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594 lines
19 KiB
Plaintext
594 lines
19 KiB
Plaintext
PInterfaces Release Notes
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First created on: 3/20/92 4:35:27 PM
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----------------------------------------------------------•----------------------------------------------------------
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3/20/92 4:35:37 PM
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File: Language.h,4
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Owner: Don Louv
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Packages.h,21
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Owner: Don Louv
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Script.h,52
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Owner: Don Louv
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Language.p,4
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Owner: Don Louv
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: Packages.p,20
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Owner: Don Louv
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: Script.p,50
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Owner: Don Louv
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: MenuMgrPatches.c,9
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Owner: Don Louv
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Project: MainProj∫ProcessMgr∫
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File: MenuMgr.c,8
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Owner: Don Louv
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Project: MainProj∫Toolbox∫MenuMgr∫
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Radar bug: #1025005
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> Release notes for this change:
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Moving declarations in include files for the New Inside Mac. And updated 2 files to follow the declarations they need.
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> What was tested:
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Built CUBE-E.
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----------------------------------------------------------•----------------------------------------------------------
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4/8/92 12:02:45 PM
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File: ScriptEqu.a,50
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫AIncludes∫
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File: Script.h,60
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Script.p,58
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: ScriptPriv.a,63
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Owner: Peter Edberg
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Project: MainProj∫Internal∫Asm∫
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File: ScriptPriv.h,23
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Owner: Peter Edberg
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Project: MainProj∫Internal∫C∫
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Radar bug: #1026516
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> Release notes for this change:
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Many of the script manager routines that depend on a grafport (to get a font => script code that determines their operation) have an alternate form in which a script code can be passed as a parameter; this is useful when a grafport may not be available. Until now, interfaces for these alternate forms are all private (although they are already being tested for Cube-E). They are now being made public, as various people need them, including N&C and El Kabong applications. The implementation of these routines is the same standard forms; the code that handles the script code parameter is in the Script Manager dispatcher, and it strips this parameter, so by the time we reach the routines themselves, the stack setup is the same as the normal way of calling these routines.
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These interfaces are: SCCharByte, SCCharType, SCFindWord, SCTransliterate, SCParseTable, SCLowerText, SCUpperText, SCStripText, SCStripUpperText.
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> What was tested:
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Full System file build (-e): there is no change in functionality, just moving interfaces. Pasted resulting Script Mgr patches into Cube-E 36++ and ran the system.
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----------------------------------------------------------•----------------------------------------------------------
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4/9/92 6:07:55 PM
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File: GestaltEqu.a,52
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫AIncludes∫
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File: GestaltEqu.h,53
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫CIncludes∫
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File: GestaltEqu.p,47
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: Sys.r,304
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Owner: Jeff Miller
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Project: MainProj∫Make∫
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File: GestaltFunction.a,42
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Owner: Jeff Miller
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Project: MainProj∫OS∫Gestalt∫
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File: GestaltPatches.a,31
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Owner: Jeff Miller
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Project: MainProj∫OS∫Gestalt∫
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File: PatchIIciROM.a,150
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Owner: Jeff Miller
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Project: MainProj∫Patches∫
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File: ShutDownMgr.a,50
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Owner: Jeff Miller
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Project: MainProj∫Toolbox∫ShutDownMgr∫
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File: SoundMgrPatch.a,25
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Owner: Jeff Miller
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Project: MainProj∫Toolbox∫SoundMgr∫
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Radar bug: #1026795
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> Release notes for this change:
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As we do for the PowerBook 100, we need to change boxFlag on Macintosh LC II machines
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from its original value of boxMacLC to boxMacLCII in PatchIIciROM.a. We also need
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to add a new value that can be returned for gestaltMachineType, gestaltMacLCII. This has
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implications
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in several areas of the System. We need to add a new entry in the machine icon table
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for Gestalt (the same icon as the LC) and a new string in the machine name STR# in the
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System (”Macintosh LC II”), both of which show up in the Finder. We need to make sure
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that Gestalt returns the same value for gestaltHasSoftPowerOff and gestaltSerialAttr
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as the Mac LC. In the ShutDown Manager, we need to set the CLUT to 50% gray on a restart
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as we do for an LC. In the Sound Manager, we need to expand the sound primitive vector
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table
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to include the LC II.
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> What was tested:
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On an LC II, verified that boxFlag was set correctly, verified that the right icon and
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machine string appear in About This Macintosh…, verified that the CLUT was set to 50%
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gray on restart, verified that sound input worked. Didn’t check the returned values for
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gestaltHasSoftPowerOff and gestaltSerialAttr, though.
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----------------------------------------------------------•----------------------------------------------------------
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4/21/92 4:40:34 PM
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File: Traps.a,75
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫AIncludes∫
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File: Resources.h,12
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Resources.p,8
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: ResourceMgrExtensions.a,45
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Owner: Dean Yu
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Project: MainProj∫Toolbox∫ResourceMgr∫
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Radar bug: #1018901
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> Release notes for this change:
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With the Fonts folder, a font family can be split across several files. This is a new
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behaviour, and
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programs that assume that a ‘FOND’ will contain information about all the fonts belonging
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to that
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font family will be in for a surprise. Provide a new call, GetNextFOND, which will take
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a handle to
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a ‘FOND’ resource as a parameter, and it will return the next ‘FOND’ resource in the
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resource chain
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belonging to the same family. The LaserWriter driver is currently the only client of
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this call.
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> What was tested:
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The bug states that MacWrite II’s ReadMe file does not print correctly under Cube-E.
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This was due
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to the fact that the LaserWriter driver was looking for a style mapping table in the
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first Gevena
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‘FOND’ it found. This is the one in the system file, which does not have a style mapping
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table.
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Because it does not find a style mapping table, it tries to download a bitmapped font.
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Instead, the
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LaserWriter driver should look for another Geneva ‘FOND’.
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The LaserWriter driver has been changed to call the new routine GetNextFOND to look for
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another
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‘FOND’ for the same family if the ‘FOND’ it has does not have a style mapping table.
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With this fix,
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MacWrite II can print it’s ReadMe document without any problems, whereas it would print
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in
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Courier without the fix.
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GetNextFOND also has code which checks to see if the ‘FOND’ is in an override map. If it
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is,
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GetNextFOND will search for the map after the first non-override map after the override
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map, so
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that the same ‘FOND’ resource will not be returned all the time. To test this, I placed
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a copy of
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the Geneve ‘FOND’, and the ‘NFNT’s in the System into a Gibbly and tried to print the
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ReadMe file.
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This also printed correctly.
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----------------------------------------------------------•----------------------------------------------------------
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5/27/92 6:43:18 PM
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File: DictionaryEqu.a,1
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫AIncludes∫
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File: SysErr.a,36
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫AIncludes∫
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File: Traps.a,77
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫AIncludes∫
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File: Dictionary.h,1
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Errors.h,19
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Dictionary.p,1
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: Errors.p,21
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Owner: hae-sung Kim
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Project: MainProj∫Interfaces∫PInterfaces∫
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Radar bug: #1030902
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> Release notes for this change:
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Make new interface files for Dictionary manager. Add Dictionary manager error numbers.
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> What was tested:
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Compiled each interface file.
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----------------------------------------------------------•----------------------------------------------------------
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5/27/92 10:41:56 PM
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File: GestaltEqu.a,54
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Owner: Kip Olson
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Project: MainProj∫Interfaces∫AIncludes∫
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File: GestaltEqu.h,55
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Owner: Kip Olson
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Project: MainProj∫Interfaces∫CIncludes∫
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File: GestaltEqu.p,49
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Owner: Kip Olson
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: UniversalEqu.a,25
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Owner: Kip Olson
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Project: MainProj∫Internal∫Asm∫
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File: SinHighLevel.c,35
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Owner: Kip Olson
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Project: MainProj∫Toolbox∫SoundMgr∫
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File: SoundMgrLowLevel.a,31
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Owner: Kip Olson
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Project: MainProj∫Toolbox∫SoundMgr∫
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File: SoundMgrPriv.c,64
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Owner: Kip Olson
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Project: MainProj∫Toolbox∫SoundMgr∫
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Radar bug: #1030293
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> Release notes for this change:
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Some CPU’s cannot play and record at the same time (like the Mac LC, LC II and Vail). A
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bit was added to Gestalt called “gestaltPlayAndRecord” which tells you if a machine can
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play and record simultaneously. If the bit is not set, the SndRecord() dialog knows that
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it should turn off recording before playing the sound just recorded. Also,
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SndNewChannel() knows not to allow a channel to be opened while recording on an LC.
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> What was tested:
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Tested on a Mac LC, IIsi
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----------------------------------------------------------•----------------------------------------------------------
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6/2/92 9:21:18 PM
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File: GestaltEqu.a,55
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫AIncludes∫
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File: GestaltEqu.h,56
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫CIncludes∫
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File: GestaltEqu.p,50
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Owner: Jeff Miller
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: InternalOnlyEqu.a,22
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Owner: Jeff Miller
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Project: MainProj∫Internal∫Asm∫
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File: Sys.r,317
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Owner: Jeff Miller
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Project: MainProj∫Make∫
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File: GestaltPatches.a,33
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Owner: Jeff Miller
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Project: MainProj∫OS∫Gestalt∫
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File: PatchIIciROM.a,153
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Owner: Jeff Miller
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Project: MainProj∫Patches∫
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File: ShutDownMgr.a,51
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Owner: Jeff Miller
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Project: MainProj∫Toolbox∫ShutDownMgr∫
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File: SoundMgrLowLevel.a,32
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Owner: Jeff Miller
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Project: MainProj∫Toolbox∫SoundMgr∫
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File: SoundMgrPatch.a,27
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Owner: Jeff Miller
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Project: MainProj∫Toolbox∫SoundMgr∫
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Radar bug: #1031451
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> Release notes for this change:
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As we do for the PowerBook 140, we need to change boxFlag on PowerBook 145 machines from
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its original value of boxPowerBook170 to boxPowerBook145 in PatchIIciROM.a. We also need
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to add a new value that can be returned for gestaltMachineType, gestaltPowerBook145.
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This has implications in several areas of the System. We need to add a new entry in the
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machine icon table for Gestalt (the same icon as the PowerBook 140) and a new string in
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the machine name STR# in the System (”PowerBook 140.” for now, until we announce the
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machine (the period at the end will let you tell the difference in the meantime)), both
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of which show up in the Finder. In the ShutDown Manager, we need to close the video
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driver at shutdown or restart as we do for the 140 and 170. In the Sound Manager, we need
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to expand the sound primitive vector table to include the 145, and fool the Gestalt
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attribute table into thinking a 145 is really a 140.
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> What was tested:
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On a PowerBook 145, verified that boxFlag was set correctly, verified that the right icon
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and machine string appear in About This Macintosh…, verified that playing a sound and
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sound input worked.
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----------------------------------------------------------•----------------------------------------------------------
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7/15/92 8:17:43 PM
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File: ToolUtils.a,25
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Owner: Susan M. Bartalo
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Project: MainProj∫Interfaces∫AIncludes∫
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File: TextEdit.h,22
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Owner: Susan M. Bartalo
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Project: MainProj∫Interfaces∫CIncludes∫
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File: TextEdit.p,19
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Owner: Susan M. Bartalo
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: TextEditPriv.a,16
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Owner: Susan M. Bartalo
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Project: MainProj∫Internal∫Asm∫
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File: TextEdit.a,49
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Owner: Susan M. Bartalo
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Project: MainProj∫Toolbox∫TextEdit∫
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File: TextEditPatchIIciROM.a,50
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Owner: Susan M. Bartalo
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Project: MainProj∫Toolbox∫TextEdit∫
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Radar bug: ##
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> Release notes for this change:
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Move DoText selectors from the private interface file TextEditPriv.a to the public
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interface files so the whole darn world can use the selectors instead of hard-coded
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constants! Renamed teMark to teHighlight and teLoc to teCaret.
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> What was tested:
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No testing necessary since just changed the names.
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----------------------------------------------------------•----------------------------------------------------------
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7/23/92 2:07:16 PM
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File: GestaltEqu.p,53
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: SysObj.Make,474
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Owner: Dean Yu
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Project: MainProj∫Make∫
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Radar bug:
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> Release notes for this change:
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Pascal doesn’t deal with register based calls without glue very well. A recent change to
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make Gestalt inline in Pascal just doesn’t cut it, since the caller is still passing the
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parameters to Gestalt on the stack, thusly possibly trashing the caller. Remove the
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inline.
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> What was tested:
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This caused the machine to crash if you turned on balloon help, and pointed at an empty
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spot in the menu bar. Making the Help Manager use Gestalt glue again gets rid of the
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problem.
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----------------------------------------------------------•----------------------------------------------------------
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7/31/92 11:46:17 AM
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File: TextServices.p,6
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Owner: Kenny S. Tung
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Project: MainProj∫Interfaces∫PInterfaces∫
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Radar bug: #1037621
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> Release notes for this change:
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Added two constants: keyAEPinRange ‘pnrg’ and typeTextRange ‘txrn’.
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> What was tested:
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No functionality change
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----------------------------------------------------------•----------------------------------------------------------
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10/16/92 10:45:01 AM
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File: Traps.a,78
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫AIncludes∫
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|
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File: Memory.h,21
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫CIncludes∫
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|
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File: Traps.h,16
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Memory.p,10
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: Traps.p,15
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Owner: Dean Yu
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: OSTraps.a,16
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Owner: Dean Yu
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Project: MainProj∫Libs∫InterfaceSrcs∫
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Radar bug:
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> Release notes for this change:
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Added interface for BlockMoveData.
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> What was tested:
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Made sure all builds still do.
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----------------------------------------------------------•----------------------------------------------------------
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3/30/93 10:41:32 AM
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File: Traps.a,12
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫AIncludes∫
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File: Traps.h,6
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫CIncludes∫
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File: Traps.p,5
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫PInterfaces∫
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Radar bug:
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> Release notes for this change:
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Add Display Manager trap to various header files.
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> What was tested:
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Build ROM and run with it. Built RISC but don’t have a Flash card for PDM to test it.
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----------------------------------------------------------•----------------------------------------------------------
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8/4/93 4:06:42 PM
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|
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File: Displays.a,6
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫AIncludes∫
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File: GestaltEqu.a,19
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫AIncludes∫
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|
||
File: Displays.h,6
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫CIncludes∫
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||
|
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File: GestaltEqu.h,18
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫CIncludes∫
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||
|
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File: GestaltEqu.p,10
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Owner: Ian Hendry
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Project: SuperMarioProj∫Interfaces∫PInterfaces∫
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||
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File: DisplaysPriv.a,6
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Owner: Ian Hendry
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Project: SuperMarioProj∫Internal∫Asm∫
|
||
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File: DisplaysPriv.h,8
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Owner: Ian Hendry
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Project: SuperMarioProj∫Internal∫C∫
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File: DisplayMgr.a,7
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Owner: Ian Hendry
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Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
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File: DisplayMgr.c,12
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Owner: Ian Hendry
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Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
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File: DisplayMgr.make,5
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Owner: Ian Hendry
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Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
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File: DisplayMgrUtils.c,6
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Owner: Ian Hendry
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Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
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Radar bug: #1101633,1098397,1101795,1101636,1102280
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> Release notes for this change:
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Fixed a number of compatibility bugs (1101633,1098397,1101795,1101636,1102280).
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I investigated a number of strategies for compatibility when the main display
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changed to a different monitor. The problem was that there were alway incompatibilities
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with some applications and/or performance penalties.
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New Implementation:
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Exchange the contents the old main device and the new main device so that cached handles
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still behave correctly. There is no performance penalty and (so far) no application
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incompatibilities beyond those introduced by the change in size. I dicussed all these
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solutions with Kon Othmer and we both feel this is the base strategy. The only problem
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is that this implementation breaks the connection between a phsyical monitor and its
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gDevice.
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Rejected implementations:
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(1) changing the lo-mem MainDevice field (apps cache this value),
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(2) introducing a dummy device in the device list that MainDevice points to and
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shadowing and disabling the real main device such that caching MainDevice handle works
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(some apps had problems and performance suffered because QD always take the multidevice
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case, and boot code assumes that all devices in the device list are active screen devices
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and therefore ‘scrn’ resources are invalid if it finds an extra device),
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(3) introducing a dummy device BEFORE the device list and pointed MainDevice at it.
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Fixed the boot problems and the performance hit, but broke applications that assume
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MainDevice is in device list (including MicroSoft Excel).
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Added compatibility model. Conditionally compiled fixes in a separate file with some
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guildlines for making sure these fixes can be turned off. The CloseView compatilbility
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fix is the only one in use.
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WARNING:
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WARNING: As of this check in, you must use either Pre-Display Manager Monitors CP or
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WARNING: Psychic TV A4 Monitors CP. The API changed slightly to clean up the interface
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WARNING: and intermediate versions will crash.
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WARNING:
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> What was tested:
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Built and tested extension with Reality sources. Margarita regressed most of the
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existing bugs and things seemed to work. I updated SuperMario from reality and built and
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tested resolution flipping and new version of monitors on PDM. Everything seems fine.
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----------------------------------------------------------•----------------------------------------------------------
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