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583 lines
24 KiB
Plaintext
583 lines
24 KiB
Plaintext
;
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; File: SecondaryInit.a
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;
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; Written by: Mike Puckett, October 3, 1991
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;
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; Copyright: © 1988-1993 by Apple Computer, Inc. All rights reserved.
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;
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; Change History (most recent first):
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;
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; <SM5> 12/13/93 PN Roll in KAOS and Horror to add support for Malcom and AJ
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; <SM4> 08-03-93 jmp Updated sources to reflect necessary changes from HORROR.
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; <SM3> 01-11-93 jmp Updated various BoxFlag names.
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; <SM2> 10/28/92 SWC Changed VideoEqu.a->Video.a and ShutdownEqu.a->Shutdown.a.
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; <1> 10/6/92 GDW New location for ROMLink tool.
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; <SM5> 09-03-92 jmp (jmp,H9) Corrected .s vs. non-.s branches and odd-alignment
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; problems.
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; (ag,H8) Change to use new power manger calling convention.
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; (jmp,H7) Needed to add Wombat-class CPUs to those that need to
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; run the Sound-Input VBL-killer code.
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; <SM4> 6/4/92 KW (djw,H6) moved power mgr code to after EndSecondaryInit label so
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; the code would be called. (ag,H5) Added call to power dispatch
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; to allow power manager code execution at secondary init time.
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; <SM3> 5/16/92 kc Roll in Horror Changes. Comments follow:
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; <H4> 01/29/92 jmp (jmp,Z4) Added in some code that eliminates the System 7 Tuner’s
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; secure-mode unfriendly keyboard patches.
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; <2> 3/31/92 JSM Rolled this file into Reality.
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; <H3> 01/27/92 jmp (BG,Z3) Added miscellaneous Zydeco-specific SoundMgr fixes.
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; <H2> 01/22/92 jmp (jmp,Z2) Added a way to temporarily disable the altsense code.
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; <H1> 10/24/91 jmp first checked in
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;---------------------------------------------------------------------
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STRING C
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PRINT OFF
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LOAD 'StandardEqu.d'
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INCLUDE 'DockingEqu.a'
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INCLUDE 'EgretEqu.a'
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INCLUDE 'GestaltEqu.a'
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INCLUDE 'GestaltPrivateEqu.a'
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INCLUDE 'HardwarePrivateEqu.a'
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INCLUDE 'IOPrimitiveEqu.a'
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INCLUDE 'PowerPrivEqu.a'
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INCLUDE 'ROMEqu.a'
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INCLUDE 'Video.a'
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INCLUDE 'SlotMgrEqu.a'
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INCLUDE 'ShutDown.a'
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INCLUDE 'SonicEqu.a'
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INCLUDE 'UniversalEqu.a'
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INCLUDE 'DepVideoEqu.a'
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PRINT ON
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SEG '_sSecondaryInitRec'
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MACHINE MC68020
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LSecondaryInit PROC
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;---------------------------------------------------------------------
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; Header
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;---------------------------------------------------------------------
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Dc.b sExec2 ; code revision
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Dc.b sCPU68020 ; CPU type is 68020
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Dc.w 0 ; reserved
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DC.L BeginSecondaryInit-* ; offset to code
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;---------------------------------------------------------------------
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; Local variables, definitions, etc....
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;---------------------------------------------------------------------
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SInitStackFrame Record {A6Link},Decrement
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Return Ds.l 1 ; Return address.
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A6Link Ds.l 1 ; Saved A6.
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spBlk Ds SpBlock ; SpBlock for generic use.
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sPRAMBlk Ds.b SizesPRAMRec ; SpRAMRec for generic use.
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theDrHwID Ds.w 1 ; The DrHwID in use.
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theBoardID Ds.b 1 ; The boardID in use.
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Ds.b 1 ; <pad>
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SInitStackSize Equ *
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Endr
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GestaltSelectorFrame Record {A6Link},Decrement
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Result Ds.w 1 ; The Gestalt OSErr result.
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GSFStartParams Equ *
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Selector Ds.l 1 ; Selector, OSType.
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ResponsePtr Ds.l 1 ; Response, VAR-type.
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GSFParamSize Equ GSFStartParams-*
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Return Ds.l 1 ; Return address.
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A6Link Ds.l 1 ; Save A6.
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Org
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GSFSize Equ *
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ENDR
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;---------------------------------------------------------------------
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; Data
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;---------------------------------------------------------------------
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; This is the VBL from System 7.0.1 ({SoundMgr}SoundMgrPatch.a) that is unnecessary
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; on the Quadra 950.
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SndVBLTask ; 7.0.1 System Disk Sound VBL Task (stored as data here)
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dc.w $317C, $001E, $000A ; MOVE.W #$001E,$000A(A0)
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dc.w $2278, $0CC0 ; MOVEA.L $0CC0,A1
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dc.w $40E7 ; MOVE SR,-(A7)
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dc.w $007C, $0700 ; ORI.W #$0700,SR
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dc.w $4A29, $0F09 ; TST.B $0F09(A1)
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dc.w $6706 ; BEQ.S *+$0008
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dc.w $4A29, $0F29 ; TST.B $0F29(A1)
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dc.w $661A ; BNE.S *+$001C
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dc.w $137C, $0001, $0F09 ; MOVE.B #$01,$0F09(A1)
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dc.w $137C, $0001, $0F29 ; MOVE.B #$01,$0F29(A1)
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dc.w $4229, $0F09 ; CLR.B $0F09(A1)
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dc.w $4229, $0F29 ; CLR.B $0F29(A1)
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dc.w $317C, $0001, $000A ; MOVE.W #$0001,$000A(A0)
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dc.w $46DF ; MOVE (A7)+,SR
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dc.w $4E75 ; RTS
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SndVBLSize equ *-SndVBLTask ;
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; The System 7.0 Tuner is not secure-switch friendly. So, we need to tell it to not apply the
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; “putter” keyboard fixes. This routine is installed into the System heap as a Gestalt proc; it
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; is not executed from within this file.
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;
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With GestaltSelectorFrame
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FixKBFix
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Link A6,#GSFSize ; Set up a Gestalt-style stackframe.
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Move.l ResponsePtr(A6),A0 ; Get a pointer to the response variable.
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Move.l #(1<<gestaltKeyboardFix),D0 ; Say that the keyboard fix is unnecessary.
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Move.l D0,(A0) ; Return it.
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Move.w #noErr,Result(A6) ; We don’t need to return an error here.
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Unlk A6 ; Clean up the stackframe.
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Move.l (Sp)+,A0 ; Get the return address.
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addq #GSFParamSize,Sp ; Do Pascal-stlye clean up.
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Jmp (A0) ; Return to caller.
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EndKBFix
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Endwith
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; On the sucky FSTN LCD Panels, we want to alert the System (for WDEFs, CDEFs, etc…) that they
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; may not want to do deep gray drawing in wide areas. This routine is used as either
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; a new Gestalt selector or a replacement if it already exists. It doesn’t get called
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; from within this file, so it’s just data here.
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;
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With GestaltSelectorFrame
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NewGraysFlicker
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Link A6,#GSFSize ; Set up a Gestalt-style stackframe.
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Lea OldGraysFlicker,A0 ; Point to the holder of the original response.
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Move.l (A0),D0 ; Get that value.
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Movea.l ResponsePtr(A6),A0 ; Get a pointer to the response variable.
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Ori.l #(1<<0),D0 ; Say that the Slot 0 screen flickers.
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Move.l D0,(A0) ; Return it.
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Move.w #noErr,Result(A6) ; We don’t need to return an error here.
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Unlk A6 ; Clean up the stackframe.
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Move.l (Sp)+,A0 ; Get the return address.
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addq #GSFParamSize,Sp ; Do Pascal-stlye clean up.
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Jmp (A0) ; Return to caller.
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OldGraysFlicker Dc.l 0 ; Previous value.
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EndNewGraysFlicker
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Endwith
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;---------------------------------------------------------------------
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; Utils
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;---------------------------------------------------------------------
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;---------------------------------------------------------------------
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;
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; Routine: ChkScrn
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;
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; Inputs: D0.w - contains theDrHwID
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;
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; Outputs: None
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;
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; Destroys: A0-A2/D0-D1
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;
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; Function: Classically, the Monitors control panel writes out an
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; 'scrn' resource that would flip us into 1bpp (i.e.,
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; mode $80) on family mode changes. We attempt to
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; solve that problem here by re-writing the appropriate
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; value into the 'scrn' resource itself.
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;
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; Note: Because this is a shared SecondaryInit, we do all of
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; this somewhat obscurely by using the ScrnInval (VidType)
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; and VidMode lo-memory globals as a single word-sized
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; value. It is the job of the individual PrimaryInits
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; to write out the appropriate DrHwID if a family
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; mode change has occurred since the last re-boot. Since
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; all of our DrHwIDs are actually byte-sized, the ScrnInval
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; byte is generally cleared, which keeps the ROM version
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; of CheckDevicesInit from whacking us back into 1bpp.
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; If this weren’t a shared SecondaryInit we would (more
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; appropriately) use Slot PRAM for this sort of thing.
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;
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; ScrnInval & VidMode aren’t used during the boot-up
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; process so this sort of hacking is okay.
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;---------------------------------------------------------------------
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With SInitStackFrame,SpBlock,ScrnRecord,SP_Params
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ChkScrn Cmp.w ScrnInval,D0 ; If 'scrn' resource doesn’t need validating by us,
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Bne @EndScrn ; then just go on.
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Move.w #-1,ScrnInval ; Clean up after ourselves.
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; Check to see that Slot 0 video is actually running…
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;
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Lea spBlk(A6),A0 ; Point to our spBlock.
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Clr.b spId(A0) ; Begin at id 0.
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Clr.b spTBMask(A0) ; No mask in search.
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Move.w #catDisplay,spCategory(A0) ; Look for: Display,
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Move.w #typVideo,spCType(A0) ; Video,
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Move.w #drSwApple,spDrvrSW(A0) ; Apple,
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Move.w D0,spDrvrHW(A0) ; <DrHwID>.
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Clr.l spParamData(A0) ; Look only for enabled sRsrcs.
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_GetTypeSRsrc ; If we didn’t find ourselves,
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Bne.s @EndScrn ; then just go on.
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; Check to see if there’s an 'scrn' resource available…
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;
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Clr.l -(Sp) ; Make room for the function result.
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Move.l #'scrn',-(Sp) ; Push desired resource type.
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Clr.w -(Sp) ; Resource ID = 0.
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_GetResource ; Get the resource.
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Move.l (Sp)+,D0 ; Get the resource handle.
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Beq.s @EndScrn ; If nil, then just go on.
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Move.l D0,-(Sp) ; Save Handle for _ReleaseResource call.
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Movea.l D0,A2 ; Save it for easy access later on.
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Movea.l D0,A0 ; Set up to lock it down for now.
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_HNoPurge ; Make it non-purgeable and…
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_HLock ; …lock it down.
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; Check to see if we’re in the 'scrn' resource…
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;
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Movea.l (A0),A0 ; Get a pointer to the 'scrn' resource.
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Move.w (A0)+,D0 ; Get the number of 'scrn' records to search.
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Subq #1,D0 ; Make it zero-based.
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@ScrnLoop Tst.w srSlot(A0) ; If this entry is for Slot 0,
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Beq.s @ChkDrHwID ; then check the drHwID.
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Adda.w #ScrnRecSize,A0 ; Otherwise, point A0 at the next entry.
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Dbra D0,@ScrnLoop ; Loop until done.
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Bra.s @EndScrnChk ; We couldn’t find our 'scrn' entry, so just go on.
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@ChkDrHwID Move.w theDrHwID(A6),D0 ; Get our drHwID back into D0.
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Cmp.w srDrvrHW(A0),D0 ; If the drHwIDs don’t match,
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Bne.s @EndScrnChk ; then just go on.
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; Make sure the depth (mode) setting is correct…
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;
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Lea sPRAMBlk(A6),A1 ; Point to our sPRAM block.
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Moveq #0,D0 ; Clear D0 for good measure.
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Move.b SP_Depth(A1),D0 ; Get the mode we’d like to be at.
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Cmp.w srMode(A0),D0 ; If the modes match,
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Beq.s @EndScrnChk ; then just go on.
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Move.w D0,srMode(A0) ; Otherwise, write out what we want.
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Move.l A2,-(Sp) ; Set up to mark our change.
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_ChangedResource ; Do it.
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Move.l A2,-(Sp) ; Set up to write our change out.
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_WriteResource ; Do it.
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; Clean up and go home…
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;
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@EndScrnChk _ReleaseResource ; Release the ‘scrn’ resource.
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@EndScrn Rts ; And return home.
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Endwith
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;---------------------------------------------------------------------
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; Main
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;---------------------------------------------------------------------
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With SInitStackFrame,SEBlock,SpBlock
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BeginSecondaryInit
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Link A6,#SInitStackSize ; Allocate some space on the stack.
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Move.w #seSuccess,seStatus(A0) ; No reason to fail here.
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; Perform some generic intializations.
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Clr.b spBlk.spSlot(A6) ; This is always a slot 0 SecondaryInit.
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Clr.b spBlk.spExtDev(A6) ; Don’t ask why, always clear this guy.
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With ProductInfo,VideoInfo,SP_Params
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Lea spBlk(A6),A0 ; Point to our spBlock.
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Lea sPRAMBlk(A6),A2 ; Point to a sPRAM block.
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Move.l A2,spResult(A0) ; Set up read buffer.
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_sReadPRAMRec ; Read Slot 0’s pRAM.
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Movea.l UnivInfoPtr,A0 ; Point to the ProductInfo record.
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Adda.l VideoInfoPtr(A0),A0 ; Point to the VideoInfo record.
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Move.w DrvrHwID(A0),D0 ; Get the DrHwID.
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Move.w D0,theDrHwID(A6) ; Remember it for later.
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Move.b BoardSRsrcID(A0),theBoardID(A6) ; Remember the board ID.
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Endwith
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; For built-in video’s that support it, go seek out and cleanse the 'scrn' resource if it is
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; invalid. Note: This is generally used to prevent family-mode swapping from forcing the
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; screen back to 1bpp due to a historical oversight on the part of the Monitors control
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; panel.
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;
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Bsr.s ChkScrn ; D0.w contains theDrHwID.
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; We can’t read the keyboard without lots of non-generic stuff during PrimaryInit, so we do that
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; here. The reason we are doing this is to temporarily disable the type-6 multimode support.
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; To be consistent with the System, we use the shift key to disable.
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;
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With SP_Params,SpBlock
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Cmpi.w #drHwDAFB,theDrHwID(A6) ; If we’re using the DAFB driver,
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Beq.s @AltSense ; then do the AltSense stuff.
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Cmpi.w #drHwSonora,theDrHwID(A6) ; If we’re using the Sonora driver,
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Beq.s @AltSense ; then do the AltSense stuff.
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Bra.s @EndAltSense ; Otherwise, keep going.
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@AltSense Lea sPRAMBlk(A6),A2 ; Point to a sPRAM block.
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Lea spBlk(A6),A0 ; Point to our spBlock.
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Move.b SP_AltSense(A2),D0 ; Get the alternate senseID pRAM byte into D0.
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Move.b D0,D4 ; Save it for later.
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Andi.b #spAltSenseValidMask,D0 ; If the alternate senseID is not valid,
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Beq.s @ChkForRestore ; just go on.
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Movem.l KeyMap,D0-D3 ; Get the KeyMap.
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Bclr #7,D3 ; Clear off the power key.
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Bclr #1,D1 ; Clear off capslock key.
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Bclr #0,D1 ; Clear off and test the shift key.
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Beq.s @EndAltSense ; Don’t disable if shift key is not held down.
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Or.l D1,D0 ; Also, don’t disable if
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Or.l D2,D0 ; various other stray
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Or.l D3,D0 ; keys are being.
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Bne.s @EndAltSense ; held down
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Move.b D4,D0 ; Get the alternate senseID pRAM byte again.
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Andi.b #spAltSenseMask,D0 ; Strip off the validation code.
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Ori.b #spAltSenseDisable,D0 ; Temporarily disable the alternate senseID.
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Move.b D0,SP_AltSense(A2) ;
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Move.l A2,spsPointer(A0) ; Set up parameter block.
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_sPutPRAMRec ; Write pRAM out.
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_SDRestart ; Restart the machine.
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@ChkForRestore Move.b D4,D0 ; Get the alternate senseID pRAM byte again.
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Andi.b #spAltSenseDisable,D0 ; If it is not the temporary disable code,
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Beq.s @EndAltSense ; then just go on.
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Move.b D4,D0 ; Get the alternate senseID pRAM byte again.
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Andi.b #spAltSenseMask,D0 ; Strip off the validation bits.
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Ori.b #spAltSenseValidMask,D0 ; Re-validate the alternate senseID byte.
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Move.b D0,SP_AltSense(A2) ;
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Move.l A2,spsPointer(A0) ; Set up parameter block.
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_sPutPRAMRec ; Write pRAM out.
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EndWith
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@EndAltSense
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; We only want the following to execute on CPUs with caboose keyswitches. We are telling the
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; System 7 Tuner to not load it’s secure-mode unfriendly version of the Keyboard fixes.
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;
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; Note: The method used below to “fix” the System 7 Tuner is actually incomplete. We really
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; should check to see if the gestaltBugFixAttrs selector actually exists, and if so, use
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; _ReplaceGestalt to OR-in the fact that we don’t want the keyboard fix (gestaltKeyboardFix)
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; to be applied. Instead, we “know” that if the gestaltBugFixAttrs does exist, then the
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; problem we are addressing here must have already been fixed.
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Move.l #KeySwMask,D0 ; Get isolation mask ready. <4>
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And.l UnivROMFlags,D0 ; Grab keyswitch bits in UnivROMFlags. <4>
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Sub.l #KeyswCaboose,D0 ; Do we have a Keyswitch? <4>
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Bne.s @EndKBFixes ; No, skip keyboard fixes. <4>
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Move.l #gestaltBugFixAttrs,D0 ; Setup to load the bug-fix selector.
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_Gestalt ; Try to load it.
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Beq.s @EndKBFixes ; If it’s there, assume it’s okay.
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Lea FixKBFix,A1 ; Point to the beginning of the keyboard fix.
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Lea EndKBFix,A0 ; Point to the end of the keyboard fix.
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Sub.l A1,A0 ; Determine the keyboard fix size.
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Move.l A0,D0 ; Set up for _NewPtr (size in D0).
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Move.l D0,D1 ; Save the size for BlockMove.
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_NewPtr Sys ; Attempt to get a block in the System heap.
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Bne.s @EndKBFixes ; If failed, just go on.
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Lea FixKBFix,A1 ; Otherwise, point back at keyboard fix.
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Exg A0,A1 ; Set up for BlockMove (A0=Src,A1=Dest).
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Move.l D1,D0 ; D0 is size of block to move.
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_BlockMove ; Do it.
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Move.l A1,D2 ; Save System heap address for later if necessary.
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Move.l #gestaltBugFixAttrs,D0 ; Setup to install bug-fix selector.
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Exg A1,A0 ; Point to keyboard fix in System heap.
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_NewGestalt ; Do it.
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@ChkForErr Beq.s @EndKBFixes ; If the call worked, just go on.
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Movea.l D2,A0 ; Otherwise, point to System heap code.
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_DisposPtr ; And throw it away.
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@EndKBFixes
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|
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; There are two parts to the following pieces of code. For the first piece, we want to execute on the
|
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; Quadra 950 and the Wombat-class machines running the System 7.0.1 version of the Sound Manager.
|
||
; Supposed, the problem that this code addresses will be fixed in Cube-E. For the second piece,
|
||
; we only want to run on the Qudara 950.
|
||
;
|
||
kSndMgrVersion EQU $02018000 ; System 7.0.1 Version of the Sound Manager.
|
||
|
||
TestFor djMEMCChipBit ; If we’re on a Wombat-class CPU, then
|
||
Bne.s @StrtSndFix ; apply this fix.
|
||
cmpi.b #boxQuadra950,BoxFlag ; are we a Quadra 950?
|
||
Bne.s @EndSoundFixes ; nope ... we're outta here
|
||
|
||
@StrtSndFix
|
||
clr.l -(sp) ; make room for PASCAL return value
|
||
_SndSoundManagerVersion ; get current soundMgr version
|
||
move.l (sp)+,d0 ; retrieve returned value
|
||
cmpi.l #kSndMgrVersion,d0 ; are we the 7.0.1 soundmgr?
|
||
bne.s @EndSoundFixes ; nope ... we're outta here
|
||
;
|
||
; This will go and hunt down the Sound VBL Task and kill it. The reason for that is
|
||
; that in the Zydeco ROM, the "problem" this attempted to fix is fixed for real, so
|
||
; this VBL is no longer needed.
|
||
|
||
move sr,-(a7) ; save the status register
|
||
ori.w #$0100,sr ; mask off vbl interrupts
|
||
|
||
lea VBLQueue,a1 ; A1 points to the queue
|
||
lea qHead-vblink(a1),a0 ; setup to fetch head of list
|
||
|
||
@VBLloop move.l vblink(a0),d0 ; advance to next block
|
||
beq.s @VBLDone ; if queue is empty, exit
|
||
|
||
movea.l d0,a0 ; get pointer to next VBL control block
|
||
|
||
move.l vblAddr(a0),a1 ; get pointer to their code
|
||
lea SndVBLTask,a2 ; get pointer to our code
|
||
move.w #(SndVBLSize/2-1),d0 ; size of code
|
||
|
||
@checkLoop cmp.w (a1)+,(a2)+ ; compare source bytes
|
||
dbne d0,@checkLoop ; until not equal or out of bytes to check
|
||
bne.s @VBLloop ; not found - keep looking
|
||
|
||
_VRemove ; REMOVE the VBL
|
||
|
||
@VBLDone move (a7)+,sr ; restore interrupts
|
||
|
||
; We also want to UNpatch the InputSelect routine for the Quadra 950, since it
|
||
; shouldn't have been patched out in 7.0.1 ANYWAY, and we fixed a problem in the
|
||
; Q950 ROM routine, so we should use that one.
|
||
|
||
cmpi.b #boxQuadra950,BoxFlag ; are we a Quadra 950?
|
||
bne.s @EndSoundFixes ; nope ... we're outta here
|
||
|
||
With ExpandMemRec,ProductInfo
|
||
|
||
Move.l UnivInfoPtr,A0 ; Point to the ProductInfo table.
|
||
Adda.l SndControlPtr(A0),A0 ; Point to the sound primitives.
|
||
Adda.l sndInputSelect*4(A0),A0 ; Point to the input-select routine.
|
||
Move.l A0,D0 ; Save pointer.
|
||
|
||
movea.l expandMem,a0 ; get base of ExpandMemRec
|
||
movea.l emSndPrimitives(a0),a0 ; get base of SoundMgr Primitives Tbl
|
||
move.l D0,sndInputSelect*4(a0) ; replace input select mechanism with ROM one
|
||
|
||
Endwith
|
||
|
||
@EndSoundFixes
|
||
|
||
; The Standard WDEF that shipped in the gybly for the Darts and DBLite had a fix which explicitely
|
||
; looked for the GSC hardware and then for a particular kind of screen. We’re replacing that
|
||
; kind of thing with a Gestalt call that returns whether or not the screen sucks. We do that
|
||
; here. Since the Darts and DBLite have already shipped, we don’t include them here.
|
||
;
|
||
; Note: If we’re on an Escher/Yeager and we’re docked to an Atlantis or DuoDock, then we’ve already
|
||
; shut the CSC down at this point, and we’ll get a bus error if we try to talk to it. So,
|
||
; we first check to see if the CSC has been reset or not. If it hasn’t, then we just skip
|
||
; all this.
|
||
;
|
||
With ProductInfo,DecoderInfo
|
||
|
||
Cmpi.w #drHwCSC,theDrHwID(A6) ; If we’re not using the CSC driver,
|
||
Bne @EndScreenSucks ; then just leave.
|
||
|
||
Movea.l UnivInfoPtr,A0 ; Point to the ProductInfo table.
|
||
Adda.l DecoderInfoPtr(A0),A0 ; Point to the base address table.
|
||
|
||
TestFor MSCChipBit ; If we have an MSC,
|
||
Bne.s @MSC ; then hop to it.
|
||
TestFor PrattExists ; If we have a Pratt,
|
||
Bne.s @Pratt ; then hop to it.
|
||
Bra.s @EndScreenSucks ; Otherwise, just leave.
|
||
|
||
@MSC Movea.l RBVAddr(A0),A1 ; Point to the MSC’s base address.
|
||
Btst #MSCLCDReset,MSCClkCntl(A1) ; If CSC hasn’t been reset,
|
||
Beq.s @EndScreenSucks ; then just leave.
|
||
|
||
Movea.l VDACAddr(A0),A1 ; Point to the CSC base address.
|
||
Move.b CSCPanelID(A1),D0 ; Read the panel ID.
|
||
Cmpi.b #isG_D_STN_640x400,D0 ; If we’re are using the sucky screen,
|
||
Beq.s @FixIt ; then say so.
|
||
Bra.s @EndScreenSucks ; Otherwise, just leave.
|
||
|
||
@Pratt Movea.l VDACAddr(A0),A1 ; Point to the CSC base address.
|
||
Move.b CSCPanelID(A1),D0 ; Read the panel ID.
|
||
Cmpi.b #isG_D_STN_640x480,D0 ; If we aren’t using the sucky screen,
|
||
Bne.s @EndScreenSucks ; then just leave.
|
||
|
||
@FixIt Moveq #0,D2 ; Assume we won’t be replacing the selector.
|
||
Move.l #gestaltGraysFlicker,D0 ; Setup to load the sucky-screen selector.
|
||
_Gestalt ; If it’s not already loaded, then
|
||
Bne.s @AddInNew ; just add it in.
|
||
|
||
Lea OldGraysFlicker,A1 ; Point to the old-response value holder.
|
||
Move.l A0,(A1) ; Fill it up with the old response.
|
||
Moveq #1,D2 ; Remember that we’ll be replacing.
|
||
@AddInNew Lea NewGraysFlicker,A1 ; Point to the beginning of the flicker code.
|
||
Lea EndNewGraysFlicker,A0 ; Point to its end.
|
||
Sub.l A1,A0 ; Determine the size.
|
||
Move.l A0,D0 ; Set up for _NewPtr (size in D0).
|
||
Move.l D0,D1 ; Save the size for BlockMove.
|
||
_NewPtr Sys ; Attempt to get a block in the System heap.
|
||
Bne.s @EndScreenSucks ; If failed, just go on.
|
||
Lea NewGraysFlicker,A1 ; Otherwise, point back at the code.
|
||
Exg A0,A1 ; Set up for BlockMove (A0=Src,A1=Dest).
|
||
Move.l D1,D0 ; D0 is size of block to move.
|
||
_BlockMove ; Do it.
|
||
Move.l A1,D3 ; Save System heap address for later if necessary.
|
||
|
||
Move.l #gestaltGraysFlicker,D0 ; Setup to install the new/replacement selector.
|
||
Exg A1,A0 ; Point to the code in the System heap.
|
||
Tst.l D2 ; If we’re supposed to be replacing,
|
||
Bne.s @ReplaceIt ; then call the replacement trap.
|
||
_NewGestalt ; Otherwise, call new.
|
||
Bra.s @ChkForErr ; See if there was an error.
|
||
@ReplaceIt _ReplaceGestalt ; Call replace.
|
||
@ChkForErr Beq.s @EndScreenSucks ; If the call worked, just go on.
|
||
Movea.l D3,A0 ; Otherwise, point to System heap code.
|
||
_DisposPtr ; And throw it away.
|
||
|
||
@EndScreenSucks
|
||
|
||
Endwith
|
||
|
||
;---------------------------------------------------------------------
|
||
;
|
||
; <H5> Call Powermanager Secondary Init. Power manager uses this entry point
|
||
; to execute code which MUST be run after patches.
|
||
;
|
||
IF hasPwrControls THEN
|
||
PowerMgr2Init
|
||
IF isUniversal THEN
|
||
TestFor hwCbPwrMgr ; check for power manager
|
||
beq.s @exitPwrMgr ; if no pmgr skip
|
||
ENDIF
|
||
|
||
With PowerDispRec,PMgrHookDispRec
|
||
|
||
moveq #((PSecondaryInit << 16) | \; secondary init selector <H8>
|
||
(PMgrHookDisp << 0)),d0 ; call pmgr hook <H8>
|
||
_PowerDispatch ; call power manager
|
||
|
||
Endwith
|
||
@exitPwrMgr
|
||
ENDIF
|
||
|
||
Unlk A6 ; Restore link.
|
||
Rts ; Go home.
|
||
|
||
_EndsSecondaryInitRec
|
||
ENDP
|
||
|
||
END
|