x3,y3] [x3,y"]. The resulting y' is calculated
|
|
; by interpolating between y3 and y", towards the higher acceleration curve.
|
|
;------------------------------------------------
|
|
|
|
stackFrame RECORD 0,increment
|
|
saveA6 ds.l 1
|
|
retAddr ds.l 1
|
|
y3 ds.l 1
|
|
x3 ds.l 1
|
|
y2 ds.l 1
|
|
x2 ds.l 1
|
|
y1 ds.l 1
|
|
x1 ds.l 1
|
|
ENDR
|
|
|
|
|
|
Interpolate
|
|
WITH stackFrame
|
|
link a6,#0 ; set our frame ptr
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l y2(a6),d0 ; get y2
|
|
sub.l y1(a6),d0 ; y2 - y1
|
|
move.l d0,-(sp)
|
|
move.l x2(a6),d0 ; x2 - x1
|
|
sub.l x1(a6),d0
|
|
move.l d0,-(sp)
|
|
_FixDiv ; calculate slope, leave on stack
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l 4(sp),-(sp) ; push copy of slope
|
|
move.l x1(a6),-(sp) ; push x1
|
|
_FixMul ; slope * x1
|
|
move.l y1(a6),d1
|
|
sub.l (sp)+,d1 ; d1 = intercept = y1 - (slope * x1)
|
|
|
|
move.l (sp),-(sp) ; push slope, leave room for function result
|
|
move.l x3(a6),-(sp) ; push x3
|
|
_FixMul
|
|
add.l (sp)+,d1 ; y" = slope * x3 + intercept
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l y3(a6),d0
|
|
sub.l d1,d0
|
|
move.l d0,-(sp) ; push (y3 - y")
|
|
move.l d7,-(sp) ; push scale
|
|
bclr.b #7,(sp) ; make sure flag is off
|
|
_FixMul
|
|
bclr #31,d7 ; check if y3 is on lower curve
|
|
bne.s @lower ; yes, branch
|
|
|
|
@upper move.l (sp)+,d2 ; yes, interpolate upward
|
|
add.l d1,d2 ; y' = scale(y3-y") + y"
|
|
bra.s @exit
|
|
|
|
@lower move.l y3(a6),d2 ; interpolate downward,
|
|
sub.l (sp)+,d2 ; y' = y3 - scale(y3-y")
|
|
|
|
@exit move.l x3(a6),d1 ; return x'
|
|
unlk a6
|
|
rts
|
|
|
|
ENDWITH
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevHandleVBL
|
|
;
|
|
; Inputs: -
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: d0 <H7>
|
|
;
|
|
; Function: This routine moves the cursor on the screen. It handles error
|
|
; distribution and delta acceleration for all the devices, then
|
|
; redraws the cursor.
|
|
;_______________________________________________________________________
|
|
|
|
EXPORT CrsrDevHandleVBL
|
|
CrsrDevHandleVBL
|
|
movem.l a0-a4/d1-d5,-(sp) ; save a bunch of registers <H7>
|
|
|
|
movea.l ExpandMem,a3 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a3),a3 ; get cursory global ptr
|
|
move.l firstCrsrDev(a3),d0 ; get ptr to 1st CrsrDevRec
|
|
beq @exit ; if not even 1 device, just exit
|
|
move.l d0,a2 ; ptr in a2
|
|
|
|
tst.b CrsrNew ; has anyone touched the old cursor
|
|
beq.s @drawCheck ; globals (compatibility - Display Mgr sets this <IH> ) ? <SM6>
|
|
|
|
clr.b CrsrNew ; yes, ok, we're handling it now
|
|
move.l firstCrsrData(a3),a4 ; get ptr to only CrsrDataRec in a4
|
|
|
|
tst.b isAbs(a4) ; are we in relative mode?
|
|
bne.s @drawCheck ; no, skip <SM6>
|
|
|
|
move.l MTemp,d0 ; does RawMouse <H4>
|
|
cmp.l RawMouse,d0 ; = MTemp? <H4>
|
|
bne.s @delta ; no, then they're doing deltas <H4>
|
|
|
|
@abs move.w d0,whereX(a4) ; yes, then just set our whereXY global to theirs
|
|
clr.w whereX+2(a4)
|
|
swap d0
|
|
move.w d0,whereY(a4)
|
|
clr.w whereY+2(a4)
|
|
bra.s @drawCheck ; <SM6>
|
|
|
|
@delta move.w Mouse+h,d0 ; add in their movement to ours
|
|
sub.w where+h(a4),d0 ; Mouse.h - crsrData->where.h
|
|
add.w MTemp+h,d0 ;
|
|
sub.w RawMouse+h,d0 ; + MTemp.h - RawMouse.h
|
|
swap d0 ; Word2fix
|
|
clr.w d0 ;
|
|
add.l d0,whereX(a4) ; update our global x position
|
|
|
|
move.w Mouse+v,d0 ; yes, add in their movement to ours
|
|
sub.w where+v(a4),d0 ; Mouse.v - crsrData->where.v
|
|
add.w MTemp+v,d0 ;
|
|
sub.w RawMouse+v,d0 ; + MTemp.v - RawMouse.v
|
|
swap d0 ; Word2fix
|
|
clr.w d0 ;
|
|
add.l d0,whereY(a4) ; update our global y position
|
|
; <SM6>begin
|
|
; See if it is time to draw the cursor.
|
|
;
|
|
@drawCheck ;
|
|
IF LC930 THEN
|
|
bclr.b #SkipDraw,CrsrDevFlags(a3) ; if this is the first CRSR VBL don't draw, do the calculations only
|
|
bne.s @accumLoop ; will draw on the next VBL
|
|
|
|
;==================================
|
|
@flushCrsrs
|
|
movem.l d0/a0-a4,-(sp) ; save registers used by CursorDraw Routines
|
|
move.l firstCrsrData(a3),a4 ; get ptr to first CrsrDataRec
|
|
@flushLoop clr.b isAbs(a4)
|
|
|
|
move.w whereX(a4),where+h(a4) ; update our h coordinate
|
|
move.w whereY(a4),where+v(a4) ; update our h coordinate
|
|
|
|
move.l nextCrsrData(a4),a4
|
|
move.l a4,d0
|
|
bne.s @flushLoop ; and clear flush next cursor (if any)
|
|
|
|
;-----------------
|
|
@drawCursor movea.l DrawCrsrVBLVector(a3),a0 ; call the DrawCursor vector <H15>
|
|
jsr (a0) ; <H15>
|
|
movem.l (sp)+,d0/a0-a4 ; restore registers trashed by CursorDraw routine
|
|
ENDIF ; <SM6>end
|
|
|
|
;------------------------------------------------------
|
|
; Now add and accelerate deltas for all cursor devices
|
|
; and combine into our only cursor data record.
|
|
;------------------------------------------------------
|
|
|
|
@accumLoop move.l whichCursor(a2),a4 ; get ptr to this devices CrsrDataRec in a4
|
|
|
|
tst.b isAbs(a4) ; are we in absolute mode?
|
|
beq.s @relative ; no, skip
|
|
|
|
clr.l deltaX(a2) ; yes, absolute cursor,
|
|
clr.l deltaY(a2) ; flush relative info for this device
|
|
clr.l errorX(a2) ;
|
|
clr.l errorY(a2) ;
|
|
move.w #-104,denom(a2)
|
|
clr.b newData(a2)
|
|
bra @nextDev ; and continue
|
|
|
|
;----------------
|
|
@relative tst.b newData(a2) ; relative cursor, do we have new data?
|
|
beq.s @noNewData ; no, skip
|
|
|
|
clr.b newData(a2) ; we're handling the new stuff now…
|
|
tst.w denom(a2) ; any errors?
|
|
ble.s @noError ; no, skip
|
|
|
|
clr.l -(sp) ; make room for fixDiv result
|
|
move.l errorX(a2),-(sp) ; 1st param for fixDiv
|
|
moveq #0,d0
|
|
move.w denom(a2),d0
|
|
swap d0 ; Word2Fix
|
|
move.l d0,-(sp) ; 2nd param for fixDiv
|
|
_FixDiv
|
|
move.l (sp)+,d3 ; dx = FixDiv(errorX,denom)
|
|
|
|
clr.l -(sp) ; make room for fixDiv result
|
|
move.l errorY(a2),-(sp) ; 1st param for fixDiv
|
|
moveq #0,d0
|
|
move.w denom(a2),d0
|
|
swap d0 ; Word2Fix
|
|
move.l d0,-(sp) ; 2nd param for fixDiv
|
|
_FixDiv
|
|
move.l (sp)+,d4 ; dy = FixDiv(errorY,denom)
|
|
|
|
sub.l d3,errorX(a2)
|
|
sub.l d4,errorY(a2)
|
|
bra.s @addDeltas
|
|
|
|
@noError clr.l d3
|
|
clr.l d4
|
|
|
|
@addDeltas add.l deltaX(a2),d3 ; add in the deltas
|
|
add.l deltaY(a2),d4
|
|
cmpi.w #-100,denom(a2) ; setup for next time
|
|
ble.s @findMag
|
|
subq.w #1,denom(a2)
|
|
bra.s @findMag
|
|
|
|
@noNewData move.l errorX(a2),d3 ; no new samples since last VBL,
|
|
move.l errorY(a2),d4 ; take all the error
|
|
clr.l errorX(a2)
|
|
clr.l errorY(a2)
|
|
move.w #-102,denom(a2)
|
|
|
|
;-----------------
|
|
@findMag move.l d3,d0 ; get dx
|
|
bpl.s @absDy ; ok if positive
|
|
neg.l d0 ; else, make positive
|
|
@absDy move.l d4,d1 ; get dy
|
|
bpl.s @chkMag ; ok if positive
|
|
neg.l d1 ; else, make positive
|
|
@chkMag cmp.l d1,d0
|
|
bgt.s @doY
|
|
lsr.l #1,d0
|
|
bra.s @setMag
|
|
@doY lsr.l #1,d1
|
|
@setMag add.l d0,d1 ; d1 = magnitude
|
|
beq.s @nextDev ; no magnitude, check next device
|
|
|
|
move.l accelPoints(a2),a1 ; a1 points to acceleration table
|
|
clr.w d0
|
|
@search cmp.l devUnits(a1,d0.w),d1 ; find entry in the table
|
|
ble.s @foundIt ; that matches our magnitude
|
|
add.w #CrsrDevSegSize,d0 ; not close yet, bump to next one
|
|
bra.s @search
|
|
|
|
;-----------------
|
|
@foundIt move.l intercept(a1,d0.w),-(sp) ; push intercept for later add
|
|
clr.l -(sp) ; room for function result
|
|
move.l slope(a1,d0.w),-(sp) ; push slope
|
|
move.l d1,-(sp) ; push mag
|
|
_FixMul
|
|
move.l (sp)+,d0
|
|
add.l (sp)+,d0 ; scale = intercept + slope*mag
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l d0,-(sp) ; push scale
|
|
move.l d1,-(sp) ; magnitude
|
|
_FixDiv ; scale = scale / mag
|
|
|
|
clr.l -(sp) ; room for function result
|
|
move.l 4(sp),-(sp) ; push a copy of scale
|
|
move.l d3,-(sp) ; push dx
|
|
_FixMul
|
|
move.l (sp)+,d0
|
|
add.l d0,whereX(a4) ; accumulate the accelerated move
|
|
|
|
move.l (sp),-(sp) ; push scale, leave room for function result
|
|
move.l d4,-(sp) ; push dy
|
|
_FixMul
|
|
move.l (sp)+,d0
|
|
add.l d0,whereY(a4) ; accumulate the accelerated move
|
|
|
|
|
|
@nextDev move.l nextCrsrDev(a2),a2 ; get next device ptr
|
|
move.l a2,d0 ; done all devices?
|
|
bne @accumLoop ; no, continue looping
|
|
|
|
IF NOT LC930 THEN ; <SM6>
|
|
|
|
;==================================
|
|
@flushCrsrs move.l firstCrsrData(a3),a4 ; get ptr to first CrsrDataRec
|
|
@flushLoop clr.b isAbs(a4)
|
|
|
|
move.w whereX(a4),where+h(a4) ; update our h coordinate
|
|
move.w whereY(a4),where+v(a4) ; update our h coordinate
|
|
|
|
move.l nextCrsrData(a4),a4
|
|
move.l a4,d0
|
|
bne.s @flushLoop ; and clear flush next cursor (if any)
|
|
|
|
;-----------------
|
|
@drawCursor movea.l DrawCrsrVBLVector(a3),a0 ; call the DrawCursor vector <H15>
|
|
jsr (a0) ; <H15>
|
|
|
|
ENDIF ; <SM6>
|
|
|
|
@exit movem.l (sp)+,a0-a4/d1-d5 ; restore a bunch of registers <H7>
|
|
rts
|
|
|
|
;_______________________________________________________________________ <H15>
|
|
;
|
|
; Routine: DrawCursor
|
|
;
|
|
; Inputs: a3 - ptr to CrsrDevGlobals
|
|
;
|
|
; Outputs:
|
|
;
|
|
; Destroys: d0,a0,a4
|
|
;
|
|
; Function: This routine is the default ROM routine called through
|
|
; the DrawCrsrVBLVector. The vector is initialized by
|
|
; InitCrsrDev. (Pulled from the in-line VBL code).
|
|
;_______________________________________________________________________
|
|
|
|
DrawCursor movea.l firstCrsrData(a3),a4 ; get ptr to main CrsrDataRec <H15>
|
|
move.l where(a4),d0 ; get new mouse coords
|
|
cmp.l Mouse,d0 ; has cursor moved?
|
|
beq.s @exit ; no… exit
|
|
tst.b CrsrCouple ; is cursor coupled to mouse?
|
|
bne.s @coupled ; yes, continue <SM6>
|
|
|
|
move.l d0,MTemp ; no, just update lowmem MTemp <SM6>
|
|
bra.s @exit ; and exit without drawing cursor <SM6>
|
|
|
|
@coupled tst.b CrsrBusy ; is it locked? <SM6>
|
|
bne.s @exit ; yes… exit
|
|
|
|
lea CrsrPin,a0 ; it's ok to update cursor, get bounding rect
|
|
BSR.L CrsrVBLTask ; pin and draw the cursor
|
|
|
|
move.l Mouse,d0 ; has cursor been pinned?
|
|
cmp.l where(a4),d0 ;
|
|
beq.s @exit ; no… exit
|
|
move.l d0,where(a4) ; reflect pinned location
|
|
|
|
move.l MouseMask,d1 ; <H18>
|
|
not.l d1
|
|
tst.w d1 ; are we gridding in x direction?
|
|
beq.s @updateX ; no, force update
|
|
|
|
move.w whereX(a4),d0 ; yes, see if we clipped at screen bounds <H18>
|
|
sub.w Mouse+h,d0
|
|
bpl.s @xok
|
|
neg.w d0
|
|
@xok cmp.w d1,d0 ; compare our error to grid delta
|
|
ble.s @chkGridv ; <, so don't update our running x position
|
|
@updateX move.w RawMouse+h,whereX(a4) ; stamp our new running x position
|
|
clr.w whereX+2(a4)
|
|
|
|
@chkGridv swap d1 ; <H18>
|
|
tst.w d1 ; are we gridding in y direction?
|
|
beq.s @updateY ; no, force update
|
|
|
|
move.w whereY(a4),d0 ; yes, see if we clipped at screen bounds <H18>
|
|
sub.w Mouse+v,d0
|
|
bpl.s @yok
|
|
neg.w d0
|
|
@yok cmp.w d1,d0 ; compare our error to grid delta
|
|
ble.s @exit ; <, so don't update our running y position
|
|
@updateY move.w RawMouse+v,whereY(a4) ; stamp our new running x position
|
|
clr.w whereY+2(a4) ; loose the fraction
|
|
|
|
@exit rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevNewDevice
|
|
;
|
|
; Inputs: ...
|
|
;
|
|
; Outputs: a2 - pointer to CrsrDevRec for device we initialized
|
|
; d0 - OSErr
|
|
;
|
|
; Destroys: d1-d2,a0-a1
|
|
;
|
|
; Function: This routine creates a new CrsrDevRec, adds it to the
|
|
; linked list of device records, and initializes it's fields.
|
|
; Note: the caller must call CrsrDevSetAcceleration after
|
|
; calling this routine.
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevNewDevice
|
|
move.l #CrsrDevSize,d0
|
|
_NewPtr ,Sys,Clear ; non-explicitly set fields will default to zeros
|
|
bne.s @error ; no memory, error exit
|
|
|
|
move.l a0,a2 ; keep ptr in a0
|
|
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr
|
|
move.l firstCrsrDev(a0),nextCrsrDev(a2) ; link into our chain
|
|
move.l a2,firstCrsrDev(a0) ; " "
|
|
|
|
move.l firstCrsrData(a0),whichCursor(a2) ; init the cursor data ptr
|
|
move.b #classMouse,devClass(a2) ; we're a mouse type device
|
|
move.b #1,cntButtons(a2) ; and have 1 button <H11>
|
|
move.b #btnSingleClick,buttonOp+0(a2) ; standard single-click operation
|
|
move.l #(72<<16),resolution(a2) ; standard screen resolution
|
|
|
|
subq #4,sp
|
|
move.l sp,a0
|
|
move.l #$00020008,d0
|
|
_ReadXPram ; read mouse PRAM
|
|
move.l (sp)+,d1 ; get PRAM setting for double-click time
|
|
move.l d1,d0
|
|
rol.l #5+2,d0
|
|
andi.w #$1C,d0
|
|
lea @accelToFixed,a0
|
|
move.l (a0,d0.w),acceleration(a2) ; convert to fixed, and set our acceleration
|
|
|
|
moveq #8+4,d0
|
|
rol.l d0,d1 ; get PRAM setting for double-click time
|
|
andi.w #$0F,d1
|
|
lea @clickToFixed,a0
|
|
moveq #0,d0
|
|
move.b (a0,d1.w),d0
|
|
move.l d0,doubleClickTime(a2) ; set our double-click time
|
|
move.l d0,doubleTime ; update lowmem as well... <H13>
|
|
|
|
move.w #-101,denom(a2)
|
|
move.w #4,spread(a2)
|
|
|
|
moveq #0,d0 ; result code
|
|
rts
|
|
|
|
@error moveq #-1,d0 ; error exit
|
|
rts
|
|
|
|
|
|
|
|
@accelToFixed
|
|
dc.l $00000000 ; 0
|
|
dc.l $00002000 ; 1
|
|
dc.l $00005000 ; 2
|
|
dc.l $00008000 ; 3
|
|
dc.l $0000B000 ; 4
|
|
dc.l $0000E000 ; 5
|
|
dc.l $00010000 ; 6
|
|
dc.l $00010000 ; 7
|
|
|
|
@clickToFixed
|
|
dc.b $0C ; 0
|
|
dc.b $0C ; 1
|
|
dc.b $0C ; 2
|
|
dc.b $0C ; 3
|
|
dc.b $10 ; 4
|
|
dc.b $14 ; 5 fast
|
|
dc.b $17 ; 6
|
|
dc.b $1B ; 7
|
|
dc.b $20 ; 8 medium
|
|
dc.b $23 ; 9
|
|
dc.b $26 ; a
|
|
dc.b $2C ; b
|
|
dc.b $30 ; c slow
|
|
dc.b $34 ; d
|
|
dc.b $38 ; e
|
|
dc.b $3C ; f
|
|
|
|
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevDisposeDev
|
|
;
|
|
; Inputs: a2 - pointer to CrsrDevRec for device we want to remove
|
|
;
|
|
; Outputs: d0 - OSErr
|
|
;
|
|
; Destroys: d0-d2,a0-a1
|
|
;
|
|
; Function: This routine eliminates CrsrDevRec from the linked list
|
|
; of device records, and disposes of all storage related to
|
|
; it.
|
|
;_______________________________________________________________________
|
|
|
|
CrsrDevDisposeDev
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr
|
|
move.l firstCrsrDev(a0),a1 ; d1 points to main cursor data record
|
|
|
|
moveq #0,d1 ; prev := NIL
|
|
|
|
@loop cmpa.l a1,a2 ; is this the linked list element we want?
|
|
beq.s @gotIt ; yes, handle it
|
|
move.l a1,d1 ; no, prev := next
|
|
move.l nextCrsrDev(a1),d0 ; get next->nextCrsrDev
|
|
beq.s @exit ; exit if NIL (we never found it)
|
|
move.l d0,a1 ; next := next->nextCrsrDev
|
|
bra.s @loop
|
|
|
|
@gotIt move.l nextCrsrDev(a1),a1 ; next := next->nextCrsrDev
|
|
tst.l d1 ; was it the first one?
|
|
beq.s @firstOne ; yes, handle special case
|
|
|
|
move.l d1,a2
|
|
move.l a1,nextCrsrDev(a2) ; else, delete our element from middle of list
|
|
bra.s @dispose
|
|
|
|
@firstOne move.l a1,firstCrsrDev(a0)
|
|
|
|
@dispose move.l accelPoints(a2),d0
|
|
beq.s @ridRecord ; get rid of storage within CrsrDevRec
|
|
move.l d0,a0
|
|
_DisposPtr
|
|
|
|
@ridRecord move.l a2,a0
|
|
_DisposPtr ; get rid of CrsrDevRec itself
|
|
|
|
@exit moveq #0,d0 ; result code
|
|
rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: CrsrDevReInit
|
|
;
|
|
; Inputs: d0 - 0 = pre-init, 1=post-init
|
|
;
|
|
; Outputs: d0 - 0 = pre-init, 1=post-init
|
|
;
|
|
; Destroys: a0-a3/d1-d3
|
|
;
|
|
; Function: This routine handles pre and post ADB ReInit processing.
|
|
; Before reinit, it trashes all the crsrDevRecs that are
|
|
; hanging off the ADB chain. After the re-init, it restores
|
|
; all the devices. Devices that can enter Handler XX, like PGE,
|
|
; are polled for information from register 01, which is used
|
|
; to fill in the CrsrDevRec. Other devices are used in the
|
|
; appropriate defaults.
|
|
;_______________________________________________________________________
|
|
|
|
ADBParamBlk RECORD 0,decrement
|
|
iDataAddr ds.l 1 ; ADB device data ptr
|
|
iCRAddr ds.l 1 ; ADB device completion rtn
|
|
iOrigAddr ds.b 1 ; ADB original address
|
|
iDeviceTy ds.b 1 ; ADB device type
|
|
iPBlock EQU iDeviceTy ; the start of our GetInfo param block
|
|
iSPBlock EQU iCRAddr ; the start of our SetInfo param block
|
|
adbPBSize EQU * ; size of our param block
|
|
ENDR
|
|
|
|
EXPORT CrsrDevReInit
|
|
CrsrDevReInit ; <H14>
|
|
WITH ADBParamBlk
|
|
|
|
movem.l d0-d3/a0-a3,-(sp)
|
|
link a6,#adbPBSize ; Make a stack frame for our param block
|
|
bne.s @PostInit ; Skip if post-processing
|
|
|
|
;---------------------
|
|
; pre-init processing
|
|
;---------------------
|
|
_CountADBs ; Get the number of ADB devices
|
|
move.w d0,d2 ; Save in D2
|
|
beq @exit ; Skip if none
|
|
|
|
|
|
@killLoop lea iPBlock(a6),a0 ; a0 is parameter block
|
|
move.w d2,d0
|
|
_GetIndADB ; Get a device entry
|
|
bmi.s @nextRec1 ; Skip if not valid
|
|
cmpi.b #mouseAddr,iOrigAddr(a6); mouse?
|
|
bne.s @nextRec1 ; Skip if not
|
|
|
|
move.l iDataAddr(a6),a2 ; Save the data address pointer
|
|
clr.l iDataAddr(a6) ; Clear it out, so the keyboard won't trash memory
|
|
lea iSPBlock(a6),a0 ; a0 ptr to our short param block
|
|
_SetADBInfo ; d0 already contains the ADB Address
|
|
|
|
bsr.s CrsrDevDisposeDev ; eliminate it from our globals also
|
|
|
|
@nextRec1 subq.w #1,d2
|
|
bgt.s @killLoop
|
|
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr
|
|
clr.l firstCrsrDev(a0) ; clear out initial dev ptr
|
|
bra @exit
|
|
|
|
|
|
;---------------------
|
|
; post-init processing
|
|
;---------------------
|
|
@PostInit bset.b #7,MBState ; set current mouse button state to UP <H16>
|
|
clr.l MBTicks ; reset timestamp for mouse button <H16>
|
|
|
|
_CountADBs ; Get the number of ADB devices
|
|
move.w d0,d2 ; Save in D2
|
|
sub.w #10,sp ; allocate ADBOp reply buffer on stack for later
|
|
beq @postCheck ; Skip if no devices
|
|
|
|
|
|
@instLoop
|
|
lea iPBlock(a6),a0 ; a0 is parameter block
|
|
move.w d2,d0
|
|
_GetIndADB ; Get a device entry
|
|
move.w d0,d3 ; save ADB address
|
|
bmi @nextRec2 ; Skip if not valid
|
|
cmpi.b #mouseAddr,iOrigAddr(a6); mouse?
|
|
bne @nextRec2 ; Skip if not
|
|
|
|
bsr CrsrDevNewDevice ; create and chain in a new cursor record
|
|
; a2 points to crsrDevRec
|
|
move.b d3,d0 ; address in d0
|
|
lsl.b #4,d0 ; upper 4 bits
|
|
ori.b #%1111,d0 ; talk R3 command
|
|
move.l sp,a0 ; reply buffer ptr in a0
|
|
bsr syncADBTalk ; send command synchronously, reply in a0.
|
|
tst.b (a0) ; any data?
|
|
beq @nextRec2 ; no, skip (should not happen)
|
|
|
|
move.b #extDevHand,2(a0) ; yes, try to set to allow mouse extension
|
|
move.b d3,d0 ; address in d0
|
|
lsl.b #4,d0 ; upper 4 bits
|
|
ori.b #%1011,d0 ; Listen R3 command
|
|
bsr syncADBListen ; send command synchronously.
|
|
|
|
move.b d3,d0 ; now see if we switched be doing a talk R3 again
|
|
lsl.b #4,d0 ; addr in upper 4 bits
|
|
ori.b #%1111,d0 ; talk R3 command
|
|
move.l sp,a0 ; reply buffer ptr in a0
|
|
bsr syncADBTalk ; send command synchronously, reply in a0.
|
|
tst.b (a0) ; any data?
|
|
beq @nextRec2 ; no, skip (should not happen)
|
|
|
|
cmpi.b #extDevHand,2(a0) ; did we switch?
|
|
bne.s @preExisting ; no, doesn't
|
|
|
|
;--------------------------------
|
|
; We got an extended type device...
|
|
;--------------------------------
|
|
move.b d3,d0 ; now get the extended data from R1
|
|
lsl.b #4,d0 ; addr in upper 4 bits
|
|
ori.b #%1101,d0 ; talk R1 command
|
|
bsr syncADBTalk ; send command synchronously, reply in a0.
|
|
cmpi.b #8,(a0) ; did we get 8 bytes back?
|
|
bne.s @preExisting ; no, try handler 2 (maybe 1)
|
|
|
|
move.b 1(a0),devID+0(a2) ; copy the device ID (optimize later)
|
|
move.b 2(a0),devID+1(a2) ; "
|
|
move.b 3(a0),devID+2(a2) ; "
|
|
move.b 4(a0),devID+3(a2) ; "
|
|
|
|
move.b 5(a0),resolution+0(a2) ; Copy the resolution
|
|
move.b 6(a0),resolution+1(a2) ; "
|
|
clr.w resolution+2(a2) ; clear out the fraction part
|
|
|
|
move.b 7(a0),devClass(a2) ; Copy the device class
|
|
move.b 8(a0),cntButtons(a2) ; Copy the number of buttons
|
|
move.b #btnSingleClick,buttonOp+1(a2) ; single-click operation for 2nd button <H5>
|
|
bra.s @setInfo ; and setup globals/completion rtn for this device
|
|
|
|
;--------------------------------
|
|
; We got a pre-existing type device...
|
|
;--------------------------------
|
|
@preExisting
|
|
move.b #2,2(a0) ; yes, try to set to handler 2
|
|
move.b d3,d0 ; address in d0
|
|
lsl.b #4,d0 ; upper 4 bits
|
|
ori.b #%1011,d0 ; Listen R3 command
|
|
bsr syncADBListen ; send command synchronously.
|
|
|
|
move.b d3,d0 ; now see if we switched be doing a talk R3 again
|
|
lsl.b #4,d0 ; addr in upper 4 bits
|
|
ori.b #%1111,d0 ; talk R3 command
|
|
move.l sp,a0 ; reply buffer ptr in a0
|
|
bsr syncADBTalk ; send command synchronously, reply in a0.
|
|
tst.b (a0) ; any data?
|
|
beq.s @nextRec2 ; no, skip (should not happen)
|
|
|
|
cmpi.b #2,2(a0) ; did we switch to 2?
|
|
bne.s @brainDead ; no, must be stupid 4th party device
|
|
|
|
;-----------------------------------------
|
|
; We switched to 2, so adjust some paramters
|
|
;-----------------------------------------
|
|
move.l #'@200',devID(a2) ; set the device ID
|
|
move.w #200,resolution(a2) ; set the resolution
|
|
bra.s @setInfo
|
|
|
|
;-----------------------------------------
|
|
; We didn't switch to 2, so set back to 1 (is this necessary Dan?)
|
|
;-----------------------------------------
|
|
@brainDead move.b #1,2(a0) ; yes, try to set to handler 1
|
|
move.b d3,d0 ; address in d0
|
|
lsl.b #4,d0 ; upper 4 bits
|
|
ori.b #%1011,d0 ; Listen R3 command
|
|
bsr syncADBListen ; send command synchronously.
|
|
|
|
;--------------------------------
|
|
@setInfo move.l acceleration(a2),d0 ; d0 = acceleration for this device
|
|
bsr CrsrDevSetAccel ; set up the acceleration tables
|
|
|
|
lea CrsrDevHandleADB,a0
|
|
move.l a0,iCRAddr(a6) ; set our handler
|
|
move.l a2,iDataAddr(a6) ; set up the data area
|
|
lea iSPBlock(a6),a0 ; a0 ptr to our short param block
|
|
move.w d3,d0 ; d0 = ADB address
|
|
_SetADBInfo ; install the new info
|
|
|
|
@nextRec2 subq.w #1,d2
|
|
bgt @instLoop ; continue looping though all devices
|
|
bmi.s @postExit ; done when we've been through here twice (once to set default)
|
|
|
|
;---------------------
|
|
@postCheck move.b #mouseAddr,d3
|
|
moveq #numFDBAdr,d0 ; Number of table entries
|
|
move.l ADBBase,a3 ; get ADB globals in a3
|
|
move.l a3,a1 ; copy in a1
|
|
bra.s @chkMatch ;
|
|
|
|
@searchLoop adda.w #FRecSize,a1 ; Get to next record
|
|
@chkMatch cmp.b FDBAddr(a1),d3 ; Is this the right one?
|
|
beq.s @postExit ; If so, we're done
|
|
tst.b FDBAddr(a1) ; Is it 0?
|
|
dbeq d0,@searchLoop ; Loop until it is found or no more.
|
|
|
|
move.b #1,FDBDevTy(a1) ; assume handler 1
|
|
move.b d3,FDBOAddr(a1) ; set original address as 3
|
|
move.b d3,FDBAddr(a1) ; set FDB address as 3
|
|
bset.b d3,DevMap+1(a3) ; remember to poll it
|
|
|
|
bsr CrsrDevNewDevice ; else, create and chain in a default cursor record
|
|
bra.s @setInfo ; and set it it ADB unit table
|
|
|
|
@postExit add.w #10,sp ; • dump our ADBOp buffer
|
|
movea.l ExpandMem,a0 ; get ptr to expandmem rec <H10>
|
|
movea.l emCursorGlobals(a0),a0 ; get cursory global ptr <H10>
|
|
move.l firstCrsrData(a0),a0 ; get the cursor data ptr <H10>
|
|
clr.b buttonCount(a0) ; init button down count <H10>
|
|
|
|
;---------------------
|
|
@exit unlk a6 ; dump the adbInfo param block
|
|
movem.l (sp)+,d0-d3/a0-a3
|
|
rts
|
|
|
|
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: syncADBTalk
|
|
;
|
|
; Inputs: d0 - address/command byte
|
|
; a0 - ptr to receive buffer
|
|
;
|
|
; Outputs: a0 - pts to pascal talk string
|
|
;
|
|
; Destroys: a1,d0
|
|
;
|
|
; Function: This routine makes a synchronous ADBOp call, and returns
|
|
; any data in the buffer pointed to by a0.
|
|
;_______________________________________________________________________
|
|
|
|
syncADBTalk
|
|
move.l a0,-(sp) ; save ptr to our buffer
|
|
clr.w -(sp) ; our 'sync' flag
|
|
|
|
move.l sp,a1 ; keep pointer to globals for later
|
|
move.l sp,-(sp) ; push pointer to globals
|
|
pea syncComp ; push pointer to our completion routine
|
|
move.l a0,-(sp) ; push pointer to our reply buffer
|
|
move.l sp,a0
|
|
_ADBOp
|
|
|
|
@spin tst.b (a1) ; have we completed?
|
|
beq.s @spin ; no, keep waiting
|
|
|
|
lea 14(sp),sp ; dump locals
|
|
move.l (sp)+,a0 ; restore a0
|
|
rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: syncADBListen
|
|
;
|
|
; Inputs: d0 - address/command byte
|
|
; a0 - ptr to transmit buffer
|
|
;
|
|
; Outputs: a0 - pts to pascal talk string
|
|
;
|
|
; Destroys: a0-a1,d0
|
|
;
|
|
; Function: This routine makes a synchronous ADBOp call, and returns
|
|
; any data in the buffer pointed to by a0.
|
|
;_______________________________________________________________________
|
|
|
|
syncADBListen
|
|
clr.w -(sp) ; our 'sync' flag
|
|
move.l sp,a1 ; keep pointer to data area for later
|
|
move.l sp,-(sp) ; push pointer to data area
|
|
pea syncComp ; push our completion address
|
|
move.l a0,-(sp) ; push ptr to data to send
|
|
move.l sp,a0
|
|
_ADBOp
|
|
|
|
@spin tst.b (a1) ; have we completed?
|
|
beq.s @spin ; no, keep waiting
|
|
|
|
lea 14(sp),sp ; dump locals
|
|
rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: syncComp
|
|
;
|
|
; Inputs: d0 - ADB command byte
|
|
; a0 - ptr to data (pascal string)
|
|
; a2 - ptr to data area
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: a0-a3,d0-d3
|
|
;
|
|
; Function: This is our ADB completion routine. It simply copies any
|
|
; data to our receive buffer in our data area, then sets our
|
|
; complete flag.
|
|
;_______________________________________________________________________
|
|
|
|
syncComp st.b (a2) ; set our complete flag
|
|
rts
|
|
|
|
|
|
;_______________________________________________________________________
|
|
;
|
|
; Routine: InitCrsrDev
|
|
;
|
|
; Inputs: -
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: a0-a1/d0
|
|
;
|
|
; Function: This routine allocates and initializes globals for the
|
|
; CursorDevice routines, keeping a pointer to them in ExpandMem.
|
|
;_______________________________________________________________________
|
|
|
|
InitCrsrDev
|
|
|
|
moveq #CrsrGlobSize,d0
|
|
_NewPtr ,Sys,Clear ; allocate storage for our globals
|
|
|
|
movea.l ExpandMem,a1 ; get ptr to expandmem rec
|
|
exg a0,a1
|
|
move.l a1,emCursorGlobals(a0) ; set cursory global ptr
|
|
|
|
lea SetCrsrDelCore,a0 ; addr of default ROM handler <H15>
|
|
move.l a0,SetCrsrDelayVector(a1) ; install into vector <H15>
|
|
lea DrawCursor,a0 ; addr of default ROM handler <H15>
|
|
move.l a0,DrawCrsrVBLVector(a1) ; install into vector <H15>
|
|
|
|
moveq #CrsrDataSize,d0 ; size of our (only) cursor data record
|
|
_NewPtr ,Sys,Clear ; allocate it's globals
|
|
move.l a0,firstCrsrData(a1) ; set ptr to main cursor data in our globals
|
|
|
|
moveq #$10,d0
|
|
swap d0
|
|
move.l d0,whereX(a0) ; init cursor position
|
|
move.l d0,whereY(a0)
|
|
|
|
moveq #72,d0 ; init default screen resolution to 72 dpi
|
|
swap d0 ; word2Fix
|
|
move.l d0,screenRes(a0)
|
|
|
|
lea vDrawCursor,a0 ; vector low level drawing routines
|
|
move.l a0,DrawCrsrVector
|
|
lea vEraseCursor,a0
|
|
move.l a0,EraseCrsrVector
|
|
|
|
IF LC930 THEN
|
|
|
|
bset.b #SkipDraw,CrsrDevFlags(a1) ; Do not draw the fisrt VBL just do the position calculations <SM6>
|
|
|
|
ENDIF
|
|
|
|
rts ; <H14>
|
|
|
|
;______________________________________________________________________________ <H15>
|
|
;
|
|
; Routine: SetCrsrDelay
|
|
;
|
|
; Inputs: a1 contains the ptr to the cursor gDevice being setup
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: a0,d0
|
|
;
|
|
; Function: This routine sets the screenDelay value in the CrsrDataRec
|
|
; to an appropriate delay value based on the screen type.
|
|
; This delay value is used by the cursor VBL as a minimum
|
|
; delay between subsequent cursor blits.
|
|
;______________________________________________________________________________
|
|
EXPORT SetCrsrDelay ; <H15>
|
|
SetCrsrDelay
|
|
movea.l ExpandMem,a0
|
|
cmpa.l #-1,a0 ;has ExpandMem been initialized?
|
|
beq.s @skipIt ; if not, then don't call b/c vector is not there
|
|
movea.l emCursorGlobals(a0),a0
|
|
move.l SetCrsrDelayVector(a0),d0 ;vector to the code that does the real work
|
|
beq.s @skipIt ;make sure the value has been initialized
|
|
movea.l d0,a0
|
|
jsr (a0) ; must preserve a1
|
|
@skipIt
|
|
IF padForOverpatch THEN
|
|
move.l CRSRPTR,A0 ;get handle to cursor data [padding]
|
|
MOVE.L (A0),A0 ;get pointer to cursor data
|
|
ENDIF
|
|
rts
|
|
|
|
;______________________________________________________________________________ <H15>
|
|
;
|
|
; Routine: SetCrsrDelCore
|
|
;
|
|
; Inputs: a1 contains the ptr to the cursor gDevice being setup
|
|
;
|
|
; Outputs: -
|
|
;
|
|
; Destroys: a0,d0
|
|
;
|
|
; Function: This routine sets the screenDelay value in the CrsrDataRec
|
|
; to an appropriate delay value based on the screen type.
|
|
; This delay value is used by the cursor VBL as a minimum
|
|
; delay between subsequent cursor blits.
|
|
;______________________________________________________________________________
|
|
|
|
SetCrsrDelCore
|
|
rts ; just a hook for now
|
|
|
|
|
|
;_____________________________________________________________________________________________ <H15>
|
|
; VDrawCursor - default DrawCursor routine
|
|
;
|
|
; The low level cursor routine DrawCursor, is now called through the expandmem vector
|
|
; emDrawCursorVector. This is the default routine which is set into the vector by
|
|
; the routine InitCrsrVects.
|
|
;
|
|
|
|
EXPORT VDrawCursor
|
|
IMPORT BLITCURSOR ;from ccrsrcore.a
|
|
VDrawCursor
|
|
MOVE.B #1,CRSRBUSY ;MARK CHANGE IN PROGRESS
|
|
|
|
TST CRSRSTATE
|
|
BMI.S DoneSho ;QUIT IF STILL HIDDEN
|
|
CLR CRSRSTATE ;DON'T LET CRSRSTATE GET > 0
|
|
TST.B CRSRVIS ;IS CURSOR ALREADY VISIBLE?
|
|
BNE.S DoneSho ;YES, DON'T TRY TO REDRAW
|
|
TST.B CrsrObscure ;Skip if obscured
|
|
BNE.S DoneSho
|
|
|
|
BSR.L BLITCURSOR ;Do the real work: put pixels up
|
|
|
|
DoneSho CLR.B CRSRBUSY ;CHANGE COMPLETE
|
|
RTS
|
|
|
|
|
|
;______________________________________________________________________________________________ <H15>
|
|
; VEraseCursor - default EraseCursor routine
|
|
;
|
|
; The low level cursor routine EraseCursor, is now called through the expandmem vector
|
|
; emEraseCursorVector. This is the default routine which is set into the vector by
|
|
; the routine InitCrsrVects.
|
|
;
|
|
|
|
EXPORT VEraseCursor
|
|
IMPORT UNBLITCURSOR ;from ccrsrcore.a
|
|
VEraseCursor
|
|
MOVE.B #1,CRSRBUSY ;MARK CHANGE IN PROGRESS
|
|
TST.B CRSRVIS ;IS CURSOR VISIBLE?
|
|
BEQ.S DoneHid ;NO, DON'T TRY TO REMOVE IT
|
|
|
|
BSR.L UNBLITCURSOR ;Zap Pixels
|
|
|
|
DoneHid CLR.B CRSRBUSY ;CHANGE COMPLETE
|
|
RTS
|
|
|
|
END |