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639 lines
20 KiB
C
639 lines
20 KiB
C
/*
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File: MemMgrHeap.c
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Contains: Memory Manager Heap Management Routines
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Written by: Jeff Crawford
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Copyright: © 1992-1993 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<37> 10/15/93 BT Well, the last change doesn't work. We need to know when the
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subheap is a subheap of the PM heap and Knott set it in that
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case.
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<36> 10/14/93 BT <BT, ewa> Radar 1117552; Change interfaces around. Radar
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1114117; fix MoveHHi.
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<35> 9/2/93 BT #1110427, add tag checking for heaps. This is a precautionary
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measure, as bus error handlers are proven most effective with a
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quick tag check. I am checking this in now so Eric can review
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it for later.
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<34> 8/19/93 BT <BT, cam> Add "#ifdef hasFirstLevelFakeHandleTests" around
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remaining range checks. This defined in MemMgr.h unless
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"cancelFigmentRangeChecking" is set true.
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<33> 8/17/93 JC Made a meaningless change to support client debug mode.
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<32> 8/5/93 BT <BT, JC> We came, we saw, we initialed...
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<31> 8/4/93 JC Fix bug with <29>. Was not walking the heap during CreateNewHeap
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in some situations.
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<30> 8/2/93 JC #1095953, now is FakeHandleRange instead of RealMemTop to permit
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clients to create heaps above RealMemTop
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<29> 7/29/93 JC #1101544, Changed substantial portions of IsValidBlockInHeap,
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FindBlockInHeap, CreateNewHeap, and RemoveHeap to support OCE.
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They call InitZone 4 bytes into a memory block.
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<28> 7/28/93 BT <BT, JRG> Radar 1096298, 1102433. Finish QT
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HandleTrashNotification code. The Component Manager wasn't
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getting notified that memory was going away and would call dead
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space.
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<27> 6/28/93 JC Fixed the fSkipPurgeBeforeGZ bit to not be set until ProcessMgr
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launch time. This fixes the problem where some inits
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(WorldScript) would require blocks to be purged in the System
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Heap during the boot process.
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<26> 6/16/93 JC Added universal low memory getters and setters.
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<25> 6/10/93 JC Removed extra parameter to CreateNewHeap.
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<24> 6/8/93 JC Added debug check for duplicate heap added to heap tree.
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<23> 6/4/93 JC Removed HeapIDs from non debug version.
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<22> 5/24/93 JC Changed XXX to DbgXXX for all debug routines.
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<21> 5/19/93 JC Began changes as requested by the code review. Removed options
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parameter from AllocateMoreMasters.
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<20> 5/18/93 JC Fixed the “zero k available” bug. Yippee! This fix requires a
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new ProcessMgr to work completely.
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<19> 5/2/93 JC removed heapName field. Also added compatiblity flags word in
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the heap header.
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<18> 4/23/93 JC Fixed Jeff's heap tree prob when quitting apps that have a
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scrap.
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<17> 4/21/93 JC Fixed AfterDark problem where they dispose first Ptr in the
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heap. We fix this by setting the back ptr of the first block in
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the heap to point to the spoof block.
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<16> 4/20/93 JC Added ability to remove heaps from the heap tree when thier
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memory is being disposed. This should fix AfterDark and some MPW
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tools.
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<15> 4/18/93 JC Changed #defines to more acurate descriptions. Changed
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small_block_headers to small_freeBlock_headers and linkedIn to
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linked_thinkc_app. •• Brian & Sam take note.••
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<14> 4/18/93 JC Fixed bug in CreateNewHeap. Previously all heaps were scanned
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from firstFree instead of favoredFree. Now, only the system heap
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is scanned from firstFree.
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<12+> 4/16/93 JC Cleanup for Code Review
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<1> 6/10/92 JC New Today
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*/
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#ifndef THINK_C
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#ifdef StarTrek
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#include <MacTypes.h>
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#include <MacMem.h>
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#include <Events.h>
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#else
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#include <Types.h>
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#include <Memory.h>
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#include <Events.h>
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#endif
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#endif
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#ifdef StarTrek
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#include "MemDebug.h"
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#include "MemMgr.h"
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#include "MemRout.h"
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#else
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#include "MemMgrDebug.h"
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#include "MemMgr.h"
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#include "MemoryRoutines.h"
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#endif
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#include "QTMemory.h"
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#ifdef patchedIn
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/* This will overcome the 32k limit */
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#pragma segment Figment
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#endif
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#ifdef THINK_C
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/* This will overcome the 32k limit */
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#pragma segment Figment
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#endif
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/* This routine walks the heap tree to find the heap that contains the address. Note:
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this routine must be revised to support discontiguous heaps. If no heap found
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it returns nil. */
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stdHeap* FindHeap(const void* address)
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{
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#ifdef patchedIn
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#pragma unused(newHeap)
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#pragma unused(address)
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return GetCurrentHeap();
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#else
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stdHeap* testHeap = LMGetSysZone();
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stdHeap* parentHeap = nil;
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while (testHeap)
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{
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IfDbgMsg((void*)testHeap->backLimit <= testHeap->heapStart, "heap list is invalid", testHeap);
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/* Did we find the heap? */
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if (testHeap == address)
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{
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/* direct hit, lets bail */
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parentHeap = testHeap;
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break;
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}
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/* Is the heap address contained inside this heap? */
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if ((void*)testHeap->backLimit >= address && address >= testHeap->heapStart)
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{
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parentHeap = testHeap;
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testHeap = testHeap->nextIn;
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continue;
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}
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/* advance to next heap */
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testHeap = testHeap->nextUp;
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}
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return parentHeap;
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#endif /* patchedIn */
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}
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/* Adds a heap to the heap tree. Returns the parent heap. */
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static stdHeap* AddHeapToHeapTree(stdHeap* newHeap);
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static stdHeap* AddHeapToHeapTree(stdHeap* newHeap)
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{
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#ifdef patchedIn
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#pragma unused(newHeap)
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#else
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stdHeap* testHeap = LMGetSysZone();
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stdHeap* parentHeap = nil; /* testHeap's parent */
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stdHeap* priorHeap = nil; /* previous heap, trails test heap */
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while (testHeap)
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{
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IfIntDebugMsg(testHeap == newHeap,"heap already in heap tree",testHeap);
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if ((char*)testHeap->heapStart > (char*)newHeap)
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break;
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if ((char*)testHeap->backLimit > (char*)newHeap)
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{
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parentHeap = testHeap;
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testHeap = testHeap->nextIn;
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priorHeap = nil;
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continue;
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}
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priorHeap = testHeap;
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testHeap = testHeap->nextUp;
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}
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DbgCode(if (parentHeap) parentHeap->subHeaps++);
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if (priorHeap)
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priorHeap->nextUp = newHeap;
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else
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{
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if (parentHeap)
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parentHeap->nextIn = newHeap; /* first sub heap */
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else
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LMSetSysZone(newHeap); /* first heap in memory order */
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}
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if (testHeap)
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newHeap->nextUp = testHeap;
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return parentHeap;
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#endif /* patchedIn */
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}
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/*
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* Finds a block in the given heap that contains the address. Returns a pointer to the blocks
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* header or nil. Since its faster to walk down than up, we walk down.
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*
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* Assumption, the block we are looking for is not the last block in the heap (trailer block).
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*/
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stdBlock* FindBlockInHeap(const void* theAddress, stdHeap* curHeap)
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{
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stdBlock* address = (stdBlock*) theAddress;
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stdBlock* workBlock;
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/* set up initial conditions */
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workBlock = curHeap->backLimit->back;
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IfIntDebugMsg(address == nil,"address = nil", nil);
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IfIntDebugMsg(address < (stdBlock*)curHeap->heapStart || address > workBlock, "address not in heap range", address);
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do
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{
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/* is the address contained in workBlock */
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if (workBlock <= address)
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return workBlock;
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/* march pointer */
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workBlock = workBlock->back;
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}
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while (workBlock); /* loop until we reach the front of the heap */
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return nil;
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}
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/*
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* returns true if the block is a valid block in the given heap. This routines does
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* not walk the heap.
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*/
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Boolean IsValidBlockInHeap(stdBlock* blockHeader, stdHeap* curHeap)
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{
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Boolean result = false; /* assume is not OK */
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/* is the a ptr block? */
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if (((stdBlock2*)blockHeader)->tags == (uchar)ptrType)
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{
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/* double check heap reference */
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if (blockHeader->parent == curHeap)
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{
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/* we have a match */
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result = true;
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}
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}
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/* is this a locked handle? */
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else if ((((stdBlock2*)blockHeader)->tags == (uchar)relocatableType) && IsLockedHandle(blockHeader))
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{
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/* need to verify relative handle, get MP */
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Ptr* masterPointer;
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/* get mp from heap and RelHandle */
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masterPointer = (Ptr*)((Ptr)curHeap + (((handleBlock*)blockHeader)->relHandle));
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#ifdef hasFirstLevelFakeHandleTests
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/* do a range check to validate the mp, is it ok? */
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if (masterPointer < (Ptr*)LMGetFakeHandleRange())
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{
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/* yes, deref mp to see if it points to data */
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if (*masterPointer == (Ptr)(blockHeader->data))
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{
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/* we have a match */
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result = true;
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}
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}
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#else
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if (*masterPointer == (Ptr)(blockHeader->data))
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{
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/* we have a match */
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result = true;
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}
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#endif
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}
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return result;
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}
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stdHeap* CreateNewHeap(GrowZoneProcPtr pgrowZone, short numMasters, Ptr limit, Ptr start)
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{
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#pragma unused(parentHeap)
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stdHeap* heapPtr = (stdHeap*)start;
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blockSize_t heapSize;
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freeBlock* firstRealBlock;
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stdBlock* trailBlock;
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/*
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* There is the possibility that a client may want quadlongword aligned heaps, but
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* did not pass a pointer that was quadlongword aligned. In this case, the heap
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* header will not be quadlongword aligned, but all blocks in the heap will be
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* (quad)longword aligned.
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*/
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firstRealBlock = (freeBlock*) AlignUp((Ptr)heapPtr + sizeof(stdHeap));
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/* (quad)longword align the trailer block */
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trailBlock = (stdBlock*) AlignDown(limit - kTrailerBlockSize);
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IfClientDebugMsg((Ptr)trailBlock - (Ptr)firstRealBlock < 2 * kMinBlockSize, "heap too small", limit-start);
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/* Subtract off space occupied by the header and trailer */
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heapSize = (Ptr)trailBlock - (Ptr)firstRealBlock;
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/* clear out heap header and the block header of the next free block */
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FillBytes(heapPtr, (Ptr)firstRealBlock - (Ptr)heapPtr + kFreeBlockHeaderSize, 0);
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/* fill in data structures for freeblock and trailerblock */
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/* note: this is done by FillBytes */
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/* firstRealBlock->sizeDelta = 0; */
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firstRealBlock->back = nil;
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firstRealBlock->prevFree = DummyFree(heapPtr);
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firstRealBlock->nextFree = DummyFree(heapPtr);
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/* Danger Will Robinson, heap validation flags may not have been set */
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DbgGarbageFill(heapPtr, firstRealBlock->data, heapSize - kFreeBlockHeaderSize);
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heapPtr->heapStart = firstRealBlock;
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heapPtr->firstFree = firstRealBlock;
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heapPtr->lastFree = firstRealBlock;
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heapPtr->favoredFree = firstRealBlock;
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heapPtr->lowestRemovableBlock = firstRealBlock;
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heapPtr->gzProc = pgrowZone;
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heapPtr->heapType = heapDouJour;
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#ifdef debugging
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heapPtr->heapID = TickCount(); /* use lower char as heap ID */
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#endif
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/* Jam the stuff for the "spoof" block into the heap zone header */
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{
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spoofBlockStruct* spoofPtr = &(heapPtr->spoofBlock); /* pointer to spoof block */
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/*
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* We use this size to "spoof" heap walkers like Macsbug so they walk the heap
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* correctly. They usually start at 52 bytes into the heap and expect the old 32 bit
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* block header structure of the first block. From there heap walkers will fish out
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* the size of each block to advance to the next block.
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*
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* we want &heapPtr->spoofBlock + spoofBlock.size to point to first REAL block for heapwalkers
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*/
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spoofPtr->parent = heapPtr;
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spoofPtr->size = kBackPtrSize + (ulong)firstRealBlock - (ulong)spoofPtr;
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spoofPtr->tagsFlagsSizeDelta = (ulong)ptrType << 24; /* set ptr bit */
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/*
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* reset the back link to be the spoof pointer so clients (AfterDark) can
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* dispose of the first block in the heap.
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*/
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firstRealBlock->back = (void*)((Ptr)spoofPtr - kBackPtrSize);
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}
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/* note: since we filled the heap header with zeros, all other fields are zero */
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#if ForROM
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if (LMGetSysZone() == (stdHeap*)(-1)) /* are we initializing the system zone? */
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#else
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if (heapPtr == LMGetSysZone()) /* are we initializing the system zone? */
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#endif
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{
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/* We are initializing the SystemZone */
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/*
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* Start searches at first free, sans favored free. This allows us to allocate
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* blocks as low in the System heap as possible to prevent blocks from being
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* locked up high. This will allow the sys/pm heap boundary to float.
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*/
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heapPtr->fUseFirstFree = 1;
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}
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else
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{
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/* system zone initialized, add heap to the chain */
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stdBlock* theBlock; /* a "potential" block that contains the heap */
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stdHeap* daddyHeap; /* the new heaps parent */
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/*
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* Note: Some 3rd party software like AfterDark create heaps outside thier application
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* partitions. Others like MPW create heaps and dispose of them. Since there is no
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* "DisposeZone" API, we need to track when heaps in memory are being disposed.
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* So when a heap is created, it is in a valid MM block, then we mark the block
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* using the subheap bit. Later when the block is disposed, we will remove
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* the heap from the heap tree.
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*/
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/* maintain heap tree, get daddy heap, did we find our daddy? */
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/* if we are in a subheap, do some things, something like that. */
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if (daddyHeap = AddHeapToHeapTree(heapPtr))
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{
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/* we found dad, make him pay child support */
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/* if this heap is contained in a memory mgr block, we need to mark it's subheap bit */
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theBlock = (stdBlock*)((Ptr)heapPtr - kBlockHeaderSize); /* get potential block ptr */
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/* perform a simple heap size check to see if it's a valid block */
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if ( (theBlock->size - kBlockHeaderSize >= ((Ptr)limit - (Ptr)start)) &&
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(IsValidBlockInHeap(theBlock, daddyHeap)) )
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{
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theBlock->subHeapBit = 1; /* this block contains a subheap */
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}
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else
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{
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/*
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* Since we could not find the valid block that contained the heap, we have to
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* walk blocks in daddyHeap until we find the block that contains the subheap.
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*/
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if (theBlock = FindBlockInHeap(heapPtr, daddyHeap))
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{
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if (IsValidBlockInHeap(theBlock, daddyHeap))
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{
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theBlock->subHeapBit = 1; /* this block contains a subheap */
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}
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}
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}
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}
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#ifdef client_debugging
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/*
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* We set up the heap to write garbage data when block are disposed.
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* We do this to catch clients executing or reading out of disposed blocks.
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* Note: We don't do this during the boot process since many
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* INITs and other software entities read and execute out of free blocks.
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*
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* Have we already initialized the ProcessMgrZone?
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*/
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#if 0
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This is commented out since it makes client debug mode to slow
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if ((LMGetSysZone()->nextUp) && (IsProcessMgrHeap(LMGetSysZone()->nextUp)))
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{
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/* yes, then we set this heap to fill free blocks on dispose calls */
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heapPtr->validationFlags |= fillFreeBlocks;
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}
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#endif
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#endif
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}
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/* note: heapPtr->heapFlags = 0 => start searches at favoredFree */
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heapPtr->totalFree = heapSize; /* remaining bytes are owned by a free block */
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firstRealBlock->size = heapSize;
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heapPtr->purgePtr = heapPtr->backLimit = trailBlock;
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/*
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* When clients like QuickMail walk the heap, they generally stop walking when the block
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* they are walking equals oldBackLimit. We use a second spoof block and oldBackLimit to
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* trick clients into thinking they have reached the end of the heap.
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*/
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{
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spoofBlockStruct* trailSpoofBlock; /* spoof block trailer */
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trailSpoofBlock = (spoofBlockStruct*)(kTrailerSpoofOffset + (Ptr)trailBlock);
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heapPtr->oldBackLimit = trailSpoofBlock; /* set up the old back limit to point to 16 bytes after backLimit */
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trailSpoofBlock->size = kOldTrailerSize;
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trailSpoofBlock->tagsFlagsSizeDelta = 0; /* aw, just stuff nothing so there's nothing bizarre there */
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}
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MarkBlockAsPrivate(trailBlock, trailerBlockType, heapPtr);
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/* jeff, need to fix size delta */
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/* note: size delta for trailer does not include kMagicSize or kBackPtrSize */
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trailBlock->back = firstRealBlock;
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trailBlock->size = 12; /* offset to spoof trailer */
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((stdHeap2*)heapPtr)->MPCount = numMasters;
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#ifdef debugging
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/* alert the world we have debugging information in this header */
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heapPtr->freeBlocks = 1;
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DbgCheckHeap(heapPtr);
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#endif
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return heapPtr;
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}
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/*
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* Moves the zone header high in the heap so the lower limit can be flexible. It
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* assumes there is a zone header, a free block, and a zone trailer only. This
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* on the ProcessMgr zone only. Clients must remember to change APPLZONE and
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* any other globals that depend on this heap. As a side effect, if the first
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* block in the zone is a master pointer block, it is deleted.
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*
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* warning: clients must remember to set TheZone, ApplZone & pNullProcess->p_zone.
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*/
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stdHeap* MoveHeapHeaderHigh(stdHeap* oldHeap)
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{
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stdHeap* newHeap;
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ptrBlock* newTrailer;
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freeBlock* newFree;
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spoofBlockStruct* trailSpoofBlock;
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/* get new heap start */
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newHeap = (stdHeap*) ((Ptr)oldHeap->backLimit + oldHeap->backLimit->size - sizeof(stdHeap));
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|
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IfIntDebugMsg((Ptr)oldHeap + sizeof(oldHeap) > (Ptr)newHeap,"heap overlap", newHeap);
|
||
|
||
/* copy important information */
|
||
BlockMove((Ptr)oldHeap, (Ptr)newHeap, sizeof(stdHeap));
|
||
|
||
/* get new heap trailer, new free block */
|
||
newTrailer = (ptrBlock*) (AlignDown((Ptr)newHeap - kTrailerBlockSize));
|
||
newFree = (freeBlock*) AlignUp(oldHeap);
|
||
|
||
/* initialize free block and heap trailer block */
|
||
newTrailer->size = kOldHeaderSize; /* offset to spoof trailer */
|
||
|
||
MarkBlockAsPrivate(newTrailer, trailerBlockType, newHeap);
|
||
newTrailer->back = newFree;
|
||
newFree->back = 0;
|
||
newFree->prevFree = DummyFree(newHeap);
|
||
newFree->nextFree = DummyFree(newHeap);
|
||
newFree->size = (Ptr) newTrailer - (Ptr) newFree;
|
||
|
||
#ifndef small_freeBlock_headers
|
||
/* set tags=0, mpFlags=0, heapID=0, sizeDelta=0 */
|
||
((stdBlock3*)newFree)->tagsFlagsSizeDelta = 0;
|
||
#endif
|
||
|
||
/* finish adding new heap information */
|
||
newHeap->heapStart = newFree;
|
||
newHeap->firstFree = newFree;
|
||
newHeap->lastFree = newFree;
|
||
newHeap->favoredFree = newFree;
|
||
newHeap->lowestRemovableBlock = newFree;
|
||
newHeap->purgePtr = (stdBlock*)newFree;
|
||
newHeap->totalFree = newFree->size;
|
||
newHeap->backLimit = newTrailer;
|
||
|
||
/* create the spoof trailer block to be after the new trailer */
|
||
trailSpoofBlock = (spoofBlockStruct*)(kTrailerSpoofOffset + (Ptr)newTrailer);
|
||
trailSpoofBlock->size = kOldTrailerSize;
|
||
trailSpoofBlock->tagsFlagsSizeDelta = 0; /* just like the old MM */
|
||
|
||
/* set up the old back limit to point to 16 bytes after backLimit */
|
||
newHeap->oldBackLimit = trailSpoofBlock;
|
||
|
||
/* we want &newHeap->spoofBlock + spoofBlock.size to point to first REAL block for heapwalkers */
|
||
(newHeap->spoofBlock).size = kBackPtrSize + (ulong)newFree - (ulong)&newHeap->spoofBlock;
|
||
|
||
newHeap->firstFreeMP = 0;
|
||
#ifdef implemented_discontiguous_heaps
|
||
newHeap->fragmentPtr = 0;
|
||
#endif
|
||
newHeap->disposeProc = 0;
|
||
|
||
LMSetTheZone(newHeap);
|
||
|
||
#ifdef debugging
|
||
/*
|
||
* clear all dubugging fields except the validation flags. Validation
|
||
* flags are already copied over from the oldHeap header.
|
||
*/
|
||
FillBytes(&newHeap->freeBlocks, sizeof(stdHeap) - offsetField(stdHeap, freeBlocks), 0);
|
||
|
||
newHeap->freeBlocks = 1;
|
||
DbgCheckHeap(newHeap);
|
||
#endif /* debugging */
|
||
|
||
return newHeap;
|
||
}
|
||
|
||
|
||
/*
|
||
* Removes a heap from the heap tree. Note: on entry, doomedHeap must point
|
||
* to a valid heap. Note2: Does not dispose of any memory.
|
||
*/
|
||
void RemoveHeap(Ptr rangeStart, Ptr rangeEnd)
|
||
{
|
||
#ifdef patchedIn
|
||
#pragma unused(doomedHeap);
|
||
#else
|
||
stdHeap* testHeap = LMGetSysZone();
|
||
stdHeap* parentHeap = nil; /* testHeap's parent */
|
||
stdHeap* priorHeap = nil; /* previous heap, trails test heap */
|
||
|
||
/* search for heap, set up testHeap and prior heap along the way */
|
||
while (testHeap)
|
||
{
|
||
/* does the range completely contain testHeap? */
|
||
if ((rangeStart <= (Ptr)testHeap->heapStart) && (rangeEnd >= (Ptr)testHeap->backLimit))
|
||
{
|
||
/* we have a match */
|
||
break;
|
||
}
|
||
else
|
||
{
|
||
/* no match, is there overlap? */
|
||
if (rangeStart > (Ptr)testHeap->backLimit)
|
||
{
|
||
/* no, move on to the next heap (if it exists) */
|
||
priorHeap = testHeap;
|
||
testHeap = testHeap->nextUp;
|
||
}
|
||
else
|
||
{
|
||
/* yes, move into a sub heap (if it exists) */
|
||
parentHeap = testHeap;
|
||
priorHeap = nil;
|
||
testHeap = testHeap->nextIn;
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
IfIntDebugMsg(testHeap == nil,"could not find heap in heap tree",testHeap);
|
||
|
||
if (testHeap)
|
||
{
|
||
/* we found a heap, need to remove it from the heap tree */
|
||
|
||
#ifndef linked_thinkc_app
|
||
/* alert QuickTime clients that a heap is going away */
|
||
TrashMemoryArea(testHeap->heapStart, (Ptr)testHeap->backLimit);
|
||
#endif
|
||
|
||
/* remove this heap from the heap list */
|
||
if (priorHeap)
|
||
priorHeap->nextUp = testHeap->nextUp;
|
||
else
|
||
{
|
||
parentHeap->nextIn = testHeap->nextUp; /* first sub heap */
|
||
}
|
||
}
|
||
#endif /* patchedIn */
|
||
}
|
||
|
||
|
||
void GrowHeap(void *newMemory, blockSize_t size)
|
||
{
|
||
#pragma unused(newMemory)
|
||
#pragma unused(size)
|
||
}
|
||
|
||
|
||
Boolean ShrinkHeap(void *oldMemory, blockSize_t size)
|
||
{
|
||
#pragma unused(oldMemory)
|
||
#pragma unused(size)
|
||
/*** move any existing blocks out of the area to be shrunk */
|
||
/* This is not trivial */
|
||
return false;
|
||
|
||
}
|