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https://github.com/elliotnunn/supermario.git
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282 lines
11 KiB
C
282 lines
11 KiB
C
/*
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File: fnt.h
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Contains: xxx put contents here (or delete the whole line) xxx
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Written by: xxx put name of writer here (or delete the whole line) xxx
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Copyright: © 1987-1990 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<6> 12/5/90 MR Remove unneeded leftSideBearing[in,out] and advanceWidth[in,out]
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fields. [rb]
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<5> 11/27/90 MR Better typedefs for function pointers [rb]
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<4> 11/16/90 MR More debugging code [rb]
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<3> 11/5/90 MR Change globalGS.ppemDot6 to globalGS.fpem. InstrPtrs and
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curvePtr are now all uint8*. [rb]
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<2> 10/20/90 MR Restore changes since project died. Converting to 2.14 vectors,
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smart math routines. [rb]
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<0+> 10/19/90 MR Restore changes since project died. Converting to 2.14 vectors,
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smart math routines.
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<10> 7/26/90 MR rearrange local graphic state, remove unused parBlockPtr
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<9> 7/18/90 MR change loop variable from long to short, and other Ansi-changes
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<8> 7/13/90 MR Prototypes for function pointers
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<5> 6/4/90 MR Remove MVT
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<4> 5/3/90 RB replaced dropoutcontrol with scancontrolin and scancontrol out
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in global graphics state
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<3> 3/20/90 CL fields for multiple preprograms fields for ppemDot6 and
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pointSizeDot6 changed SROUND to take D/2 as argument
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<2> 2/27/90 CL Added DSPVTL[] instruction. Dropoutcontrol scanconverter and
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SCANCTRL[] instruction
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<3.1> 11/14/89 CEL Fixed two small bugs/feature in RTHG, and RUTG. Added SROUND &
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S45ROUND.
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<3.0> 8/28/89 sjk Cleanup and one transformation bugfix
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<2.2> 8/14/89 sjk 1 point contours now OK
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<2.1> 8/8/89 sjk Improved encryption handling
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<2.0> 8/2/89 sjk Just fixed EASE comment
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<1.7> 8/1/89 sjk Added composites and encryption. Plus some enhancements…
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<1.6> 6/13/89 SJK Comment
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<1.5> 6/2/89 CEL 16.16 scaling of metrics, minimum recommended ppem, point size 0
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bug, correct transformed integralized ppem behavior, pretty much
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so
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<1.4> 5/26/89 CEL EASE messed up on “c” comments
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<•1.3> 5/26/89 CEL Integrated the new Font Scaler 1.0 into Spline Fonts
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To Do:
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*/
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/* rwb 4/24/90 Replaced dropoutControl with scanControlIn and scanControlOut in
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global graphics state.
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<3+> 3/20/90 mrr Added support for IDEFs. Made funcDefs long aligned
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by storing int16 length instead of int32 end.
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*/
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#define fnt_pixelSize 0x40L
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#define fnt_pixelShift 6
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#define MAXBYTE_INSTRUCTIONS 256
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#define VECTORTYPE ShortFrac
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#define ONEVECTOR ONESHORTFRAC
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#define VECTORMUL(value, component) ShortFracMul(value, component)
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#define VECTORDOT(a,b) ShortFracDot(a,b)
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#define VECTORMULDIV(a,b,c) ShortMulDiv(a,b,c)
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#define ONESIXTEENTHVECTOR ((ONEVECTOR) >> 4)
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typedef struct VECTOR {
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VECTORTYPE x;
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VECTORTYPE y;
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} VECTOR;
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typedef struct {
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F26Dot6 *x; /* The Points the Interpreter modifies */
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F26Dot6 *y; /* The Points the Interpreter modifies */
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F26Dot6 *ox; /* Old Points */
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F26Dot6 *oy; /* Old Points */
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F26Dot6 *oox; /* Old Unscaled Points, really ints */
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F26Dot6 *ooy; /* Old Unscaled Points, really ints */
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uint8 *onCurve; /* indicates if a point is on or off the curve */
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int16 nc; /* Number of contours */
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int16 padWord; /* <4> */
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int16 *sp; /* Start points */
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int16 *ep; /* End points */
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uint8 *f; /* Internal flags, one byte for every point */
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} fnt_ElementType;
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typedef struct {
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int32 start; /* offset to first instruction */
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uint16 length; /* number of bytes to execute <4> */
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uint16 pgmIndex; /* index to appropriate preprogram for this func (0..1) */
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} fnt_funcDef;
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/* <4> pretty much the same as fnt_funcDef, with the addition of opCode */
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typedef struct {
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int32 start;
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uint16 length;
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uint8 pgmIndex;
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uint8 opCode;
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} fnt_instrDef;
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typedef struct {
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Fract x;
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Fract y;
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} fnt_FractPoint;
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/***************** This is stored as FractPoint[] and distance[]
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typedef struct {
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Fract x, y;
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int16 distance;
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} fnt_AngleInfo;
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*******************/
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typedef void (*FntFunc)(struct fnt_LocalGraphicStateType*);
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typedef void (*InterpreterFunc)(struct fnt_LocalGraphicStateType*, uint8*, uint8*);
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typedef void (*FntMoveFunc)(struct fnt_LocalGraphicStateType*, fnt_ElementType*, ArrayIndex, F26Dot6);
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typedef F26Dot6 (*FntRoundFunc)(F26Dot6 xin, F26Dot6 engine, struct fnt_LocalGraphicStateType* gs);
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typedef F26Dot6 (*FntProjFunc)(struct fnt_LocalGraphicStateType*, F26Dot6 x, F26Dot6 y);
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typedef struct {
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/* PARAMETERS CHANGEABLE BY TT INSTRUCTIONS */
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F26Dot6 wTCI; /* width table cut in */
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F26Dot6 sWCI; /* single width cut in */
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F26Dot6 scaledSW; /* scaled single width */
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int32 scanControl; /* controls kind and when of dropout control */
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int32 instructControl; /* controls gridfitting and default setting */
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F26Dot6 minimumDistance; /* moved from local gs 7/1/90 */
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FntRoundFunc RoundValue; /* */
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F26Dot6 periodMask; /* ~(gs->period-1) */
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Fract period45; /* */
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int16 period; /* for power of 2 periods */
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int16 phase; /* */
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int16 threshold; /* moved from local gs 7/1/90 */
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int16 deltaBase;
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int16 deltaShift;
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int16 angleWeight;
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int16 sW; /* single width, expressed in the same units as the character */
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int8 autoFlip; /* The auto flip Boolean */
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int8 pad;
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} fnt_ParameterBlock; /* this is exported to client */
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#define MAXANGLES 20
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#define ROTATEDGLYPH 0x100
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#define STRETCHEDGLYPH 0x200
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#define NOGRIDFITFLAG 1
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#define DEFAULTFLAG 2
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typedef enum {
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PREPROGRAM,
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FONTPROGRAM,
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MAXPREPROGRAMS
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} fnt_ProgramIndex;
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typedef struct fnt_GlobalGraphicStateType {
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F26Dot6* stackBase; /* the stack area */
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F26Dot6* store; /* the storage area */
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F26Dot6* controlValueTable; /* the control value table */
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uint16 pixelsPerEm; /* number of pixels per em as an integer */
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uint16 pointSize; /* the requested point size as an integer */
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Fixed fpem; /* fractional pixels per em <3> */
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F26Dot6 engine[4]; /* Engine Characteristics */
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fnt_ParameterBlock defaultParBlock; /* variables settable by TT instructions */
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fnt_ParameterBlock localParBlock;
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/* Only the above is exported to Client throught FontScaler.h */
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/* VARIABLES NOT DIRECTLY MANIPULABLE BY TT INSTRUCTIONS */
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FntFunc* function; /* pointer to instruction definition area */
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fnt_funcDef* funcDef; /* function Definitions identifiers */
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fnt_instrDef* instrDef; /* instruction Definitions identifiers */
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F26Dot6 (*ScaleFunc)(struct fnt_GlobalGraphicStateType*, F26Dot6); /* Call back function to do scaling */
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uint8* pgmList[MAXPREPROGRAMS]; /* each program ptr is in here */
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/* These are parameters used by the call back function */
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Fixed fixedScale; /* fixed sc aling factor */
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int32 nScale; /* numerator required to scale points to the right size*/
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int32 dScale; /* denumerator required to scale points to the right size */
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int16 shift; /* 2log of dScale */
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int8 identityTransformation; /* true/false (does not mean identity from a global sense) */
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int8 non90DegreeTransformation; /* bit 0 is 1 if non-90 degree, bit 1 is 1 if x scale doesn't equal y scale */
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Fixed xStretch; /* Tweaking for glyphs under transformational stress <4> */
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Fixed yStretch;
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/** these two together make fnt_AngleInfo **/
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fnt_FractPoint* anglePoint;
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int16* angleDistance;
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int8 init; /* executing preprogram ?? */
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uint8 pgmIndex; /* which preprogram is current */
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LoopCount instrDefCount; /* number of currently defined IDefs */
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#ifdef DEBUG
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sfnt_maxProfileTable* maxp;
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uint16 cvtCount;
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uint16 glyphIndex;
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boolean glyphProgram;
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#endif
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} fnt_GlobalGraphicStateType;
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typedef F26Dot6 (*GlobalGSScaleFunc)(fnt_GlobalGraphicStateType*, F26Dot6);
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/*
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* This is the local graphics state
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*/
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typedef struct fnt_LocalGraphicStateType {
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fnt_ElementType *CE0, *CE1, *CE2; /* The character element pointers */
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VECTOR proj; /* Projection Vector */
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VECTOR free; /* Freedom Vector */
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VECTOR oldProj; /* Old Projection Vector */
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F26Dot6 *stackPointer;
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uint8 *insPtr; /* Pointer to the instruction we are about to execute */
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fnt_ElementType *elements;
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fnt_GlobalGraphicStateType *globalGS;
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FntFunc TraceFunc;
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ArrayIndex Pt0, Pt1, Pt2; /* The internal reference points */
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int16 roundToGrid;
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LoopCount loop; /* The loop variable */
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uint8 opCode; /* The instruction we are executing */
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uint8 padByte;
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int16 padWord;
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/* Above is exported to client in FontScaler.h */
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VECTORTYPE pfProj; /* = pvx * fvx + pvy * fvy */
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FntMoveFunc MovePoint;
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FntProjFunc Project;
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FntProjFunc OldProject;
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InterpreterFunc Interpreter;
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F26Dot6 (*GetCVTEntry) (struct fnt_LocalGraphicStateType *gs, ArrayIndex n);
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F26Dot6 (*GetSingleWidth) (struct fnt_LocalGraphicStateType *gs);
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jmp_buf env; /* always be at the end, since it is unknown size */
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} fnt_LocalGraphicStateType;
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/*
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* Executes the font instructions.
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* This is the external interface to the interpreter.
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*
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* Parameter Description
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*
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* elements points to the character elements. Element 0 is always
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* reserved and not used by the actual character.
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*
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* ptr points at the first instruction.
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* eptr points to right after the last instruction
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*
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* globalGS points at the global graphics state
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*
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* TraceFunc is pointer to a callback functioned called with a pointer to the
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* local graphics state if TraceFunc is not null. The call is made just before
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* every instruction is executed.
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*
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* Note: The stuff globalGS is pointing at must remain intact
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* between calls to this function.
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*/
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extern int fnt_Execute(fnt_ElementType *elements, uint8 *ptr, uint8 *eptr,
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fnt_GlobalGraphicStateType *globalGS, voidFunc TraceFunc);
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/*
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* Init routine, to be called at boot time.
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*/
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extern void fnt_Init(fnt_GlobalGraphicStateType *globalGS);
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/* Export internal rounding routines so globalGraphicsState->defaultParBlock.RoundValue
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* can be set in fsglue.c
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*/
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extern F26Dot6 fnt_RoundToDoubleGrid(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_RoundDownToGrid(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_RoundUpToGrid(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_RoundToGrid(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_RoundToHalfGrid(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_RoundOff(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_SuperRound(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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extern F26Dot6 fnt_Super45Round(F26Dot6 xin, F26Dot6 engine, fnt_LocalGraphicStateType *gs);
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